#include "wx/image.h"
#include "wx/cmdproc.h"
#include "wx/txtstrm.h"
+#include "wx/variant.h"
#if wxUSE_DATAOBJ
#include "wx/dataobj.h"
#endif
// Compatibility
-#define wxRichTextAttr wxTextAttr
+//#define wxRichTextAttr wxTextAttr
#define wxTextAttrEx wxTextAttr
-// Setting wxRICHTEXT_USE_OWN_CARET to 1 implements a non-flashing
-// cursor reliably without using wxClientDC in case there
+// Setting wxRICHTEXT_USE_OWN_CARET to 1 implements a
+// caret reliably without using wxClientDC in case there
// are platform-specific problems with the generic caret.
+#if defined(__WXGTK__) || defined(__WXMAC__)
+#define wxRICHTEXT_USE_OWN_CARET 1
+#else
#define wxRICHTEXT_USE_OWN_CARET 0
+#endif
// Switch off for binary compatibility, on for faster drawing
// Note: this seems to be buggy (overzealous use of extents) so
// don't use for now
#define wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING 0
-/*!
- * Special characters
+// The following two symbols determine whether an output implementation
+// is present. To switch the relevant one on, set wxRICHTEXT_USE_XMLDOCUMENT_OUTPUT in
+// richtextxml.cpp. By default, the faster direct output implementation is used.
+
+// Include the wxXmlDocument implementation for output
+#define wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT 1
+
+// Include the faster, direct implementation for output
+#define wxRICHTEXT_HAVE_DIRECT_OUTPUT 1
+
+/**
+ The line break character that can be embedded in content.
*/
extern WXDLLIMPEXP_RICHTEXT const wxChar wxRichTextLineBreakChar;
-/*!
- * File types in wxRichText context.
+/**
+ File types in wxRichText context.
*/
enum wxRichTextFileType
{
wxRICHTEXT_TYPE_PDF
};
-/*!
+/*
* Forward declarations
*/
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextCtrl;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextObject;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextImage;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextCacheObject;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextObjectList;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextLine;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextEvent;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextRenderer;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextBuffer;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextXMLHandler;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextParagraphLayoutBox;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextImageBlock;
+class WXDLLIMPEXP_FWD_XML wxXmlNode;
+class wxRichTextFloatCollector;
+class WXDLLIMPEXP_FWD_BASE wxDataInputStream;
+class WXDLLIMPEXP_FWD_BASE wxDataOutputStream;
-/*!
- * Flags determining the available space, passed to Layout
+/**
+ Flags determining the available space, passed to Layout.
*/
#define wxRICHTEXT_FIXED_WIDTH 0x01
// the rect passed to Layout.
#define wxRICHTEXT_LAYOUT_SPECIFIED_RECT 0x10
-/*!
- * Flags to pass to Draw
+/**
+ Flags to pass to Draw
*/
// Ignore paragraph cache optimization, e.g. for printing purposes
// where one line may be drawn higher (on the next page) compared
// with the previous line
#define wxRICHTEXT_DRAW_IGNORE_CACHE 0x01
+#define wxRICHTEXT_DRAW_SELECTED 0x02
+#define wxRICHTEXT_DRAW_PRINT 0x04
+#define wxRICHTEXT_DRAW_GUIDELINES 0x08
-/*!
- * Flags returned from hit-testing
+/**
+ Flags returned from hit-testing, or passed to hit-test function.
*/
enum wxRichTextHitTestFlags
{
wxRICHTEXT_HITTEST_ON = 0x08,
// The point was on space outside content
- wxRICHTEXT_HITTEST_OUTSIDE = 0x10
+ wxRICHTEXT_HITTEST_OUTSIDE = 0x10,
+
+ // Only do hit-testing at the current level (don't traverse into top-level objects)
+ wxRICHTEXT_HITTEST_NO_NESTED_OBJECTS = 0x20,
+
+ // Ignore floating objects
+ wxRICHTEXT_HITTEST_NO_FLOATING_OBJECTS = 0x40
};
-/*!
- * Flags for GetRangeSize
+/**
+ Flags for GetRangeSize.
*/
#define wxRICHTEXT_FORMATTED 0x01
#define wxRICHTEXT_CACHE_SIZE 0x04
#define wxRICHTEXT_HEIGHT_ONLY 0x08
-/*!
- * Flags for SetStyle/SetListStyle
+/**
+ Flags for SetStyle/SetListStyle.
*/
#define wxRICHTEXT_SETSTYLE_NONE 0x00
// Removes the given style instead of applying it
#define wxRICHTEXT_SETSTYLE_REMOVE 0x80
-/*!
- * Flags for text insertion
+/**
+ Flags for object insertion.
*/
#define wxRICHTEXT_INSERT_NONE 0x00
// flag to InsertFragment and DeleteRange to indicate the appropriate mode.
#define wxTEXT_ATTR_KEEP_FIRST_PARA_STYLE 0x10000000
-/*!
- * Default superscript/subscript font multiplication factor
+/**
+ Default superscript/subscript font multiplication factor.
*/
#define wxSCRIPT_MUL_FACTOR 1.5
-/*!
- * wxRichTextFontTable
- * Manages quick access to a pool of fonts for rendering rich text
+/**
+ The type for wxTextAttrDimension flags.
+ */
+typedef unsigned short wxTextAttrDimensionFlags;
+
+/**
+ Miscellaneous text box flags
+ */
+enum wxTextBoxAttrFlags
+{
+ wxTEXT_BOX_ATTR_FLOAT = 0x00000001,
+ wxTEXT_BOX_ATTR_CLEAR = 0x00000002,
+ wxTEXT_BOX_ATTR_COLLAPSE_BORDERS = 0x00000004,
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT = 0x00000008
+};
+
+/**
+ Whether a value is present, used in dimension flags.
+ */
+enum wxTextAttrValueFlags
+{
+ wxTEXT_ATTR_VALUE_VALID = 0x1000,
+ wxTEXT_ATTR_VALUE_VALID_MASK = 0x1000
+};
+
+/**
+ Units, included in the dimension value.
+ */
+enum wxTextAttrUnits
+{
+ wxTEXT_ATTR_UNITS_TENTHS_MM = 0x0001,
+ wxTEXT_ATTR_UNITS_PIXELS = 0x0002,
+ wxTEXT_ATTR_UNITS_PERCENTAGE = 0x0004,
+ wxTEXT_ATTR_UNITS_POINTS = 0x0008,
+
+ wxTEXT_ATTR_UNITS_MASK = 0x000F
+};
+
+/**
+ Position alternatives, included in the dimension flags.
+ */
+enum wxTextBoxAttrPosition
+{
+ wxTEXT_BOX_ATTR_POSITION_STATIC = 0x0000, // Default is static, i.e. as per normal layout
+ wxTEXT_BOX_ATTR_POSITION_RELATIVE = 0x0010, // Relative to the relevant edge
+ wxTEXT_BOX_ATTR_POSITION_ABSOLUTE = 0x0020,
+
+ wxTEXT_BOX_ATTR_POSITION_MASK = 0x00F0
+};
+
+/**
+ @class wxTextAttrDimension
+
+ A class representing a rich text dimension, including units and position.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimensions
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxTextAttrDimension
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxTextAttrDimension() { Reset(); }
+ /**
+ Constructor taking value and units flag.
+ */
+ wxTextAttrDimension(int value, wxTextAttrUnits units = wxTEXT_ATTR_UNITS_TENTHS_MM) { m_value = value; m_flags = units|wxTEXT_ATTR_VALUE_VALID; }
+
+ /**
+ Resets the dimension value and flags.
+ */
+ void Reset() { m_value = 0; m_flags = 0; }
+
+ /**
+ Partial equality test.
+ */
+ bool EqPartial(const wxTextAttrDimension& dim) const;
+
+ /** Apply the dimension, but not those identical to @a compareWith if present.
+ */
+ bool Apply(const wxTextAttrDimension& dim, const wxTextAttrDimension* compareWith = NULL);
+
+ /** Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
+ void CollectCommonAttributes(const wxTextAttrDimension& attr, wxTextAttrDimension& clashingAttr, wxTextAttrDimension& absentAttr);
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxTextAttrDimension& dim) const { return m_value == dim.m_value && m_flags == dim.m_flags; }
+
+ /**
+ Returns the integer value of the dimension.
+ */
+ int GetValue() const { return m_value; }
+
+ /**
+ Returns the floating-pointing value of the dimension in mm.
+
+ */
+ float GetValueMM() const { return float(m_value) / 10.0; }
+
+ /**
+ Sets the value of the dimension in mm.
+ */
+ void SetValueMM(float value) { m_value = (int) ((value * 10.0) + 0.5); m_flags |= wxTEXT_ATTR_VALUE_VALID; }
+
+ /**
+ Sets the integer value of the dimension.
+ */
+ void SetValue(int value) { m_value = value; m_flags |= wxTEXT_ATTR_VALUE_VALID; }
+
+ /**
+ Sets the integer value of the dimension, passing dimension flags.
+ */
+ void SetValue(int value, wxTextAttrDimensionFlags flags) { SetValue(value); m_flags = flags; }
+
+ /**
+ Sets the integer value and units.
+ */
+ void SetValue(int value, wxTextAttrUnits units) { m_value = value; m_flags = units | wxTEXT_ATTR_VALUE_VALID; }
+
+ /**
+ Sets the dimension.
+ */
+ void SetValue(const wxTextAttrDimension& dim) { (*this) = dim; }
+
+ /**
+ Gets the units of the dimension.
+ */
+ wxTextAttrUnits GetUnits() const { return (wxTextAttrUnits) (m_flags & wxTEXT_ATTR_UNITS_MASK); }
+
+ /**
+ Sets the units of the dimension.
+ */
+ void SetUnits(wxTextAttrUnits units) { m_flags &= ~wxTEXT_ATTR_UNITS_MASK; m_flags |= units; }
+
+ /**
+ Gets the position flags.
+ */
+ wxTextBoxAttrPosition GetPosition() const { return (wxTextBoxAttrPosition) (m_flags & wxTEXT_BOX_ATTR_POSITION_MASK); }
+
+ /**
+ Sets the position flags.
+ */
+ void SetPosition(wxTextBoxAttrPosition pos) { m_flags &= ~wxTEXT_BOX_ATTR_POSITION_MASK; m_flags |= pos; }
+
+ /**
+ Returns @true if the dimension is valid.
+ */
+ bool IsValid() const { return (m_flags & wxTEXT_ATTR_VALUE_VALID) != 0; }
+
+ /**
+ Sets the valid flag.
+ */
+ void SetValid(bool b) { m_flags &= ~wxTEXT_ATTR_VALUE_VALID_MASK; m_flags |= (b ? wxTEXT_ATTR_VALUE_VALID : 0); }
+
+ /**
+ Gets the dimension flags.
+ */
+ wxTextAttrDimensionFlags GetFlags() const { return m_flags; }
+
+ /**
+ Sets the dimension flags.
+ */
+ void SetFlags(wxTextAttrDimensionFlags flags) { m_flags = flags; }
+
+ int m_value;
+ wxTextAttrDimensionFlags m_flags;
+};
+
+/**
+ @class wxTextAttrDimensions
+ A class for left, right, top and bottom dimensions.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxTextAttrDimensions
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxTextAttrDimensions() {}
+
+ /**
+ Resets the value and flags for all dimensions.
+ */
+ void Reset() { m_left.Reset(); m_top.Reset(); m_right.Reset(); m_bottom.Reset(); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxTextAttrDimensions& dims) const { return m_left == dims.m_left && m_top == dims.m_top && m_right == dims.m_right && m_bottom == dims.m_bottom; }
+
+ /**
+ Partial equality test.
+
+ */
+ bool EqPartial(const wxTextAttrDimensions& dims) const;
+
+ /**
+ Apply border to 'this', but not if the same as @a compareWith.
+
+ */
+ bool Apply(const wxTextAttrDimensions& dims, const wxTextAttrDimensions* compareWith = NULL);
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+
+ */
+ void CollectCommonAttributes(const wxTextAttrDimensions& attr, wxTextAttrDimensions& clashingAttr, wxTextAttrDimensions& absentAttr);
+
+ /**
+ Remove specified attributes from this object.
+ */
+ bool RemoveStyle(const wxTextAttrDimensions& attr);
+
+ /**
+ Gets the left dimension.
+ */
+ const wxTextAttrDimension& GetLeft() const { return m_left; }
+ wxTextAttrDimension& GetLeft() { return m_left; }
+
+ /**
+ Gets the right dimension.
+
+ */
+ const wxTextAttrDimension& GetRight() const { return m_right; }
+ wxTextAttrDimension& GetRight() { return m_right; }
+
+ /**
+ Gets the top dimension.
+
+ */
+ const wxTextAttrDimension& GetTop() const { return m_top; }
+ wxTextAttrDimension& GetTop() { return m_top; }
+
+ /**
+ Gets the bottom dimension.
+
+ */
+ const wxTextAttrDimension& GetBottom() const { return m_bottom; }
+ wxTextAttrDimension& GetBottom() { return m_bottom; }
+
+ wxTextAttrDimension m_left;
+ wxTextAttrDimension m_top;
+ wxTextAttrDimension m_right;
+ wxTextAttrDimension m_bottom;
+};
+
+/**
+ @class wxTextAttrSize
+ A class for representing width and height.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxTextAttrSize
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxTextAttrSize() {}
+
+ /**
+ Resets the width and height dimensions.
+ */
+ void Reset() { m_width.Reset(); m_height.Reset(); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxTextAttrSize& size) const { return m_width == size.m_width && m_height == size.m_height ; }
+
+ /**
+ Partial equality test.
+ */
+ bool EqPartial(const wxTextAttrSize& dims) const;
+
+ /**
+ Apply border to this object, but not if the same as @a compareWith.
+ */
+ bool Apply(const wxTextAttrSize& dims, const wxTextAttrSize* compareWith = NULL);
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
+ void CollectCommonAttributes(const wxTextAttrSize& attr, wxTextAttrSize& clashingAttr, wxTextAttrSize& absentAttr);
+
+ /**
+ Removes the specified attributes from this object.
+ */
+ bool RemoveStyle(const wxTextAttrSize& attr);
+
+ /**
+ Returns the width.
+ */
+ wxTextAttrDimension& GetWidth() { return m_width; }
+ const wxTextAttrDimension& GetWidth() const { return m_width; }
+
+ /**
+ Sets the width.
+ */
+ void SetWidth(int value, wxTextAttrDimensionFlags flags) { m_width.SetValue(value, flags); }
+ /**
+ Sets the width.
+ */
+ void SetWidth(int value, wxTextAttrUnits units) { m_width.SetValue(value, units); }
+ /**
+ Sets the width.
+ */
+ void SetWidth(const wxTextAttrDimension& dim) { m_width.SetValue(dim); }
+
+ /**
+ Gets the height.
