return _glcanvas.GLContext_SetCurrent(*args, **kwargs)
def SetColour(*args, **kwargs):
- """SetColour(wxString colour)"""
+ """SetColour(String colour)"""
return _glcanvas.GLContext_SetColour(*args, **kwargs)
def SwapBuffers(*args, **kwargs):
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = GLContext
_glcanvas.GLContext_swigregister(GLContextPtr)
+cvar = _glcanvas.cvar
+GLCanvasNameStr = cvar.GLCanvasNameStr
WX_GL_RGBA = _glcanvas.WX_GL_RGBA
WX_GL_BUFFER_SIZE = _glcanvas.WX_GL_BUFFER_SIZE
def __init__(self, *args, **kwargs):
"""
__init__(Window parent, int id=-1, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0, wxString name=wxPyGLCanvasNameStr,
- int attribList=None,
- wxPalette palette=wxNullPalette) -> GLCanvas
+ Size size=DefaultSize, long style=0, String name=GLCanvasNameStr,
+ int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
"""
newobj = _glcanvas.new_GLCanvas(*args, **kwargs)
self.this = newobj.this
return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs)
def SetColour(*args, **kwargs):
- """SetColour(wxString colour)"""
+ """SetColour(String colour)"""
return _glcanvas.GLCanvas_SetColour(*args, **kwargs)
def SwapBuffers(*args, **kwargs):
self.__class__ = GLCanvas
_glcanvas.GLCanvas_swigregister(GLCanvasPtr)
-def wxGLCanvasWithContext(*args, **kwargs):
+def GLCanvasWithContext(*args, **kwargs):
"""
- wxGLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition,
+ GLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition,
Size size=DefaultSize,
- long style=0, wxString name=wxPyGLCanvasNameStr,
+ long style=0, String name=GLCanvasNameStr,
int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
"""
- val = _glcanvas.new_wxGLCanvasWithContext(*args, **kwargs)
+ val = _glcanvas.new_GLCanvasWithContext(*args, **kwargs)
val.thisown = 1
val._setOORInfo(val)
return val