#pragma hdrstop
#endif
+#include "wx/window.h"
+
#ifndef WX_PRECOMP
#include "wx/msw/wrapwin.h"
- #include "wx/window.h"
+ #include "wx/msw/wrapcctl.h" // include <commctrl.h> "properly"
+ #include "wx/msw/missing.h"
#include "wx/accel.h"
- #include "wx/setup.h"
#include "wx/menu.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
#include "wx/settings.h"
#include "wx/statbox.h"
#include "wx/sizer.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/textctrl.h"
+ #include "wx/menuitem.h"
+ #include "wx/module.h"
#endif
#if wxUSE_OWNER_DRAWN && !defined(__WXUNIVERSAL__)
#endif
#include "wx/evtloop.h"
-#include "wx/module.h"
+#include "wx/power.h"
#include "wx/sysopt.h"
#if wxUSE_DRAG_AND_DROP
#endif
#endif
-#include "wx/menuitem.h"
-#include "wx/log.h"
-
#include "wx/msw/private.h"
#if wxUSE_TOOLTIPS
#include "wx/spinctrl.h"
#endif // wxUSE_SPINCTRL
-#include "wx/intl.h"
-#include "wx/log.h"
-
-#include "wx/textctrl.h"
#include "wx/notebook.h"
#include "wx/listctrl.h"
#include <windowsx.h>
#endif
-#include <commctrl.h>
-
-#include "wx/msw/missing.h"
+#if !defined __WXWINCE__ && !defined NEED_PBT_H
+ #include <pbt.h>
+#endif
#if defined(__WXWINCE__)
#include "wx/msw/wince/missing.h"
+#ifdef __POCKETPC__
+ #include <windows.h>
+ #include <shellapi.h>
+ #include <ole2.h>
+ #include <aygshell.h>
+#endif
#endif
#if defined(TME_LEAVE) && defined(WM_MOUSELEAVE)
// resizing complicated window hierarchies, but this can in theory result in
// different behaviour than the old code so we keep the possibility to use it
// by setting this to 0 (in the future this should be removed completely)
+#ifdef __WXWINCE__
+#define USE_DEFERRED_SIZING 0
+#else
#define USE_DEFERRED_SIZING 1
+#endif
// set this to 1 to filter out duplicate mouse events, e.g. mouse move events
// when mouse position didnd't change
get back to the initial (focused) window: as we do have this style,
GetNextDlgTabItem() will leave this window and continue in its parent,
but if the parent doesn't have it, it wouldn't recurse inside it later
- on and so wouldn't have a chance of getting back to this window neither.
+ on and so wouldn't have a chance of getting back to this window either.
*/
while ( parent && !parent->IsTopLevel() )
{
wxControl *item = wxDynamicCastThis(wxControl);
if ( item )
{
- // is it we or one of our "internal" children?
+ // is it us or one of our "internal" children?
if ( item->GetId() == id
#ifndef __WXUNIVERSAL__
|| (item->GetSubcontrols().Index(id) != wxNOT_FOUND)
m_pendingPosition = wxDefaultPosition;
m_pendingSize = wxDefaultSize;
+
+#ifdef __POCKETPC__
+ m_contextMenuEnabled = false;
+#endif
}
// Destructor
#endif // __WXUNIVERSAL__
// VS: destroy children first and _then_ detach *this from its parent.
- // If we'd do it the other way around, children wouldn't be able
+ // If we did it the other way around, children wouldn't be able
// find their parent frame (see above).
DestroyChildren();
if ( enable )
{
- // enable the child back unless it had been disabled before us
+ // re-enable the child unless it had been disabled before us
if ( !m_childrenDisabled || !m_childrenDisabled->Find(child) )
child->Enable();
}
if ( hWnd )
{
::ShowWindow(hWnd, show ? SW_SHOW : SW_HIDE);
-
- if ( show && IsTopLevel() )
- {
- wxBringWindowToTop(hWnd);
- }
}
return true;
return false;
}
- if ( m_cursor.Ok() )
+ // don't "overwrite" busy cursor
+ if ( m_cursor.Ok() && !wxIsBusy() )
{
- HWND hWnd = GetHwnd();
-
- // Change the cursor NOW if we're within the correct window
- POINT point;
-#ifdef __WXWINCE__
- ::GetCursorPosWinCE(&point);
-#else
- ::GetCursorPos(&point);
-#endif
-
- RECT rect = wxGetWindowRect(hWnd);
-
- if ( ::PtInRect(&rect, point) && !wxIsBusy() )
- ::SetCursor(GetHcursorOf(m_cursor));
+ ::SetCursor(GetHcursorOf(m_cursor));
}
return true;
if ( s_needToUpdate == -1 )
{
int verMaj, verMin;
- s_needToUpdate = wxGetOsVersion(&verMaj, &verMin) == wxWINDOWS_NT &&
+ s_needToUpdate = wxGetOsVersion(&verMaj, &verMin) == wxOS_WINDOWS_NT &&
verMaj >= 5;
}
WinStruct<SCROLLINFO> scrollInfo;
scrollInfo.cbSize = sizeof(SCROLLINFO);
scrollInfo.fMask = SIF_POS;
- if ( !::GetScrollInfo(hWnd,
- wOrient,
- &scrollInfo) )
- {
- // Not necessarily an error, if there are no scrollbars yet.
- // wxLogLastError(_T("GetScrollInfo"));
- }
+ ::GetScrollInfo(hWnd, wOrient, &scrollInfo );
+
return scrollInfo.nPos;
-// return ::GetScrollPos(hWnd, wOrient);
+
#endif
}
HWND hWnd = GetHwnd();
if ( hWnd )
{
+ // We have to set the variables here to make them valid in events
+ // triggered by ::SetScrollInfo()
+ *(orient == wxHORIZONTAL ? &m_xThumbSize : &m_yThumbSize) = pageSize;
+
::SetScrollInfo(hWnd, orient == wxHORIZONTAL ? SB_HORZ : SB_VERT,
&info, refresh);
}
-
- *(orient == wxHORIZONTAL ? &m_xThumbSize : &m_yThumbSize) = pageSize;
}
void wxWindowMSW::ScrollWindow(int dx, int dy, const wxRect *prect)
down ? pages : -pages);
}
+// ----------------------------------------------------------------------------
+// RTL support
+// ----------------------------------------------------------------------------
+
+void wxWindowMSW::SetLayoutDirection(wxLayoutDirection dir)
+{
+#ifdef __WXWINCE__
+ wxUnusedVar(dir);
+#else
+ const HWND hwnd = GetHwnd();
+ wxCHECK_RET( hwnd, _T("layout direction must be set after window creation") );
+
+ LONG styleOld = ::GetWindowLong(hwnd, GWL_EXSTYLE);
+
+ LONG styleNew = styleOld;
+ switch ( dir )
+ {
+ case wxLayout_LeftToRight:
+ styleNew &= ~WS_EX_LAYOUTRTL;
+ break;
+
+ case wxLayout_RightToLeft:
+ styleNew |= WS_EX_LAYOUTRTL;
+ break;
+
+ default:
+ wxFAIL_MSG(_T("unsupported layout direction"));
+ break;
+ }
+
+ if ( styleNew != styleOld )
+ {
+ ::SetWindowLong(hwnd, GWL_EXSTYLE, styleNew);
+ }
+#endif
+}
+
+wxLayoutDirection wxWindowMSW::GetLayoutDirection() const
+{
+#ifdef __WXWINCE__
+ return wxLayout_Default;
+#else
+ const HWND hwnd = GetHwnd();
+ wxCHECK_MSG( hwnd, wxLayout_Default, _T("invalid window") );
+
+ return ::GetWindowLong(hwnd, GWL_EXSTYLE) & WS_EX_LAYOUTRTL
+ ? wxLayout_RightToLeft
+ : wxLayout_LeftToRight;
+#endif
+}
+
+wxCoord
+wxWindowMSW::AdjustForLayoutDirection(wxCoord x,
+ wxCoord WXUNUSED(width),
+ wxCoord WXUNUSED(widthTotal)) const
+{
+ // Win32 mirrors the coordinates of RTL windows automatically, so don't
+ // redo it ourselves
+ return x;
+}
+
// ---------------------------------------------------------------------------
// subclassing
// ---------------------------------------------------------------------------
}
else
{
- // don't bother restoring it neither: this also makes it easy to
+ // don't bother restoring it either: this also makes it easy to
// implement IsOfStandardClass() method which returns true for the
// standard controls and false for the wxWidgets own windows as it can
// simply check m_oldWndProc
m_oldWndProc = NULL;
}
+
+ // we're officially created now, send the event
+ wxWindowCreateEvent event((wxWindow *)this);
+ (void)GetEventHandler()->ProcessEvent(event);
}
void wxWindowMSW::UnsubclassWin()
bool wxCheckWindowWndProc(WXHWND hWnd,
- WXFARPROC WXUNUSED_IN_WINCE(wndProc))
+ WXFARPROC WXUNUSED(wndProc))
{
- // Unicows note: the code below works, but only because WNDCLASS contains
- // original window handler rather that the unicows fake one. This may not
- // be on purpose, though; if it stops working with future versions of
- // unicows.dll, we can override unicows hooks by setting
- // Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own
- // versions that keep track of fake<->real wnd proc mapping.