+ */
+ wxTextAttrDimension& GetHeight() { return m_height; }
+ const wxTextAttrDimension& GetHeight() const { return m_height; }
+
+ /**
+ Sets the height.
+ */
+ void SetHeight(int value, wxTextAttrDimensionFlags flags) { m_height.SetValue(value, flags); }
+ /**
+ Sets the height.
+ */
+ void SetHeight(int value, wxTextAttrUnits units) { m_height.SetValue(value, units); }
+ /**
+ Sets the height.
+ */
+ void SetHeight(const wxTextAttrDimension& dim) { m_height.SetValue(dim); }
+
+ wxTextAttrDimension m_width;
+ wxTextAttrDimension m_height;
+};
+
+/**
+ @class wxTextAttrDimensionConverter
+ A class to make it easier to convert dimensions.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxTextAttrDimensionConverter
+{
+public:
+ /**
+ Constructor.
+ */
+ wxTextAttrDimensionConverter(wxDC& dc, double scale = 1.0, const wxSize& parentSize = wxDefaultSize);
+ /**
+ Constructor.
+ */
+ wxTextAttrDimensionConverter(int ppi, double scale = 1.0, const wxSize& parentSize = wxDefaultSize);
+
+ /**
+ Gets the pixel size for the given dimension.
+ */
+ int GetPixels(const wxTextAttrDimension& dim, int direction = wxHORIZONTAL) const;
+ /**
+ Gets the mm size for the given dimension.
+ */
+ int GetTenthsMM(const wxTextAttrDimension& dim) const;
+
+ /**
+ Converts tenths of a mm to pixels.
+ */
+ int ConvertTenthsMMToPixels(int units) const;
+ /**
+ Converts pixels to tenths of a mm.
+ */
+ int ConvertPixelsToTenthsMM(int pixels) const;
+
+ int m_ppi;
+ double m_scale;
+ wxSize m_parentSize;
+};
+
+/**
+ Border styles, used with wxTextAttrBorder.
*/
+enum wxTextAttrBorderStyle
+{
+ wxTEXT_BOX_ATTR_BORDER_NONE = 0,
+ wxTEXT_BOX_ATTR_BORDER_SOLID = 1,
+ wxTEXT_BOX_ATTR_BORDER_DOTTED = 2,
+ wxTEXT_BOX_ATTR_BORDER_DASHED = 3,
+ wxTEXT_BOX_ATTR_BORDER_DOUBLE = 4,
+ wxTEXT_BOX_ATTR_BORDER_GROOVE = 5,
+ wxTEXT_BOX_ATTR_BORDER_RIDGE = 6,
+ wxTEXT_BOX_ATTR_BORDER_INSET = 7,
+ wxTEXT_BOX_ATTR_BORDER_OUTSET = 8
+};
+
+/**
+ Border style presence flags, used with wxTextAttrBorder.
+ */
+enum wxTextAttrBorderFlags
+{
+ wxTEXT_BOX_ATTR_BORDER_STYLE = 0x0001,
+ wxTEXT_BOX_ATTR_BORDER_COLOUR = 0x0002
+};
+
+/**
+ Border width symbols for qualitative widths, used with wxTextAttrBorder.
+ */
+enum wxTextAttrBorderWidth
+{
+ wxTEXT_BOX_ATTR_BORDER_THIN = -1,
+ wxTEXT_BOX_ATTR_BORDER_MEDIUM = -2,
+ wxTEXT_BOX_ATTR_BORDER_THICK = -3
+};
+
+/**
+ Float styles.
+ */
+enum wxTextBoxAttrFloatStyle
+{
+ wxTEXT_BOX_ATTR_FLOAT_NONE = 0,
+ wxTEXT_BOX_ATTR_FLOAT_LEFT = 1,
+ wxTEXT_BOX_ATTR_FLOAT_RIGHT = 2
+};
+
+/**
+ Clear styles.
+ */
+enum wxTextBoxAttrClearStyle
+{
+ wxTEXT_BOX_ATTR_CLEAR_NONE = 0,
+ wxTEXT_BOX_ATTR_CLEAR_LEFT = 1,
+ wxTEXT_BOX_ATTR_CLEAR_RIGHT = 2,
+ wxTEXT_BOX_ATTR_CLEAR_BOTH = 3
+};
+
+/**
+ Collapse mode styles. TODO: can they be switched on per side?
+ */
+enum wxTextBoxAttrCollapseMode
+{
+ wxTEXT_BOX_ATTR_COLLAPSE_NONE = 0,
+ wxTEXT_BOX_ATTR_COLLAPSE_FULL = 1
+};
+
+/**
+ Vertical alignment values.
+ */
+enum wxTextBoxAttrVerticalAlignment
+{
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT_NONE = 0,
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT_TOP = 1,
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT_CENTRE = 2,
+ wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT_BOTTOM = 3
+};
+
+/**
+ @class wxTextAttrBorder
+ A class representing a rich text object border.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxRichTextAttrBorders
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxTextAttrBorder
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxTextAttrBorder() { Reset(); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxTextAttrBorder& border) const
+ {
+ return m_flags == border.m_flags && m_borderStyle == border.m_borderStyle &&
+ m_borderColour == border.m_borderColour && m_borderWidth == border.m_borderWidth;
+ }
+
+ /**
+ Resets the border style, colour, width and flags.
+ */
+ void Reset() { m_borderStyle = 0; m_borderColour = 0; m_flags = 0; m_borderWidth.Reset(); }
+
+ /**
+ Partial equality test.
+ */
+ bool EqPartial(const wxTextAttrBorder& border) const;
+
+ /**
+ Applies the border to this object, but not if the same as @a compareWith.
+
+ */
+ bool Apply(const wxTextAttrBorder& border, const wxTextAttrBorder* compareWith = NULL);
+
+ /**
+ Removes the specified attributes from this object.
+ */
+ bool RemoveStyle(const wxTextAttrBorder& attr);
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
+ void CollectCommonAttributes(const wxTextAttrBorder& attr, wxTextAttrBorder& clashingAttr, wxTextAttrBorder& absentAttr);
+
+ /**
+ Sets the border style.
+ */
+ void SetStyle(int style) { m_borderStyle = style; m_flags |= wxTEXT_BOX_ATTR_BORDER_STYLE; }
+
+ /**
+ Gets the border style.
+
+ */
+ int GetStyle() const { return m_borderStyle; }
+
+ /**
+ Sets the border colour.
+ */
+ void SetColour(unsigned long colour) { m_borderColour = colour; m_flags |= wxTEXT_BOX_ATTR_BORDER_COLOUR; }
+
+ /**
+ Sets the border colour.
+ */
+ void SetColour(const wxColour& colour) { m_borderColour = colour.GetRGB(); m_flags |= wxTEXT_BOX_ATTR_BORDER_COLOUR; }
+
+ /**
+ Gets the colour as a long.
+ */
+ unsigned long GetColourLong() const { return m_borderColour; }
+
+ /**
+ Gets the colour.
+ */
+ wxColour GetColour() const { return wxColour(m_borderColour); }
+
+ /**
+ Gets the border width.
+ */
+ wxTextAttrDimension& GetWidth() { return m_borderWidth; }
+ const wxTextAttrDimension& GetWidth() const { return m_borderWidth; }
+
+ /**
+ Sets the border width.
+ */
+ void SetWidth(const wxTextAttrDimension& width) { m_borderWidth = width; }
+ /**
+ Sets the border width.
+ */
+ void SetWidth(int value, wxTextAttrUnits units = wxTEXT_ATTR_UNITS_TENTHS_MM) { SetWidth(wxTextAttrDimension(value, units)); }
+
+ /**
+ True if the border has a valid style.
+ */
+ bool HasStyle() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_STYLE) != 0; }
+
+ /**
+ True if the border has a valid colour.
+ */
+ bool HasColour() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_COLOUR) != 0; }
+
+ /**
+ True if the border has a valid width.
+ */
+ bool HasWidth() const { return m_borderWidth.IsValid(); }
+
+ /**
+ True if the border is valid.
+ */
+ bool IsValid() const { return HasWidth(); }
+
+ /**
+ Set the valid flag for this border.
+ */
+ void MakeValid() { m_borderWidth.SetValid(true); }
+
+ /**
+ Returns the border flags.
+ */
+ int GetFlags() const { return m_flags; }
+
+ /**
+ Sets the border flags.
+ */
+ void SetFlags(int flags) { m_flags = flags; }
+
+ /**
+ Adds a border flag.
+ */
+ void AddFlag(int flag) { m_flags |= flag; }
+
+ /**
+ Removes a border flag.
+ */
+ void RemoveFlag(int flag) { m_flags &= ~flag; }
+
+ int m_borderStyle;
+ unsigned long m_borderColour;
+ wxTextAttrDimension m_borderWidth;
+ int m_flags;
+};
+
+/**
+ @class wxTextAttrBorders
+ A class representing a rich text object's borders.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl, wxRichTextAttrBorder
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxTextAttrBorders
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxTextAttrBorders() { }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxTextAttrBorders& borders) const
+ {
+ return m_left == borders.m_left && m_right == borders.m_right &&
+ m_top == borders.m_top && m_bottom == borders.m_bottom;
+ }
+
+ /**
+ Sets the style of all borders.
+ */
+ void SetStyle(int style);
+
+ /**
+ Sets colour of all borders.
+ */
+ void SetColour(unsigned long colour);
+
+ /**
+ Sets the colour for all borders.
+ */
+ void SetColour(const wxColour& colour);
+
+ /**
+ Sets the width of all borders.
+ */
+ void SetWidth(const wxTextAttrDimension& width);
+
+ /**
+ Sets the width of all borders.
+ */
+ void SetWidth(int value, wxTextAttrUnits units = wxTEXT_ATTR_UNITS_TENTHS_MM) { SetWidth(wxTextAttrDimension(value, units)); }
+
+ /**
+ Resets all borders.
+ */
+ void Reset() { m_left.Reset(); m_right.Reset(); m_top.Reset(); m_bottom.Reset(); }
+
+ /**
+ Partial equality test.
+ */
+ bool EqPartial(const wxTextAttrBorders& borders) const;
+
+ /**
+ Applies border to this object, but not if the same as @a compareWith.
+ */
+ bool Apply(const wxTextAttrBorders& borders, const wxTextAttrBorders* compareWith = NULL);
+
+ /**
+ Removes the specified attributes from this object.
+ */
+ bool RemoveStyle(const wxTextAttrBorders& attr);
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
+ void CollectCommonAttributes(const wxTextAttrBorders& attr, wxTextAttrBorders& clashingAttr, wxTextAttrBorders& absentAttr);
+
+ /**
+ Returns @true if all borders are valid.
+ */
+ bool IsValid() const { return m_left.IsValid() || m_right.IsValid() || m_top.IsValid() || m_bottom.IsValid(); }
+
+ /**
+ Returns the left border.
+ */
+ const wxTextAttrBorder& GetLeft() const { return m_left; }
+ wxTextAttrBorder& GetLeft() { return m_left; }
+
+ /**
+ Returns the right border.
+ */
+ const wxTextAttrBorder& GetRight() const { return m_right; }
+ wxTextAttrBorder& GetRight() { return m_right; }
+
+ /**
+ Returns the top border.
+ */
+ const wxTextAttrBorder& GetTop() const { return m_top; }
+ wxTextAttrBorder& GetTop() { return m_top; }
+
+ /**
+ Returns the bottom border.
+ */
+ const wxTextAttrBorder& GetBottom() const { return m_bottom; }
+ wxTextAttrBorder& GetBottom() { return m_bottom; }
+
+ wxTextAttrBorder m_left, m_right, m_top, m_bottom;
+
+};
+
+/**
+ @class wxTextBoxAttr
+ A class representing the box attributes of a rich text object.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxTextBoxAttr
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxTextBoxAttr() { Init(); }
+
+ /**
+ Copy constructor.
+ */
+ wxTextBoxAttr(const wxTextBoxAttr& attr) { Init(); (*this) = attr; }
+
+ /**
+ Initialises this object.
+ */
+ void Init() { Reset(); }
+
+ /**
+ Resets this object.
+ */
+ void Reset();
+
+ // Copy. Unnecessary since we let it do a binary copy
+ //void Copy(const wxTextBoxAttr& attr);
+
+ // Assignment
+ //void operator= (const wxTextBoxAttr& attr);
+
+ /**
+ Equality test.
+ */
+ bool operator== (const wxTextBoxAttr& attr) const;
+
+ /**
+ Partial equality test, ignoring unset attributes.
+
+ */
+ bool EqPartial(const wxTextBoxAttr& attr) const;
+
+ /**
+ Merges the given attributes. If @a compareWith is non-NULL, then it will be used
+ to mask out those attributes that are the same in style and @a compareWith, for
+ situations where we don't want to explicitly set inherited attributes.
+ */
+ bool Apply(const wxTextBoxAttr& style, const wxTextBoxAttr* compareWith = NULL);
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
+ void CollectCommonAttributes(const wxTextBoxAttr& attr, wxTextBoxAttr& clashingAttr, wxTextBoxAttr& absentAttr);
+
+ /**
+ Removes the specified attributes from this object.
+ */
+ bool RemoveStyle(const wxTextBoxAttr& attr);
+
+ /**
+ Sets the flags.
+ */
+ void SetFlags(int flags) { m_flags = flags; }
+
+ /**
+ Returns the flags.
+ */
+ int GetFlags() const { return m_flags; }
+
+ /**
+ Is this flag present?
+ */
+ bool HasFlag(wxTextBoxAttrFlags flag) const { return (m_flags & flag) != 0; }
+
+ /**
+ Removes this flag.
+ */
+ void RemoveFlag(wxTextBoxAttrFlags flag) { m_flags &= ~flag; }
+
+ /**
+ Adds this flag.
+ */
+ void AddFlag(wxTextBoxAttrFlags flag) { m_flags |= flag; }
+
+ /**
+ Returns @true if no attributes are set.
+ */
+ bool IsDefault() const;
+
+ /**
+ Returns the float mode.
+ */
+ wxTextBoxAttrFloatStyle GetFloatMode() const { return m_floatMode; }
+
+ /**
+ Sets the float mode.
+ */
+ void SetFloatMode(wxTextBoxAttrFloatStyle mode) { m_floatMode = mode; m_flags |= wxTEXT_BOX_ATTR_FLOAT; }
+
+ /**
+ Returns @true if float mode is active.
+ */
+ bool HasFloatMode() const { return HasFlag(wxTEXT_BOX_ATTR_FLOAT); }
+
+ /**
+ Returns @true if this object is floating?
+ */
+ bool IsFloating() const { return HasFloatMode() && GetFloatMode() != wxTEXT_BOX_ATTR_FLOAT_NONE; }
+
+ /**
+ Returns the clear mode - whether to wrap text after object. Currently unimplemented.
