#include "wx/msgdlg.h"
#include "wx/intl.h"
#include "wx/dynarray.h"
+ #include "wx/wxchar.h"
#endif
-#include "wx/msw/private.h"
#include "wx/log.h"
#include "wx/module.h"
+#include "wx/msw/private.h"
+
#if wxUSE_THREADS
#include "wx/thread.h"
// global variables
// ---------------------------------------------------------------------------
-extern char *wxBuffer;
-extern char *wxOsVersion;
+extern wxChar *wxBuffer;
+extern wxChar *wxOsVersion;
extern wxList *wxWinHandleList;
extern wxList WXDLLEXPORT wxPendingDelete;
#if wxUSE_THREADS
wxApp *wxTheApp = NULL;
// FIXME why not const? and not static?
-char wxFrameClassName[] = "wxFrameClass";
-char wxMDIFrameClassName[] = "wxMDIFrameClass";
-char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass";
-char wxPanelClassName[] = "wxPanelClass";
-char wxCanvasClassName[] = "wxCanvasClass";
+wxChar wxFrameClassName[] = _T("wxFrameClass");
+wxChar wxMDIFrameClassName[] = _T("wxMDIFrameClass");
+wxChar wxMDIChildFrameClassName[] = _T("wxMDIChildFrameClass");
+wxChar wxPanelClassName[] = _T("wxPanelClass");
+wxChar wxCanvasClassName[] = _T("wxCanvasClass");
HICON wxSTD_FRAME_ICON = (HICON) NULL;
HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
// wxRedirectIOToConsole();
#endif
- wxBuffer = new char[1500]; // FIXME
+ wxBuffer = new wxChar[1500]; // FIXME
wxClassInfo::InitializeClasses();
#if wxUSE_RESOURCES
- wxGetResource("wxWindows", "OsVersion", &wxOsVersion);
+ wxGetResource(_T("wxWindows"), _T("OsVersion"), &wxOsVersion);
#endif
// I'm annoyed ... I don't know where to put this and I don't want to
InitCommonControls();
#if wxUSE_RICHEDIT
- gs_hRichEdit = LoadLibrary("RICHED32.DLL");
+ gs_hRichEdit = LoadLibrary(_T("RICHED32.DLL"));
if (gs_hRichEdit == (HINSTANCE) NULL)
{
#if wxUSE_CTL3D
if (!Ctl3dRegister(wxhInstance))
- wxLogError("Cannot register CTL3D");
+ wxLogError(_T("Cannot register CTL3D"));
Ctl3dAutoSubclass(wxhInstance);
#endif
g_globalCursor = new wxCursor;
- wxSTD_FRAME_ICON = LoadIcon(wxhInstance, "wxSTD_FRAME");
- wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDIPARENTFRAME");
- wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDICHILDFRAME");
+ wxSTD_FRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_FRAME"));
+ wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_MDIPARENTFRAME"));
+ wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, _T("wxSTD_MDICHILDFRAME"));
- wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_FRAME");
- wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDIPARENTFRAME");
- wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDICHILDFRAME");
+ wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_FRAME"));
+ wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_MDIPARENTFRAME"));
+ wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, _T("wxDEFAULT_MDICHILDFRAME"));
RegisterWindowClasses();
LOGBRUSH lb;
lb.lbStyle = BS_PATTERN;
- lb.lbHatch = (int)LoadBitmap( wxhInstance, "wxDISABLE_BUTTON_BITMAP" );
- wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
- ::DeleteObject( (HGDIOBJ)lb.lbHatch );
+ lb.lbHatch = (int)LoadBitmap( wxhInstance, _T("wxDISABLE_BUTTON_BITMAP") );
+ if ( lb.lbHatch )
+ {
+ wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
+ ::DeleteObject( (HGDIOBJ)lb.lbHatch );
+ }
+ //else: wxWindows resources are probably not linked in
#if wxUSE_PENWINDOWS
wxRegisterPenWin();
int count = 0;
// Get application name
- char name[260]; // 260 is MAX_PATH value from windef.h
+ wxChar name[260]; // 260 is MAX_PATH value from windef.h
::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
args.Add(name);
count++;
- strcpy(name, wxFileNameFromPath(name));
+ wxStrcpy(name, wxFileNameFromPath(name));
wxStripExtension(name);
wxTheApp->SetAppName(name);
while (i < len)
{
// Skip whitespace
- while ((i < len) && isspace(cmdLine.GetChar(i)))
+ while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
i ++;
if (i < len)
{
