#include "wx/msw/winundef.h"
class WXDLLEXPORT wxFont;
+class WXDLLEXPORT wxWindow;
// ---------------------------------------------------------------------------
// private constants
// this defines a CASTWNDPROC macro which casts a pointer to the type of a
// window proc
// ---------------------------------------------------------------------------
-#ifdef __GNUWIN32__
+
+#if defined(__GNUWIN32__) && !defined(__MINGW32__)
# define CASTWNDPROC (long unsigned)
#else
# ifdef __BORLANDC__
* for this combination of CTl3D/FAFA settings
*/
-#define STATIC_CLASS "STATIC"
+#define STATIC_CLASS _T("STATIC")
#define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE)
-#define CHECK_CLASS "BUTTON"
+#define CHECK_CLASS _T("BUTTON")
#define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD)
#define CHECK_IS_FAFA FALSE
-#define RADIO_CLASS "BUTTON"
+#define RADIO_CLASS _T("BUTTON")
#define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE)
#define RADIO_SIZE 20
#define RADIO_IS_FAFA FALSE
#define PURE_WINDOWS
-#define GROUP_CLASS "BUTTON"
+#define GROUP_CLASS _T("BUTTON")
#define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE)
/*