+// TODO: This list of window class names should be factored out so they can be
+// managed in one place and then accessed from here and other places, such as
+// wxApp::RegisterWindowClasses() and wxApp::UnregisterWindowClasses()
- // On WinCE (at least), the wndproc comparison doesn't work,
- // so have to use something like this.
#ifdef __WXWINCE__
extern wxChar *wxCanvasClassName;
extern wxChar *wxCanvasClassNameNR;
+#else
+ extern const wxChar *wxCanvasClassName;
+ extern const wxChar *wxCanvasClassNameNR;
+#endif
extern const wxChar *wxMDIFrameClassName;
extern const wxChar *wxMDIFrameClassNameNoRedraw;
extern const wxChar *wxMDIChildFrameClassName;
wxString str(wxGetWindowClass(hWnd));
if (str == wxCanvasClassName ||
str == wxCanvasClassNameNR ||
+#if wxUSE_GLCANVAS
+ str == _T("wxGLCanvasClass") ||
+ str == _T("wxGLCanvasClassNR") ||
+#endif // wxUSE_GLCANVAS
str == wxMDIFrameClassName ||
str == wxMDIFrameClassNameNoRedraw ||
str == wxMDIChildFrameClassName ||
str == wxMDIChildFrameClassNameNoRedraw ||
str == _T("wxTLWHiddenParent"))
return true; // Effectively means don't subclass
-
- return false;
-#else
- WNDCLASS cls;
- if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) )
- {
- wxLogLastError(_T("GetClassInfo"));
-
+ else
return false;
- }
-
- return wndProc == (WXFARPROC)cls.lpfnWndProc;
-#endif
}
// ----------------------------------------------------------------------------
// update the internal variable
wxWindowBase::SetWindowStyleFlag(flags);
+ // and the real window flags
+ MSWUpdateStyle(flagsOld, GetExtraStyle());
+}
+
+void wxWindowMSW::SetExtraStyle(long exflags)
+{
+ long exflagsOld = GetExtraStyle();
+ if ( exflags == exflagsOld )
+ return;
+
+ // update the internal variable
+ wxWindowBase::SetExtraStyle(exflags);
+
+ // and the real window flags
+ MSWUpdateStyle(GetWindowStyleFlag(), exflagsOld);
+}
+
+void wxWindowMSW::MSWUpdateStyle(long flagsOld, long exflagsOld)
+{
// now update the Windows style as well if needed - and if the window had
// been already created
if ( !GetHwnd() )
return;
- WXDWORD exstyle, exstyleOld;
- long style = MSWGetStyle(flags, &exstyle),
- styleOld = MSWGetStyle(flagsOld, &exstyleOld);
+ // we may need to call SetWindowPos() when we change some styles
+ bool callSWP = false;
+
+ WXDWORD exstyle;
+ long style = MSWGetStyle(GetWindowStyleFlag(), &exstyle);
+
+ // this is quite a horrible hack but we need it because MSWGetStyle()
+ // doesn't take exflags as parameter but uses GetExtraStyle() internally
+ // and so we have to modify the window exflags temporarily to get the
+ // correct exstyleOld
+ long exflagsNew = GetExtraStyle();
+ wxWindowBase::SetExtraStyle(exflagsOld);
+
+ WXDWORD exstyleOld;
+ long styleOld = MSWGetStyle(flagsOld, &exstyleOld);
+
+ wxWindowBase::SetExtraStyle(exflagsNew);
+
if ( style != styleOld )
{
styleReal |= style;
::SetWindowLong(GetHwnd(), GWL_STYLE, styleReal);
+
+ // we need to call SetWindowPos() if any of the styles affecting the
+ // frame appearance have changed
+ callSWP = ((styleOld ^ style ) & (WS_BORDER |
+ WS_THICKFRAME |
+ WS_CAPTION |
+ WS_DLGFRAME |
+ WS_MAXIMIZEBOX |
+ WS_MINIMIZEBOX |
+ WS_SYSMENU) ) != 0;
}
// and the extended style
+ long exstyleReal = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
+
if ( exstyle != exstyleOld )
{
- long exstyleReal = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
exstyleReal &= ~exstyleOld;
exstyleReal |= exstyle;
::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyleReal);
+ // ex style changes don't take effect without calling SetWindowPos
+ callSWP = true;
+ }
+
+ if ( callSWP )
+ {
// we must call SetWindowPos() to flush the cached extended style and
// also to make the change to wxSTAY_ON_TOP style take effect: just
// setting the style simply doesn't work
exstyleReal & WS_EX_TOPMOST ? HWND_TOPMOST
: HWND_NOTOPMOST,
0, 0, 0, 0,
- SWP_NOMOVE | SWP_NOSIZE) )
+ SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED) )
{
wxLogLastError(_T("SetWindowPos"));
}
// using this flag results in very significant reduction in flicker,
// especially with controls inside the static boxes (as the interior of the
- // box is not redrawn twice).but sometimes results in redraw problems, so
+ // box is not redrawn twice), but sometimes results in redraw problems, so
// optionally allow the old code to continue to use it provided a special
// system option is turned on
if ( !wxSystemOptions::GetOptionInt(wxT("msw.window.no-clip-children"))
{
wxASSERT_MSG( m_frozenness > 0, _T("Thaw() without matching Freeze()") );
- if ( !--m_frozenness )
+ if ( --m_frozenness == 0 )
{
if ( IsShown() )
{
// drag and drop
// ---------------------------------------------------------------------------
+// we need to lower the sibling static boxes so controls contained within can be
+// a drop target
+static inline void AdjustStaticBoxZOrder(wxWindow *parent)
+{
+ // no sibling static boxes if we have no parent (ie TLW)
+ if ( !parent )
+ return;
+
+ for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxStaticBox *statbox = wxDynamicCast(node->GetData(), wxStaticBox);
+ if ( statbox )
+ {
+ ::SetWindowPos(GetHwndOf(statbox), HWND_BOTTOM, 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
+ }
+ }
+}
#if wxUSE_DRAG_AND_DROP
void wxWindowMSW::SetDropTarget(wxDropTarget *pDropTarget)
m_dropTarget = pDropTarget;
if ( m_dropTarget != 0 )
+ {
+ AdjustStaticBoxZOrder(GetParent());
m_dropTarget->Register(m_hWnd);
+ }
}
#endif // wxUSE_DRAG_AND_DROP
-// old style file-manager drag&drop support: we retain the old-style
+// old-style file manager drag&drop support: we retain the old-style
// DragAcceptFiles in parallel with SetDropTarget.
void wxWindowMSW::DragAcceptFiles(bool WXUNUSED_IN_WINCE(accept))
{
#ifndef __WXWINCE__
HWND hWnd = GetHwnd();
if ( hWnd )
+ {
+ AdjustStaticBoxZOrder(GetParent());
::DragAcceptFiles(hWnd, (BOOL)accept);
+ }
#endif
}
// Get total size
void wxWindowMSW::DoGetSize(int *x, int *y) const
{
+#if USE_DEFERRED_SIZING
// if SetSize() had been called at wx level but not realized at Windows
// level yet (i.e. EndDeferWindowPos() not called), we still should return
// the new and not the old position to the other wx code
*y = m_pendingSize.y;
}
else // use current size
+#endif // USE_DEFERRED_SIZING
{
RECT rect = wxGetWindowRect(GetHwnd());
// Get size *available for subwindows* i.e. excluding menu bar etc.
void wxWindowMSW::DoGetClientSize(int *x, int *y) const
{
- // this is only for top level windows whose resizing is never deferred, so
- // we can safely use the current size here
- RECT rect = wxGetClientRect(GetHwnd());
+#if USE_DEFERRED_SIZING
+ if ( m_pendingSize != wxDefaultSize )
+ {
+ // we need to calculate the client size corresponding to pending size
+ RECT rect;
+ rect.left = m_pendingPosition.x;
+ rect.top = m_pendingPosition.y;
+ rect.right = rect.left + m_pendingSize.x;
+ rect.bottom = rect.top + m_pendingSize.y;
- if ( x )
- *x = rect.right;
- if ( y )
- *y = rect.bottom;
+ ::SendMessage(GetHwnd(), WM_NCCALCSIZE, FALSE, (LPARAM)&rect);
+
+ if ( x )
+ *x = rect.right - rect.left;
+ if ( y )
+ *y = rect.bottom - rect.top;
+ }
+ else
+#endif // USE_DEFERRED_SIZING
+ {
+ RECT rect = wxGetClientRect(GetHwnd());
+
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
+ }
}
void wxWindowMSW::DoGetPosition(int *x, int *y) const
// children, not for the dialogs/frames
if ( !IsTopLevel() )
{
+ if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
+ {
+ // In RTL mode, we want the logical left x-coordinate,
+ // which would be the physical right x-coordinate.
