+++ /dev/null
-/*
- * Copyright (C) 1998 Janne Löf <jlof@mail.student.oulu.fi>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-#ifdef __WXMSW__
-#include <windows.h>
-#endif
-
-#include "lw.h"
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-
-#define wxInt32 int
-#define wxUint32 unsigned int
-
-#ifndef FALSE
-#define FALSE 0
-#endif
-
-#ifndef TRUE
-#define TRUE 1
-#endif
-
-#define MK_ID(a,b,c,d) ((((wxUint32)(a))<<24)| \
- (((wxUint32)(b))<<16)| \
- (((wxUint32)(c))<< 8)| \
- (((wxUint32)(d)) ))
-
-#define ID_FORM MK_ID('F','O','R','M')
-#define ID_LWOB MK_ID('L','W','O','B')
-#define ID_PNTS MK_ID('P','N','T','S')
-#define ID_SRFS MK_ID('S','R','F','S')
-#define ID_SURF MK_ID('S','U','R','F')
-#define ID_POLS MK_ID('P','O','L','S')
-#define ID_COLR MK_ID('C','O','L','R')
-
-static wxInt32 read_char(FILE *f)
-{
- int c = fgetc(f);
- return c;
-}
-
-static wxInt32 read_short(FILE *f)
-{
- return (read_char(f)<<8) | read_char(f);
-}
-
-static wxInt32 read_long(FILE *f)
-{
- return (read_char(f)<<24) | (read_char(f)<<16) | (read_char(f)<<8) | read_char(f);
-}
-
-static GLfloat read_float(FILE *f)
-{
- wxInt32 x = read_long(f);
- return *(GLfloat*)&x;
-}
-
-static int read_string(FILE *f, char *s)
-{
- int c;
- int cnt = 0;
- do {
- c = read_char(f);
- if (cnt < LW_MAX_NAME_LEN)
- s[cnt] = c;
- else
- s[LW_MAX_NAME_LEN-1] = 0;
- cnt++;
- } while (c != 0);
- /* if length of string (including \0) is odd skip another byte */
- if (cnt%2) {
- read_char(f);
- cnt++;
- }
- return cnt;
-}
-
-static void read_srfs(FILE *f, int nbytes, lwObject *lwo)
-{
- int guess_cnt = lwo->material_cnt;
-
- while (nbytes > 0) {
- lwMaterial *material;
-
- /* allocate more memory for materials if needed */
- if (guess_cnt <= lwo->material_cnt) {
- guess_cnt += guess_cnt/2 + 4;
- lwo->material = (lwMaterial*) realloc(lwo->material, sizeof(lwMaterial)*guess_cnt);
- }
- material = lwo->material + lwo->material_cnt++;
-
- /* read name */
- nbytes -= read_string(f,material->name);
-
- /* defaults */
- material->r = 0.7;
- material->g = 0.7;
- material->b = 0.7;
- }
- lwo->material = (lwMaterial*) realloc(lwo->material, sizeof(lwMaterial)*lwo->material_cnt);
-}
-
-
-static void read_surf(FILE *f, int nbytes, lwObject *lwo)
-{
- int i;
- char name[LW_MAX_NAME_LEN];
- lwMaterial *material = NULL;
-
- /* read surface name */
- nbytes -= read_string(f,name);
-
- /* find material */
- for (i=0; i< lwo->material_cnt; i++) {
- if (strcmp(lwo->material[i].name,name) == 0) {
- material = &lwo->material[i];
- break;
- }
- }
-
- /* read values */
- while (nbytes > 0) {
- int id = read_long(f);
- int len = read_short(f);
- nbytes -= 6 + len + (len%2);
-
- switch (id) {
- case ID_COLR:
- material->r = read_char(f) / 255.0;
- material->g = read_char(f) / 255.0;
- material->b = read_char(f) / 255.0;
