#ifndef _WX_DC_H_
#define _WX_DC_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "dc.h"
#endif
-class WXDLLEXPORT wxDC : public wxDCBase
+#include "wx/defs.h"
+#include "wx/dc.h"
+
+// ---------------------------------------------------------------------------
+// macros
+// ---------------------------------------------------------------------------
+
+#if wxUSE_DC_CACHEING
+/*
+ * Cached blitting, maintaining a cache
+ * of bitmaps required for transparent blitting
+ * instead of constant creation/deletion
+ */
+
+class wxDCCacheEntry: public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxDC)
+public:
+ wxDCCacheEntry(WXHBITMAP hBitmap, int w, int h, int depth);
+ wxDCCacheEntry(WXHDC hDC, int depth);
+ ~wxDCCacheEntry();
+
+ WXHBITMAP m_bitmap;
+ WXHDC m_dc;
+ int m_width;
+ int m_height;
+ int m_depth;
+};
+#endif
+class WXDLLEXPORT wxDC : public wxDCBase
+{
public:
wxDC();
~wxDC();
virtual void SetBrush(const wxBrush& brush);
virtual void SetBackground(const wxBrush& brush);
virtual void SetBackgroundMode(int mode);
+#if wxUSE_PALETTE
virtual void SetPalette(const wxPalette& palette);
+#endif // wxUSE_PALETTE
virtual void DestroyClippingRegion();
- virtual long GetCharHeight() const;
- virtual long GetCharWidth() const;
- virtual void GetTextExtent(const wxString& string,
- long *x, long *y,
- long *descent = NULL,
- long *externalLeading = NULL,
- wxFont *theFont = NULL) const;
+ virtual wxCoord GetCharHeight() const;
+ virtual wxCoord GetCharWidth() const;
+ virtual void DoGetTextExtent(const wxString& string,
+ wxCoord *x, wxCoord *y,
+ wxCoord *descent = NULL,
+ wxCoord *externalLeading = NULL,
+ wxFont *theFont = NULL) const;
+ virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;
virtual bool CanDrawBitmap() const;
virtual bool CanGetTextExtent() const;
virtual void SetUserScale(double x, double y);
virtual void SetSystemScale(double x, double y);
virtual void SetLogicalScale(double x, double y);
- virtual void SetLogicalOrigin(long x, long y);
- virtual void SetDeviceOrigin(long x, long y);
+ virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
+ virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
virtual void SetLogicalFunction(int function);
// --------------------------
virtual void SetRop(WXHDC cdc);
- virtual void DoClipping(WXHDC cdc);
virtual void SelectOldObjects(WXHDC dc);
wxWindow *GetWindow() const { return m_canvas; }
- void SetWindow(wxWindow *win) { m_canvas = win; }
+ void SetWindow(wxWindow *win)
+ {
+ m_canvas = win;
+
+#if wxUSE_PALETTE
+ // if we have palettes use the correct one for this window
+ InitializePalette();
+#endif // wxUSE_PALETTE
+ }
WXHDC GetHDC() const { return m_hDC; }
void SetHDC(WXHDC dc, bool bOwnsDC = FALSE)
{
m_hDC = dc;
m_bOwnsDC = bOwnsDC;
+
+ // we might have a pre existing clipping region, make sure that we
+ // return it if asked -- but avoid calling ::GetClipBox() right now as
+ // it could be unnecessary wasteful
+ m_clipping = true;
+ m_clipX1 =
+ m_clipX2 = 0;
}
+ const wxBitmap& GetSelectedBitmap() const { return m_selectedBitmap; }
+ wxBitmap& GetSelectedBitmap() { return m_selectedBitmap; }
+
+ // update the internal clip box variables
+ void UpdateClipBox();
+
+#if wxUSE_DC_CACHEING
+ static wxDCCacheEntry* FindBitmapInCache(WXHDC hDC, int w, int h);
+ static wxDCCacheEntry* FindDCInCache(wxDCCacheEntry* notThis, WXHDC hDC);
+
+ static void AddToBitmapCache(wxDCCacheEntry* entry);
+ static void AddToDCCache(wxDCCacheEntry* entry);
+ static void ClearCache();
+#endif
+
protected:
- virtual void DoFloodFill(long x, long y, const wxColour& col,
+ virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);
- virtual bool DoGetPixel(long x, long y, wxColour *col) const;
+ virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
- virtual void DoDrawPoint(long x, long y);
- virtual void DoDrawLine(long x1, long y1, long x2, long y2);
+ virtual void DoDrawPoint(wxCoord x, wxCoord y);
+ virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
- virtual void DoDrawArc(long x1, long y1,
- long x2, long y2,
- long xc, long yc);
- virtual void DoDrawEllipticArc(long x, long y, long w, long h,
+ virtual void DoDrawArc(wxCoord x1, wxCoord y1,
+ wxCoord x2, wxCoord y2,
+ wxCoord xc, wxCoord yc);
+ virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height);
+ virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea);
- virtual void DoDrawRectangle(long x, long y, long width, long height);
- virtual void DoDrawRoundedRectangle(long x, long y,
- long width, long height,
+ virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+ virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height,
double radius);
- virtual void DoDrawEllipse(long x, long y, long width, long height);
+ virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
- virtual void DoCrossHair(long x, long y);
+ virtual void DoCrossHair(wxCoord x, wxCoord y);
- virtual void DoDrawIcon(const wxIcon& icon, long x, long y);
- virtual void DoDrawBitmap(const wxBitmap &bmp, long x, long y,
+ virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
+ virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = FALSE);
- virtual void DoDrawText(const wxString& text, long x, long y);
+ virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
+ virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
+ double angle);
- virtual bool DoBlit(long xdest, long ydest, long width, long height,
- wxDC *source, long xsrc, long ysrc,
- int rop = wxCOPY, bool useMask = FALSE);
+ virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
+ int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
// this is gnarly - we can't even call this function DoSetClippingRegion()
// because of virtual function hiding
virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
- virtual void DoSetClippingRegion(long x, long y,
- long width, long height);
- virtual void DoGetClippingRegion(long *x, long *y,
- long *width, long *height)
+ virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height);
+ virtual void DoGetClippingRegion(wxCoord *x, wxCoord *y,
+ wxCoord *width, wxCoord *height)
{
GetClippingBox(x, y, width, height);
}
+ virtual void DoGetClippingBox(wxCoord *x, wxCoord *y,
+ wxCoord *w, wxCoord *h) const;
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetSizeMM(int* width, int* height) const;
virtual void DoDrawLines(int n, wxPoint points[],
- long xoffset, long yoffset);
+ wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, wxPoint points[],
- long xoffset, long yoffset,
+ wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE);
+ virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle = wxODDEVEN_RULE);
+
+
+#if wxUSE_PALETTE
+ // MSW specific, select a logical palette into the HDC
+ // (tell windows to translate pixel from other palettes to our custom one
+ // and vice versa)
+ // Realize tells it to also reset the system palette to this one.
+ void DoSelectPalette(bool realize = FALSE);
+
+ // Find out what palette our parent window has, then select it into the dc
+ void InitializePalette();
+#endif // wxUSE_PALETTE
-#if wxUSE_SPLINES
- virtual void DoDrawSpline(wxList *points);
-#endif // wxUSE_SPLINES
+ // common part of DoDrawText() and DoDrawRotatedText()
+ void DrawAnyText(const wxString& text, wxCoord x, wxCoord y);
+
+ // common part of DoSetClippingRegion() and DoSetClippingRegionAsRegion()
+ void SetClippingHrgn(WXHRGN hrgn);
// MSW-specific member variables
- int m_windowExtX;
- int m_windowExtY;
+ // -----------------------------
// the window associated with this DC (may be NULL)
wxWindow *m_canvas;
// TRUE => DeleteDC() in dtor, FALSE => only ReleaseDC() it
bool m_bOwnsDC:1;
- // our HDC and its usage count: we only free it when the usage count drops
- // to 0
+ // our HDC
WXHDC m_hDC;
- int m_hDCCount;
// Store all old GDI objects when do a SelectObject, so we can select them
// back in (this unselecting user's objects) so we can safely delete the
WXHPEN m_oldPen;
WXHBRUSH m_oldBrush;
WXHFONT m_oldFont;
+
+#if wxUSE_PALETTE
WXHPALETTE m_oldPalette;
+#endif // wxUSE_PALETTE
+
+#if wxUSE_DC_CACHEING
+ static wxList sm_bitmapCache;
+ static wxList sm_dcCache;
+#endif
+
+ DECLARE_DYNAMIC_CLASS(wxDC)
+ DECLARE_NO_COPY_CLASS(wxDC)
+};
+
+// ----------------------------------------------------------------------------
+// wxDCTemp: a wxDC which doesn't free the given HDC (used by wxWidgets
+// only/mainly)
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxDCTemp : public wxDC
+{
+public:
+ wxDCTemp(WXHDC hdc) { SetHDC(hdc); }
+ virtual ~wxDCTemp() { SetHDC((WXHDC)NULL); }
+
+private:
+ DECLARE_NO_COPY_CLASS(wxDCTemp)
};
#endif