// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __GTKDCMEMORYH__
#define __GTKDCMEMORYH__
-#ifdef __GNUG__
-#pragma interface
-#endif
-
#include "wx/defs.h"
#include "wx/dcclient.h"
// classes
//-----------------------------------------------------------------------------
-class wxMemoryDC;
+class WXDLLIMPEXP_CORE wxMemoryDC;
//-----------------------------------------------------------------------------
// wxMemoryDC
//-----------------------------------------------------------------------------
-class wxMemoryDC : public wxWindowDC
+class WXDLLIMPEXP_CORE wxMemoryDC : public wxWindowDC
{
public:
wxMemoryDC();
wxMemoryDC( wxDC *dc ); // Create compatible DC
~wxMemoryDC();
virtual void SelectObject( const wxBitmap& bitmap );
- void DoGetSize( int *width, int *height ) const;
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
// and everything else as drawing 1.
virtual void SetPen( const wxPen &pen );
virtual void SetBrush( const wxBrush &brush );
+ virtual void SetBackground( const wxBrush &brush );
virtual void SetTextForeground( const wxColour &col );
virtual void SetTextBackground( const wxColour &col );
// implementation
wxBitmap m_selected;
-private:
+protected:
+ void DoGetSize( int *width, int *height ) const;
+
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};