- if (cmdLine.GetChar(i) == '"') // We found the start of a string
+ if (cmdLine.GetChar(i) == _T('"')) // We found the start of a string
{
i ++;
int first = i;
- while ((i < len) && (cmdLine.GetChar(i) != '"'))
+ while ((i < len) && (cmdLine.GetChar(i) != _T('"')))
i ++;
wxString arg(cmdLine.Mid(first, (i - first)));
else // Unquoted argument
{
int first = i;
- while ((i < len) && !isspace(cmdLine.GetChar(i)))
+ while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
i ++;
wxString arg(cmdLine.Mid(first, (i - first)));
}
}
- wxTheApp->argv = new char*[count + 1];
+ wxTheApp->argv = new wxChar*[count + 1];
for (i = 0; i < count; i++)
{
wxString arg(args[i]);
- wxTheApp->argv[i] = copystring((const char*)arg);
+ wxTheApp->argv[i] = copystring((const wxChar*)arg);
}
wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
wxTheApp->argc = count;
{
//// COMMON CLEANUP
+#if wxUSE_LOG
// flush the logged messages if any and install a 'safer' log target: the
// default one (wxLogGui) can't be used after the resources are freed just
// below and the user suppliedo ne might be even more unsafe (using any
// this will flush the old messages if any
delete wxLog::SetActiveTarget(new wxLogStderr);
+#endif // wxUSE_LOG
// One last chance for pending objects to be cleaned up
wxTheApp->DeletePendingObjects();
// wxDebugContext, too.
if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
{
- wxLogDebug("There were memory leaks.");
+ wxLogDebug(_T("There were memory leaks."));
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
}
// wxDebugContext::SetStream(NULL, NULL);
#endif
+#if wxUSE_LOG
// do it as the very last thing because everything else can log messages
delete wxLog::SetActiveTarget(NULL);
+#endif // wxUSE_LOG
}
#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
// the IMPLEMENT_APP macro is used instead, which sets an initializer
// function for delayed, dynamic app object construction.
wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
- "No initializer - use IMPLEMENT_APP macro." );
+ _T("No initializer - use IMPLEMENT_APP macro.") );
wxTheApp = (*wxApp::GetInitializerFunction()) ();
}
- wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
+ wxCHECK_MSG( wxTheApp, 0, _T("You have to define an instance of wxApp!") );
// save the WinMain() parameters
wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
{
#if wxUSE_THREADS
wxASSERT_MSG( wxThread::IsMain(),
- "only the main thread can process Windows messages" );
+ _T("only the main thread can process Windows messages") );
static bool s_hadGuiLock = TRUE;
static wxMsgArray s_aSavedMessages;
HWND hWnd = msg->hwnd;
wxWindow *wndThis = wxFindWinFromHandle((WXHWND)hWnd), *wnd;
+ // for some composite controls (like a combobox), wndThis might be NULL
+ // because the subcontrol is not a wxWindow, but only the control itself
+ // is - try to catch this case
+ while ( hWnd && !wndThis )
+ {
+ hWnd = ::GetParent(hWnd);
+ wndThis = wxFindWinFromHandle((WXHWND)hWnd);
+ }
+
// Try translations first; find the youngest window with
// a translation table.
for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
// 'Garbage' collection of windows deleted with Close().
DeletePendingObjects();
+#if wxUSE_LOG
// flush the logged messages if any
wxLog *pLog = wxLog::GetActiveTarget();
if ( pLog != NULL && pLog->HasPendingMessages() )
pLog->Flush();
+#endif // wxUSE_LOG
// Send OnIdle events to all windows
if ( SendIdleEvents() )
int wxApp::GetComCtl32Version() const
{
// have we loaded COMCTL32 yet?
- HMODULE theModule = ::GetModuleHandle("COMCTL32");
+ HMODULE theModule = ::GetModuleHandle(_T("COMCTL32"));
int version = 0;
// if so, then we can check for the version
MSG msg;
// We want to go back to the main message loop
// if we see a WM_QUIT. (?)
+#ifdef __WXWINE__
+ while (PeekMessage(&msg, (HWND)NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
+#else
while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
+#endif
{
if ( !wxTheApp->DoMessage() )
break;