/////////////////////////////////////////////////////////////////////////////
-// Name: common/tbarbase.cpp
+// Name: src/common/tbarbase.cpp
// Purpose: wxToolBarBase implementation
// Author: Julian Smart
-// Modified by: VZ at 11.12.99 (wxScrollableToolBar splitted off)
+// Modified by: VZ at 11.12.99 (wxScrollableToolBar split off)
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "tbarbase.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_TOOLBAR
+#include "wx/toolbar.h"
+
#ifndef WX_PRECOMP
#include "wx/control.h"
-#endif
-
-#include "wx/frame.h"
-
-#if wxUSE_IMAGE
- #include "wx/image.h"
+ #include "wx/frame.h"
#include "wx/settings.h"
-#endif // wxUSE_IMAGE
-
-#include "wx/toolbar.h"
+ #if WXWIN_COMPATIBILITY_2_8
+ #include "wx/image.h"
+ #endif // WXWIN_COMPATIBILITY_2_8
+#endif
// ----------------------------------------------------------------------------
// wxWidgets macros
#include "wx/listimpl.cpp"
-WX_DEFINE_LIST(wxToolBarToolsList);
+WX_DEFINE_LIST(wxToolBarToolsList)
// ============================================================================
// implementation
return true;
}
-#if WXWIN_COMPATIBILITY_2_2
-
-const wxBitmap& wxToolBarToolBase::GetBitmap1() const
-{
- return GetNormalBitmap();
-}
-
-const wxBitmap& wxToolBarToolBase::GetBitmap2() const
-{
- return GetDisabledBitmap();
-}
-
-void wxToolBarToolBase::SetBitmap1(const wxBitmap& bmp)
-{
- SetNormalBitmap(bmp);
-}
-
-void wxToolBarToolBase::SetBitmap2(const wxBitmap& bmp)
-{
- SetDisabledBitmap(bmp);
-}
-
-#endif // WXWIN_COMPATIBILITY_2_2
-
// ----------------------------------------------------------------------------
// wxToolBarBase adding/deleting items
// ----------------------------------------------------------------------------
m_defaultHeight = 15;
}
+void wxToolBarBase::FixupStyle()
+{
+ if ( !HasFlag(wxTB_TOP | wxTB_LEFT | wxTB_RIGHT | wxTB_BOTTOM) )
+ {
+ // this is the default
+ m_windowStyle |= wxTB_TOP;
+ }
+}
+
wxToolBarToolBase *wxToolBarBase::DoAddTool(int id,
const wxString& label,
const wxBitmap& bitmap,
wxToolBarToolsList::compatibility_iterator nodeNext = node->GetNext();
while ( nodeNext )
{
- wxToolBarToolBase *tool = nodeNext->GetData();
+ wxToolBarToolBase *toolNext = nodeNext->GetData();
- if ( !tool->IsButton() || tool->GetKind() != wxITEM_RADIO )
+ if ( !toolNext->IsButton() || toolNext->GetKind() != wxITEM_RADIO )
break;
- if ( tool->Toggle(false) )
+ if ( toolNext->Toggle(false) )
{
- DoToggleTool(tool, false);
+ DoToggleTool(toolNext, false);
}
nodeNext = nodeNext->GetNext();
wxToolBarToolsList::compatibility_iterator nodePrev = node->GetPrevious();
while ( nodePrev )
{
- wxToolBarToolBase *tool = nodePrev->GetData();
+ wxToolBarToolBase *toolNext = nodePrev->GetData();
- if ( !tool->IsButton() || tool->GetKind() != wxITEM_RADIO )
+ if ( !toolNext->IsButton() || toolNext->GetKind() != wxITEM_RADIO )
break;
- if ( tool->Toggle(false) )
+ if ( toolNext->Toggle(false) )
{
- DoToggleTool(tool, false);
+ DoToggleTool(toolNext, false);
}
nodePrev = nodePrev->GetPrevious();
void wxToolBarBase::ClearTools()
{
- WX_CLEAR_LIST(wxToolBarToolsList, m_tools);
+ while ( GetToolsCount() )
+ {
+ DeleteToolByPos(0);
+ }
}
bool wxToolBarBase::Realize()
// notify the frame that it doesn't have a tool bar any longer to avoid
// dangling pointers
- wxFrameBase *frame = wxDynamicCast(GetParent(), wxFrameBase);
+ wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
if ( frame && frame->GetToolBar() == this )
{
frame->SetToolBar(NULL);
}
}
-#if wxUSE_IMAGE
-
-/*
- * Make a greyed-out image suitable for disabled buttons.
- * This code is adapted from wxNewBitmapButton in FL.
- */
+#if WXWIN_COMPATIBILITY_2_8
-bool wxCreateGreyedImage(const wxImage& src, wxImage& dst)
+bool wxCreateGreyedImage(const wxImage& in, wxImage& out)
{
- dst = src.Copy();
-
- unsigned char rBg, gBg, bBg;
- if ( src.HasMask() )
- {
- src.GetOrFindMaskColour(&rBg, &gBg, &bBg);
- dst.SetMaskColour(rBg, gBg, bBg);
- }
- else // assuming the pixels along the edges are of the background color
- {
- rBg = src.GetRed(0, 0);
- gBg = src.GetGreen(0, 0);
- bBg = src.GetBlue(0, 0);
- }
-
- const wxColour colBg(rBg, gBg, bBg);
-
- const wxColour colDark = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
- const wxColour colLight = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT);
-
- // Second attempt, just making things monochrome
- const int width = src.GetWidth();
- const int height = src.GetHeight();
-
- for ( int x = 0; x < width; x++ )
- {
- for ( int y = 0; y < height; y++ )
- {
- const int r = src.GetRed(x, y);
- const int g = src.GetGreen(x, y);
- const int b = src.GetBlue(x, y);
-
- if ( r == rBg && g == gBg && b == bBg )
- {
- // Leave the background colour as-is
- continue;
- }
-
- // Change light things to the background colour
- wxColour col;
- if ( r >= (colLight.Red() - 50) &&
- g >= (colLight.Green() - 50) &&
- b >= (colLight.Blue() - 50) )
- {
- col = colBg;
- }
- else // Change dark things to really dark
- {
- col = colDark;
- }
-
- dst.SetRGB(x, y, col.Red(), col.Green(), col.Blue());
- }
- }
+#if wxUSE_IMAGE
+ out = in.ConvertToGreyscale();
+ if ( out.Ok() )
+ return true;
+#endif // wxUSE_IMAGE
- return true;
+ return false;
}
-#endif // wxUSE_IMAGE
+#endif // WXWIN_COMPATIBILITY_2_8
#endif // wxUSE_TOOLBAR