- // assembleResultString == TRUE - instructs painter
- // to collect each chunk of srouce passed to ProcessSource(),
- // so that results cann be futher obtained in a single string
- // instead of vector of block descriptions
+ // assembleResultString == true - instructs painter
+ // to collect each chunk of srouce passed to ProcessSource(),
+ // so that results cann be futher obtained in a single string
+ // instead of vector of block descriptions