+/////////////////////////////////////////////////////////////////////////////
+// Name: uma.cpp
+// Purpose: UMA support
+// Author: Stefan Csomor
+// Modified by:
+// Created: 04/01/98
+// RCS-ID: $Id$
+// Copyright: (c) Stefan Csomor
+// Licence: The wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
#include "wx/defs.h"
#include "wx/dc.h"
#include <MacTextEditor.h>
// since we have decided that we only support 8.6 upwards we are
// checking for these minimum requirements in the startup code of
// the application so all wxWindows code can safely assume that appearance 1.1
-// windows manager, control manager, navigation services etc. are
+// windows manager, control manager, navigation services etc. are
// present
static bool sUMAHasAppearance = false ;
if ( Gestalt(gestaltSystemVersion, &sUMASystemVersion) != noErr)
sUMASystemVersion = 0x0000 ;
-
+
long theAppearance ;
if ( Gestalt( gestaltAppearanceAttr, &theAppearance ) == noErr )
{
{
sUMAHasWindowManager = sUMAWindowManagerAttr & gestaltWindowMgrPresent ;
}
-
+
#if TARGET_CARBON
// Call currently implicitely done : InitFloatingWindows() ;
#else
sUMAHasAquaLayout = true ;
if ( TXNInitTextension != (void*) kUnresolvedCFragSymbolAddress )
- {
+ {
FontFamilyID fontId ;
Str255 fontName ;
SInt16 fontSize ;
{ fontId , (fontSize << 16) ,kTXNDefaultFontStyle, kTXNSystemDefaultEncoding } ,
} ;
int noOfFontDescriptions = sizeof( fontDescriptions ) / sizeof(TXNMacOSPreferredFontDescription) ;
-#if 0 // TARGET_CARBON
+#if 0 // TARGET_CARBON
--noOfFontDescriptions ;
#endif
// kTXNAlwaysUseQuickDrawTextMask might be desirable because of speed increases but it crashes the app under OS X upon key stroke
}
*/
// process manager
-long UMAGetProcessMode()
+long UMAGetProcessMode()
{
- OSErr err ;
+ OSErr err ;
ProcessInfoRec processinfo;
ProcessSerialNumber procno ;
-
+
procno.highLongOfPSN = NULL ;
procno.lowLongOfPSN = kCurrentProcess ;
processinfo.processInfoLength = sizeof(ProcessInfoRec);
return processinfo.processMode ;
}
-bool UMAGetProcessModeDoesActivateOnFGSwitch()
+bool UMAGetProcessModeDoesActivateOnFGSwitch()
{
return UMAGetProcessMode() & modeDoesActivateOnFGSwitch ;
}
#endif
}
-void UMASetMenuItemText( MenuRef menu, MenuItemIndex item, const wxString& title )
+void UMASetMenuItemText( MenuRef menu, MenuItemIndex item, const wxString& title )
{
wxString str = wxStripMenuCodes( title ) ;
#if TARGET_CARBON
return MenuEvent( inEvent ) ;
}
-void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex inItem , bool enable)
+void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex inItem , bool enable)
{
if ( enable )
EnableMenuItem( inMenu , inItem ) ;
DisableMenuItem( inMenu , inItem ) ;
}
-void UMAAppendSubMenuItem( MenuRef menu , const wxString& title , SInt16 id )
+void UMAAppendSubMenuItem( MenuRef menu , const wxString& title , SInt16 id )
{
MacAppendMenu(menu, "\pA");
UMASetMenuItemText(menu, (SInt16) ::CountMenuItems(menu), title );
SetMenuItemHierarchicalID( menu , CountMenuItems( menu ) , id ) ;
}
-void UMAInsertSubMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , SInt16 id )
+void UMAInsertSubMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , SInt16 id )
{
MacInsertMenuItem(menu, "\pA" , item);
UMASetMenuItemText(menu, item , title );
{
if ( !entry )
return ;
-
+
UInt8 modifiers = 0 ;
SInt16 key = entry->GetKeyCode() ;
if ( key )
{
bool explicitCommandKey = false ;
- if ( entry->GetFlags() & wxACCEL_CTRL )
+ if ( entry->GetFlags() & wxACCEL_CTRL )
{
explicitCommandKey = true ;
}
- if (entry->GetFlags() & wxACCEL_ALT )
+ if (entry->GetFlags() & wxACCEL_ALT )
{
modifiers |= kMenuOptionModifier ;
}
- if (entry->GetFlags() & wxACCEL_SHIFT)
+ if (entry->GetFlags() & wxACCEL_SHIFT)
{
modifiers |= kMenuShiftModifier ;
}
SInt16 macKey = key ;
if ( key >= WXK_F1 && key <= WXK_F15 )
{
- macKey = kFunctionKeyCharCode ;
+ // for some reasons this must be 0 right now
+ // everything else leads to just the first function key item
+ // to be selected. Thanks to Ryan Wilcox for finding out.