+ point.x = rect.right;
+ }
+
// Since we now have the absolute screen coords, if there's a
// parent we must subtract its top left corner
if ( parent )
if ( hdwp )
{
hdwp = ::DeferWindowPos(hdwp, (HWND)hwnd, NULL, x, y, width, height,
- SWP_NOZORDER);
+ SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOACTIVATE);
if ( !hdwp )
{
wxLogLastError(_T("DeferWindowPos"));
void wxWindowMSW::DoSetClientSize(int width, int height)
{
- // setting the client size is less obvious than it it could have been
+ // setting the client size is less obvious than it could have been
// because in the result of changing the total size the window scrollbar
- // may [dis]appear and/or its menubar may [un]wrap and so the client size
- // will not be correct as the difference between the total and client size
- // changes - so we keep changing it until we get it right
+ // may [dis]appear and/or its menubar may [un]wrap (and AdjustWindowRect()
+ // doesn't take neither into account) and so the client size will not be
+ // correct as the difference between the total and client size changes --
+ // so we keep changing it until we get it right
//
// normally this loop shouldn't take more than 3 iterations (usually 1 but
// if scrollbars [dis]appear as the result of the first call, then 2 and it
}
// don't call DoMoveWindow() because we want to move window immediately
- // and not defer it here
+ // and not defer it here as otherwise the value returned by
+ // GetClient/WindowRect() wouldn't change as the window wouldn't be
+ // really resized
if ( !::MoveWindow(GetHwnd(),
rectWin.left,
rectWin.top,
#if defined(__WXWINCE__)
UINT flags = 0;
#else
- UINT flags = TPM_RIGHTBUTTON;
+ UINT flags = TPM_RIGHTBUTTON | TPM_RECURSE;
#endif
::TrackPopupMenu(hMenu, flags, point.x, point.y, 0, hWnd, NULL);
- // we need to do it righ now as otherwise the events are never going to be
+ // we need to do it right now as otherwise the events are never going to be
// sent to wxCurrentPopupMenu from HandleCommand()
//
// note that even eliminating (ugly) wxCurrentPopupMenu global wouldn't
// WM_GETDLGCODE: ask the control if it wants the key for itself,
// don't process it if it's the case (except for Ctrl-Tab/Enter
// combinations which are always processed)
- LONG lDlgCode = 0;
- if ( !bCtrlDown )
- {
- lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
+ LONG lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
- // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
- // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
- // it, of course, implies them
- if ( lDlgCode & DLGC_WANTALLKEYS )
- {
- lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS;
- }
+ // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
+ // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
+ // it, of course, implies them
+ if ( lDlgCode & DLGC_WANTALLKEYS )
+ {
+ lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS;
}
bool bForward = true,
bProcess = false;
break;
+ case VK_PRIOR:
+ bForward = false;
+ // fall through
+
+ case VK_NEXT:
+ // we treat PageUp/Dn as arrows because chances are that
+ // a control which needs arrows also needs them for
+ // navigation (e.g. wxTextCtrl, wxListCtrl, ...)
+ if ( (lDlgCode & DLGC_WANTARROWS) || !bCtrlDown )
+ bProcess = false;
+ else
+ bWindowChange = true;
+ break;
+
case VK_RETURN:
{
if ( (lDlgCode & DLGC_WANTMESSAGE) && !bCtrlDown )
{
// control wants to process Enter itself, don't
- // call IsDialogMessage() which would interpret
- // it
+ // call IsDialogMessage() which would consume it
return false;
}
+#if wxUSE_BUTTON
// currently active button should get enter press even
- // if there is a default button elsewhere
+ // if there is a default button elsewhere so check if
+ // this window is a button first
+ wxWindow *btn = NULL;
if ( lDlgCode & DLGC_DEFPUSHBUTTON )
{
// let IsDialogMessage() handle this for all
if ( (style & BS_OWNERDRAW) == BS_OWNERDRAW )
{
// emulate the button click
- wxWindow *
- btn = wxFindWinFromHandle((WXHWND)msg->hwnd);
- if ( btn )
- btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+ btn = wxFindWinFromHandle((WXHWND)msg->hwnd);
}
bProcess = false;
}
- else // not a button itself
+ else // not a button itself, do we have default button?
{
-#if wxUSE_BUTTON
- wxButton *btn = wxDynamicCast(GetDefaultItem(),
- wxButton);
- if ( btn && btn->IsEnabled() )
+ wxTopLevelWindow *
+ tlw = wxDynamicCast(wxGetTopLevelParent(this),
+ wxTopLevelWindow);
+ if ( tlw )
{
- // if we do have a default button, do press it
- btn->MSWCommand(BN_CLICKED, 0 /* unused */);
-
- return true;
+ btn = wxDynamicCast(tlw->GetDefaultItem(),
+ wxButton);
}
- else // no default button
+ }
+
+ if ( btn && btn->IsEnabled() )
+ {
+ btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+ return true;
+ }
+
#endif // wxUSE_BUTTON
- {
+
#ifdef __WXWINCE__
- wxJoystickEvent event(wxEVT_JOY_BUTTON_DOWN);
- event.SetEventObject(this);
- if(GetEventHandler()->ProcessEvent(event))
- return true;
-#endif
- // this is a quick and dirty test for a text
- // control
- if ( !(lDlgCode & DLGC_HASSETSEL) )
- {
- // don't process Enter, the control might
- // need it for itself and don't let
- // ::IsDialogMessage() have it as it can
- // eat the Enter events sometimes
- return false;
- }
- else if (!IsTopLevel())
- {
- // if not a top level window, let parent
- // handle it
- return false;
- }
- //else: treat Enter as TAB: pass to the next
- // control as this is the best thing to do
- // if the text doesn't handle Enter itself
- }
- }
+ // map Enter presses into button presses on PDAs
+ wxJoystickEvent event(wxEVT_JOY_BUTTON_DOWN);
+ event.SetEventObject(this);
+ if ( GetEventHandler()->ProcessEvent(event) )
+ return true;
+#endif // __WXWINCE__
}
break;
}
}
- // don't let IsDialogMessage() get VK_ESCAPE as it _always_ eats the
- // message even when there is no cancel button and when the message is
- // needed by the control itself: in particular, it prevents the tree in
- // place edit control from being closed with Escape in a dialog
- if ( msg->message != WM_KEYDOWN || msg->wParam != VK_ESCAPE )
+ if ( ::IsDialogMessage(GetHwnd(), msg) )
{
- // ::IsDialogMessage() is broken and may sometimes hang the
- // application by going into an infinite loop, so we try to detect
- // [some of] the situatations when this may happen and not call it
- // then
-
- // assume we can call it by default
- bool canSafelyCallIsDlgMsg = true;
-
- HWND hwndFocus = ::GetFocus();
-
- // if the currently focused window itself has WS_EX_CONTROLPARENT style, ::IsDialogMessage() will also enter
- // an infinite loop, because it will recursively check the child
- // windows but not the window itself and so if none of the children
- // accepts focus it loops forever (as it only stops when it gets
- // back to the window it started from)
- //
- // while it is very unusual that a window with WS_EX_CONTROLPARENT
- // style has the focus, it can happen. One such possibility is if
- // all windows are either toplevel, wxDialog, wxPanel or static
- // controls and no window can actually accept keyboard input.