+ */
+ wxTextBoxAttrClearStyle GetClearMode() const { return m_clearMode; }
+
+ /**
+ Set the clear mode. Currently unimplemented.
+ */
+ void SetClearMode(wxTextBoxAttrClearStyle mode) { m_clearMode = mode; m_flags |= wxTEXT_BOX_ATTR_CLEAR; }
+
+ /**
+ Returns @true if we have a clear flag.
+ */
+ bool HasClearMode() const { return HasFlag(wxTEXT_BOX_ATTR_CLEAR); }
+
+ /**
+ Returns the collapse mode - whether to collapse borders. Currently unimplemented.
+ */
+ wxTextBoxAttrCollapseMode GetCollapseBorders() const { return m_collapseMode; }
+
+ /**
+ Sets the collapse mode - whether to collapse borders. Currently unimplemented.
+ */
+ void SetCollapseBorders(wxTextBoxAttrCollapseMode collapse) { m_collapseMode = collapse; m_flags |= wxTEXT_BOX_ATTR_COLLAPSE_BORDERS; }
+
+ /**
+ Returns @true if the collapse borders flag is present.
+ */
+ bool HasCollapseBorders() const { return HasFlag(wxTEXT_BOX_ATTR_COLLAPSE_BORDERS); }
+
+ /**
+ Returns the vertical alignment.
+ */
+ wxTextBoxAttrVerticalAlignment GetVerticalAlignment() const { return m_verticalAlignment; }
+
+ /**
+ Sets the vertical alignment.
+ */
+ void SetVerticalAlignment(wxTextBoxAttrVerticalAlignment verticalAlignment) { m_verticalAlignment = verticalAlignment; m_flags |= wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT; }
+
+ /**
+ Returns @true if a vertical alignment flag is present.
+ */
+ bool HasVerticalAlignment() const { return HasFlag(wxTEXT_BOX_ATTR_VERTICAL_ALIGNMENT); }
+
+ /**
+ Returns the margin values.
+ */
+ wxTextAttrDimensions& GetMargins() { return m_margins; }
+ const wxTextAttrDimensions& GetMargins() const { return m_margins; }
+
+ /**
+ Returns the left margin.
+ */
+ wxTextAttrDimension& GetLeftMargin() { return m_margins.m_left; }
+ const wxTextAttrDimension& GetLeftMargin() const { return m_margins.m_left; }
+
+ /**
+ Returns the right margin.
+ */
+ wxTextAttrDimension& GetRightMargin() { return m_margins.m_right; }
+ const wxTextAttrDimension& GetRightMargin() const { return m_margins.m_right; }
+
+ /**
+ Returns the top margin.
+ */
+ wxTextAttrDimension& GetTopMargin() { return m_margins.m_top; }
+ const wxTextAttrDimension& GetTopMargin() const { return m_margins.m_top; }
+
+ /**
+ Returns the bottom margin.
+ */
+ wxTextAttrDimension& GetBottomMargin() { return m_margins.m_bottom; }
+ const wxTextAttrDimension& GetBottomMargin() const { return m_margins.m_bottom; }
+
+ /**
+ Returns the position.
+ */
+ wxTextAttrDimensions& GetPosition() { return m_position; }
+ const wxTextAttrDimensions& GetPosition() const { return m_position; }
+
+ /**
+ Returns the left position.
+ */
+ wxTextAttrDimension& GetLeft() { return m_position.m_left; }
+ const wxTextAttrDimension& GetLeft() const { return m_position.m_left; }
+
+ /**
+ Returns the right position.
+ */
+ wxTextAttrDimension& GetRight() { return m_position.m_right; }
+ const wxTextAttrDimension& GetRight() const { return m_position.m_right; }
+
+ /**
+ Returns the top position.
+ */
+ wxTextAttrDimension& GetTop() { return m_position.m_top; }
+ const wxTextAttrDimension& GetTop() const { return m_position.m_top; }
+
+ /**
+ Returns the bottom position.
+ */
+ wxTextAttrDimension& GetBottom() { return m_position.m_bottom; }
+ const wxTextAttrDimension& GetBottom() const { return m_position.m_bottom; }
+
+ /**
+ Returns the padding values.
+ */
+ wxTextAttrDimensions& GetPadding() { return m_padding; }
+ const wxTextAttrDimensions& GetPadding() const { return m_padding; }
+
+ /**
+ Returns the left padding value.
+ */
+ wxTextAttrDimension& GetLeftPadding() { return m_padding.m_left; }
+ const wxTextAttrDimension& GetLeftPadding() const { return m_padding.m_left; }
+
+ /**
+ Returns the right padding value.
+ */
+ wxTextAttrDimension& GetRightPadding() { return m_padding.m_right; }
+ const wxTextAttrDimension& GetRightPadding() const { return m_padding.m_right; }
+
+ /**
+ Returns the top padding value.
+ */
+ wxTextAttrDimension& GetTopPadding() { return m_padding.m_top; }
+ const wxTextAttrDimension& GetTopPadding() const { return m_padding.m_top; }
+
+ /**
+ Returns the bottom padding value.
+ */
+ wxTextAttrDimension& GetBottomPadding() { return m_padding.m_bottom; }
+ const wxTextAttrDimension& GetBottomPadding() const { return m_padding.m_bottom; }
+
+ /**
+ Returns the borders.
+ */
+ wxTextAttrBorders& GetBorder() { return m_border; }
+ const wxTextAttrBorders& GetBorder() const { return m_border; }
+
+ /**
+ Returns the left border.
+ */
+ wxTextAttrBorder& GetLeftBorder() { return m_border.m_left; }
+ const wxTextAttrBorder& GetLeftBorder() const { return m_border.m_left; }
+
+ /**
+ Returns the top border.
+ */
+ wxTextAttrBorder& GetTopBorder() { return m_border.m_top; }
+ const wxTextAttrBorder& GetTopBorder() const { return m_border.m_top; }
+
+ /**
+ Returns the right border.
+ */
+ wxTextAttrBorder& GetRightBorder() { return m_border.m_right; }
+ const wxTextAttrBorder& GetRightBorder() const { return m_border.m_right; }
+
+ /**
+ Returns the bottom border.
+ */
+ wxTextAttrBorder& GetBottomBorder() { return m_border.m_bottom; }
+ const wxTextAttrBorder& GetBottomBorder() const { return m_border.m_bottom; }
+
+ /**
+ Returns the outline.
+ */
+ wxTextAttrBorders& GetOutline() { return m_outline; }
+ const wxTextAttrBorders& GetOutline() const { return m_outline; }
+
+ /**
+ Returns the left outline.
+ */
+ wxTextAttrBorder& GetLeftOutline() { return m_outline.m_left; }
+ const wxTextAttrBorder& GetLeftOutline() const { return m_outline.m_left; }
+
+ /**
+ Returns the top outline.
+ */
+ wxTextAttrBorder& GetTopOutline() { return m_outline.m_top; }
+ const wxTextAttrBorder& GetTopOutline() const { return m_outline.m_top; }
+
+ /**
+ Returns the right outline.
+ */
+ wxTextAttrBorder& GetRightOutline() { return m_outline.m_right; }
+ const wxTextAttrBorder& GetRightOutline() const { return m_outline.m_right; }
+
+ /**
+ Returns the bottom outline.
+ */
+ wxTextAttrBorder& GetBottomOutline() { return m_outline.m_bottom; }
+ const wxTextAttrBorder& GetBottomOutline() const { return m_outline.m_bottom; }
+
+ /**
+ Returns the object size.
+ */
+ wxTextAttrSize& GetSize() { return m_size; }
+ const wxTextAttrSize& GetSize() const { return m_size; }
+
+ /**
+ Sets the object size.
+ */
+ void SetSize(const wxTextAttrSize& sz) { m_size = sz; }
+
+ /**
+ Returns the object width.
+ */
+ wxTextAttrDimension& GetWidth() { return m_size.m_width; }
+ const wxTextAttrDimension& GetWidth() const { return m_size.m_width; }
+
+ /**
+ Returns the object height.
+ */
+ wxTextAttrDimension& GetHeight() { return m_size.m_height; }
+ const wxTextAttrDimension& GetHeight() const { return m_size.m_height; }
+
+public:
+
+ int m_flags;
+
+ wxTextAttrDimensions m_margins;
+ wxTextAttrDimensions m_padding;
+ wxTextAttrDimensions m_position;
+
+ wxTextAttrSize m_size;
+
+ wxTextAttrBorders m_border;
+ wxTextAttrBorders m_outline;
+
+ wxTextBoxAttrFloatStyle m_floatMode;
+ wxTextBoxAttrClearStyle m_clearMode;
+ wxTextBoxAttrCollapseMode m_collapseMode;
+ wxTextBoxAttrVerticalAlignment m_verticalAlignment;
+};
+
+/**
+ @class wxRichTextAttr
+ A class representing enhanced attributes for rich text objects.
+ This adds a wxTextBoxAttr member to the basic wxTextAttr class.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxTextBoxAttr, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextAttr: public wxTextAttr
+{
+public:
+ /**
+ Constructor taking a wxTextAttr.
+ */
+ wxRichTextAttr(const wxTextAttr& attr) { wxTextAttr::Copy(attr); }
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextAttr(const wxRichTextAttr& attr): wxTextAttr() { Copy(attr); }
+
+ /**
+ Default constructor.
+ */
+ wxRichTextAttr() {}
+
+ /**
+ Copy function.
+ */
+ void Copy(const wxRichTextAttr& attr);
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxRichTextAttr& attr) { Copy(attr); }
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxTextAttr& attr) { wxTextAttr::Copy(attr); }
+
+ /**
+ Equality test.
+ */
+ bool operator==(const wxRichTextAttr& attr) const;
+
+ /**
+ Partial equality test taking comparison object into account.
+ */
+ bool EqPartial(const wxRichTextAttr& attr) const;
+
+ /**
+ Merges the given attributes. If @a compareWith
+ is non-NULL, then it will be used to mask out those attributes that are the same in style
+ and @a compareWith, for situations where we don't want to explicitly set inherited attributes.
+ */
+ bool Apply(const wxRichTextAttr& style, const wxRichTextAttr* compareWith = NULL);
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
+ void CollectCommonAttributes(const wxRichTextAttr& attr, wxRichTextAttr& clashingAttr, wxRichTextAttr& absentAttr);
+
+ /**
+ Removes the specified attributes from this object.
+ */
+ bool RemoveStyle(const wxRichTextAttr& attr);
+
+ /**
+ Returns the text box attributes.
+ */
+ wxTextBoxAttr& GetTextBoxAttr() { return m_textBoxAttr; }
+ const wxTextBoxAttr& GetTextBoxAttr() const { return m_textBoxAttr; }
+
+ /**
+ Set the text box attributes.
+ */
+ void SetTextBoxAttr(const wxTextBoxAttr& attr) { m_textBoxAttr = attr; }
+
+ wxTextBoxAttr m_textBoxAttr;
+};
+
+WX_DECLARE_USER_EXPORTED_OBJARRAY(wxVariant, wxRichTextVariantArray, WXDLLIMPEXP_RICHTEXT);
+
+/**
+ @class wxRichTextProperties
+ A simple property class using wxVariants. This is used to give each rich text object the
+ ability to store custom properties that can be used by the application.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextObject, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextProperties: public wxObject
+{
+DECLARE_DYNAMIC_CLASS(wxRichTextProperties)
+public:
+
+ /**
+ Default constructor.
+ */
+ wxRichTextProperties() {}
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextProperties(const wxRichTextProperties& props): wxObject() { Copy(props); }
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxRichTextProperties& props) { Copy(props); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxRichTextProperties& props) const;
+
+ /**
+ Copies from @a props.
+ */
+ void Copy(const wxRichTextProperties& props) { m_properties = props.m_properties; }
+
+ /**
+ Returns the variant at the given index.
+ */
+ const wxVariant& operator[](size_t idx) const { return m_properties[idx]; }
+
+ /**
+ Returns the variant at the given index.
+ */
+ wxVariant& operator[](size_t idx) { return m_properties[idx]; }
+
+ /**
+ Clears the properties.
+ */
+ void Clear() { m_properties.Clear(); }
+
+ /**
+ Returns the array of variants implementing the properties.
+ */
+ const wxRichTextVariantArray& GetProperties() const { return m_properties; }
+
+ /**
+ Returns the array of variants implementing the properties.
+ */
+ wxRichTextVariantArray& GetProperties() { return m_properties; }
+
+ /**
+ Sets the array of variants.
+ */
+ void SetProperties(const wxRichTextVariantArray& props) { m_properties = props; }
+
+ /**
+ Returns all the property names.
+ */
+ wxArrayString GetPropertyNames() const;
+
+ /**
+ Returns a count of the properties.
+ */
+ size_t GetCount() const { return m_properties.GetCount(); }
+
+ /**
+ Returns @true if the given property is found.
+ */
+ bool HasProperty(const wxString& name) const { return Find(name) != -1; }
+
+ /**
+ Finds the given property.
+ */
+ int Find(const wxString& name) const;
+
+ /**
+ Gets the property variant by name.
+ */
+ const wxVariant& GetProperty(const wxString& name) const;
+
+ /**
+ Finds or creates a property with the given name, returning a pointer to the variant.
+ */
+ wxVariant* FindOrCreateProperty(const wxString& name);
+
+ /**
+ Gets the value of the named property as a string.
+ */
+ wxString GetPropertyString(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a long integer.
+ */
+ long GetPropertyLong(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a boolean.
+ */
+ bool GetPropertyBool(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a double.
+ */
+ double GetPropertyDouble(const wxString& name) const;
+
+ /**
+ Sets the property by passing a variant which contains a name and value.
+ */
+ void SetProperty(const wxVariant& variant);
+
+ /**
+ Sets a property by name and variant.
+ */
+ void SetProperty(const wxString& name, const wxVariant& variant);
+
+ /**
+ Sets a property by name and string value.
+ */
+ void SetProperty(const wxString& name, const wxString& value);
+
+ /**
+ Sets property by name and long integer value.
+ */
+ void SetProperty(const wxString& name, long value);
+
+ /**
+ Sets property by name and double value.
+ */
+ void SetProperty(const wxString& name, double value);
+
+ /**
+ Sets property by name and boolean value.
+ */
+ void SetProperty(const wxString& name, bool value);
+
+protected:
+ wxRichTextVariantArray m_properties;
+};
+
+
+/**
+ @class wxRichTextFontTable
+ Manages quick access to a pool of fonts for rendering rich text.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextFontTable: public wxObject
{
public:
+ /**
+ Default constructor.
+ */
wxRichTextFontTable();
+ /**
+ Copy constructor.
+ */
wxRichTextFontTable(const wxRichTextFontTable& table);
virtual ~wxRichTextFontTable();
+ /**
+ Returns @true if the font table is valid.