+ macKey = 0 ;
glyph = kMenuF1Glyph + ( key - WXK_F1 ) ;
if ( key >= WXK_F13 )
glyph += 13 ;
if ( !explicitCommandKey )
modifiers |= kMenuNoCommandModifier ;
-
- switch( key )
- {
- case WXK_F1 :
- macKey += ( 0x7a << 8 ) ;
- break ;
- case WXK_F2 :
- macKey += ( 0x78 << 8 ) ;
- break ;
- case WXK_F3 :
- macKey += ( 0x63 << 8 ) ;
- break ;
- case WXK_F4 :
- macKey += ( 0x76 << 8 ) ;
- break ;
- case WXK_F5 :
- macKey += ( 0x60 << 8 ) ;
- break ;
- case WXK_F6 :
- macKey += ( 0x61 << 8 ) ;
- break ;
- case WXK_F7 :
- macKey += ( 0x62 << 8 ) ;
- break ;
- case WXK_F8 :
- macKey += ( 0x64 << 8 ) ;
- break ;
- case WXK_F9 :
- macKey += ( 0x65 << 8 ) ;
- break ;
- case WXK_F10 :
- macKey += ( 0x6D << 8 ) ;
- break ;
- case WXK_F11 :
- macKey += ( 0x67 << 8 ) ;
- break ;
- case WXK_F12 :
- macKey += ( 0x6F << 8 ) ;
- break ;
- case WXK_F13 :
- macKey += ( 0x69 << 8 ) ;
- break ;
- case WXK_F14 :
- macKey += ( 0x6B << 8 ) ;
- break ;
- case WXK_F15 :
- macKey += ( 0x71 << 8 ) ;
- break ;
- default :
- break ;
- } ;
- // unfortunately this does not yet trigger the right key ,
- // for some reason mac justs picks the first function key menu
- // defined, so we turn this off
- macKey = 0 ;
- glyph = 0 ;
}
else
{
}
}
-void UMAAppendMenuItem( MenuRef menu , const wxString& title , wxAcceleratorEntry *entry )
+void UMAAppendMenuItem( MenuRef menu , const wxString& title , wxAcceleratorEntry *entry )
{
MacAppendMenu(menu, "\pA");
UMASetMenuItemText(menu, (SInt16) ::CountMenuItems(menu), title );
UMASetMenuItemShortcut( menu , (SInt16) ::CountMenuItems(menu), entry ) ;
}
-void UMAInsertMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , wxAcceleratorEntry *entry )
+void UMAInsertMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , wxAcceleratorEntry *entry )
{
- MacInsertMenuItem( menu , "\p" , item) ;
- UMASetMenuItemText(menu, item , title );
- UMASetMenuItemShortcut( menu , item , entry ) ;
+ MacInsertMenuItem( menu , "\pA" , item) ;
+ UMASetMenuItemText(menu, item+1 , title );
+ UMASetMenuItemShortcut( menu , item+1 , entry ) ;
}
// quickdraw
+#if !TARGET_CARBON
+
int gPrOpenCounter = 0 ;
-OSStatus UMAPrOpen(void *macPrintSession)
+OSStatus UMAPrOpen()
{
-#if !TARGET_CARBON
OSErr err = noErr ;
++gPrOpenCounter ;
if ( gPrOpenCounter == 1 )
wxASSERT( err == noErr ) ;
}
return err ;
-#else
- OSStatus err = noErr ;
- ++gPrOpenCounter ;
- if ( gPrOpenCounter == 1 )
- {
- #if PM_USE_SESSION_APIS
- err = PMCreateSession((PMPrintSession *)macPrintSession) ;
- #else
- err = PMBegin() ;
- #endif
- wxASSERT( err == noErr ) ;
- }
- return err ;
-#endif
}
-OSStatus UMAPrClose(void *macPrintSession)