-#if !defined(__WXWINCE__)
- if ( ::GetWindowLong(hwndFocus, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
- {
- // passimistic by default
- canSafelyCallIsDlgMsg = false;
- for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
- node;
- node = node->GetNext() )
- {
- wxWindow * const win = node->GetData();
- if ( win->AcceptsFocus() &&
- !(::GetWindowLong(GetHwndOf(win), GWL_EXSTYLE) &
- WS_EX_CONTROLPARENT) )
- {
- // it shouldn't hang...
- canSafelyCallIsDlgMsg = true;
-
- break;
- }
- }
- }
-#endif // !__WXWINCE__
-
- if ( canSafelyCallIsDlgMsg )
- {
- // ::IsDialogMessage() can enter in an infinite loop when the
- // currently focused window is disabled or hidden and its
- // parent has WS_EX_CONTROLPARENT style, so don't call it in
- // this case
- while ( hwndFocus )
- {
- if ( !::IsWindowEnabled(hwndFocus) ||
- !::IsWindowVisible(hwndFocus) )
- {
- // it would enter an infinite loop if we do this!
- canSafelyCallIsDlgMsg = false;
-
- break;
- }
-
- if ( !(::GetWindowLong(hwndFocus, GWL_STYLE) & WS_CHILD) )
- {
- // it's a top level window, don't go further -- e.g. even
- // if the parent of a dialog is disabled, this doesn't
- // break navigation inside the dialog
- break;
- }
-
- hwndFocus = ::GetParent(hwndFocus);
- }
- }
-
- // let IsDialogMessage() have the message if it's safe to call it
- if ( canSafelyCallIsDlgMsg && ::IsDialogMessage(GetHwnd(), msg) )
- {
- // IsDialogMessage() did something...
- return true;
- }
+ // IsDialogMessage() did something...
+ return true;
}
}
#endif // __WXUNIVERSAL__
// relay mouse move events to the tooltip control
MSG *msg = (MSG *)pMsg;
if ( msg->message == WM_MOUSEMOVE )
- m_tooltip->RelayEvent(pMsg);
+ wxToolTip::RelayEvent(pMsg);
}
#endif // wxUSE_TOOLTIPS
#endif // wxUSE_ACCEL
}
-bool wxWindowMSW::MSWShouldPreProcessMessage(WXMSG* WXUNUSED(pMsg))
+bool wxWindowMSW::MSWShouldPreProcessMessage(WXMSG* msg)
{
- // preprocess all messages by default
- return true;
+ // all tests below have to deal with various bugs/misfeatures of
+ // IsDialogMessage(): we have to prevent it from being called from our
+ // MSWProcessMessage() in some situations
+
+ // don't let IsDialogMessage() get VK_ESCAPE as it _always_ eats the
+ // message even when there is no cancel button and when the message is
+ // needed by the control itself: in particular, it prevents the tree in
+ // place edit control from being closed with Escape in a dialog
+ if ( msg->message == WM_KEYDOWN && msg->wParam == VK_ESCAPE )
+ {
+ return false;
+ }
+
+ // ::IsDialogMessage() is broken and may sometimes hang the application by
+ // going into an infinite loop when it tries to find the control to give
+ // focus to when Alt-<key> is pressed, so we try to detect [some of] the
+ // situations when this may happen and not call it then
+ if ( msg->message != WM_SYSCHAR )
+ return true;
+
+ // assume we can call it by default
+ bool canSafelyCallIsDlgMsg = true;
+
+ HWND hwndFocus = ::GetFocus();
+
+ // if the currently focused window itself has WS_EX_CONTROLPARENT style,
+ // ::IsDialogMessage() will also enter an infinite loop, because it will
+ // recursively check the child windows but not the window itself and so if
+ // none of the children accepts focus it loops forever (as it only stops
+ // when it gets back to the window it started from)
+ //
+ // while it is very unusual that a window with WS_EX_CONTROLPARENT
+ // style has the focus, it can happen. One such possibility is if
+ // all windows are either toplevel, wxDialog, wxPanel or static
+ // controls and no window can actually accept keyboard input.
+#if !defined(__WXWINCE__)
+ if ( ::GetWindowLong(hwndFocus, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
+ {
+ // pessimistic by default
+ canSafelyCallIsDlgMsg = false;
+ for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow * const win = node->GetData();
+ if ( win->AcceptsFocus() &&
+ !(::GetWindowLong(GetHwndOf(win), GWL_EXSTYLE) &
+ WS_EX_CONTROLPARENT) )
+ {
+ // it shouldn't hang...
+ canSafelyCallIsDlgMsg = true;
+
+ break;
+ }
+ }
+ }
+#endif // !__WXWINCE__
+
+ if ( canSafelyCallIsDlgMsg )
+ {
+ // ::IsDialogMessage() can enter in an infinite loop when the
+ // currently focused window is disabled or hidden and its
+ // parent has WS_EX_CONTROLPARENT style, so don't call it in
+ // this case
+ while ( hwndFocus )
+ {
+ if ( !::IsWindowEnabled(hwndFocus) ||
+ !::IsWindowVisible(hwndFocus) )
+ {
+ // it would enter an infinite loop if we do this!
+ canSafelyCallIsDlgMsg = false;
+
+ break;
+ }
+
+ if ( !(::GetWindowLong(hwndFocus, GWL_STYLE) & WS_CHILD) )
+ {
+ // it's a top level window, don't go further -- e.g. even
+ // if the parent of a dialog is disabled, this doesn't
+ // break navigation inside the dialog
+ break;
+ }
+
+ hwndFocus = ::GetParent(hwndFocus);
+ }
+ }
+
+ return canSafelyCallIsDlgMsg;
}
// ---------------------------------------------------------------------------
break;
#endif // !__WXWINCE__
-#if !(defined(_WIN32_WCE) && _WIN32_WCE < 400)
- case WM_WINDOWPOSCHANGED:
- {
- WINDOWPOS *lpPos = (WINDOWPOS *)lParam;
-
- if ( !(lpPos->flags & SWP_NOSIZE) )
- {
- RECT rc;
- ::GetClientRect(GetHwnd(), &rc);
-
- AutoHRGN hrgnClient(::CreateRectRgnIndirect(&rc));
- AutoHRGN hrgnNew(::CreateRectRgn(lpPos->x, lpPos->y,
- lpPos->cx, lpPos->cy));
-
- // we need to invalidate any new exposed areas here
- // to force them to repaint
- if ( ::CombineRgn(hrgnNew, hrgnNew, hrgnClient, RGN_DIFF) != NULLREGION )
- ::InvalidateRgn(GetHwnd(), hrgnNew, TRUE);
- }
- }
- break;
-#endif
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
case WM_ACTIVATEAPP:
// This implicitly sends a wxEVT_ACTIVATE_APP event
wxCHECK_MSG( win, 0,
_T("FindWindowForMouseEvent() returned NULL") );
}
+#ifdef __POCKETPC__
+ if (IsContextMenuEnabled() && message == WM_LBUTTONDOWN)
+ {
+ SHRGINFO shrgi = {0};
+
+ shrgi.cbSize = sizeof(SHRGINFO);
+ shrgi.hwndClient = (HWND) GetHWND();
+ shrgi.ptDown.x = x;
+ shrgi.ptDown.y = y;
+
+ shrgi.dwFlags = SHRG_RETURNCMD;
+ // shrgi.dwFlags = SHRG_NOTIFYPARENT;
+
+ if (GN_CONTEXTMENU == ::SHRecognizeGesture(&shrgi))
+ {
+ wxPoint pt(x, y);
+ pt = ClientToScreen(pt);
+
+ wxContextMenuEvent evtCtx(wxEVT_CONTEXT_MENU, GetId(), pt);
+
+ evtCtx.SetEventObject(this);
+ if (GetEventHandler()->ProcessEvent(evtCtx))
+ {
+ processed = true;
+ return true;
+ }
+ }
+ }
+#endif
+
#else // !__WXWINCE__
wxWindowMSW *win = this;
#endif // __WXWINCE__/!__WXWINCE__
{
switch ( wParam )
{
- // we consider these message "not interesting" to OnChar, so
+ // we consider these messages "not interesting" to OnChar, so
// just don't do anything more with them
case VK_SHIFT:
case VK_CONTROL:
case VK_SUBTRACT:
case VK_MULTIPLY:
case VK_DIVIDE:
+ case VK_NUMPAD0:
+ case VK_NUMPAD1:
+ case VK_NUMPAD2:
+ case VK_NUMPAD3:
+ case VK_NUMPAD4:
+ case VK_NUMPAD5:
+ case VK_NUMPAD6:
+ case VK_NUMPAD7:
+ case VK_NUMPAD8:
+ case VK_NUMPAD9:
case VK_OEM_1:
case VK_OEM_2:
case VK_OEM_3:
processed = HandleCaptureChanged((WXHWND) (HWND) lParam);
break;
+ case WM_SETTINGCHANGE:
+ processed = HandleSettingChange(wParam, lParam);
+ break;
+
case WM_QUERYNEWPALETTE:
processed = HandleQueryNewPalette();
break;
#if defined(WM_HELP)
case WM_HELP:
{
- // HELPINFO doesn't seem to be supported on WinCE.
