#pragma interface "dc.h"
#endif
+#include "wx/defs.h"
+#include "wx/dc.h"
+
+// ---------------------------------------------------------------------------
+// macros
+// ---------------------------------------------------------------------------
+
+// Logical to device
+// Absolute
+#define XLOG2DEV(x) (x)
+#define YLOG2DEV(y) (y)
+
+// Relative
+#define XLOG2DEVREL(x) (x)
+#define YLOG2DEVREL(y) (y)
+
+// Device to logical
+// Absolute
+#define XDEV2LOG(x) (x)
+
+#define YDEV2LOG(y) (y)
+
+// Relative
+#define XDEV2LOGREL(x) (x)
+#define YDEV2LOGREL(y) (y)
+
+/*
+ * Have the same macros as for XView but not for every operation:
+ * just for calculating window/viewport extent (a better way of scaling).
+ */
+
+// Logical to device
+// Absolute
+#define MS_XLOG2DEV(x) LogicalToDevice(x)
+
+#define MS_YLOG2DEV(y) LogicalToDevice(y)
+
+// Relative
+#define MS_XLOG2DEVREL(x) LogicalToDeviceXRel(x)
+#define MS_YLOG2DEVREL(y) LogicalToDeviceYRel(y)
+
+// Device to logical
+// Absolute
+#define MS_XDEV2LOG(x) DeviceToLogicalX(x)
+
+#define MS_YDEV2LOG(y) DeviceToLogicalY(y)
+
+// Relative
+#define MS_XDEV2LOGREL(x) DeviceToLogicalXRel(x)
+#define MS_YDEV2LOGREL(y) DeviceToLogicalYRel(y)
+
+#define YSCALE(y) (yorigin - (y))
+
+#define wx_round(a) (int)((a)+.5)
+
class WXDLLEXPORT wxDC : public wxDCBase
{
DECLARE_DYNAMIC_CLASS(wxDC)
virtual void DestroyClippingRegion();
- virtual long GetCharHeight() const;
- virtual long GetCharWidth() const;
- virtual void GetTextExtent(const wxString& string,
- long *x, long *y,
- long *descent = NULL,
- long *externalLeading = NULL,
- wxFont *theFont = NULL) const;
+ virtual wxCoord GetCharHeight() const;
+ virtual wxCoord GetCharWidth() const;
+ virtual void DoGetTextExtent(const wxString& string,
+ wxCoord *x, wxCoord *y,
+ wxCoord *descent = NULL,
+ wxCoord *externalLeading = NULL,
+ wxFont *theFont = NULL) const;
virtual bool CanDrawBitmap() const;
virtual bool CanGetTextExtent() const;
virtual void SetUserScale(double x, double y);
virtual void SetSystemScale(double x, double y);
virtual void SetLogicalScale(double x, double y);
- virtual void SetLogicalOrigin(long x, long y);
- virtual void SetDeviceOrigin(long x, long y);
+ virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
+ virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
virtual void SetLogicalFunction(int function);
// --------------------------
virtual void SetRop(WXHDC cdc);
- virtual void DoClipping(WXHDC cdc);
virtual void SelectOldObjects(WXHDC dc);
wxWindow *GetWindow() const { return m_canvas; }
m_bOwnsDC = bOwnsDC;
}
+ const wxBitmap& GetSelectedBitmap() const { return m_selectedBitmap; }
+ wxBitmap& GetSelectedBitmap() { return m_selectedBitmap; }
+
protected:
- virtual void DoFloodFill(long x, long y, const wxColour& col,
+ virtual void DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);
- virtual bool DoGetPixel(long x, long y, wxColour *col) const;
+ virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
- virtual void DoDrawPoint(long x, long y);
- virtual void DoDrawLine(long x1, long y1, long x2, long y2);
+ virtual void DoDrawPoint(wxCoord x, wxCoord y);
+ virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
- virtual void DoDrawArc(long x1, long y1,
- long x2, long y2,
- long xc, long yc);
- virtual void DoDrawEllipticArc(long x, long y, long w, long h,
+ virtual void DoDrawArc(wxCoord x1, wxCoord y1,
+ wxCoord x2, wxCoord y2,
+ wxCoord xc, wxCoord yc);
+ virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height);
+ virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea);
- virtual void DoDrawRectangle(long x, long y, long width, long height);
- virtual void DoDrawRoundedRectangle(long x, long y,
- long width, long height,
+ virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+ virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height,
double radius);
- virtual void DoDrawEllipse(long x, long y, long width, long height);
+ virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
- virtual void DoCrossHair(long x, long y);
+ virtual void DoCrossHair(wxCoord x, wxCoord y);
- virtual void DoDrawIcon(const wxIcon& icon, long x, long y);
- virtual void DoDrawBitmap(const wxBitmap &bmp, long x, long y,
+ virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
+ virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = FALSE);
- virtual void DoDrawText(const wxString& text, long x, long y);
+ virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
+ virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
+ double angle);
- virtual bool DoBlit(long xdest, long ydest, long width, long height,
- wxDC *source, long xsrc, long ysrc,
+ virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = FALSE);
// this is gnarly - we can't even call this function DoSetClippingRegion()
// because of virtual function hiding
virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
- virtual void DoSetClippingRegion(long x, long y,
- long width, long height);
- virtual void DoGetClippingRegion(long *x, long *y,
- long *width, long *height)
+ virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height);
+ virtual void DoGetClippingRegion(wxCoord *x, wxCoord *y,
+ wxCoord *width, wxCoord *height)
{
GetClippingBox(x, y, width, height);
}
virtual void DoGetSizeMM(int* width, int* height) const;
virtual void DoDrawLines(int n, wxPoint points[],
- long xoffset, long yoffset);
+ wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, wxPoint points[],
- long xoffset, long yoffset,
+ wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE);
-#if wxUSE_SPLINES
- virtual void DoDrawSpline(wxList *points);
-#endif // wxUSE_SPLINES
+
+ // common part of DoDrawText() and DoDrawRotatedText()
+ void DrawAnyText(const wxString& text, wxCoord x, wxCoord y);
// MSW-specific member variables
int m_windowExtX;
// TRUE => DeleteDC() in dtor, FALSE => only ReleaseDC() it
bool m_bOwnsDC:1;
- // our HDC and its usage count: we only free it when the usage count drops
- // to 0
+ // our HDC
WXHDC m_hDC;
- int m_hDCCount;
// Store all old GDI objects when do a SelectObject, so we can select them
// back in (this unselecting user's objects) so we can safely delete the