+OSStatus UMAPrClose()
{
-#if !TARGET_CARBON
OSErr err = noErr ;
wxASSERT( gPrOpenCounter >= 1 ) ;
if ( gPrOpenCounter == 1 )
}
--gPrOpenCounter ;
return err ;
-#else
- OSStatus err = noErr ;
- wxASSERT( gPrOpenCounter >= 1 ) ;
- if ( gPrOpenCounter == 1 )
- {
- #if PM_USE_SESSION_APIS
- err = PMRelease(*(PMPrintSession *)macPrintSession) ;
- *(PMPrintSession *)macPrintSession = kPMNoReference;
- #else
- err = PMEnd() ;
- #endif
- }
- --gPrOpenCounter ;
- return err ;
-#endif
}
-#if !TARGET_CARBON
-
pascal QDGlobalsPtr GetQDGlobalsPtr (void) ;
pascal QDGlobalsPtr GetQDGlobalsPtr (void)
{
#endif
-void UMAShowWatchCursor()
+void UMAShowWatchCursor()
{
OSErr err = noErr;
// SetQDGlobalsArrow (*watchFob);
// InitCursor ( );
// SetQDGlobalsArrow (&preservedArrow);
- SetCursor (*watchFob);
+ SetCursor (*watchFob);
#else
- SetCursor (*watchFob);
+ SetCursor (*watchFob);
#endif
}
}
-void UMAShowArrowCursor()
+void UMAShowArrowCursor()
{
#if TARGET_CARBON
Cursor arrow;
// window manager
-GrafPtr UMAGetWindowPort( WindowRef inWindowRef )
+GrafPtr UMAGetWindowPort( WindowRef inWindowRef )
{
wxASSERT( inWindowRef != NULL ) ;
-#if TARGET_CARBON
- return (GrafPtr) GetWindowPort( inWindowRef ) ;
+#if TARGET_CARBON
+ return (GrafPtr) GetWindowPort( inWindowRef ) ;
#else
return (GrafPtr) inWindowRef ;
#endif
}
-void UMADisposeWindow( WindowRef inWindowRef )
+void UMADisposeWindow( WindowRef inWindowRef )
{
wxASSERT( inWindowRef != NULL ) ;
DisposeWindow( inWindowRef ) ;
}
-void UMASetWTitle( WindowRef inWindowRef , const wxString& title )
+void UMASetWTitle( WindowRef inWindowRef , const wxString& title )
{
#if TARGET_CARBON
SetWindowTitleWithCFString( inWindowRef , wxMacCFStringHolder(title) ) ;
#endif
}
-void UMAGetWTitleC( WindowRef inWindowRef , char *title )
+void UMAGetWTitleC( WindowRef inWindowRef , char *title )
{
GetWTitle( inWindowRef , (unsigned char*)title ) ;
#if TARGET_CARBON
// appearance additions
-void UMASetControlTitle( ControlHandle inControl , const wxString& title )
+void UMASetControlTitle( ControlHandle inControl , const wxString& title )
{
#if TARGET_CARBON
SetControlTitleWithCFString( inControl , wxMacCFStringHolder(title) ) ;
#endif
}
-void UMAActivateControl( ControlHandle inControl )
+void UMAActivateControl( ControlHandle inControl )
{
// we have to add the control after again to the update rgn
// otherwise updates get lost
}
}
-void UMADrawControl( ControlHandle inControl )
+void UMADrawControl( ControlHandle inControl )
{
WindowRef theWindow = GetControlOwner(inControl) ;
RgnHandle updateRgn = NewRgn() ;
DisposeRgn( updateRgn ) ;
}