+ // by default, WM_HELP is propagated by DefWindowProc() upwards
+ // to the window parent but as we do it ourselves already
+ // (wxHelpEvent is derived from wxCommandEvent), we don't want
+ // to get the other events if we process this message at all
+ processed = true;
+
+ // WM_HELP doesn't use lParam under CE
#ifndef __WXWINCE__
HELPINFO* info = (HELPINFO*) lParam;
- // Don't yet process menu help events, just windows
- if (info->iContextType == HELPINFO_WINDOW)
+ if ( info->iContextType == HELPINFO_WINDOW )
{
-#endif
- wxWindowMSW* subjectOfHelp = this;
- bool eventProcessed = false;
- while (subjectOfHelp && !eventProcessed)
- {
- wxHelpEvent helpEvent(wxEVT_HELP,
- subjectOfHelp->GetId(),
+#endif // !__WXWINCE__
+ wxHelpEvent helpEvent
+ (
+ wxEVT_HELP,
+ GetId(),
#ifdef __WXWINCE__
- wxPoint(0,0)
+ wxGetMousePosition() // what else?
#else
- wxPoint(info->MousePos.x, info->MousePos.y)
+ wxPoint(info->MousePos.x, info->MousePos.y)
#endif
- );
-
- helpEvent.SetEventObject(this);
- eventProcessed =
- GetEventHandler()->ProcessEvent(helpEvent);
+ );
- // Go up the window hierarchy until the event is
- // handled (or not)
- subjectOfHelp = subjectOfHelp->GetParent();
- }
-
- processed = eventProcessed;
+ helpEvent.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(helpEvent);
#ifndef __WXWINCE__
}
- else if (info->iContextType == HELPINFO_MENUITEM)
+ else if ( info->iContextType == HELPINFO_MENUITEM )
{
wxHelpEvent helpEvent(wxEVT_HELP, info->iCtrlId);
helpEvent.SetEventObject(this);
- processed = GetEventHandler()->ProcessEvent(helpEvent);
+ GetEventHandler()->ProcessEvent(helpEvent);
}
- //else: processed is already false
-#endif
+ else // unknown help event?
+ {
+ processed = false;
+ }
+#endif // !__WXWINCE__
}
break;
-#endif
+#endif // WM_HELP
#if !defined(__WXWINCE__)
case WM_CONTEXTMENU:
}
}
break;
+
+#ifndef __WXWINCE__
+ case WM_POWERBROADCAST:
+ {
+ bool vetoed;
+ processed = HandlePower(wParam, lParam, &vetoed);
+ rc.result = processed && vetoed ? BROADCAST_QUERY_DENY : TRUE;
+ }
+ break;
+#endif // __WXWINCE__
}
if ( !processed )
// WM_NOTIFY
// ---------------------------------------------------------------------------
-#ifdef __WIN95__
-
bool wxWindowMSW::HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result)
{
#ifndef __WXMICROWIN__
// Truncate tooltip length if needed as otherwise we might not have
// enough space for it in the buffer and MultiByteToWideChar() would
// return an error
- size_t tipLength = wxMin(ttip.Len(), WXSIZEOF(buf) - 1);
+ size_t tipLength = wxMin(ttip.length(), WXSIZEOF(buf) - 1);
// Convert to WideChar without adding the NULL character. The NULL
// character is added afterwards (this is more efficient).
return false;
}
-#endif // __WIN95__
-
// ---------------------------------------------------------------------------
// end session messages
// ---------------------------------------------------------------------------
EnsureParentHasControlParentStyle(GetParent());
#endif // !__WXWINCE__
- // TODO: should generate this event from WM_NCCREATE
- wxWindowCreateEvent event((wxWindow *)this);
- (void)GetEventHandler()->ProcessEvent(event);
-
*mayCreate = true;
return true;
return false;
}
+bool wxWindowMSW::HandlePower(WXWPARAM WXUNUSED_IN_WINCE(wParam),
+ WXLPARAM WXUNUSED(lParam),
+ bool *WXUNUSED_IN_WINCE(vetoed))
+{
+#ifdef __WXWINCE__
+ // FIXME
+ return false;
+#else
+ wxEventType evtType;
+ switch ( wParam )
+ {
+ case PBT_APMQUERYSUSPEND:
+ evtType = wxEVT_POWER_SUSPENDING;
+ break;
+
+ case PBT_APMQUERYSUSPENDFAILED:
+ evtType = wxEVT_POWER_SUSPEND_CANCEL;
+ break;
+
+ case PBT_APMSUSPEND:
+ evtType = wxEVT_POWER_SUSPENDED;
+ break;
+
+ case PBT_APMRESUMESUSPEND:
+#ifdef PBT_APMRESUMEAUTOMATIC
+ case PBT_APMRESUMEAUTOMATIC:
+#endif
+ evtType = wxEVT_POWER_RESUME;
+ break;
+
+ default:
+ wxLogDebug(_T("Unknown WM_POWERBROADCAST(%d) event"), wParam);
+ // fall through
+
+ // these messages are currently not mapped to wx events
+ case PBT_APMQUERYSTANDBY:
+ case PBT_APMQUERYSTANDBYFAILED:
+ case PBT_APMSTANDBY:
+ case PBT_APMRESUMESTANDBY:
+ case PBT_APMBATTERYLOW:
+ case PBT_APMPOWERSTATUSCHANGE:
+ case PBT_APMOEMEVENT:
+ case PBT_APMRESUMECRITICAL:
+ evtType = wxEVT_NULL;
+ break;
+ }
+
+ // don't handle unknown messages
+ if ( evtType == wxEVT_NULL )
+ return false;
+
+ // TODO: notify about PBTF_APMRESUMEFROMFAILURE in case of resume events?
+
+ wxPowerEvent event(evtType);
+ if ( !GetEventHandler()->ProcessEvent(event) )
+ return false;
+
+ *vetoed = event.IsVetoed();
+
+ return true;
+#endif
+}
+
+bool wxWindowMSW::IsDoubleBuffered() const
+{
+ for ( const wxWindowMSW *wnd = this;
+ wnd && !wnd->IsTopLevel(); wnd =
+ wnd->GetParent() )
+ {
+ if ( ::GetWindowLong(GetHwndOf(wnd), GWL_EXSTYLE) & WS_EX_COMPOSITED )
+ return true;
+ }
+
+ return false;
+}
+
// ---------------------------------------------------------------------------
// owner drawn stuff
// ---------------------------------------------------------------------------
bool wxWindowMSW::HandleCaptureChanged(WXHWND hWndGainedCapture)
{
- wxMouseCaptureChangedEvent event(GetId(), wxFindWinFromHandle(hWndGainedCapture));
- event.SetEventObject(this);
+ // notify windows on the capture stack about lost capture
+ // (see http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863):
+ wxWindowBase::NotifyCaptureLost();
+ wxWindow *win = wxFindWinFromHandle(hWndGainedCapture);
+ wxMouseCaptureChangedEvent event(GetId(), win);
+ event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
+bool wxWindowMSW::HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam)
+{
+ // despite MSDN saying "(This message cannot be sent directly to a window.)"
