+const wxChar* wxGetHomeDir(wxString *pstr)
+{
+ wxString& strDir = *pstr;
+
+ #if defined(__UNIX__) && !defined(__TWIN32__)
+ const wxChar *szHome = wxGetenv("HOME");
+ if ( szHome == NULL ) {
+ // we're homeless...
+ wxLogWarning(_("can't find user's HOME, using current directory."));
+ strDir = wxT(".");
+ }
+ else
+ strDir = szHome;
+
+ // add a trailing slash if needed
+ if ( strDir.Last() != wxT('/') )
+ strDir << wxT('/');
+
+ #ifdef __CYGWIN__
+ // Cygwin returns unix type path but that does not work well
+ static wxChar windowsPath[MAX_PATH];
+ cygwin_conv_to_full_win32_path(strDir, windowsPath);
+ strDir = windowsPath;
+ #endif
+ #else // Windows
+ #ifdef __WIN32__
+ strDir.clear();
+
+ // If we have a valid HOME directory, as is used on many machines that
+ // have unix utilities on them, we should use that.
+ const wxChar *szHome = wxGetenv(wxT("HOME"));
+
+ if ( szHome != NULL )
+ {
+ strDir = szHome;
+ }
+ else // no HOME, try HOMEDRIVE/PATH
+ {
+ szHome = wxGetenv(wxT("HOMEDRIVE"));
+ if ( szHome != NULL )
+ strDir << szHome;
+ szHome = wxGetenv(wxT("HOMEPATH"));
+
+ if ( szHome != NULL )
+ {
+ strDir << szHome;
+
+ // the idea is that under NT these variables have default values
+ // of "%systemdrive%:" and "\\". As we don't want to create our
+ // config files in the root directory of the system drive, we will
+ // create it in our program's dir. However, if the user took care
+ // to set HOMEPATH to something other than "\\", we suppose that he
+ // knows what he is doing and use the supplied value.
+ if ( wxStrcmp(szHome, wxT("\\")) == 0 )
+ strDir.clear();
+ }
+ }
+
+ if ( strDir.empty() )
+ {
+ // If we have a valid USERPROFILE directory, as is the case in
+ // Windows NT, 2000 and XP, we should use that as our home directory.
+ szHome = wxGetenv(wxT("USERPROFILE"));
+
+ if ( szHome != NULL )
+ strDir = szHome;
+ }
+
+ if ( !strDir.empty() )
+ {
+ return strDir.c_str();
+ }
+ //else: fall back to the prograrm directory
+ #else // Win16
+ // Win16 has no idea about home, so use the executable directory instead
+ #endif // WIN16/32
+
+ // 260 was taken from windef.h
+ #ifndef MAX_PATH
+ #define MAX_PATH 260
+ #endif
+
+ wxString strPath;
+ ::GetModuleFileName(::GetModuleHandle(NULL),
+ strPath.GetWriteBuf(MAX_PATH), MAX_PATH);
+ strPath.UngetWriteBuf();
+
+ // extract the dir name
+ wxSplitPath(strPath, &strDir, NULL, NULL);
+
+ #endif // UNIX/Win
+
+ return strDir.c_str();
+}
+
+wxChar *wxGetUserHome(const wxString& WXUNUSED(user))
+{
+ // VZ: the old code here never worked for user != "" anyhow! Moreover, it
+ // returned sometimes a malloc()'d pointer, sometimes a pointer to a
+ // static buffer and sometimes I don't even know what.
+ static wxString s_home;
+
+ return (wxChar *)wxGetHomeDir(&s_home);
+}
+
+bool wxDirExists(const wxString& dir)
+{
+#ifdef __WXMICROWIN__
+ return wxPathExist(dir);
+#elif defined(__WIN32__)
+ DWORD attribs = GetFileAttributes(dir);
+ return ((attribs != (DWORD)-1) && (attribs & FILE_ATTRIBUTE_DIRECTORY));
+#else // Win16
+ #ifdef __BORLANDC__
+ struct ffblk fileInfo;
+ #else
+ struct find_t fileInfo;
+ #endif
+ // In Borland findfirst has a different argument
+ // ordering from _dos_findfirst. But _dos_findfirst
+ // _should_ be ok in both MS and Borland... why not?