-void UMAMoveControl( ControlHandle inControl , short x , short y )
+void UMAMoveControl( ControlHandle inControl , short x , short y )
{
bool visible = IsControlVisible( inControl ) ;
if ( visible ) {
}
}
-void UMASizeControl( ControlHandle inControl , short x , short y )
+void UMASizeControl( ControlHandle inControl , short x , short y )
{
bool visible = IsControlVisible( inControl ) ;
if ( visible ) {
SetControlVisibility( inControl , false , false ) ;
Rect ctrlBounds ;
InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
- }
+ }
::SizeControl( inControl , x , y ) ;
if ( visible ) {
SetControlVisibility( inControl , true , false ) ;
}
}
-void UMADeactivateControl( ControlHandle inControl )
+void UMADeactivateControl( ControlHandle inControl )
{
// we have to add the control after again to the update rgn
// otherwise updates get lost
// events
-void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn )
+void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn )
{
RgnHandle updateRgn = NewRgn() ;
GetWindowUpdateRgn( inWindow , updateRgn ) ;
-
+
Point zero = { 0 , 0 } ;
LocalToGlobal( &zero ) ;
OffsetRgn( updateRgn , -zero.h , -zero.v ) ;
-
+
UpdateControls( inWindow , inRgn ) ;
InvalWindowRgn( inWindow, updateRgn) ;
DisposeRgn( updateRgn ) ;
}
-bool UMAIsWindowFloating( WindowRef inWindow )
+bool UMAIsWindowFloating( WindowRef inWindow )
{
WindowClass cl ;
-
+
GetWindowClass( inWindow , &cl ) ;
return cl == kFloatingWindowClass ;
}
-bool UMAIsWindowModal( WindowRef inWindow )
+bool UMAIsWindowModal( WindowRef inWindow )
{
WindowClass cl ;
-
+
GetWindowClass( inWindow , &cl ) ;
return cl < kFloatingWindowClass ;
}
UMAActivateControl( control ) ;
else
UMADeactivateControl( control ) ;
- }
+ }
SetPort( port ) ;
}
}
-OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState )
+OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState )
{
return ::DrawThemePlacard( inRect , inState ) ;
}
#endif
}
-wxMacPortStateHelper::wxMacPortStateHelper( GrafPtr newport)
+wxMacPortStateHelper::wxMacPortStateHelper( GrafPtr newport)
{
m_clip = NULL ;
Setup( newport ) ;
m_textFont = GetPortTextFont( (CGrafPtr) newport);
m_textSize = GetPortTextSize( (CGrafPtr) newport);
m_textStyle = GetPortTextFace( (CGrafPtr) newport);
- m_textMode = GetPortTextMode( (CGrafPtr) newport);
+ m_textMode = GetPortTextMode( (CGrafPtr) newport);
GetThemeDrawingState( &m_drawingState ) ;
m_currentPort = newport ;
}
err = PutScrap( size , type , data ) ;
#else
ScrapRef scrap;
- err = GetCurrentScrap (&scrap);
+ err = GetCurrentScrap (&scrap);
if ( !err )
{
err = PutScrapFlavor (scrap, type , 0, size, data);