+ // we need to send this to child windows (it is only sent to top-level
+ // windows) so {list,tree}ctrls can adjust their font size if necessary
+ // this is exactly how explorer does it to enable the font size changes
+
+ wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ while ( node )
+ {
+ // top-level windows already get this message from the system
+ wxWindow *win = node->GetData();
+ if ( !win->IsTopLevel() )
+ {
+ ::SendMessage(GetHwndOf(win), WM_SETTINGCHANGE, wParam, lParam);
+ }
+
+ node = node->GetNext();
+ }
+
+ // let the system handle it
+ return false;
+}
+
bool wxWindowMSW::HandleQueryNewPalette()
{
bool wxWindowMSW::HandleEraseBkgnd(WXHDC hdc)
{
- wxDCTemp dc(hdc);
+ wxDCTemp dc(hdc, GetClientSize());
dc.SetHDC(hdc);
dc.SetWindow((wxWindow *)this);
- dc.BeginDrawing();
wxEraseEvent event(m_windowId, &dc);
event.SetEventObject(this);
bool rc = GetEventHandler()->ProcessEvent(event);
- dc.EndDrawing();
-
// must be called manually as ~wxDC doesn't do anything for wxDCTemp
dc.SelectOldObjects(hdc);
int id;
if ( isASCII )
{
- // If 1 -> 26, translate to either special keycode or just set
- // ctrlDown. IOW, Ctrl-C should result in keycode == 3 and
- // ControlDown() == true.
id = wParam;
- if ( (id > 0) && (id < 27) )
- {
- switch (id)
- {
- case 13:
- id = WXK_RETURN;
- break;
-
- case 8:
- id = WXK_BACK;
- break;
-
- case 9:
- id = WXK_TAB;
- break;
-
- default:
- //ctrlDown = true;
- break;
- }
- }
}
else // we're called from WM_KEYDOWN
{
- id = wxCharCodeMSWToWX(wParam, lParam);
+ // don't pass lParam to wxCharCodeMSWToWX() here because we don't want
+ // to get numpad key codes: CHAR events should use the logical keys
+ // such as WXK_HOME instead of WXK_NUMPAD_HOME which is for KEY events
+ id = wxCharCodeMSWToWX(wParam);
if ( id == 0 )
{
// it's ASCII and will be processed here only when called from
id = wParam;
}
- if ( id != -1 ) // VZ: does this ever happen (FIXME)?
- {
- wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam, wParam));
- if ( GetEventHandler()->ProcessEvent(event) )
- {
- return true;
- }
- }
-
- return false;
+ wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam, wParam));
+ return GetEventHandler()->ProcessEvent(event);
}
bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
id = wParam;
}
- if ( id != -1 ) // VZ: does this ever happen (FIXME)?
- {
- wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam, wParam));
- if ( GetEventHandler()->ProcessEvent(event) )
- return true;
- }
-
- return false;
+ wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam, wParam));
+ return GetEventHandler()->ProcessEvent(event);
}
int wxWindowMSW::HandleMenuChar(int WXUNUSED_IN_WINCE(chAccel),
MENUITEMINFO mii;
wxZeroMemory(mii);
mii.cbSize = sizeof(MENUITEMINFO);
+
+ // we could use MIIM_FTYPE here as we only need to know if the item is
+ // ownerdrawn or not and not dwTypeData which MIIM_TYPE also returns, but
+ // MIIM_FTYPE is not supported under Win95
mii.fMask = MIIM_TYPE | MIIM_DATA;
// find if we have this letter in any owner drawn item
const int count = ::GetMenuItemCount(hmenu);
for ( int i = 0; i < count; i++ )
{
+ // previous loop iteration could modify it, reset it back before
+ // calling GetMenuItemInfo() to prevent it from overflowing dwTypeData
+ mii.cch = 0;
+
if ( ::GetMenuItemInfo(hmenu, i, TRUE, &mii) )
{
if ( mii.fType == MFT_OWNERDRAW )
}
else // failed to get the menu text?
{
- // it's not fatal, so don't show error, but still log
- // it
+ // it's not fatal, so don't show error, but still log it
wxLogLastError(_T("GetMenuItemInfo"));
}
}
return wxNOT_FOUND;
}
+bool wxWindowMSW::HandleClipboardEvent( WXUINT nMsg )
+{
+ const wxEventType type = ( nMsg == WM_CUT ) ? wxEVT_COMMAND_TEXT_CUT :
+ ( nMsg == WM_COPY ) ? wxEVT_COMMAND_TEXT_COPY :
+ /*( nMsg == WM_PASTE ) ? */ wxEVT_COMMAND_TEXT_PASTE;
+ wxClipboardTextEvent evt(type, GetId());
+
+ evt.SetEventObject(this);
+
+ return GetEventHandler()->ProcessEvent(evt);
+}
+
// ---------------------------------------------------------------------------
// joystick
// ---------------------------------------------------------------------------
// the_font.ReleaseResource();
}
+// use the "extended" bit (24) of lParam to distinguish extended keys
+// from normal keys as the same key is sent
+static inline
+int ChooseNormalOrExtended(int lParam, int keyNormal, int keyExtended)
+{
+ // except that if lParam is 0, it means we don't have real lParam from
+ // WM_KEYDOWN but are just translating just a VK constant (e.g. done from
+ // msw/treectrl.cpp when processing TVN_KEYDOWN) -- then assume this is a
+ // non-numpad (hence extended) key as this is a more common case
+ return !lParam || (lParam & (1 << 24)) ? keyExtended : keyNormal;
+}
+
+// this array contains the Windows virtual key codes which map one to one to
+// WXK_xxx constants and is used in wxCharCodeMSWToWX/WXToMSW() below
+//
+// note that keys having a normal and numpad version (e.g. WXK_HOME and
+// WXK_NUMPAD_HOME) are not included in this table as the mapping is not 1-to-1
+static const struct wxKeyMapping
+{
+ int vk;
+ wxKeyCode wxk;
+} gs_specialKeys[] =
+{
+ { VK_CANCEL, WXK_CANCEL },
+ { VK_BACK, WXK_BACK },
+ { VK_TAB, WXK_TAB },
+ { VK_CLEAR, WXK_CLEAR },
+ { VK_SHIFT, WXK_SHIFT },
+ { VK_CONTROL, WXK_CONTROL },
+ { VK_MENU , WXK_ALT },
+ { VK_PAUSE, WXK_PAUSE },
+ { VK_CAPITAL, WXK_CAPITAL },
+ { VK_SPACE, WXK_SPACE },
+ { VK_ESCAPE, WXK_ESCAPE },
+ { VK_SELECT, WXK_SELECT },
+ { VK_PRINT, WXK_PRINT },
+ { VK_EXECUTE, WXK_EXECUTE },
+ { VK_SNAPSHOT, WXK_SNAPSHOT },
+ { VK_HELP, WXK_HELP },
+
+ { VK_NUMPAD0, WXK_NUMPAD0 },
+ { VK_NUMPAD1, WXK_NUMPAD1 },
+ { VK_NUMPAD2, WXK_NUMPAD2 },
+ { VK_NUMPAD3, WXK_NUMPAD3 },
+ { VK_NUMPAD4, WXK_NUMPAD4 },
+ { VK_NUMPAD5, WXK_NUMPAD5 },
+ { VK_NUMPAD6, WXK_NUMPAD6 },
+ { VK_NUMPAD7, WXK_NUMPAD7 },
+ { VK_NUMPAD8, WXK_NUMPAD8 },
+ { VK_NUMPAD9, WXK_NUMPAD9 },
+ { VK_MULTIPLY, WXK_NUMPAD_MULTIPLY },
+ { VK_ADD, WXK_NUMPAD_ADD },
+ { VK_SUBTRACT, WXK_NUMPAD_SUBTRACT },
+ { VK_DECIMAL, WXK_NUMPAD_DECIMAL },
+ { VK_DIVIDE, WXK_NUMPAD_DIVIDE },
+
+ { VK_F1, WXK_F1 },
+ { VK_F2, WXK_F2 },
+ { VK_F3, WXK_F3 },
+ { VK_F4, WXK_F4 },
+ { VK_F5, WXK_F5 },
+ { VK_F6, WXK_F6 },
+ { VK_F7, WXK_F7 },
+ { VK_F8, WXK_F8 },
+ { VK_F9, WXK_F9 },
+ { VK_F10, WXK_F10 },
+ { VK_F11, WXK_F11 },
+ { VK_F12, WXK_F12 },
+ { VK_F13, WXK_F13 },
+ { VK_F14, WXK_F14 },
+ { VK_F15, WXK_F15 },
+ { VK_F16, WXK_F16 },
+ { VK_F17, WXK_F17 },
+ { VK_F18, WXK_F18 },
+ { VK_F19, WXK_F19 },
+ { VK_F20, WXK_F20 },
+ { VK_F21, WXK_F21 },
+ { VK_F22, WXK_F22 },
+ { VK_F23, WXK_F23 },
+ { VK_F24, WXK_F24 },
+
+ { VK_NUMLOCK, WXK_NUMLOCK },
+ { VK_SCROLL, WXK_SCROLL },
+
+#ifdef VK_APPS
+ { VK_LWIN, WXK_WINDOWS_LEFT },
+ { VK_RWIN, WXK_WINDOWS_RIGHT },
+ { VK_APPS, WXK_WINDOWS_MENU },
+#endif // VK_APPS defined
+};
+
// Returns 0 if was a normal ASCII value, not a special key. This indicates that
// the key should be ignored by WM_KEYDOWN and processed by WM_CHAR instead.
