const wxChar* wxSTCNameStr = "stcwindow";
+
+DEFINE_EVENT_TYPE( wxEVT_STC_CHANGE )
+DEFINE_EVENT_TYPE( wxEVT_STC_STYLENEEDED )
+DEFINE_EVENT_TYPE( wxEVT_STC_CHARADDED )
+DEFINE_EVENT_TYPE( wxEVT_STC_UPDATEUI )
+DEFINE_EVENT_TYPE( wxEVT_STC_SAVEPOINTREACHED )
+DEFINE_EVENT_TYPE( wxEVT_STC_SAVEPOINTLEFT )
+DEFINE_EVENT_TYPE( wxEVT_STC_ROMODIFYATTEMPT )
+DEFINE_EVENT_TYPE( wxEVT_STC_DOUBLECLICK )
+DEFINE_EVENT_TYPE( wxEVT_STC_MODIFIED )
+DEFINE_EVENT_TYPE( wxEVT_STC_KEY )
+DEFINE_EVENT_TYPE( wxEVT_STC_MACRORECORD )
+DEFINE_EVENT_TYPE( wxEVT_STC_MARGINCLICK )
+DEFINE_EVENT_TYPE( wxEVT_STC_NEEDSHOWN )
+DEFINE_EVENT_TYPE( wxEVT_STC_POSCHANGED )
+
+
BEGIN_EVENT_TABLE(wxStyledTextCtrl, wxControl)
EVT_PAINT (wxStyledTextCtrl::OnPaint)
EVT_SCROLLWIN (wxStyledTextCtrl::OnScrollWin)
EVT_MOTION (wxStyledTextCtrl::OnMouseMove)
EVT_LEFT_UP (wxStyledTextCtrl::OnMouseLeftUp)
EVT_RIGHT_UP (wxStyledTextCtrl::OnMouseRightUp)
+ EVT_MOUSEWHEEL (wxStyledTextCtrl::OnMouseWheel)
EVT_CHAR (wxStyledTextCtrl::OnChar)
EVT_KEY_DOWN (wxStyledTextCtrl::OnKeyDown)
EVT_KILL_FOCUS (wxStyledTextCtrl::OnLoseFocus)
long style,
const wxString& name) :
wxControl(parent, id, pos, size,
- style | wxVSCROLL | wxHSCROLL | wxWANTS_CHARS,
+ style | wxVSCROLL | wxHSCROLL | wxWANTS_CHARS | wxCLIP_CHILDREN,
wxDefaultValidator, name)
{
m_swx = new ScintillaWX(this);
}
+#ifdef MAKELONG
+#undef MAKELONG
+#endif
+
#define MAKELONG(a, b) ((a) | ((b) << 16))
return wxPoint(x, y);
}
+// Scroll enough to make the given line visible
+void wxStyledTextCtrl::ScrollToLine(int line) {
+ m_swx->DoScrollToLine(line);
+}
+
+
+// Scroll enough to make the given column visible
+void wxStyledTextCtrl::ScrollToColumn(int column) {
+ m_swx->DoScrollToColumn(column);
+}
+
//----------------------------------------------------------------------
m_swx->DoContextMenu(Point(pt.x, pt.y));
}
+
+void wxStyledTextCtrl::OnMouseWheel(wxMouseEvent& evt) {
+ m_swx->DoMouseWheel(evt.GetWheelRotation(),
+ evt.GetWheelDelta(),
+ evt.GetLinesPerAction());
+}
+
+
void wxStyledTextCtrl::OnChar(wxKeyEvent& evt) {
long key = evt.KeyCode();
if ((key > WXK_ESCAPE) &&