public:
MyCanvas() {}
MyCanvas( wxWindow *parent, wxWindowID, const wxPoint &pos, const wxSize &size );
- ~MyCanvas();
+ ~MyCanvas(){};
void OnPaint( wxPaintEvent &event );
void OnQueryPosition( wxCommandEvent &event );
void OnAddButton( wxCommandEvent &event );
SetCursor( wxCursor( wxCURSOR_IBEAM ) );
}
-MyCanvas::~MyCanvas()
-{
-}
-
void MyCanvas::OnMouseDown( wxMouseEvent &event )
{
if (event.LeftDown())