-int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam)
+int wxCharCodeMSWToWX(int vk, WXLPARAM lParam)
{
- int id;
- switch (keySym)
- {
- case VK_CANCEL: id = WXK_CANCEL; break;
- case VK_BACK: id = WXK_BACK; break;
- case VK_TAB: id = WXK_TAB; break;
- case VK_CLEAR: id = WXK_CLEAR; break;
- case VK_SHIFT: id = WXK_SHIFT; break;
- case VK_CONTROL: id = WXK_CONTROL; break;
- case VK_MENU : id = WXK_ALT; break;
- case VK_PAUSE: id = WXK_PAUSE; break;
- case VK_CAPITAL: id = WXK_CAPITAL; break;
- case VK_SPACE: id = WXK_SPACE; break;
- case VK_ESCAPE: id = WXK_ESCAPE; break;
- case VK_PRIOR: id = WXK_PRIOR; break;
- case VK_NEXT : id = WXK_NEXT; break;
- case VK_END: id = WXK_END; break;
- case VK_HOME : id = WXK_HOME; break;
- case VK_LEFT : id = WXK_LEFT; break;
- case VK_UP: id = WXK_UP; break;
- case VK_RIGHT: id = WXK_RIGHT; break;
- case VK_DOWN : id = WXK_DOWN; break;
- case VK_SELECT: id = WXK_SELECT; break;
- case VK_PRINT: id = WXK_PRINT; break;
- case VK_EXECUTE: id = WXK_EXECUTE; break;
- case VK_INSERT: id = WXK_INSERT; break;
- case VK_DELETE: id = WXK_DELETE; break;
- case VK_HELP : id = WXK_HELP; break;
- case VK_NUMPAD0: id = WXK_NUMPAD0; break;
- case VK_NUMPAD1: id = WXK_NUMPAD1; break;
- case VK_NUMPAD2: id = WXK_NUMPAD2; break;
- case VK_NUMPAD3: id = WXK_NUMPAD3; break;
- case VK_NUMPAD4: id = WXK_NUMPAD4; break;
- case VK_NUMPAD5: id = WXK_NUMPAD5; break;
- case VK_NUMPAD6: id = WXK_NUMPAD6; break;
- case VK_NUMPAD7: id = WXK_NUMPAD7; break;
- case VK_NUMPAD8: id = WXK_NUMPAD8; break;
- case VK_NUMPAD9: id = WXK_NUMPAD9; break;
- case VK_MULTIPLY: id = WXK_NUMPAD_MULTIPLY; break;
- case VK_ADD: id = WXK_NUMPAD_ADD; break;
- case VK_SUBTRACT: id = WXK_NUMPAD_SUBTRACT; break;
- case VK_DECIMAL: id = WXK_NUMPAD_DECIMAL; break;
- case VK_DIVIDE: id = WXK_NUMPAD_DIVIDE; break;
- case VK_F1: id = WXK_F1; break;
- case VK_F2: id = WXK_F2; break;
- case VK_F3: id = WXK_F3; break;
- case VK_F4: id = WXK_F4; break;
- case VK_F5: id = WXK_F5; break;
- case VK_F6: id = WXK_F6; break;
- case VK_F7: id = WXK_F7; break;
- case VK_F8: id = WXK_F8; break;
- case VK_F9: id = WXK_F9; break;
- case VK_F10: id = WXK_F10; break;
- case VK_F11: id = WXK_F11; break;
- case VK_F12: id = WXK_F12; break;
- case VK_F13: id = WXK_F13; break;
- case VK_F14: id = WXK_F14; break;
- case VK_F15: id = WXK_F15; break;
- case VK_F16: id = WXK_F16; break;
- case VK_F17: id = WXK_F17; break;
- case VK_F18: id = WXK_F18; break;
- case VK_F19: id = WXK_F19; break;
- case VK_F20: id = WXK_F20; break;
- case VK_F21: id = WXK_F21; break;
- case VK_F22: id = WXK_F22; break;
- case VK_F23: id = WXK_F23; break;
- case VK_F24: id = WXK_F24; break;
- case VK_NUMLOCK: id = WXK_NUMLOCK; break;
- case VK_SCROLL: id = WXK_SCROLL; break;
+ // check the table first
+ for ( size_t n = 0; n < WXSIZEOF(gs_specialKeys); n++ )
+ {
+ if ( gs_specialKeys[n].vk == vk )
+ return gs_specialKeys[n].wxk;
+ }
+ // keys requiring special handling
+ int wxk;
+ switch ( vk )
+ {
// the mapping for these keys may be incorrect on non-US keyboards so
// maybe we shouldn't map them to ASCII values at all
- case VK_OEM_1: id = ';'; break;
- case VK_OEM_PLUS: id = '+'; break;
- case VK_OEM_COMMA: id = ','; break;
- case VK_OEM_MINUS: id = '-'; break;
- case VK_OEM_PERIOD: id = '.'; break;
- case VK_OEM_2: id = '/'; break;
- case VK_OEM_3: id = '~'; break;
- case VK_OEM_4: id = '['; break;
- case VK_OEM_5: id = '\\'; break;
- case VK_OEM_6: id = ']'; break;
- case VK_OEM_7: id = '\''; break;
+ case VK_OEM_1: wxk = ';'; break;
+ case VK_OEM_PLUS: wxk = '+'; break;
+ case VK_OEM_COMMA: wxk = ','; break;
+ case VK_OEM_MINUS: wxk = '-'; break;
+ case VK_OEM_PERIOD: wxk = '.'; break;
+ case VK_OEM_2: wxk = '/'; break;
+ case VK_OEM_3: wxk = '~'; break;
+ case VK_OEM_4: wxk = '['; break;
+ case VK_OEM_5: wxk = '\\'; break;
+ case VK_OEM_6: wxk = ']'; break;
+ case VK_OEM_7: wxk = '\''; break;
+
+ // handle extended keys
+ case VK_PRIOR:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_PAGEUP, WXK_PAGEUP);
+ break;
-#ifdef VK_APPS
- case VK_LWIN: id = WXK_WINDOWS_LEFT; break;
- case VK_RWIN: id = WXK_WINDOWS_RIGHT; break;
- case VK_APPS: id = WXK_WINDOWS_MENU; break;
-#endif // VK_APPS defined
+ case VK_NEXT:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_PAGEDOWN, WXK_PAGEDOWN);
+ break;
+
+ case VK_END:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_END, WXK_END);
+ break;
+
+ case VK_HOME:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_HOME, WXK_HOME);
+ break;
+
+ case VK_LEFT:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_LEFT, WXK_LEFT);
+ break;
+
+ case VK_UP:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_UP, WXK_UP);
+ break;
+
+ case VK_RIGHT:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_RIGHT, WXK_RIGHT);
+ break;
+
+ case VK_DOWN:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_DOWN, WXK_DOWN);
+ break;
+
+ case VK_INSERT:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_INSERT, WXK_INSERT);
+ break;
+
+ case VK_DELETE:
+ wxk = ChooseNormalOrExtended(lParam, WXK_NUMPAD_DELETE, WXK_DELETE);
+ break;
case VK_RETURN:
- // the same key is sent for both the "return" key on the main
- // keyboard and the numeric keypad but we want to distinguish
- // between them: we do this using the "extended" bit (24) of lParam
- id = lParam & (1 << 24) ? WXK_NUMPAD_ENTER : WXK_RETURN;
+ // don't use ChooseNormalOrExtended() here as the keys are reversed
+ // here: numpad enter is the extended one
+ wxk = lParam && (lParam & (1 << 24)) ? WXK_NUMPAD_ENTER : WXK_RETURN;
break;
default:
- id = 0;
- }
-
- return id;
-}
-
-WXWORD wxCharCodeWXToMSW(int id, bool *isVirtual)
-{
- *isVirtual = true;
- WXWORD keySym;
- switch (id)
- {
- case WXK_CANCEL: keySym = VK_CANCEL; break;
- case WXK_CLEAR: keySym = VK_CLEAR; break;
- case WXK_SHIFT: keySym = VK_SHIFT; break;