+ */
bool IsOk() const { return m_refData != NULL; }
- wxFont FindFont(const wxTextAttr& fontSpec);
+ /**
+ Finds a font for the given attribute object.
+ */
+ wxFont FindFont(const wxRichTextAttr& fontSpec);
+
+ /**
+ Clears the font table.
+ */
void Clear();
+ /**
+ Assignment operator.
+ */
void operator= (const wxRichTextFontTable& table);
+
+ /**
+ Equality operator.
+ */
bool operator == (const wxRichTextFontTable& table) const;
+
+ /**
+ Inequality operator.
+ */
bool operator != (const wxRichTextFontTable& table) const { return !(*this == table); }
protected:
DECLARE_DYNAMIC_CLASS(wxRichTextFontTable)
};
-/*!
- * wxRichTextRange class declaration
- * This stores beginning and end positions for a range of data.
- * TODO: consider renaming wxTextRange and using for all text controls.
- */
+/**
+ @class wxRichTextRange
+
+ This stores beginning and end positions for a range of data.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextRange
{
public:
// Constructors
+ /**
+ Default constructor.
+ */
wxRichTextRange() { m_start = 0; m_end = 0; }
+
+ /**
+ Constructor taking start and end positions.
+ */
wxRichTextRange(long start, long end) { m_start = start; m_end = end; }
+
+ /**
+ Copy constructor.
+ */
wxRichTextRange(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
~wxRichTextRange() {}
+ /**
+ Assigns @a range to this range.
+ */
void operator =(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
+
+ /**
+ Equality operator. Returns @true if @a range is the same as this range.
+ */
bool operator ==(const wxRichTextRange& range) const { return (m_start == range.m_start && m_end == range.m_end); }
- bool operator !=(const wxRichTextRange& range) const { return (m_start != range.m_start && m_end != range.m_end); }
+
+ /**
+ Inequality operator.
+ */
+ bool operator !=(const wxRichTextRange& range) const { return (m_start != range.m_start || m_end != range.m_end); }
+
+ /**
+ Subtracts a range from this range.
+ */
wxRichTextRange operator -(const wxRichTextRange& range) const { return wxRichTextRange(m_start - range.m_start, m_end - range.m_end); }
+
+ /**
+ Adds a range to this range.
+ */
wxRichTextRange operator +(const wxRichTextRange& range) const { return wxRichTextRange(m_start + range.m_start, m_end + range.m_end); }
+ /**
+ Sets the range start and end positions.
+ */
void SetRange(long start, long end) { m_start = start; m_end = end; }
+ /**
+ Sets the start position.
+ */
void SetStart(long start) { m_start = start; }
+
+ /**
+ Returns the start position.
+ */
long GetStart() const { return m_start; }
+ /**
+ Sets the end position.
+ */
void SetEnd(long end) { m_end = end; }
+
+ /**
+ Gets the end position.
+ */
long GetEnd() const { return m_end; }
- /// Returns true if this range is completely outside 'range'
+ /**
+ Returns true if this range is completely outside @a range.
+ */
bool IsOutside(const wxRichTextRange& range) const { return range.m_start > m_end || range.m_end < m_start; }
- /// Returns true if this range is completely within 'range'
+ /**
+ Returns true if this range is completely within @a range.
+ */
bool IsWithin(const wxRichTextRange& range) const { return m_start >= range.m_start && m_end <= range.m_end; }
- /// Returns true if the given position is within this range. Allow
- /// for the possibility of an empty range - assume the position
- /// is within this empty range. NO, I think we should not match with an empty range.
- // bool Contains(long pos) const { return pos >= m_start && (pos <= m_end || GetLength() == 0); }
+ /**
+ Returns true if @a pos was within the range. Does not match if the range is empty.
+ */
bool Contains(long pos) const { return pos >= m_start && pos <= m_end ; }
- /// Limit this range to be within 'range'
+ /**
+ Limit this range to be within @a range.
+ */
bool LimitTo(const wxRichTextRange& range) ;
- /// Gets the length of the range
+ /**
+ Gets the length of the range.
+ */
long GetLength() const { return m_end - m_start + 1; }
- /// Swaps the start and end
+ /**
+ Swaps the start and end.
+ */
void Swap() { long tmp = m_start; m_start = m_end; m_end = tmp; }
- /// Convert to internal form: (n, n) is the range of a single character.
+ /**
+ Converts the API-standard range, whose end is one past the last character in
+ the range, to the internal form, which uses the first and last character
+ positions of the range. In other words, one is subtracted from the end position.
+ (n, n) is the range of a single character.
+ */
wxRichTextRange ToInternal() const { return wxRichTextRange(m_start, m_end-1); }
- /// Convert from internal to public API form: (n, n+1) is the range of a single character.
+ /**
+ Converts the internal range, which uses the first and last character positions
+ of the range, to the API-standard range, whose end is one past the last
+ character in the range. In other words, one is added to the end position.
+ (n, n+1) is the range of a single character.
+ */
wxRichTextRange FromInternal() const { return wxRichTextRange(m_start, m_end+1); }
protected:
long m_end;
};
+WX_DECLARE_USER_EXPORTED_OBJARRAY(wxRichTextRange, wxRichTextRangeArray, WXDLLIMPEXP_RICHTEXT);
+
#define wxRICHTEXT_ALL wxRichTextRange(-2, -2)
#define wxRICHTEXT_NONE wxRichTextRange(-1, -1)
-/*!
- * wxRichTextObject class declaration
- * This is the base for drawable objects.
- */
+#define wxRICHTEXT_NO_SELECTION wxRichTextRange(-2, -2)
+
+/**
+ @class wxRichTextSelection
+
+ Stores selection information. The selection does not have to be contiguous, though currently non-contiguous
+ selections are only supported for a range of table cells (a geometric block of cells can consist
+ of a set of non-contiguous positions).
+
+ The selection consists of an array of ranges, and the container that is the context for the selection. It
+ follows that a single selection object can only represent ranges with the same parent container.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextSelection
+{
+public:
+ /**
+ Copy constructor.
+ */
+ wxRichTextSelection(const wxRichTextSelection& sel) { Copy(sel); }
+
+ /**
+ Creates a selection from a range and a container.
+ */
+ wxRichTextSelection(const wxRichTextRange& range, wxRichTextParagraphLayoutBox* container) { m_ranges.Add(range); m_container = container; }
+
+ /**
+ Default constructor.
+ */
+ wxRichTextSelection() { Reset(); }
+
+ /**
+ Resets the selection.
+ */
+ void Reset() { m_ranges.Clear(); m_container = NULL; }
+
+ /**
+ Sets the selection.
+ */
+
+ void Set(const wxRichTextRange& range, wxRichTextParagraphLayoutBox* container)
+ { m_ranges.Clear(); m_ranges.Add(range); m_container = container; }
+
+ /**
+ Adds a range to the selection.
+ */
+ void Add(const wxRichTextRange& range)
+ { m_ranges.Add(range); }
+
+ /**
+ Sets the selections from an array of ranges and a container object.
+ */
+ void Set(const wxRichTextRangeArray& ranges, wxRichTextParagraphLayoutBox* container)
+ { m_ranges = ranges; m_container = container; }
+
+ /**
+ Copies from @a sel.
+ */
+ void Copy(const wxRichTextSelection& sel)
+ { m_ranges = sel.m_ranges; m_container = sel.m_container; }
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxRichTextSelection& sel) { Copy(sel); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxRichTextSelection& sel) const;
+
+ /**
+ Index operator.
+ */
+ wxRichTextRange operator[](size_t i) const { return GetRange(i); }
+
+ /**
+ Returns the selection ranges.
+ */
+ wxRichTextRangeArray& GetRanges() { return m_ranges; }
+
+ /**
+ Returns the selection ranges.
+ */
+ const wxRichTextRangeArray& GetRanges() const { return m_ranges; }
+
+ /**
+ Sets the selection ranges.
+ */
+ void SetRanges(const wxRichTextRangeArray& ranges) { m_ranges = ranges; }
+
+ /**
+ Returns the number of ranges in the selection.
+ */
+ size_t GetCount() const { return m_ranges.GetCount(); }
+
+ /**
+ Returns the range at the given index.
+
+ */
+ wxRichTextRange GetRange(size_t i) const { return m_ranges[i]; }
+
+ /**
+ Returns the first range if there is one, otherwise wxRICHTEXT_NO_SELECTION.
+ */
+ wxRichTextRange GetRange() const { return (m_ranges.GetCount() > 0) ? (m_ranges[0]) : wxRICHTEXT_NO_SELECTION; }
+
+ /**
+ Sets a single range.
+ */
+ void SetRange(const wxRichTextRange& range) { m_ranges.Clear(); m_ranges.Add(range); }
+
+ /**
+ Returns the container for which the selection is valid.
+ */
+ wxRichTextParagraphLayoutBox* GetContainer() const { return m_container; }
+
+ /**
+ Sets the container for which the selection is valid.
+ */
+ void SetContainer(wxRichTextParagraphLayoutBox* container) { m_container = container; }
+
+ /**
+ Returns @true if the selection is valid.
+ */
+ bool IsValid() const { return m_ranges.GetCount() > 0 && GetContainer(); }
+
+ /**
+ Returns the selection appropriate to the specified object, if any; returns an empty array if none
+ at the level of the object's container.
+ */
+ wxRichTextRangeArray GetSelectionForObject(wxRichTextObject* obj) const;
+
+ /**
+ Returns @true if the given position is within the selection.
+ */
+ bool WithinSelection(long pos, wxRichTextObject* obj) const;
+
+ /**
+ Returns @true if the given position is within the selection.
+
+ */
+ bool WithinSelection(long pos) const { return WithinSelection(pos, m_ranges); }
+
+ /**
+ Returns @true if the given position is within the selection range.
+ */
+ static bool WithinSelection(long pos, const wxRichTextRangeArray& ranges);
+
+ /**
+ Returns @true if the given range is within the selection range.
+ */
+ static bool WithinSelection(const wxRichTextRange& range, const wxRichTextRangeArray& ranges);
+
+ wxRichTextRangeArray m_ranges;
+ wxRichTextParagraphLayoutBox* m_container;
+};
+
+/**
+ @class wxRichTextObject
+
+ This is the base for drawable rich text objects.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextObject: public wxObject
{
DECLARE_CLASS(wxRichTextObject)
public:
-// Constructors
-
+ /**
+ Constructor, taking an optional parent pointer.
+ */
wxRichTextObject(wxRichTextObject* parent = NULL);
+
virtual ~wxRichTextObject();
// Overrideables
- /// Draw the item, within the given range. Some objects may ignore the range (for
- /// example paragraphs) while others must obey it (lines, to implement wrapping)
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style) = 0;
+ /**
+ Draw the item, within the given range. Some objects may ignore the range (for
+ example paragraphs) while others must obey it (lines, to implement wrapping)
+ */
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
- /// Lay the item out at the specified position with the given size constraint.
- /// Layout must set the cached size.
+ /**
+ Lay the item out at the specified position with the given size constraint.
+ Layout must set the cached size.
+ */
virtual bool Layout(wxDC& dc, const wxRect& rect, int style) = 0;
- /// Hit-testing: returns a flag indicating hit test details, plus
- /// information about position
- virtual int HitTest(wxDC& WXUNUSED(dc), const wxPoint& WXUNUSED(pt), long& WXUNUSED(textPosition)) { return false; }
-
- /// Finds the absolute position and row height for the given character position
+ /**
+ Hit-testing: returns a flag indicating hit test details, plus
+ information about position. contextObj is returned to specify what object
+ position is relevant to, since otherwise there's an ambiguity.
+ obj may not a child of contextObj, since we may be referring to the container itself
+ if we have no hit on a child - for example if we click outside an object.
+ */
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
+ /**
+ Finds the absolute position and row height for the given character position.
+ */
virtual bool FindPosition(wxDC& WXUNUSED(dc), long WXUNUSED(index), wxPoint& WXUNUSED(pt), int* WXUNUSED(height), bool WXUNUSED(forceLineStart)) { return false; }
- /// Get the best size, i.e. the ideal starting size for this object irrespective
- /// of available space. For a short text string, it will be the size that exactly encloses
- /// the text. For a longer string, it might use the parent width for example.
+ /**
+ Returns the best size, i.e. the ideal starting size for this object irrespective
+ of available space. For a short text string, it will be the size that exactly encloses
+ the text. For a longer string, it might use the parent width for example.
+ */
virtual wxSize GetBestSize() const { return m_size; }
- /// Get the object size for the given range. Returns false if the range
- /// is invalid for this object.
+ /**
+ Returns the object size for the given range. Returns @false if the range
+ is invalid for this object.
+ */
+
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const = 0;
- /// Do a split, returning an object containing the second part, and setting
- /// the first part in 'this'.
+ /**
+ Do a split from @a pos, returning an object containing the second part, and setting
+ the first part in 'this'.
+ */
virtual wxRichTextObject* DoSplit(long WXUNUSED(pos)) { return NULL; }
- /// Calculate range. By default, guess that the object is 1 unit long.
+ /**
+ Calculates the range of the object. By default, guess that the object is 1 unit long.
+ */
virtual void CalculateRange(long start, long& end) { end = start ; m_range.SetRange(start, end); }
- /// Delete range
+ /**
+ Deletes the given range.
+ */
virtual bool DeleteRange(const wxRichTextRange& WXUNUSED(range)) { return false; }
- /// Returns true if the object is empty
+ /**
+ Returns @true if the object is empty.
+ */
virtual bool IsEmpty() const { return false; }
- /// Get any text in this object for the given range
+ /**
+ Returns @true if this class of object is floatable.
+ */
+ virtual bool IsFloatable() const { return false; }
+
+ /**
+ Returns @true if this object is currently floating.
+ */
+ virtual bool IsFloating() const { return GetAttributes().GetTextBoxAttr().IsFloating(); }
+
+ /**
+ Returns the floating direction.
+ */
+ virtual int GetFloatDirection() const { return GetAttributes().GetTextBoxAttr().GetFloatMode(); }
+
+ /**
+ Returns any text in this object for the given range.
+ */
virtual wxString GetTextForRange(const wxRichTextRange& WXUNUSED(range)) const { return wxEmptyString; }
- /// Returns true if this object can merge itself with the given one.
+ /**
+ Returns @true if this object can merge itself with the given one.
+ */
virtual bool CanMerge(wxRichTextObject* WXUNUSED(object)) const { return false; }
- /// Returns true if this object merged itself with the given one.
- /// The calling code will then delete the given object.
+ /**
+ Returns @true if this object merged itself with the given one.
+ The calling code will then delete the given object.
+ */
virtual bool Merge(wxRichTextObject* WXUNUSED(object)) { return false; }
- /// Dump to output stream for debugging
+ /**
+ Dump object data to the given output stream for debugging.
+ */
virtual void Dump(wxTextOutputStream& stream);
+ /**
+ Returns @true if we can edit the object's properties via a GUI.