+ #ifdef __BORLANDC__
+ return (findfirst(dir, &fileInfo, _A_SUBDIR) == 0 &&
+ (fileInfo.ff_attrib & _A_SUBDIR) != 0);
+ #else
+ return (_dos_findfirst(dir, _A_SUBDIR, &fileInfo) == 0) &&
+ ((fileInfo.attrib & _A_SUBDIR) != 0);
+ #endif
+#endif // Win32/16
+}
+
+bool wxGetDiskSpace(const wxString& path, wxLongLong *pTotal, wxLongLong *pFree)
+{
+ if ( path.empty() )
+ return FALSE;
+
+// old w32api don't have ULARGE_INTEGER
+#if defined(__WIN32__) && \
+ (!defined(__GNUWIN32__) || wxCHECK_W32API_VERSION( 0, 3 ))
+ // GetDiskFreeSpaceEx() is not available under original Win95, check for
+ // it
+ typedef BOOL (WINAPI *GetDiskFreeSpaceEx_t)(LPCTSTR,
+ PULARGE_INTEGER,
+ PULARGE_INTEGER,
+ PULARGE_INTEGER);
+
+ GetDiskFreeSpaceEx_t
+ pGetDiskFreeSpaceEx = (GetDiskFreeSpaceEx_t)::GetProcAddress
+ (
+ ::GetModuleHandle(_T("kernel32.dll")),
+#if wxUSE_UNICODE
+ "GetDiskFreeSpaceExW"
+#else
+ "GetDiskFreeSpaceExA"
+#endif
+ );
+
+ if ( pGetDiskFreeSpaceEx )
+ {
+ ULARGE_INTEGER bytesFree, bytesTotal;
+
+ // may pass the path as is, GetDiskFreeSpaceEx() is smart enough
+ if ( !pGetDiskFreeSpaceEx(path,
+ &bytesFree,
+ &bytesTotal,
+ NULL) )
+ {
+ wxLogLastError(_T("GetDiskFreeSpaceEx"));
+
+ return FALSE;
+ }
+
+ // ULARGE_INTEGER is a union of a 64 bit value and a struct containing
+ // two 32 bit fields which may be or may be not named - try to make it
+ // compile in all cases
+#if defined(__BORLANDC__) && !defined(_ANONYMOUS_STRUCT)
+ #define UL(ul) ul.u
+#else // anon union
+ #define UL(ul) ul
+#endif
+ if ( pTotal )
+ {
+ *pTotal = wxLongLong(UL(bytesTotal).HighPart, UL(bytesTotal).LowPart);
+ }
+
+ if ( pFree )
+ {
+ *pFree = wxLongLong(UL(bytesFree).HighPart, UL(bytesFree).LowPart);
+ }
+ }
+ else
+#endif // Win32
+ {
+ // there's a problem with drives larger than 2GB, GetDiskFreeSpaceEx()
+ // should be used instead - but if it's not available, fall back on
+ // GetDiskFreeSpace() nevertheless...
+
+ DWORD lSectorsPerCluster,
+ lBytesPerSector,
+ lNumberOfFreeClusters,
+ lTotalNumberOfClusters;
+
+ // FIXME: this is wrong, we should extract the root drive from path
+ // instead, but this is the job for wxFileName...
+ if ( !::GetDiskFreeSpace(path,
+ &lSectorsPerCluster,
+ &lBytesPerSector,
+ &lNumberOfFreeClusters,
+ &lTotalNumberOfClusters) )
+ {
+ wxLogLastError(_T("GetDiskFreeSpace"));
+
+ return FALSE;
+ }
+
+ wxLongLong lBytesPerCluster = lSectorsPerCluster;
+ lBytesPerCluster *= lBytesPerSector;
+
+ if ( pTotal )
+ {
+ *pTotal = lBytesPerCluster;
+ *pTotal *= lTotalNumberOfClusters;
+ }
+
+ if ( pFree )
+ {
+ *pFree = lBytesPerCluster;
+ *pFree *= lNumberOfFreeClusters;
+ }
+ }
+
+ return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// env vars
+// ----------------------------------------------------------------------------
+
+bool wxGetEnv(const wxString& var, wxString *value)
+{
+#ifdef __WIN16__
+ const wxChar* ret = wxGetenv(var);
+ if (ret)
+ {
+ *value = ret;
+ return TRUE;
+ }
+ else
+ return FALSE;
+#else
+ // first get the size of the buffer
+ DWORD dwRet = ::GetEnvironmentVariable(var, NULL, 0);
+ if ( !dwRet )
+ {
+ // this means that there is no such variable
+ return FALSE;
+ }
+
+ if ( value )
+ {
+ (void)::GetEnvironmentVariable(var, value->GetWriteBuf(dwRet), dwRet);
+ value->UngetWriteBuf();
+ }
+
+ return TRUE;