- read_char(f); /* dummy */
- break;
- default:
- fseek(f, len+(len%2), SEEK_CUR);
- }
- }
-}
-
-
-static void read_pols(FILE *f, int nbytes, lwObject *lwo)
-{
- int guess_cnt = lwo->face_cnt;
-
- while (nbytes > 0) {
- lwFace *face;
- int i;
-
- /* allocate more memory for polygons if necessary */
- if (guess_cnt <= lwo->face_cnt) {
- guess_cnt += guess_cnt + 4;
- lwo->face = (lwFace*) realloc((void*) lwo->face, sizeof(lwFace)*guess_cnt);
- }
- face = lwo->face + lwo->face_cnt++;
-
- /* number of points in this face */
- face->index_cnt = read_short(f);
- nbytes -= 2;
-
- /* allocate space for points */
- face->index = (int*) calloc(sizeof(int)*face->index_cnt,1);
-
- /* read points in */
- for (i=0; i<face->index_cnt; i++) {
- face->index[i] = read_short(f);
- nbytes -= 2;
- }
-
- /* read surface material */
- face->material = read_short(f);
- nbytes -= 2;
-
- /* skip over detail polygons */
- if (face->material < 0) {
- int det_cnt;
- face->material = -face->material;
- det_cnt = read_short(f);
- nbytes -= 2;
- while (det_cnt-- > 0) {
- int cnt = read_short(f);
- fseek(f, cnt*2+2, SEEK_CUR);
- nbytes -= cnt*2+2;
- }
- }
- face->material -= 1;
- }
- /* readjust to true size */
- lwo->face = (lwFace*) realloc(lwo->face, sizeof(lwFace)*lwo->face_cnt);
-}
-
-
-
-static void read_pnts(FILE *f, int nbytes, lwObject *lwo)
-{
- int i;
- lwo->vertex_cnt = nbytes / 12;
- lwo->vertex = (float*) calloc(sizeof(GLfloat)*lwo->vertex_cnt*3, 1);
- for (i=0; i<lwo->vertex_cnt; i++) {
- lwo->vertex[i*3+0] = read_float(f);
- lwo->vertex[i*3+1] = read_float(f);
- lwo->vertex[i*3+2] = read_float(f);
- }
-}
-
-
-
-
-
-
-int lw_is_lwobject(const char *lw_file)
-{
- FILE *f = fopen(lw_file, "rb");
- if (f) {
- wxInt32 form = read_long(f);
- wxInt32 nlen = read_long(f);
- wxInt32 lwob = read_long(f);
- fclose(f);
- if (form == ID_FORM && nlen != 0 && lwob == ID_LWOB)
- return TRUE;
- }
- return FALSE;
-}
-
-
-lwObject *lw_object_read(const char *lw_file)
-{
- FILE *f = NULL;
- lwObject *lw_object = NULL;
-
- wxInt32 form_bytes = 0;
- wxInt32 read_bytes = 0;
-
- /* open file */
- f = fopen(lw_file, "rb");
- if (f == NULL) {
- return NULL;
- }
-
- /* check for headers */
- if (read_long(f) != ID_FORM) {
- fclose(f);
- return NULL;
- }
- form_bytes = read_long(f);
- read_bytes += 4;
-
- if (read_long(f) != ID_LWOB) {
- fclose(f);
- return NULL;
- }
-
- /* create new lwObject */
- lw_object = (lwObject*) calloc(sizeof(lwObject),1);
-
- /* read chunks */
- while (read_bytes < form_bytes) {
- wxInt32 id = read_long(f);
- wxInt32 nbytes = read_long(f);
- read_bytes += 8 + nbytes + (nbytes%2);
-
- switch (id) {
- case ID_PNTS:
- read_pnts(f, nbytes, lw_object);
- break;
- case ID_POLS:
- read_pols(f, nbytes, lw_object);
- break;
- case ID_SRFS:
- read_srfs(f, nbytes, lw_object);
- break;
- case ID_SURF:
- read_surf(f, nbytes, lw_object);
- break;
- default:
- fseek(f, nbytes + (nbytes%2), SEEK_CUR);
- }
- }
-
- fclose(f);
- return lw_object;
-}
-
-
-
-void lw_object_free(lwObject *lw_object)
-{
- if (lw_object->face) {
- int i;
- for (i=0; i<lw_object->face_cnt; i++)
- free(lw_object->face[i].index);
- free(lw_object->face);
- }
- free(lw_object->material);
- free(lw_object->vertex);
- free(lw_object);
-}
-
-
-
-
-
-#define PX(i) (lw_object->vertex[face->index[i]*3+0])
-#define PY(i) (lw_object->vertex[face->index[i]*3+1])
-#define PZ(i) (lw_object->vertex[face->index[i]*3+2])
-void lw_object_show(const lwObject *lw_object)
-{
- int i,j;
- int prev_index_cnt = -1;
- int prev_material = -1;
- GLfloat prev_nx = 0;
- GLfloat prev_ny = 0;
- GLfloat prev_nz = 0;
-
- for (i=0; i<lw_object->face_cnt; i++) {
- GLfloat ax,ay,az,bx,by,bz,nx,ny,nz,r;
- const lwFace *face = lw_object->face+i;
-
- /* ignore faces with less than 3 points */
- if (face->index_cnt < 3)
- continue;
-
- /* calculate normal */
- ax = PX(1) - PX(0);
- ay = PY(1) - PY(0);
- az = PZ(1) - PZ(0);
-
- bx = PX(face->index_cnt-1) - PX(0);
- by = PY(face->index_cnt-1) - PY(0);
- bz = PZ(face->index_cnt-1) - PZ(0);
-
- nx = ay * bz - az * by;
- ny = az * bx - ax * bz;
- nz = ax * by - ay * bx;
-
- r = sqrt(nx*nx + ny*ny + nz*nz);
- if (r < 0.000001) /* avoid division by zero */
- continue;
- nx /= r;
- ny /= r;
- nz /= r;
-
- /* glBegin/glEnd */
- if (prev_index_cnt != face->index_cnt || prev_index_cnt > 4) {
- if (prev_index_cnt > 0) glEnd();
- prev_index_cnt = face->index_cnt;
- switch (face->index_cnt) {
- case 3:
- glBegin(GL_TRIANGLES);
- break;
- case 4:
- glBegin(GL_QUADS);
- break;
- default:
- glBegin(GL_POLYGON);
- }
- }
-
- /* update material if necessary */
- if (prev_material != face->material) {
- prev_material = face->material;
- glColor3f(lw_object->material[face->material].r,
- lw_object->material[face->material].g,
- lw_object->material[face->material].b);
- }
-
- /* update normal if necessary */
- if (nx != prev_nx || ny != prev_ny || nz != prev_nz) {
- prev_nx = nx;
- prev_ny = ny;
- prev_nz = nz;
- glNormal3f(nx,ny,nz);
- }
-
- /* draw polygon/triangle/quad */
- for (j=0; j<face->index_cnt; j++)
- glVertex3f(PX(j),PY(j),PZ(j));
-
- }
-
- /* if glBegin was called call glEnd */
- if (prev_index_cnt > 0)
- glEnd();
-}
-
-
-GLfloat lw_object_radius(const lwObject *lwo)
-{
- int i;
- double max_radius = 0.0;
-
- for (i=0; i<lwo->vertex_cnt; i++) {
- GLfloat *v = &lwo->vertex[i*3];
- double r = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
- if (r > max_radius)
- max_radius = r;
- }
- return sqrt(max_radius);
-}
-
-void lw_object_scale(lwObject *lwo, GLfloat scale)
-{
- int i;
-
- for (i=0; i<lwo->vertex_cnt; i++) {
- lwo->vertex[i*3+0] *= scale;
- lwo->vertex[i*3+1] *= scale;
- lwo->vertex[i*3+2] *= scale;
- }
-}
-
-