+ */
+ virtual bool CanEditProperties() const { return false; }
+
+ /**
+ Edits the object's properties via a GUI.
+ */
+ virtual bool EditProperties(wxWindow* WXUNUSED(parent), wxRichTextBuffer* WXUNUSED(buffer)) { return false; }
+
+ /**
+ Returns the label to be used for the properties context menu item.
+ */
+ virtual wxString GetPropertiesMenuLabel() const { return wxEmptyString; }
+
+ /**
+ Returns @true if objects of this class can accept the focus, i.e. a call to SetFocusObject
+ is possible. For example, containers supporting text, such as a text box object, can accept the focus,
+ but a table can't (set the focus to individual cells instead).
+ */
+ virtual bool AcceptsFocus() const { return false; }
+
+#if wxUSE_XML
+ /**
+ Imports this object from XML.
+ */
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /**
+ Exports this object directly to the given stream, bypassing the creation of a wxXmlNode hierarchy.
+ This method is considerably faster than creating a tree first. However, both versions of ExportXML must be
+ implemented so that if the tree method is made efficient in the future, we can deprecate the
+ more verbose direct output method. Compiled only if wxRICHTEXT_HAVE_DIRECT_OUTPUT is defined (on by default).
+ */
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /**
+ Exports this object to the given parent node, usually creating at least one child node.
+ This method is less efficient than the direct-to-stream method but is retained to allow for
+ switching to this method if we make it more efficient. Compiled only if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT is defined
+ (on by default).
+ */
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /**
+ Returns @true if this object takes note of paragraph attributes (text and image objects don't).
+ */
+ virtual bool UsesParagraphAttributes() const { return true; }
+
+ /**
+ Returns the XML node name of this object. This must be overridden for wxXmlNode-base XML export to work.
+ */
+ virtual wxString GetXMLNodeName() const { return wxT("unknown"); }
+
+ /**
+ Invalidates the object at the given range. With no argument, invalidates the whole object.
+ */
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+ /**
+ Returns @true if this object can handle the selections of its children, fOr example a table.
+ Required for composite selection handling to work.
+ */
+ virtual bool HandlesChildSelections() const { return false; }
+
+ /**
+ Returns a selection object specifying the selections between start and end character positions.
+ For example, a table would deduce what cells (of range length 1) are selected when dragging across the table.
+ */
+ virtual wxRichTextSelection GetSelection(long WXUNUSED(start), long WXUNUSED(end)) const { return wxRichTextSelection(); }
+
// Accessors
- /// Get/set the cached object size as calculated by Layout.
+ /**
+ Gets the cached object size as calculated by Layout.
+ */
virtual wxSize GetCachedSize() const { return m_size; }
+
+ /**
+ Sets the cached object size as calculated by Layout.
+ */
virtual void SetCachedSize(const wxSize& sz) { m_size = sz; }
- /// Get/set the object position
+ /**
+ Gets the maximum object size as calculated by Layout. This allows
+ us to fit an object to its contents or allocate extra space if required.
+ */
+ virtual wxSize GetMaxSize() const { return m_maxSize; }
+
+ /**
+ Sets the maximum object size as calculated by Layout. This allows
+ us to fit an object to its contents or allocate extra space if required.
+ */
+ virtual void SetMaxSize(const wxSize& sz) { m_maxSize = sz; }
+
+ /**
+ Gets the minimum object size as calculated by Layout. This allows
+ us to constrain an object to its absolute minimum size if necessary.
+ */
+ virtual wxSize GetMinSize() const { return m_minSize; }
+
+ /**
+ Sets the minimum object size as calculated by Layout. This allows
+ us to constrain an object to its absolute minimum size if necessary.
+ */
+ virtual void SetMinSize(const wxSize& sz) { m_minSize = sz; }
+
+ /**
+ Gets the 'natural' size for an object. For an image, it would be the
+ image size.
+ */
+ virtual wxTextAttrSize GetNaturalSize() const { return wxTextAttrSize(); }
+
+ /**
+ Returns the object position in pixels.
+ */
virtual wxPoint GetPosition() const { return m_pos; }
+
+ /**
+ Sets the object position in pixels.
+ */
virtual void SetPosition(const wxPoint& pos) { m_pos = pos; }
- /// Get the rectangle enclosing the object
+ /**
+ Returns the absolute object position, by traversing up the child/parent hierarchy.
+ TODO: may not be needed, if all object positions are in fact relative to the
+ top of the coordinate space.
+ */
+ virtual wxPoint GetAbsolutePosition() const;
+
+ /**
+ Returns the rectangle enclosing the object.
+ */
virtual wxRect GetRect() const { return wxRect(GetPosition(), GetCachedSize()); }
- /// Set the range
+ /**
+ Sets the object's range within its container.
+ */
void SetRange(const wxRichTextRange& range) { m_range = range; }
- /// Get the range
+ /**
+ Returns the object's range.
+ */
const wxRichTextRange& GetRange() const { return m_range; }
- wxRichTextRange& GetRange() { return m_range; }
- /// Get/set dirty flag (whether the object needs Layout to be called)
- virtual bool GetDirty() const { return m_dirty; }
- virtual void SetDirty(bool dirty) { m_dirty = dirty; }
+ /**
+ Returns the object's range.
+ */
+ wxRichTextRange& GetRange() { return m_range; }
- /// Is this composite?
+ /**
+ Set the object's own range, for a top-level object with its own position space.
+ */
+ void SetOwnRange(const wxRichTextRange& range) { m_ownRange = range; }
+
+ /**
+ Returns the object's own range (valid if top-level).
+ */
+ const wxRichTextRange& GetOwnRange() const { return m_ownRange; }
+
+ /**
+ Returns the object's own range (valid if top-level).
+ */
+ wxRichTextRange& GetOwnRange() { return m_ownRange; }
+
+ /**
+ Returns the object's own range only if a top-level object.
+ */
+ wxRichTextRange GetOwnRangeIfTopLevel() const { return IsTopLevel() ? m_ownRange : m_range; }
+
+ /**
+ Returns @true if this object this composite.
+ */
virtual bool IsComposite() const { return false; }
- /// Get/set the parent.
+ /**
+ Returns a pointer to the parent object.
+ */
virtual wxRichTextObject* GetParent() const { return m_parent; }
+
+ /**
+ Sets the pointer to the parent object.
+ */
virtual void SetParent(wxRichTextObject* parent) { m_parent = parent; }
- /// Set the margin around the object
+ /**
+ Returns the top-level container of this object.
+ May return itself if it's a container; use GetParentContainer to return
+ a different container.
+ */
+ virtual wxRichTextParagraphLayoutBox* GetContainer() const;
+
+ /**
+ Returns the top-level container of this object.
+ Returns a different container than itself, unless there's no parent, in which case it will return NULL.
+ */
+ virtual wxRichTextParagraphLayoutBox* GetParentContainer() const { return GetParent() ? GetParent()->GetContainer() : GetContainer(); }
+
+ /**
+ Set the margin around the object, in pixels.
+ */
virtual void SetMargins(int margin);
- virtual void SetMargins(int leftMargin, int rightMargin, int topMargin, int bottomMargin);
- virtual int GetLeftMargin() const { return m_leftMargin; }
- virtual int GetRightMargin() const { return m_rightMargin; }
- virtual int GetTopMargin() const { return m_topMargin; }
- virtual int GetBottomMargin() const { return m_bottomMargin; }
- /// Set attributes object
- void SetAttributes(const wxTextAttr& attr) { m_attributes = attr; }
- const wxTextAttr& GetAttributes() const { return m_attributes; }
- wxTextAttr& GetAttributes() { return m_attributes; }
+ /**
+ Set the margin around the object, in pixels.
+ */
+ virtual void SetMargins(int leftMargin, int rightMargin, int topMargin, int bottomMargin);
- /// Set/get stored descent
+ /**
+ Returns the left margin of the object, in pixels.
+ */
+ virtual int GetLeftMargin() const;
+
+ /**
+ Returns the right margin of the object, in pixels.
+ */
+ virtual int GetRightMargin() const;
+
+ /**
+ Returns the top margin of the object, in pixels.
+ */
+ virtual int GetTopMargin() const;
+
+ /**
+ Returns the bottom margin of the object, in pixels.
+ */
+ virtual int GetBottomMargin() const;
+
+ /**
+ Calculates the available content space in the given rectangle, given the
+ margins, border and padding specified in the object's attributes.
+ */
+ virtual wxRect GetAvailableContentArea(wxDC& dc, const wxRect& outerRect) const;
+
+ /**
+ Lays out the object first with a given amount of space, and then if no width was specified in attr,
+ lays out the object again using the minimum size
+ */
+ virtual bool LayoutToBestSize(wxDC& dc, wxRichTextBuffer* buffer,
+ const wxRichTextAttr& parentAttr, const wxRichTextAttr& attr, const wxRect& availableParentSpace, int style);
+
+ /**
+ Sets the object's attributes.
+ */
+ void SetAttributes(const wxRichTextAttr& attr) { m_attributes = attr; }
+
+ /**
+ Returns the object's attributes.
+ */
+ const wxRichTextAttr& GetAttributes() const { return m_attributes; }
+
+ /**
+ Returns the object's attributes.
+ */
+ wxRichTextAttr& GetAttributes() { return m_attributes; }
+
+ /**
+ Sets the object's properties.
+ */
+ wxRichTextProperties& GetProperties() { return m_properties; }
+
+ /**
+ Returns the object's properties.
+ */
+ const wxRichTextProperties& GetProperties() const { return m_properties; }
+
+ /**
+ Returns the object's properties.
+ */
+ void SetProperties(const wxRichTextProperties& props) { m_properties = props; }
+
+ /**
+ Sets the stored descent value.
+ */
void SetDescent(int descent) { m_descent = descent; }
+
+ /**
+ Returns the stored descent value.
+ */
int GetDescent() const { return m_descent; }
- /// Gets the containing buffer
+ /**
+ Returns the containing buffer.
+ */
wxRichTextBuffer* GetBuffer() const;
+ /**
+ Sets the identifying name for this object as a property using the "name" key.
+ */
+ void SetName(const wxString& name) { m_properties.SetProperty(wxT("name"), name); }
+
+ /**
+ Returns the identifying name for this object from the properties, using the "name" key.
+ */
+ wxString GetName() const { return m_properties.GetPropertyString(wxT("name")); }
+
+ /**
+ Returns @true if this object is top-level, i.e. contains its own paragraphs, such as a text box.
+ */
+ virtual bool IsTopLevel() const { return false; }
+
+ /**
+ Returns @true if the object will be shown, @false otherwise.
+ */
+ bool IsShown() const { return m_show; }
+
// Operations
- /// Clone the object
+ /**
+ Call to show or hide this object. This function does not cause the content to be
+ laid out or redrawn.
+ */
+ virtual void Show(bool show) { m_show = show; }
+
+ /**
+ Clones the object.
+ */
virtual wxRichTextObject* Clone() const { return NULL; }
- /// Copy
+ /**
+ Copies the object.
+ */
void Copy(const wxRichTextObject& obj);
- /// Reference-counting allows us to use the same object in multiple
- /// lists (not yet used)
+ /**
+ Reference-counting allows us to use the same object in multiple
+ lists (not yet used).
+ */
+
void Reference() { m_refCount ++; }
+
+ /**
+ Reference-counting allows us to use the same object in multiple
+ lists (not yet used).
+ */
void Dereference();
- /// Convert units in tenths of a millimetre to device units
- int ConvertTenthsMMToPixels(wxDC& dc, int units);
- static int ConvertTenthsMMToPixels(int ppi, int units);
+ /**
+ Moves the object recursively, by adding the offset from old to new.
+ */
+ virtual void Move(const wxPoint& pt);
+
+ /**
+ Converts units in tenths of a millimetre to device units.
+ */
+ int ConvertTenthsMMToPixels(wxDC& dc, int units) const;
+
+ /**
+ Converts units in tenths of a millimetre to device units.
+ */
+ static int ConvertTenthsMMToPixels(int ppi, int units, double scale = 1.0);
+
+ /**
+ Convert units in pixels to tenths of a millimetre.
+ */
+ int ConvertPixelsToTenthsMM(wxDC& dc, int pixels) const;
+
+ /**
+ Convert units in pixels to tenths of a millimetre.
+ */
+ static int ConvertPixelsToTenthsMM(int ppi, int pixels, double scale = 1.0);
+
+ /**
+ Draws the borders and background for the given rectangle and attributes.
+ @a boxRect is taken to be the outer margin box, not the box around the content.
+ */
+ static bool DrawBoxAttributes(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, const wxRect& boxRect, int flags = 0);
+
+ /**
+ Draws a border.
+ */
+ static bool DrawBorder(wxDC& dc, wxRichTextBuffer* buffer, const wxTextAttrBorders& attr, const wxRect& rect, int flags = 0);
+
+ /**
+ Returns the various rectangles of the box model in pixels. You can either specify @a contentRect (inner)
+ or @a marginRect (outer), and the other must be the default rectangle (no width or height).
+ Note that the outline doesn't affect the position of the rectangle, it's drawn in whatever space
+ is available.
+ */
+ static bool GetBoxRects(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, wxRect& marginRect, wxRect& borderRect, wxRect& contentRect, wxRect& paddingRect, wxRect& outlineRect);
+
+ /**
+ Returns the total margin for the object in pixels, taking into account margin, padding and border size.
+ */
+ static bool GetTotalMargin(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, int& leftMargin, int& rightMargin,
+ int& topMargin, int& bottomMargin);
+
+ /**
+ Returns the rectangle which the child has available to it given restrictions specified in the
+ child attribute, e.g. 50% width of the parent, 400 pixels, x position 20% of the parent, etc.
+ */
+ static wxRect AdjustAvailableSpace(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& parentAttr, const wxRichTextAttr& childAttr, const wxRect& availableParentSpace);
protected:
wxSize m_size;
+ wxSize m_maxSize;
+ wxSize m_minSize;
wxPoint m_pos;
int m_descent; // Descent for this object (if any)
- bool m_dirty;
int m_refCount;
+ bool m_show;
wxRichTextObject* m_parent;
- /// The range of this object (start position to end position)
+ // The range of this object (start position to end position)
wxRichTextRange m_range;
- /// Margins
- int m_leftMargin;
- int m_rightMargin;
- int m_topMargin;
- int m_bottomMargin;
+ // The internal range of this object, if it's a top-level object with its own range space
+ wxRichTextRange m_ownRange;
- /// Attributes
- wxTextAttr m_attributes;
+ // Attributes
+ wxRichTextAttr m_attributes;
+
+ // Properties
+ wxRichTextProperties m_properties;
};
WX_DECLARE_LIST_WITH_DECL( wxRichTextObject, wxRichTextObjectList, class WXDLLIMPEXP_RICHTEXT );
-/*!
- * wxRichTextCompositeObject class declaration
- * Objects of this class can contain other objects.
