#include "wx/combobox.h"
#include "wx/dcclient.h"
#include "wx/settings.h"
+ #include "wx/textctrl.h"
#endif
#include "wx/dcbuffer.h"
#if defined(__WXUNIVERSAL__)
-#define TEXTCTRLXADJUST 0 // position adjustment for wxTextCtrl, with zero indent
-#define TEXTCTRLYADJUST 0
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST 0
+
#define TEXTXADJUST 0 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 19
#elif defined(__WXMSW__)
-#define TEXTCTRLXADJUST 2 // position adjustment for wxTextCtrl, with zero indent
-#define TEXTCTRLYADJUST 3
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST 2
+
#define TEXTXADJUST 0 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 17
#elif defined(__WXGTK__)
-#define TEXTCTRLXADJUST -1 // position adjustment for wxTextCtrl, with zero indent
-#define TEXTCTRLYADJUST 0
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST -1
+
#define TEXTXADJUST 1 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 23
#elif defined(__WXMAC__)
-#define TEXTCTRLXADJUST 0 // position adjustment for wxTextCtrl, with zero indent
-#define TEXTCTRLYADJUST 0
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST 0
+
#define TEXTXADJUST 0 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 22
#else
-#define TEXTCTRLXADJUST 0 // position adjustment for wxTextCtrl, with zero indent
-#define TEXTCTRLYADJUST 0
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST 0
+
#define TEXTXADJUST 0 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 19
pos,
size,
style | wxFULL_REPAINT_ON_RESIZE,
- wxDefaultValidator,
+ validator,
name) )
return false;
// Create textctrl, if necessary
- CreateTextCtrl( tcBorder, validator );
+ CreateTextCtrl( tcBorder );
// Add keyboard input handlers for main control and textctrl
InstallInputHandlers();
- // Set background
- SetBackgroundStyle( wxBG_STYLE_CUSTOM ); // for double-buffering
+ // Set background style for double-buffering, when needed
+ // (cannot use when system draws background automatically)
+ if ( !HasTransparentBackground() )
+ SetBackgroundStyle( wxBG_STYLE_PAINT );
// SetInitialSize should be called last
SetInitialSize(size);
#endif
// Move textctrl, if any, accordingly
- PositionTextCtrl( TEXTCTRLXADJUST, TEXTCTRLYADJUST );
+ PositionTextCtrl( TEXTCTRLXADJUST );
}
void wxGenericComboCtrl::OnPaintEvent( wxPaintEvent& WXUNUSED(event) )
{
- wxSize sz = GetClientSize();
- wxAutoBufferedPaintDC dc(this);
+ // Determine wxDC to use based on need to double-buffer or
+ // use system-generated transparent background portions
+ wxDC* dcPtr;
+ if ( HasTransparentBackground() )
+ dcPtr = new wxPaintDC(this);
+ else
+ dcPtr = new wxAutoBufferedPaintDC(this);
+ wxDC& dc = *dcPtr;
- const wxRect& rectb = m_btnArea;
- wxRect rect = m_tcArea;
+ wxSize sz = GetClientSize();
+ const wxRect& butRect = m_btnArea;
+ wxRect tcRect = m_tcArea;
+ wxRect fullRect(0, 0, sz.x, sz.y);
// artificial simple border
if ( m_widthCustomBorder )
// Set border colour
wxPen pen1( wxSystemSettings::GetColour(wxSYS_COLOUR_GRAYTEXT),
customBorder,
- wxSOLID );
+ wxPENSTYLE_SOLID);
dc.SetPen( pen1 );
// area around both controls
- wxRect rect2(0,0,sz.x,sz.y);
+ wxRect rect2(fullRect);
if ( m_iFlags & wxCC_IFLAG_BUTTON_OUTSIDE )
{
- rect2 = m_tcArea;
+ rect2 = tcRect;
if ( customBorder == 1 )
{
rect2.Inflate(1);
dc.DrawRectangle(rect2);
}
-#ifndef __WXMAC__ // see note in OnThemeChange
- wxColour winCol = GetBackgroundColour();
-#else
- wxColour winCol = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
-#endif
- dc.SetBrush(winCol);
- dc.SetPen(winCol);
+ // Clear the main background if the system doesn't do it by itself
+ if ( !HasTransparentBackground() &&
+ (tcRect.x > 0 || tcRect.y > 0) )
+ {
+ wxColour winCol = GetParent()->GetBackgroundColour();
+ dc.SetBrush(winCol);
+ dc.SetPen(winCol);
- //wxLogDebug(wxT("hei: %i tcy: %i tchei: %i"),GetClientSize().y,m_tcArea.y,m_tcArea.height);
- //wxLogDebug(wxT("btnx: %i tcx: %i tcwid: %i"),m_btnArea.x,m_tcArea.x,m_tcArea.width);
+ dc.DrawRectangle(fullRect);
+ }
- // clear main background
- dc.DrawRectangle(rect);
-
if ( !m_btn )
{
// Standard button rendering
- DrawButton(dc,rectb);
+ DrawButton(dc, butRect);
}
// paint required portion on the control
- if ( (!m_text || m_widthCustomPaint) )
+ if ( !m_text || m_widthCustomPaint )
{
wxASSERT( m_widthCustomPaint >= 0 );
+ // Clear the text-control area background
+ wxColour tcCol = GetBackgroundColour();
+ dc.SetBrush(tcCol);
+ dc.SetPen(tcCol);
+ dc.DrawRectangle(tcRect);
+
// this is intentionally here to allow drawed rectangle's
// right edge to be hidden
if ( m_text )
- rect.width = m_widthCustomPaint;
+ tcRect.width = m_widthCustomPaint;
dc.SetFont( GetFont() );
- dc.SetClippingRegion(rect);
+ dc.SetClippingRegion(tcRect);
if ( m_popupInterface )
- m_popupInterface->PaintComboControl(dc,rect);
+ m_popupInterface->PaintComboControl(dc, tcRect);
else
- wxComboPopup::DefaultPaintComboControl(this,dc,rect);
+ wxComboPopup::DefaultPaintComboControl(this, dc, tcRect);
}
+
+ delete dcPtr;
}
void wxGenericComboCtrl::OnMouseEvent( wxMouseEvent& event )
tc->RemoveEventHandler(m_textEvtHandler);
delete m_textEvtHandler;
-#if wxUSE_VALIDATORS
- wxValidator* pValidator = tc->GetValidator();
- if ( pValidator )
- {
- pValidator = (wxValidator*) pValidator->Clone();
- CreateTextCtrl( tcCreateStyle, *pValidator );
- delete pValidator;
- }
- else
-#endif
- {
- CreateTextCtrl( tcCreateStyle, wxDefaultValidator );
- }
+ CreateTextCtrl( tcCreateStyle );
InstallInputHandlers();
}
}
else
{
- if ( keycode == WXK_DOWN && event.AltDown() )
+ if ( (keycode == WXK_DOWN && event.AltDown()) ||
+ (keycode == WXK_F4) )
return true;
}