BitMap screenBits;
GetQDGlobalsScreenBits( &screenBits );
- *width = screenBits.bounds.right - screenBits.bounds.left ;
- *height = screenBits.bounds.bottom - screenBits.bounds.top ;
+ if (width != NULL) {
+ *width = screenBits.bounds.right - screenBits.bounds.left ;
+ }
+ if (height != NULL) {
+ *height = screenBits.bounds.bottom - screenBits.bounds.top ;
+ }
}
void wxDisplaySizeMM(int *width, int *height)
wxDisplaySize(width, height);
// on mac 72 is fixed (at least now ;-)
float cvPt2Mm = 25.4 / 72;
- *width = int( *width * cvPt2Mm );
- *height = int( *height * cvPt2Mm );
+
+ if (width != NULL) {
+ *width = int( *width * cvPt2Mm );
+ }
+ if (height != NULL) {
+ *height = int( *height * cvPt2Mm );
+ }
}
void wxClientDisplayRect(int *x, int *y, int *width, int *height)
if (x) *x = 0;
if (y) *y = 0;
- *width = screenBits.bounds.right - screenBits.bounds.left ;
- *height = screenBits.bounds.bottom - screenBits.bounds.top ;
+ if (width != NULL) {
+ *width = screenBits.bounds.right - screenBits.bounds.left ;
+ }
+ if (height != NULL) {
+ *height = screenBits.bounds.bottom - screenBits.bounds.top ;
+ }
SInt16 mheight ;
#if TARGET_CARBON
#else
mheight = LMGetMBarHeight() ;
#endif
- *height -= mheight ;
- if ( y )
+ if (height != NULL) {
+ *height -= mheight ;
+ }
+ if (y)
*y = mheight ;
}
TECObjectRef s_TECNativeCToUnicode = NULL ;
TECObjectRef s_TECUnicodeToNativeC = NULL ;
-TECObjectRef s_TECPCToNativeC = NULL ;
-TECObjectRef s_TECNativeCToPC = NULL ;
+TECObjectRef s_TECPlatformToNativeC = NULL ;
+TECObjectRef s_TECNativeCToPlatform = NULL ;
void wxMacSetupConverters()
{
// if we assume errors are happening here we need low level debugging since the high level assert will use the encoders that
status = TECCreateConverter(&s_TECUnicodeToNativeC,
kTextEncodingUnicodeDefault, wxApp::s_macDefaultEncodingIsPC ? kTextEncodingWindowsLatin1 : kTextEncodingMacRoman);
- if ( !wxApp::s_macDefaultEncodingIsPC )
+ if ( wxApp::s_macDefaultEncodingIsPC )
{
- status = TECCreateConverter(&s_TECPCToNativeC,
- kTextEncodingWindowsLatin1, wxApp::s_macDefaultEncodingIsPC ? kTextEncodingWindowsLatin1 : kTextEncodingMacRoman);
+ status = TECCreateConverter(&s_TECPlatformToNativeC,
+ kTextEncodingMacRoman, wxApp::s_macDefaultEncodingIsPC ? kTextEncodingWindowsLatin1 : kTextEncodingMacRoman);
- status = TECCreateConverter(&s_TECNativeCToPC,
- wxApp::s_macDefaultEncodingIsPC ? kTextEncodingWindowsLatin1 : kTextEncodingMacRoman , kTextEncodingWindowsLatin1 );
+ status = TECCreateConverter(&s_TECNativeCToPlatform,
+ wxApp::s_macDefaultEncodingIsPC ? kTextEncodingWindowsLatin1 : kTextEncodingMacRoman , kTextEncodingMacRoman );
}
}
status = TECDisposeConverter(s_TECUnicodeToNativeC);
- status = TECDisposeConverter(s_TECPCToNativeC);
+ status = TECDisposeConverter(s_TECPlatformToNativeC);
- status = TECDisposeConverter(s_TECNativeCToPC);
+ status = TECDisposeConverter(s_TECNativeCToPlatform);
}
wxWCharBuffer wxMacStringToWString( const wxString &from )
status = TECConvertText(s_TECNativeCToUnicode, (ConstTextPtr)from , byteInLen, &byteInLen,
(TextPtr)buf, byteBufferLen, &byteOutLen);
#else
- if ( wxApp::s_macDefaultEncodingIsPC )
+ if ( !wxApp::s_macDefaultEncodingIsPC )
memcpy( buf , from , len ) ;
else
{
ByteCount byteInLen = len ;
ByteCount byteBufferLen = byteInLen ;
- status = TECConvertText(s_TECNativeCToPC, (ConstTextPtr)from , byteInLen, &byteInLen,
+ status = TECConvertText(s_TECPlatformToNativeC, (ConstTextPtr)from , byteInLen, &byteInLen,
(TextPtr)buf, byteBufferLen, &byteOutLen);
}
#endif
(TextPtr)result.data(), byteBufferLen, &byteOutLen);
return result ;
#else
- if ( wxApp::s_macDefaultEncodingIsPC )
+ if ( !wxApp::s_macDefaultEncodingIsPC )
return wxCharBuffer( from.c_str() ) ;
else
{
ByteCount byteInLen = from.Length() ;
ByteCount byteBufferLen = byteInLen ;
- status = TECConvertText(s_TECPCToNativeC, (ConstTextPtr)from.c_str() , byteInLen, &byteInLen,
+ status = TECConvertText(s_TECNativeCToPlatform, (ConstTextPtr)from.c_str() , byteInLen, &byteInLen,
(TextPtr)result.data(), byteBufferLen, &byteOutLen);
return result ;
}
#if wxUSE_UNICODE
CFStringGetCharacters( m_cfs , CFRangeMake( 0 , len ) , (UniChar*) buf ) ;
#else
- CFStringGetCString( m_cfs , buf , len+1 , s_macDefaultEncodingIsPC ?
+ CFStringGetCString( m_cfs , buf , len+1 , wxApp::s_macDefaultEncodingIsPC ?
kCFStringEncodingWindowsLatin1 : CFStringGetSystemEncoding() ) ;
#endif
buf[len] = 0 ;