- */
+/**
+ @class wxRichTextCompositeObject
+
+ Objects of this class can contain other objects.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextCompositeObject: public wxRichTextObject
{
/// Hit-testing: returns a flag indicating hit test details, plus
/// information about position
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition);
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/// Finds the absolute position and row height for the given character position
virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+ /// Gets the object size for the given range. Returns false if the range
+ /// is invalid for this object.
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+
/// Dump to output stream for debugging
virtual void Dump(wxTextOutputStream& stream);
+ /// Invalidate the buffer. With no argument, invalidates whole buffer.
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
// Accessors
/// Get the children
/// Get the nth child
wxRichTextObject* GetChild(size_t n) const ;
- /// Get/set dirty flag
- virtual bool GetDirty() const { return m_dirty; }
- virtual void SetDirty(bool dirty) { m_dirty = dirty; }
-
/// Is this composite?
virtual bool IsComposite() const { return true; }
/// Returns true if the buffer is empty
virtual bool IsEmpty() const { return GetChildCount() == 0; }
+ /// Get the child object at the given character position
+ virtual wxRichTextObject* GetChildAtPosition(long pos) const;
+
// Operations
/// Copy
/// Recursively merge all pieces that can be merged.
bool Defragment(const wxRichTextRange& range = wxRICHTEXT_ALL);
+ /// Move the object recursively, by adding the offset from old to new
+ virtual void Move(const wxPoint& pt);
+
protected:
wxRichTextObjectList m_children;
};
-/*!
- * wxRichTextBox class declaration
- * This defines a 2D space to lay out objects
- */
-
-class WXDLLIMPEXP_RICHTEXT wxRichTextBox: public wxRichTextCompositeObject
-{
- DECLARE_DYNAMIC_CLASS(wxRichTextBox)
-public:
-// Constructors
-
- wxRichTextBox(wxRichTextObject* parent = NULL);
- wxRichTextBox(const wxRichTextBox& obj): wxRichTextCompositeObject() { Copy(obj); }
-
-// Overrideables
-
- /// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
-
- /// Lay the item out
- virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
-
- /// Get/set the object size for the given range. Returns false if the range
- /// is invalid for this object.
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
-
-// Accessors
-
-// Operations
+/**
+ @class wxRichTextParagraphBox
- /// Clone
- virtual wxRichTextObject* Clone() const { return new wxRichTextBox(*this); }
+ This class knows how to lay out paragraphs.
- /// Copy
- void Copy(const wxRichTextBox& obj);
+ @library{wxrichtext}
+ @category{richtext}
-protected:
-};
+ @see wxRichTextCompositeObject, wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
+*/
-/*!
- * wxRichTextParagraphBox class declaration
- * This box knows how to lay out paragraphs.
- */
-
-class WXDLLIMPEXP_RICHTEXT wxRichTextParagraphLayoutBox: public wxRichTextBox
+class WXDLLIMPEXP_RICHTEXT wxRichTextParagraphLayoutBox: public wxRichTextCompositeObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextParagraphLayoutBox)
public:
// Constructors
wxRichTextParagraphLayoutBox(wxRichTextObject* parent = NULL);
- wxRichTextParagraphLayoutBox(const wxRichTextParagraphLayoutBox& obj): wxRichTextBox() { Init(); Copy(obj); }
+ wxRichTextParagraphLayoutBox(const wxRichTextParagraphLayoutBox& obj): wxRichTextCompositeObject() { Init(); Copy(obj); }
+ ~wxRichTextParagraphLayoutBox();
// Overrideables
+ /// Hit-testing: returns a flag indicating hit test details, plus
+ /// information about position
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
/// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
- /// Get/set the object size for the given range. Returns false if the range
+ /// Gets the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+#if wxUSE_XML
+ /// Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /// Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /// Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("paragraphlayout"); }
+
+ /// Returns true if objects of this class can accept the focus, i.e. a call to SetFocusObject
+ /// is possible. For example, containers supporting text, such as a text box object, can accept the focus,
+ /// but a table can't (set the focus to individual cells instead).
+ virtual bool AcceptsFocus() const { return true; }
+
// Accessors
/// Associate a control with the buffer, for operations that for example require refreshing the window.
void SetPartialParagraph(bool partialPara) { m_partialParagraph = partialPara; }
bool GetPartialParagraph() const { return m_partialParagraph; }
- /// If this is a buffer, returns the current style sheet. The base layout box
- /// class doesn't have an associated style sheet.
- virtual wxRichTextStyleSheet* GetStyleSheet() const { return NULL; }
+ /// Returns the style sheet associated with the overall buffer.
+ virtual wxRichTextStyleSheet* GetStyleSheet() const;
+
+ /// Is this object top-level, i.e. with its own paragraphs, such as a text box?
+ virtual bool IsTopLevel() const { return true; }
// Operations
+ /// Submit command to insert paragraphs
+ bool InsertParagraphsWithUndo(long pos, const wxRichTextParagraphLayoutBox& paragraphs, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags = 0);
+
+ /// Submit command to insert the given text
+ bool InsertTextWithUndo(long pos, const wxString& text, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags = 0);
+
+ /// Submit command to insert the given text
+ bool InsertNewlineWithUndo(long pos, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags = 0);
+
+ /// Submit command to insert the given image
+ bool InsertImageWithUndo(long pos, const wxRichTextImageBlock& imageBlock,
+ wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags,
+ const wxRichTextAttr& textAttr);
+
+ /// Get the style that is appropriate for a new paragraph at this position.
+ /// If the previous paragraph has a paragraph style name, look up the next-paragraph
+ /// style.
+ wxRichTextAttr GetStyleForNewParagraph(wxRichTextBuffer* buffer, long pos, bool caretPosition = false, bool lookUpNewParaStyle=false) const;
+
+ /// Insert an object.
+ wxRichTextObject* InsertObjectWithUndo(long pos, wxRichTextObject *object, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer, int flags = 0);
+
+ /// Submit command to delete this range
+ bool DeleteRangeWithUndo(const wxRichTextRange& range, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer);
+
+ /// Draw the floats of this buffer
+ void DrawFloats(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /// Move an anchored object to another paragraph
+ void MoveAnchoredObjectToParagraph(wxRichTextParagraph* from, wxRichTextParagraph* to, wxRichTextObject* obj);
+
/// Initialize the object.
void Init();
virtual void Reset();
/// Convenience function to add a paragraph of text
- virtual wxRichTextRange AddParagraph(const wxString& text, wxTextAttr* paraStyle = NULL);
+ virtual wxRichTextRange AddParagraph(const wxString& text, wxRichTextAttr* paraStyle = NULL);
/// Convenience function to add an image
- virtual wxRichTextRange AddImage(const wxImage& image, wxTextAttr* paraStyle = NULL);
+ virtual wxRichTextRange AddImage(const wxImage& image, wxRichTextAttr* paraStyle = NULL);
/// Adds multiple paragraphs, based on newlines.
- virtual wxRichTextRange AddParagraphs(const wxString& text, wxTextAttr* paraStyle = NULL);
+ virtual wxRichTextRange AddParagraphs(const wxString& text, wxRichTextAttr* paraStyle = NULL);
/// Get the line at the given position. If caretPosition is true, the position is
/// a caret position, which is normally a smaller number.
virtual wxRichTextLine* GetLineForVisibleLineNumber(long lineNumber) const;
/// Get the leaf object in a paragraph at this position.
- /// Given a line number, get the corresponding wxRichTextLine object.
+ /// Given a position, get the corresponding wxRichTextLine object.
virtual wxRichTextObject* GetLeafObjectAtPosition(long position) const;
/// Get the paragraph by number
virtual bool PositionToXY(long pos, long* x, long* y) const;
/// Set text attributes: character and/or paragraph styles.
- virtual bool SetStyle(const wxRichTextRange& range, const wxTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+ virtual bool SetStyle(const wxRichTextRange& range, const wxRichTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
- /// Get the conbined text attributes for this position.
- virtual bool GetStyle(long position, wxTextAttr& style);
+ /// Set the attributes for the given object only, for example the box attributes for a text box.
+ virtual void SetStyle(wxRichTextObject *obj, const wxRichTextAttr& textAttr, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+
+ /// Get the combined text attributes for this position.
+ virtual bool GetStyle(long position, wxRichTextAttr& style);
/// Get the content (uncombined) attributes for this position.
- virtual bool GetUncombinedStyle(long position, wxTextAttr& style);
+ virtual bool GetUncombinedStyle(long position, wxRichTextAttr& style);
/// Implementation helper for GetStyle. If combineStyles is true, combine base, paragraph and
/// context attributes.
- virtual bool DoGetStyle(long position, wxTextAttr& style, bool combineStyles = true);
+ virtual bool DoGetStyle(long position, wxRichTextAttr& style, bool combineStyles = true);
/// Get the combined style for a range - if any attribute is different within the range,
/// that attribute is not present within the flags
- virtual bool GetStyleForRange(const wxRichTextRange& range, wxTextAttr& style);
+ virtual bool GetStyleForRange(const wxRichTextRange& range, wxRichTextAttr& style);
/// Combines 'style' with 'currentStyle' for the purpose of summarising the attributes of a range of
/// content.
- bool CollectStyle(wxTextAttr& currentStyle, const wxTextAttr& style, long& multipleStyleAttributes, int& multipleTextEffectAttributes, int& absentStyleAttributes, int& absentTextEffectAttributes);
+ bool CollectStyle(wxRichTextAttr& currentStyle, const wxRichTextAttr& style, wxRichTextAttr& clashingAttr, wxRichTextAttr& absentAttr);
/// Set list style
virtual bool SetListStyle(const wxRichTextRange& range, wxRichTextListStyleDefinition* def, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
virtual bool DoNumberList(const wxRichTextRange& range, const wxRichTextRange& promotionRange, int promoteBy, wxRichTextListStyleDefinition* def, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
/// Fills in the attributes for numbering a paragraph after previousParagraph.
- virtual bool FindNextParagraphNumber(wxRichTextParagraph* previousParagraph, wxTextAttr& attr) const;
+ virtual bool FindNextParagraphNumber(wxRichTextParagraph* previousParagraph, wxRichTextAttr& attr) const;
/// Test if this whole range has character attributes of the specified kind. If any
/// of the attributes are different within the range, the test fails. You
/// can use this to implement, for example, bold button updating. style must have
/// flags indicating which attributes are of interest.
- virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxTextAttr& style) const;
+ virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const;
/// Test if this whole range has paragraph attributes of the specified kind. If any
/// of the attributes are different within the range, the test fails. You
/// can use this to implement, for example, centering button updating. style must have
/// flags indicating which attributes are of interest.
- virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxTextAttr& style) const;
+ virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const;
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextParagraphLayoutBox(*this); }
/// Assignment
void operator= (const wxRichTextParagraphLayoutBox& obj) { Copy(obj); }
- /// Calculate ranges
- virtual void UpdateRanges() { long end; CalculateRange(0, end); }
+ /// Calculate ranges
+ virtual void UpdateRanges();
+
+ /// Get all the text
+ virtual wxString GetText() const;
+
+ /// Set default style for new content. Setting it to a default attribute
+ /// makes new content take on the 'basic' style.
+ virtual bool SetDefaultStyle(const wxRichTextAttr& style);
+
+ /// Get default style
+ virtual const wxRichTextAttr& GetDefaultStyle() const { return m_defaultAttributes; }
+
+ /// Set basic (overall) style
+ virtual void SetBasicStyle(const wxRichTextAttr& style) { m_attributes = style; }
+
+ /// Get basic (overall) style
+ virtual const wxRichTextAttr& GetBasicStyle() const { return m_attributes; }
+
+ /// Invalidate the buffer. With no argument, invalidates whole buffer.
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+ /// Do the (in)validation for this object only
+ virtual void DoInvalidate(const wxRichTextRange& invalidRange);
+
+ /// Do the (in)validation both up and down the hierarchy
+ virtual void InvalidateHierarchy(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+ /// Gather information about floating objects. If untilObj is non-NULL,
+ /// will stop getting information if the current object is this, since we
+ /// will collect the rest later.
+ virtual bool UpdateFloatingObjects(const wxRect& availableRect, wxRichTextObject* untilObj = NULL);
+
+ /// Get invalid range, rounding to entire paragraphs if argument is true.
+ wxRichTextRange GetInvalidRange(bool wholeParagraphs = false) const;
+
+ /// Does this object need layout?
+ bool IsDirty() const { return m_invalidRange != wxRICHTEXT_NONE; }
+
+ /// Get the wxRichTextFloatCollector of this object
+ wxRichTextFloatCollector* GetFloatCollector() { return m_floatCollector; }
+
+ /// Get the number of floating objects at this level
+ int GetFloatingObjectCount() const;
+
+ /// Get a list of floating objects
+ bool GetFloatingObjects(wxRichTextObjectList& objects) const;
+
+protected:
+ wxRichTextCtrl* m_ctrl;
+ wxRichTextAttr m_defaultAttributes;
+
+ /// The invalidated range that will need full layout
+ wxRichTextRange m_invalidRange;
+
+ // Is the last paragraph partial or complete?
+ bool m_partialParagraph;
+
+ // The floating layout state
+ wxRichTextFloatCollector* m_floatCollector;
+};
+
+/**
+ @class wxRichTextBox
+
+ This class implements a floating or inline text box, containing paragraphs.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextParagraphLayoutBox, wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextBox: public wxRichTextParagraphLayoutBox
+{
+ DECLARE_DYNAMIC_CLASS(wxRichTextBox)
+public:
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextBox(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextBox(const wxRichTextBox& obj): wxRichTextParagraphLayoutBox() { Copy(obj); }
+
+// Overrideables
+
+ /**
+ Draws the item.
+ */
+
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /**
+ Returns the XML node name of this object.
+ */
+
+ virtual wxString GetXMLNodeName() const { return wxT("textbox"); }
- /// Get all the text
- virtual wxString GetText() const;
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return true; }
- /// Set default style for new content. Setting it to a default attribute
- /// makes new content take on the 'basic' style.
- virtual bool SetDefaultStyle(const wxTextAttr& style);
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
- /// Get default style
- virtual const wxTextAttr& GetDefaultStyle() const { return m_defaultAttributes; }
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Box"); }
- /// Set basic (overall) style
- virtual void SetBasicStyle(const wxTextAttr& style) { m_attributes = style; }
+// Accessors
- /// Get basic (overall) style
- virtual const wxTextAttr& GetBasicStyle() const { return m_attributes; }
+// Operations
- /// Invalidate the buffer. With no argument, invalidates whole buffer.
- void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+ /**
+ Makes a clone of this object.
+ */
+ virtual wxRichTextObject* Clone() const { return new wxRichTextBox(*this); }
- /// Get invalid range, rounding to entire paragraphs if argument is true.
