const wxVector3f& value = wxVector3f() );
virtual ~wxVectorProperty();
- virtual void ChildChanged( wxVariant& thisValue,
- int childIndex, wxVariant& childValue ) const;
+ virtual wxVariant ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const;
virtual void RefreshChildren();
protected:
const wxTriangle& value = wxTriangle() );
virtual ~wxTriangleProperty();
- virtual void ChildChanged( wxVariant& thisValue,
- int childIndex, wxVariant& childValue ) const;
+ virtual wxVariant ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const;
virtual void RefreshChildren();
protected: