]> git.saurik.com Git - wxWidgets.git/blobdiff - utils/wxtree/src/test.cpp
Removed old wxGLCanvas stuff; moved wxTreeLayout to wxWindows; corrected some doc...
[wxWidgets.git] / utils / wxtree / src / test.cpp
diff --git a/utils/wxtree/src/test.cpp b/utils/wxtree/src/test.cpp
deleted file mode 100644 (file)
index 65198f3..0000000
+++ /dev/null
@@ -1,201 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////
-// Name:        test.cpp
-// Purpose:     wxTreeLayout sample
-// Author:      Julian Smart
-// Modified by: 
-// Created:     7/4/98
-// RCS-ID:      $Id$
-// Copyright:   (c) 1998 Julian Smart
-// Licence:     wxWindows licence
-///////////////////////////////////////////////////////////////////////////////
-
-// For compilers that support precompilation, includes "wx.h".
-#include <wx/wxprec.h>
-
-#ifdef __BORLANDC__
-#pragma hdrstop
-#endif
-
-#ifndef WX_PRECOMP
-#include <wx/wx.h>
-#endif
-
-#include "wxtree.h"
-#include "test.h"
-
-wxStoredTree *myTree = NULL;
-
-// A macro needed for some compilers (AIX) that need 'main' to be defined
-// in the application itself.
-IMPLEMENT_APP(MyApp)
-
-// The `main program' equivalent, creating the windows and returning the
-// main frame
-bool MyApp::OnInit()
-{
-  // Create the main frame window
-  MyFrame* frame = new MyFrame(NULL, "Tree Test", wxPoint(-1, -1), wxSize(400, 550));
-
-  // Give it a status line
-  frame->CreateStatusBar(2);
-
-  // Give it an icon
-#ifdef __WINDOWS__
-  wxIcon icon("tree_icn");
-  frame->SetIcon(icon);
-#endif
-
-  // Make a menubar
-  wxMenu *file_menu = new wxMenu;
-  file_menu->Append(TEST_LEFT_RIGHT, "&Left to right",                "Redraw left to right");
-  file_menu->Append(TEST_TOP_BOTTOM, "&Top to bottom",                "Redraw top to bottom");
-  file_menu->AppendSeparator();
-  file_menu->Append(TEST_QUIT, "E&xit",                "Quit program");
-
-  wxMenu *help_menu = new wxMenu;
-  help_menu->Append(TEST_ABOUT, "&About",              "About Tree Test");
-
-  wxMenuBar* menu_bar = new wxMenuBar;
-
-  menu_bar->Append(file_menu, "&File");
-  menu_bar->Append(help_menu, "&Help");
-
-  // Associate the menu bar with the frame
-  frame->SetMenuBar(menu_bar);
-
-  MyCanvas *canvas = new MyCanvas(frame);
-
-  // Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction
-  canvas->SetScrollbars(20, 20, 50, 50);
-  frame->canvas = canvas;
-
-  myTree = new wxStoredTree();
-
-  wxClientDC dc(canvas);
-  wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
-  dc.SetFont(font);
-  TreeTest(*myTree, dc);
-
-  frame->Show(TRUE);
-
-  frame->SetStatusText("Hello, tree!");
-
-  // Return the main frame window
-  return TRUE;
-}
-
-void MyApp::TreeTest(wxStoredTree& tree, wxDC& dc)
-{
-  tree.Initialize(200);
-  
-  tree.AddChild("animal");
-  tree.AddChild("mammal", "animal");
-  tree.AddChild("insect", "animal");
-  tree.AddChild("bird", "animal");
-
-  tree.AddChild("man", "mammal");
-  tree.AddChild("cat", "mammal");
-  tree.AddChild("dog", "mammal");
-  tree.AddChild("giraffe", "mammal");
-  tree.AddChild("elephant", "mammal");
-  tree.AddChild("donkey", "mammal");
-  tree.AddChild("horse", "mammal");
-
-  tree.AddChild("fido", "dog");
-  tree.AddChild("domestic cat", "cat");
-  tree.AddChild("lion", "cat");
-  tree.AddChild("tiger", "cat");
-  tree.AddChild("felix", "domestic cat");
-  tree.AddChild("socks", "domestic cat");
-
-  tree.AddChild("beetle", "insect");
-  tree.AddChild("earwig", "insect");
-  tree.AddChild("eagle", "bird");
-  tree.AddChild("bluetit", "bird");
-  tree.AddChild("sparrow", "bird");
-  tree.AddChild("blackbird", "bird");
-  tree.AddChild("emu", "bird");
-  tree.AddChild("crow", "bird");
-
-  tree.DoLayout(dc);
-}
-
-BEGIN_EVENT_TABLE(MyFrame, wxFrame)
-  EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
-  EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
-  EVT_MENU(TEST_LEFT_RIGHT, MyFrame::OnLeftRight)
-  EVT_MENU(TEST_TOP_BOTTOM, MyFrame::OnTopBottom)
-  EVT_CLOSE(MyFrame::OnCloseWindow)
-END_EVENT_TABLE()
-
-// Define my frame constructor
-MyFrame::MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size):
-  wxFrame(parent, -1, title, pos, size)
-{
-}
-
-void MyFrame::OnQuit(wxCommandEvent& event)
-{
-    Close(TRUE);
-}
-
-void MyFrame::OnLeftRight(wxCommandEvent& event)
-{
-      if (myTree)
-      {
-        myTree->SetOrientation(FALSE);
-        wxClientDC dc(canvas);
-        wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
-        dc.SetFont(font);
-        wxGetApp().TreeTest(*myTree, dc);
-        canvas->Refresh();
-      }
-}
-
-void MyFrame::OnTopBottom(wxCommandEvent& event)
-{
-      if (myTree)
-      {
-        myTree->SetOrientation(TRUE);
-        wxClientDC dc(canvas);
-        wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
-        dc.SetFont(font);
-        wxGetApp().TreeTest(*myTree, dc);
-        canvas->Refresh();
-      }
-}
-
-void MyFrame::OnAbout(wxCommandEvent& event)
-{
-      (void)wxMessageBox("wxWindows tree library demo Vsn 2.0\nAuthor: Julian Smart (c) 1998", "About tree test");
-}
-
-void MyFrame::OnCloseWindow(wxCloseEvent& event)
-{
-  Destroy();
-}
-
-BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
-    EVT_PAINT(MyCanvas::OnPaint)
-END_EVENT_TABLE()
-
-// Define a constructor for my canvas
-MyCanvas::MyCanvas(wxWindow *parent):
- wxScrolledWindow(parent, -1)
-{
-    SetBackgroundColour(*wxWHITE);
-}
-
-// Define the repainting behaviour
-void MyCanvas::OnPaint(wxPaintEvent& event)
-{
-    wxPaintDC dc(this);
-    PrepareDC(dc);
-    if (myTree)
-    {
-        wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
-        dc.SetFont(font);
-        myTree->Draw(dc);
-    }
-}
-