- wxRichTextRange GetInvalidRange(bool wholeParagraphs = false) const;
+ /**
+ Copies this object.
+ */
+ void Copy(const wxRichTextBox& obj);
protected:
- wxRichTextCtrl* m_ctrl;
- wxTextAttr m_defaultAttributes;
+};
- /// The invalidated range that will need full layout
- wxRichTextRange m_invalidRange;
+/**
+ @class wxRichTextLine
- // Is the last paragraph partial or complete?
- bool m_partialParagraph;
-};
+ This object represents a line in a paragraph, and stores
+ offsets from the start of the paragraph representing the
+ start and end positions of the line.
-/*!
- * wxRichTextLine class declaration
- * This object represents a line in a paragraph, and stores
- * offsets from the start of the paragraph representing the
- * start and end positions of the line.
- */
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextLine
{
WX_DECLARE_LIST_WITH_DECL( wxRichTextLine, wxRichTextLineList , class WXDLLIMPEXP_RICHTEXT );
-/*!
- * wxRichTextParagraph class declaration
- * This object represents a single paragraph (or in a straight text editor, a line).
- */
+/**
+ @class wxRichTextParagraph
+
+ This object represents a single paragraph containing various objects such as text content, images, and further paragraph layout objects.
-class WXDLLIMPEXP_RICHTEXT wxRichTextParagraph: public wxRichTextBox
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextParagraph: public wxRichTextCompositeObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextParagraph)
public:
// Constructors
- wxRichTextParagraph(wxRichTextObject* parent = NULL, wxTextAttr* style = NULL);
- wxRichTextParagraph(const wxString& text, wxRichTextObject* parent = NULL, wxTextAttr* paraStyle = NULL, wxTextAttr* charStyle = NULL);
+ wxRichTextParagraph(wxRichTextObject* parent = NULL, wxRichTextAttr* style = NULL);
+ wxRichTextParagraph(const wxString& text, wxRichTextObject* parent = NULL, wxRichTextAttr* paraStyle = NULL, wxRichTextAttr* charStyle = NULL);
virtual ~wxRichTextParagraph();
- wxRichTextParagraph(const wxRichTextParagraph& obj): wxRichTextBox() { Copy(obj); }
+ wxRichTextParagraph(const wxRichTextParagraph& obj): wxRichTextCompositeObject() { Copy(obj); }
// Overrideables
/// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
- /// Get/set the object size for the given range. Returns false if the range
+ /// Gets the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
/// Hit-testing: returns a flag indicating hit test details, plus
- /// information about position
- virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition);
+ /// information about position and the object that was found.
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
/// Calculate range
virtual void CalculateRange(long start, long& end);
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("paragraph"); }
+
// Accessors
/// Get the cached lines
// Implementation
/// Apply paragraph styles such as centering to the wrapped lines
- virtual void ApplyParagraphStyle(const wxTextAttr& attr, const wxRect& rect);
+ virtual void ApplyParagraphStyle(wxRichTextLine* line, const wxRichTextAttr& attr, const wxRect& rect, wxDC& dc);
/// Insert text at the given position
virtual bool InsertText(long pos, const wxString& text);
/// Get combined attributes of the base style, paragraph style and character style. We use this to dynamically
/// retrieve the actual style.
- wxTextAttr GetCombinedAttributes(const wxTextAttr& contentStyle) const;
+ wxRichTextAttr GetCombinedAttributes(const wxRichTextAttr& contentStyle, bool includingBoxAttr = false) const;
/// Get combined attributes of the base style and paragraph style.
- wxTextAttr GetCombinedAttributes() const;
+ wxRichTextAttr GetCombinedAttributes(bool includingBoxAttr = false) const;
/// Get the first position from pos that has a line break character.
long GetFirstLineBreakPosition(long pos);
/// Get default tabstop array
static const wxArrayInt& GetDefaultTabs() { return sm_defaultTabs; }
+ /// Layout the floats object
+ void LayoutFloat(wxDC& dc, const wxRect& rect, int style, wxRichTextFloatCollector* floatCollector);
+
protected:
/// The lines that make up the wrapped paragraph
wxRichTextLineList m_cachedLines;
/// Default tabstops
static wxArrayInt sm_defaultTabs;
+
+friend class wxRichTextFloatCollector;
};
-/*!
- * wxRichTextPlainText class declaration
- * This object represents a single piece of text.
- */
+/**
+ @class wxRichTextPlainText
+
+ This object represents a single piece of text.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextPlainText: public wxRichTextObject
{
public:
// Constructors
- wxRichTextPlainText(const wxString& text = wxEmptyString, wxRichTextObject* parent = NULL, wxTextAttr* style = NULL);
+ wxRichTextPlainText(const wxString& text = wxEmptyString, wxRichTextObject* parent = NULL, wxRichTextAttr* style = NULL);
wxRichTextPlainText(const wxRichTextPlainText& obj): wxRichTextObject() { Copy(obj); }
// Overrideables
/// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
- /// Get/set the object size for the given range. Returns false if the range
+ /// Gets the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
/// Get the first position from pos that has a line break character.
long GetFirstLineBreakPosition(long pos);
+ /// Does this object take note of paragraph attributes? Text and image objects don't.
+ virtual bool UsesParagraphAttributes() const { return false; }
+
+#if wxUSE_XML
+ /// Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /// Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /// Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("text"); }
+
// Accessors
/// Get the text
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextPlainText(*this); }
private:
- bool DrawTabbedString(wxDC& dc, const wxTextAttr& attr, const wxRect& rect, wxString& str, wxCoord& x, wxCoord& y, bool selected);
+ bool DrawTabbedString(wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, wxString& str, wxCoord& x, wxCoord& y, bool selected);
protected:
wxString m_text;
};
-/*!
- * wxRichTextImageBlock stores information about an image, in binary in-memory form
- */
+/**
+ @class wxRichTextImageBlock
-class WXDLLIMPEXP_FWD_BASE wxDataInputStream;
-class WXDLLIMPEXP_FWD_BASE wxDataOutputStream;
+ This class stores information about an image, in binary in-memory form.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextImageBlock: public wxObject
{
// format.
virtual bool MakeImageBlock(wxImage& image, wxBitmapType imageType, int quality = 80);
+ // Uses a const wxImage for efficiency, but can't set quality (only relevant for JPEG)
+ virtual bool MakeImageBlockDefaultQuality(const wxImage& image, wxBitmapType imageType);
+
+ // Makes the image block
+ virtual bool DoMakeImageBlock(const wxImage& image, wxBitmapType imageType);
+
// Write to a file
bool Write(const wxString& filename);
wxBitmapType m_imageType;
};
+/**
+ @class wxRichTextImage
-/*!
- * wxRichTextImage class declaration
- * This object represents an image.
- */
+ This class implements a graphic object.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl, wxRichTextImageBlock
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextImage: public wxRichTextObject
{
// Constructors
wxRichTextImage(wxRichTextObject* parent = NULL): wxRichTextObject(parent) { }
- wxRichTextImage(const wxImage& image, wxRichTextObject* parent = NULL, wxTextAttr* charStyle = NULL);
- wxRichTextImage(const wxRichTextImageBlock& imageBlock, wxRichTextObject* parent = NULL, wxTextAttr* charStyle = NULL);
- wxRichTextImage(const wxRichTextImage& obj): wxRichTextObject() { Copy(obj); }
+ wxRichTextImage(const wxImage& image, wxRichTextObject* parent = NULL, wxRichTextAttr* charStyle = NULL);
+ wxRichTextImage(const wxRichTextImageBlock& imageBlock, wxRichTextObject* parent = NULL, wxRichTextAttr* charStyle = NULL);
+ wxRichTextImage(const wxRichTextImage& obj): wxRichTextObject(obj) { Copy(obj); }
// Overrideables
/// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
- /// Returns true if the object is empty
- virtual bool IsEmpty() const { return !m_image.Ok(); }
+ /// Get the 'natural' size for an object. For an image, it would be the
+ /// image size.
+ virtual wxTextAttrSize GetNaturalSize() const;
+
+ /// Returns true if the object is empty. An image is never empty; if the image is broken, that's not the same thing as empty.
+ virtual bool IsEmpty() const { return false; /* !m_imageBlock.Ok(); */ }
+
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return true; }
+
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Picture"); }
+
+ /// Does this object take note of paragraph attributes? Text and image objects don't.
+ virtual bool UsesParagraphAttributes() const { return false; }
+
+#if wxUSE_XML
+ /// Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /// Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /// Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ // Images can be floatable (optionally).
+ virtual bool IsFloatable() const { return true; }
+
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("image"); }
// Accessors
- /// Get the image
- const wxImage& GetImage() const { return m_image; }
+ /// Get the image cache (scaled bitmap)
+ const wxBitmap& GetImageCache() const { return m_imageCache; }
+
+ /// Set the image cache
+ void SetImageCache(const wxBitmap& bitmap) { m_imageCache = bitmap; }
- /// Set the image
- void SetImage(const wxImage& image) { m_image = image; }
+ /// Reset the image cache
+ void ResetImageCache() { m_imageCache = wxNullBitmap; }
/// Get the image block containing the raw data
wxRichTextImageBlock& GetImageBlock() { return m_imageBlock; }
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextImage(*this); }
- /// Load wxImage from the block
- virtual bool LoadFromBlock();
-
- /// Make block from the wxImage
- virtual bool MakeBlock();
+ /// Create a cached image at the required size
+ virtual bool LoadImageCache(wxDC& dc, bool resetCache = false);
protected:
- // TODO: reduce the multiple representations of data
- wxImage m_image;
- wxBitmap m_bitmap;
wxRichTextImageBlock m_imageBlock;
+ wxBitmap m_imageCache;
};
-
-/*!
- * wxRichTextBuffer class declaration
- * This is a kind of box, used to represent the whole buffer
- */
-
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextCommand;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextAction;
+/**
+ @class wxRichTextBuffer
+
+ This is a kind of paragraph layout box, used to represent the whole buffer.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextParagraphLayoutBox, wxRichTextCtrl
+*/
+
class WXDLLIMPEXP_RICHTEXT wxRichTextBuffer: public wxRichTextParagraphLayoutBox
{
DECLARE_DYNAMIC_CLASS(wxRichTextBuffer)
int GetHandlerFlags() const { return m_handlerFlags; }
/// Convenience function to add a paragraph of text
- virtual wxRichTextRange AddParagraph(const wxString& text, wxTextAttr* paraStyle = NULL) { Modify(); return wxRichTextParagraphLayoutBox::AddParagraph(text, paraStyle); }
+ virtual wxRichTextRange AddParagraph(const wxString& text, wxRichTextAttr* paraStyle = NULL) { Modify(); return wxRichTextParagraphLayoutBox::AddParagraph(text, paraStyle); }
/// Begin collapsing undo/redo commands. Note that this may not work properly
/// if combining commands that delete or insert content, changing ranges for
virtual bool CanPasteFromClipboard() const;
/// Begin using a style
- virtual bool BeginStyle(const wxTextAttr& style);
+ virtual bool BeginStyle(const wxRichTextAttr& style);
/// End the style
virtual bool EndStyle();
// Implementation
+ /// Hit-testing: returns a flag indicating hit test details, plus
+ /// information about position
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
/// Copy
void Copy(const wxRichTextBuffer& obj);
+ /// Assignment
+ void operator= (const wxRichTextBuffer& obj) { Copy(obj); }
+
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextBuffer(*this); }
bool InsertNewlineWithUndo(long pos, wxRichTextCtrl* ctrl, int flags = 0);
/// Submit command to insert the given image
- bool InsertImageWithUndo(long pos, const wxRichTextImageBlock& imageBlock, wxRichTextCtrl* ctrl, int flags = 0);
+ bool InsertImageWithUndo(long pos, const wxRichTextImageBlock& imageBlock, wxRichTextCtrl* ctrl, int flags = 0,
+ const wxRichTextAttr& textAttr = wxRichTextAttr());
+
+ /// Submit command to insert an object
+ wxRichTextObject* InsertObjectWithUndo(long pos, wxRichTextObject *object, wxRichTextCtrl* ctrl, int flags);
/// Submit command to delete this range
bool DeleteRangeWithUndo(const wxRichTextRange& range, wxRichTextCtrl* ctrl);
void Modify(bool modify = true) { m_modified = modify; }
bool IsModified() const { return m_modified; }
- /// Get the style that is appropriate for a new paragraph at this position.
- /// If the previous paragraph has a paragraph style name, look up the next-paragraph
- /// style.
- wxTextAttr GetStyleForNewParagraph(long pos, bool caretPosition = false, bool lookUpNewParaStyle=false) const;
-
/// Dumps contents of buffer for debugging purposes
virtual void Dump();
virtual void Dump(wxTextOutputStream& stream) { wxRichTextParagraphLayoutBox::Dump(stream); }
double m_scale;
};
+/**
+ @class wxRichTextCell
+
+ wxRichTextCell is the cell in a table.
+ */
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextCell: public wxRichTextBox
+{
+ DECLARE_DYNAMIC_CLASS(wxRichTextCell)
+public:
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextCell(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextCell(const wxRichTextCell& obj): wxRichTextBox() { Copy(obj); }
+
+// Overrideables
+
+ /**
+ Draws the item.
+ */
+
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /**
+ Returns the XML node name of this object.
+ */
+
+ virtual wxString GetXMLNodeName() const { return wxT("cell"); }
+
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return true; }
+
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Cell"); }
+
+// Accessors
+
+// Operations
+
+ /**
+ Makes a clone of this object.
+ */
+ virtual wxRichTextObject* Clone() const { return new wxRichTextCell(*this); }
+
+ /**
+ Copies this object.
+ */
+ void Copy(const wxRichTextCell& obj);
+
+protected:
+};
+
+/**
+ @class wxRichTextTable
+
+ wxRichTextTable represents a table with arbitrary columns and rows.
+ */
+
+WX_DEFINE_ARRAY_PTR(wxRichTextObject*, wxRichTextObjectPtrArray);
+WX_DECLARE_OBJARRAY(wxRichTextObjectPtrArray, wxRichTextObjectPtrArrayArray);
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextTable: public wxRichTextBox
+{
+ DECLARE_DYNAMIC_CLASS(wxRichTextTable)
+public:
+
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextTable(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextTable(const wxRichTextTable& obj): wxRichTextBox() { Copy(obj); }
+
+// Overrideables
+
+ // Draws the object.
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ // Returns the XML node name of this object.
+ virtual wxString GetXMLNodeName() const { return wxT("table"); }
+
+ // Lays the object out.
+ virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
+
+ // Gets the range size.
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+
+ // Deletes content in the given range.
+ virtual bool DeleteRange(const wxRichTextRange& range);
+
+ // Gets any text in this object for the given range.
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+
+#if wxUSE_XML
+ // Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ // Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ // Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /// Finds the absolute position and row height for the given character position
+ virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
+
+ /// Calculate range
+ virtual void CalculateRange(long start, long& end);
+
+ /// Can this object handle the selections of its children? FOr example, a table.
