void OnEraseBackground(wxEraseEvent& event);
void OnIdle(wxIdleEvent& event);
- // a window may have a default button
- // TODO move into wxPanel and/or wxFrame
- wxButton *GetDefaultItem() const { return m_btnDefault; }
- void SetDefaultItem(wxButton *btn) { m_btnDefault = btn; }
-
public:
// For implementation purposes - sometimes decorations make the client area
// smaller
// returns TRUE if the window has been created
bool MSWCreate(int id,
wxWindow *parent,
- const char *wclass,
+ const wxChar *wclass,
wxWindow *wx_win,
- const char *title,
+ const wxChar *title,
int x, int y, int width, int height,
WXDWORD style,
- const char *dialog_template = NULL,
+ const wxChar *dialog_template = NULL,
WXDWORD exendedStyle = 0);
virtual bool MSWCommand(WXUINT param, WXWORD id);
bool HandleSysCommand(WXWPARAM wParam, WXLPARAM lParam);
bool HandleCtlColor(WXHBRUSH *hBrush,
- WXHDC hdc,
- WXHWND hWnd,
- WXUINT nCtlColor,
- WXUINT message,
- WXWPARAM wParam,
- WXLPARAM lParam);
+ WXHDC hdc,
+ WXHWND hWnd,
+ WXUINT nCtlColor,
+ WXUINT message,
+ WXWPARAM wParam,
+ WXLPARAM lParam);
bool HandlePaletteChanged(WXHWND hWndPalChange);
bool HandleQueryNewPalette();
WXHMENU m_hMenu; // Menu, if any
- wxButton *m_btnDefault;
+ // the return value of WM_GETDLGCODE handler
+ long m_lDlgCode;
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;