+ virtual bool HandlesChildSelections() const { return true; }
+
+ /// Returns a selection object specifying the selections between start and end character positions.
+ /// For example, a table would deduce what cells (of range length 1) are selected when dragging across the table.
+ virtual wxRichTextSelection GetSelection(long start, long end) const;
+
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return true; }
+
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ /// Return the label to be used for the properties context menu item.
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Table"); }
+
+ /// Returns true if objects of this class can accept the focus, i.e. a call to SetFocusObject
+ /// is possible. For example, containers supporting text, such as a text box object, can accept the focus,
+ /// but a table can't (set the focus to individual cells instead).
+ virtual bool AcceptsFocus() const { return false; }
+
+// Accessors
+
+ const wxRichTextObjectPtrArrayArray& GetCells() const { return m_cells; }
+ wxRichTextObjectPtrArrayArray& GetCells() { return m_cells; }
+
+ int GetRowCount() const { return m_rowCount; }
+ int GetColumnCount() const { return m_colCount; }
+
+ /// Get the cell at the given row/column position
+ virtual wxRichTextCell* GetCell(int row, int col) const;
+
+ /// Get the cell at the given character position (in the range of the table).
+ virtual wxRichTextCell* GetCell(long pos) const;
+
+ /// Get the row/column for a given character position
+ virtual bool GetCellRowColumnPosition(long pos, int& row, int& col) const;
+
+// Operations
+
+ /**
+ Clears the table.
+ */
+
+ virtual void ClearTable();
+
+ /**
+ Creates a table of the given dimensions.
+ */
+
+ virtual bool CreateTable(int rows, int cols);
+
+ /**
+ Sets the attributes for the cells specified by the selection.
+ */
+
+ virtual bool SetCellStyle(const wxRichTextSelection& selection, const wxRichTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+
+ /**
+ Deletes rows from the given row position.
+ */
+
+ virtual bool DeleteRows(int startRow, int noRows = 1);
+
+ /**
+ Deletes columns from the given column position.
+ */
+
+ virtual bool DeleteColumns(int startCol, int noCols = 1);
+
+ /**
+ Adds rows from the given row position.
+ */
+
+ virtual bool AddRows(int startRow, int noRows = 1, const wxRichTextAttr& attr = wxRichTextAttr());
+
+ /**
+ Adds columns from the given column position.
+ */
+
+ virtual bool AddColumns(int startCol, int noCols = 1, const wxRichTextAttr& attr = wxRichTextAttr());
+
+ // Makes a clone of this object.
+ virtual wxRichTextObject* Clone() const { return new wxRichTextTable(*this); }
+
+ // Copies this object.
+ void Copy(const wxRichTextTable& obj);
+
+protected:
+
+ int m_rowCount;
+ int m_colCount;
+
+ // An array of rows, each of which is a wxRichTextObjectPtrArray containing
+ // the cell objects. The cell objects are also children of this object.
+ // Problem: if boxes are immediate children of a box, this will cause problems
+ // with wxRichTextParagraphLayoutBox functions (and functions elsewhere) that
+ // expect to find just paragraphs. May have to adjust the way we handle the
+ // hierarchy to accept non-paragraph objects in a a paragraph layout box.
+ // We'll be overriding much wxRichTextParagraphLayoutBox functionality so this
+ // may not be such a problem. Perhaps the table should derive from a different
+ // class?
+ wxRichTextObjectPtrArrayArray m_cells;
+};
+
+
/*!
* The command identifiers
*
{
wxRICHTEXT_INSERT,
wxRICHTEXT_DELETE,
- wxRICHTEXT_CHANGE_STYLE
+ wxRICHTEXT_CHANGE_ATTRIBUTES,
+ wxRICHTEXT_CHANGE_STYLE,
+ wxRICHTEXT_CHANGE_OBJECT
};
-/*!
- * Command classes for undo/redo
- *
- */
+/**
+ @class wxRichTextObjectAddress
+
+ A class for specifying an object anywhere in an object hierarchy,
+ without using a pointer, necessary since wxRTC commands may delete
+ and recreate sub-objects so physical object addresses change. An array
+ of positions (one per hierarchy level) is used.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextCommand
+*/
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextObjectAddress
+{
+public:
+ // Creates the address given container and object.
+ wxRichTextObjectAddress(wxRichTextParagraphLayoutBox* topLevelContainer, wxRichTextObject* obj) { Create(topLevelContainer, obj); }
+ wxRichTextObjectAddress() { Init(); }
+ wxRichTextObjectAddress(const wxRichTextObjectAddress& address) { Copy(address); }
+
+ void Init() {}
+ void Copy(const wxRichTextObjectAddress& address) { m_address = address.m_address; }
+ void operator=(const wxRichTextObjectAddress& address) { Copy(address); }
+
+ wxRichTextObject* GetObject(wxRichTextParagraphLayoutBox* topLevelContainer) const;
+ bool Create(wxRichTextParagraphLayoutBox* topLevelContainer, wxRichTextObject* obj);
+
+ wxArrayInt& GetAddress() { return m_address; }
+ const wxArrayInt& GetAddress() const { return m_address; }
+ void SetAddress(const wxArrayInt& address) { m_address = address; }
+
+protected:
+
+ wxArrayInt m_address;
+};
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextAction;
+
+/**
+ @class wxRichTextCommand
+
+ Implements a command on the undo/redo stack. A wxRichTextCommand object contains one or more wxRichTextAction
+ objects, allowing aggregation of a number of operations into one command.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAction
+*/
+
class WXDLLIMPEXP_RICHTEXT wxRichTextCommand: public wxCommand
{
public:
// Ctor for one action
wxRichTextCommand(const wxString& name, wxRichTextCommandId id, wxRichTextBuffer* buffer,
- wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
+ wxRichTextParagraphLayoutBox* container, wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
// Ctor for multiple actions
wxRichTextCommand(const wxString& name);
wxList m_actions;
};
-/*!
- * wxRichTextAction class declaration
- * There can be more than one action in a command.
- */
+/**
+ @class wxRichTextAction
+
+ Implements a part of a command.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextCommand
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextAction: public wxObject
{
public:
- wxRichTextAction(wxRichTextCommand* cmd, const wxString& name, wxRichTextCommandId id, wxRichTextBuffer* buffer,
+ /// Constructor. 'buffer' is the top-level buffer, while 'container' is the object within
+ /// which the action is taking place. In the simplest case, they are the same.
+ wxRichTextAction(wxRichTextCommand* cmd, const wxString& name, wxRichTextCommandId id,
+ wxRichTextBuffer* buffer, wxRichTextParagraphLayoutBox* container,
wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
virtual ~wxRichTextAction();
wxRichTextParagraphLayoutBox& GetNewParagraphs() { return m_newParagraphs; }
wxRichTextParagraphLayoutBox& GetOldParagraphs() { return m_oldParagraphs; }
+ /// Get the attributes
+ wxRichTextAttr& GetAttributes() { return m_attributes; }
+
+ /// An object to replace the one at the position
+ /// defined by the container address and the action's range start position.
+ wxRichTextObject* GetObject() const { return m_object; }
+ void SetObject(wxRichTextObject* obj) { m_object = obj; m_objectAddress.Create(m_buffer, m_object); }
+ void MakeObject(wxRichTextObject* obj) { m_objectAddress.Create(m_buffer, obj); }
+
/// Calculate arrays for refresh optimization
void CalculateRefreshOptimizations(wxArrayInt& optimizationLineCharPositions, wxArrayInt& optimizationLineYPositions);
void SetRange(const wxRichTextRange& range) { m_range = range; }
const wxRichTextRange& GetRange() const { return m_range; }
+ /// The address (nested position) of the container within the buffer being manipulated
+ wxRichTextObjectAddress& GetContainerAddress() { return m_containerAddress; }
+ const wxRichTextObjectAddress& GetContainerAddress() const { return m_containerAddress; }
+ void SetContainerAddress(const wxRichTextObjectAddress& address) { m_containerAddress = address; }
+ void SetContainerAddress(wxRichTextParagraphLayoutBox* container, wxRichTextObject* obj) { m_containerAddress.Create(container, obj); }
+
+ /// Returns the container that this action refers to, using the container address and top-level buffer.
+ wxRichTextParagraphLayoutBox* GetContainer() const;
/// Get name
const wxString& GetName() const { return m_name; }
// Buffer
wxRichTextBuffer* m_buffer;
+ // The address (nested position) of the container being manipulated.
+ // This is necessary because objects are deleted, and we can't
+ // therefore store actual pointers.
+ wxRichTextObjectAddress m_containerAddress;
+
// Control
wxRichTextCtrl* m_ctrl;
// Stores the old paragraphs
wxRichTextParagraphLayoutBox m_oldParagraphs;
+ // Stores an object to replace the one at the position
+ // defined by the container address and the action's range start position.
+ wxRichTextObject* m_object;
+
+ // Stores the attributes
+ wxRichTextAttr m_attributes;
+
+ // The address of the object being manipulated (used for changing an individual object or its attributes)
+ wxRichTextObjectAddress m_objectAddress;
+
+ // Stores the old attributes
+ // wxRichTextAttr m_oldAttributes;
+
// The affected range
wxRichTextRange m_range;
// in a larger document
#define wxRICHTEXT_HANDLER_CONVERT_FACENAMES 0x0100
-/*!
- * wxRichTextFileHandler
- * Base class for file handlers
- */
+/**
+ @class wxRichTextFileHandler
+
+ The base class for file handlers.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextFileHandler: public wxObject
{
bool m_visible;
};
-/*!
- * wxRichTextPlainTextHandler
- * Plain text handler
- */
+/**
+ @class wxRichTextPlainTextHandler
+
+ Implements saving a buffer to plain text.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFileHandler, wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextPlainTextHandler: public wxRichTextFileHandler
{
#if wxUSE_DATAOBJ
-/*!
- * The data object for a wxRichTextBuffer
- */
+/**
+ @class wxRichTextBufferDataObject
+
+ Implements a rich text data object for clipboard transfer.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxDataObjectSimple, wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextBufferDataObject: public wxDataObjectSimple
{
public:
// ctor doesn't copy the pointer, so it shouldn't go away while this object
// is alive
- wxRichTextBufferDataObject(wxRichTextBuffer* richTextBuffer = (wxRichTextBuffer*) NULL);
+ wxRichTextBufferDataObject(wxRichTextBuffer* richTextBuffer = NULL);
virtual ~wxRichTextBufferDataObject();
// after a call to this function, the buffer is owned by the caller and it
#endif
-/*!
- * wxRichTextRenderer isolates common drawing functionality
- */
+/**
+ @class wxRichTextRenderer
+
+ This class isolates some common drawing functionality.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextRenderer: public wxObject
{
virtual ~wxRichTextRenderer() {}
/// Draw a standard bullet, as specified by the value of GetBulletName
- virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect) = 0;
+ virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect) = 0;
/// Draw a bullet that can be described by text, such as numbered or symbol bullets
- virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect, const wxString& text) = 0;
+ virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, const wxString& text) = 0;
/// Draw a bitmap bullet, where the bullet bitmap is specified by the value of GetBulletName
- virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect) = 0;
+ virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect) = 0;
/// Enumerate the standard bullet names currently supported
virtual bool EnumerateStandardBulletNames(wxArrayString& bulletNames) = 0;
};
-/*!
- * wxRichTextStdRenderer: standard renderer
- */
+/**
+ @class wxRichTextStdRenderer
+
+ The standard renderer for drawing bullets.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextRenderer, wxRichTextBuffer, wxRichTextCtrl
+*/
class WXDLLIMPEXP_RICHTEXT wxRichTextStdRenderer: public wxRichTextRenderer
{
wxRichTextStdRenderer() {}
/// Draw a standard bullet, as specified by the value of GetBulletName
- virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect);
+ virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect);
/// Draw a bullet that can be described by text, such as numbered or symbol bullets
- virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect, const wxString& text);
+ virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, const wxString& text);
/// Draw a bitmap bullet, where the bullet bitmap is specified by the value of GetBulletName
- virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect);
+ virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect);
/// Enumerate the standard bullet names currently supported
virtual bool EnumerateStandardBulletNames(wxArrayString& bulletNames);
}
/// Compare two attribute objects
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxTextAttr& attr1, const wxTextAttr& attr2);
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxTextAttr& attr1, const wxTextAttr& attr2);
+WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
+WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
/// Compare two attribute objects, but take into account the flags
/// specifying attributes of interest.
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEqPartial(const wxTextAttr& attr1, const wxTextAttr& attr2, int flags);
+WXDLLIMPEXP_RICHTEXT bool wxTextAttrEqPartial(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
/// Apply one style to another
-WXDLLIMPEXP_RICHTEXT bool wxRichTextApplyStyle(wxTextAttr& destStyle, const wxTextAttr& style, wxTextAttr* compareWith = NULL);
+WXDLLIMPEXP_RICHTEXT bool wxRichTextApplyStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style, wxRichTextAttr* compareWith = NULL);
// Remove attributes
-WXDLLIMPEXP_RICHTEXT bool wxRichTextRemoveStyle(wxTextAttr& destStyle, const wxTextAttr& style);
+WXDLLIMPEXP_RICHTEXT bool wxRichTextRemoveStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style);
/// Combine two bitlists
WXDLLIMPEXP_RICHTEXT bool wxRichTextCombineBitlists(int& valueA, int valueB, int& flagsA, int flagsB);
WXDLLIMPEXP_RICHTEXT bool wxRichTextBitlistsEqPartial(int valueA, int valueB, int flags);
/// Split into paragraph and character styles
-WXDLLIMPEXP_RICHTEXT bool wxRichTextSplitParaCharStyles(const wxTextAttr& style, wxTextAttr& parStyle, wxTextAttr& charStyle);
+WXDLLIMPEXP_RICHTEXT bool wxRichTextSplitParaCharStyles(const wxRichTextAttr& style, wxRichTextAttr& parStyle, wxRichTextAttr& charStyle);
/// Compare tabs
WXDLLIMPEXP_RICHTEXT bool wxRichTextTabsEq(const wxArrayInt& tabs1, const wxArrayInt& tabs2);
/// Convert a decimal to Roman numerals
WXDLLIMPEXP_RICHTEXT wxString wxRichTextDecimalToRoman(long n);
+// Collects the attributes that are common to a range of content, building up a note of
+// which attributes are absent in some objects and which clash in some objects.
+WXDLLIMPEXP_RICHTEXT void wxTextAttrCollectCommonAttributes(wxTextAttr& currentStyle, const wxTextAttr& attr, wxTextAttr& clashingAttr, wxTextAttr& absentAttr);
+
WXDLLIMPEXP_RICHTEXT void wxRichTextModuleInit();
#endif