- case WXK_CONTROL: keySym = VK_CONTROL; break;
- case WXK_ALT: keySym = VK_MENU; break;
- case WXK_PAUSE: keySym = VK_PAUSE; break;
- case WXK_CAPITAL: keySym = VK_CAPITAL; break;
- case WXK_PRIOR: keySym = VK_PRIOR; break;
- case WXK_NEXT : keySym = VK_NEXT; break;
- case WXK_END: keySym = VK_END; break;
- case WXK_HOME : keySym = VK_HOME; break;
- case WXK_LEFT : keySym = VK_LEFT; break;
- case WXK_UP: keySym = VK_UP; break;
- case WXK_RIGHT: keySym = VK_RIGHT; break;
- case WXK_DOWN : keySym = VK_DOWN; break;
- case WXK_SELECT: keySym = VK_SELECT; break;
- case WXK_PRINT: keySym = VK_PRINT; break;
- case WXK_EXECUTE: keySym = VK_EXECUTE; break;
- case WXK_INSERT: keySym = VK_INSERT; break;
- case WXK_DELETE: keySym = VK_DELETE; break;
- case WXK_HELP : keySym = VK_HELP; break;
- case WXK_NUMPAD0: keySym = VK_NUMPAD0; break;
- case WXK_NUMPAD1: keySym = VK_NUMPAD1; break;
- case WXK_NUMPAD2: keySym = VK_NUMPAD2; break;
- case WXK_NUMPAD3: keySym = VK_NUMPAD3; break;
- case WXK_NUMPAD4: keySym = VK_NUMPAD4; break;
- case WXK_NUMPAD5: keySym = VK_NUMPAD5; break;
- case WXK_NUMPAD6: keySym = VK_NUMPAD6; break;
- case WXK_NUMPAD7: keySym = VK_NUMPAD7; break;
- case WXK_NUMPAD8: keySym = VK_NUMPAD8; break;
- case WXK_NUMPAD9: keySym = VK_NUMPAD9; break;
- case WXK_NUMPAD_MULTIPLY: keySym = VK_MULTIPLY; break;
- case WXK_NUMPAD_ADD: keySym = VK_ADD; break;
- case WXK_NUMPAD_SUBTRACT: keySym = VK_SUBTRACT; break;
- case WXK_NUMPAD_DECIMAL: keySym = VK_DECIMAL; break;
- case WXK_NUMPAD_DIVIDE: keySym = VK_DIVIDE; break;
- case WXK_F1: keySym = VK_F1; break;
- case WXK_F2: keySym = VK_F2; break;
- case WXK_F3: keySym = VK_F3; break;
- case WXK_F4: keySym = VK_F4; break;
- case WXK_F5: keySym = VK_F5; break;
- case WXK_F6: keySym = VK_F6; break;
- case WXK_F7: keySym = VK_F7; break;
- case WXK_F8: keySym = VK_F8; break;
- case WXK_F9: keySym = VK_F9; break;
- case WXK_F10: keySym = VK_F10; break;
- case WXK_F11: keySym = VK_F11; break;
- case WXK_F12: keySym = VK_F12; break;
- case WXK_F13: keySym = VK_F13; break;
- case WXK_F14: keySym = VK_F14; break;
- case WXK_F15: keySym = VK_F15; break;
- case WXK_F16: keySym = VK_F16; break;
- case WXK_F17: keySym = VK_F17; break;
- case WXK_F18: keySym = VK_F18; break;
- case WXK_F19: keySym = VK_F19; break;
- case WXK_F20: keySym = VK_F20; break;
- case WXK_F21: keySym = VK_F21; break;
- case WXK_F22: keySym = VK_F22; break;
- case WXK_F23: keySym = VK_F23; break;
- case WXK_F24: keySym = VK_F24; break;
- case WXK_NUMLOCK: keySym = VK_NUMLOCK; break;
- case WXK_SCROLL: keySym = VK_SCROLL; break;
- default:
- {
- *isVirtual = false;
- keySym = (WORD)id;
+ wxk = 0;
+ }
+
+ return wxk;
+}
+
+WXWORD wxCharCodeWXToMSW(int wxk, bool *isVirtual)
+{
+ if ( isVirtual )
+ *isVirtual = true;
+
+ // check the table first
+ for ( size_t n = 0; n < WXSIZEOF(gs_specialKeys); n++ )
+ {
+ if ( gs_specialKeys[n].wxk == wxk )
+ return gs_specialKeys[n].vk;
+ }
+
+ // and then check for special keys not included in the table
+ WXWORD vk;
+ switch ( wxk )
+ {
+ case WXK_PAGEUP:
+ case WXK_NUMPAD_PAGEUP:
+ vk = VK_PRIOR;
+ break;
+
+ case WXK_PAGEDOWN:
+ case WXK_NUMPAD_PAGEDOWN:
+ vk = VK_NEXT;
+ break;
+
+ case WXK_END:
+ case WXK_NUMPAD_END:
+ vk = VK_END;
+ break;
+
+ case WXK_HOME:
+ case WXK_NUMPAD_HOME:
+ vk = VK_HOME;
+ break;
+
+ case WXK_LEFT:
+ case WXK_NUMPAD_LEFT:
+ vk = VK_LEFT;
+ break;
+
+ case WXK_UP:
+ case WXK_NUMPAD_UP:
+ vk = VK_UP;
+ break;
+
+ case WXK_RIGHT:
+ case WXK_NUMPAD_RIGHT:
+ vk = VK_RIGHT;
+ break;
+
+ case WXK_DOWN:
+ case WXK_NUMPAD_DOWN:
+ vk = VK_DOWN;
+ break;
+
+ case WXK_INSERT:
+ case WXK_NUMPAD_INSERT:
+ vk = VK_INSERT;
+ break;
+
+ case WXK_DELETE:
+ case WXK_NUMPAD_DELETE:
+ vk = VK_DELETE;
+ break;
+
+ default:
+ if ( isVirtual )
+ *isVirtual = false;
+ vk = (WXWORD)wxk;
break;
- }
}
- return keySym;
+
+ return vk;
+}
+
+// small helper for wxGetKeyState() and wxGetMouseState()
+static inline bool wxIsKeyDown(WXWORD vk)
+{
+ // the low order bit indicates whether the key was pressed since the last
+ // call and the high order one indicates whether it is down right now and
+ // we only want that one
+ return (::GetAsyncKeyState(vk) & (1<<15)) != 0;
}
bool wxGetKeyState(wxKeyCode key)
{
- bool bVirtual;
+ // although this does work under Windows, it is not supported under other
+ // platforms so don't allow it, you must use wxGetMouseState() instead
+ wxASSERT_MSG( key != VK_LBUTTON &&
+ key != VK_RBUTTON &&
+ key != VK_MBUTTON,
+ wxT("can't use wxGetKeyState() for mouse buttons") );
- wxASSERT_MSG(key != WXK_LBUTTON && key != WXK_RBUTTON && key !=
- WXK_MBUTTON, wxT("can't use wxGetKeyState() for mouse buttons"));
+ const WXWORD vk = wxCharCodeWXToMSW(key);
-//High order with GetAsyncKeyState only available on WIN32
-#ifdef __WIN32__
- //If the requested key is a LED key, return
- //true if the led is pressed
- if (key == WXK_NUMLOCK ||
- key == WXK_CAPITAL ||
- key == WXK_SCROLL)
+ // if the requested key is a LED key, return true if the led is pressed
+ if ( key == WXK_NUMLOCK || key == WXK_CAPITAL || key == WXK_SCROLL )
{
-#endif
- //low order bit means LED is highlighted,
- //high order means key is down
- //Here, for compat with other ports we want both
- return GetKeyState( wxCharCodeWXToMSW(key, &bVirtual) ) != 0;
+ // low order bit means LED is highlighted and high order one means the
+ // key is down; for compatibility with the other ports return true if
+ // either one is set
+ return ::GetKeyState(vk) != 0;
-#ifdef __WIN32__
}
- else
+ else // normal key
{
- //normal key
- //low order bit means key pressed since last call
- //high order means key is down
- //We want only the high order bit - the key may not be down if only low order
- return ( GetAsyncKeyState( wxCharCodeWXToMSW(key, &bVirtual) ) & (1<<15) ) != 0;
+ return wxIsKeyDown(vk);
}
-#endif
}
+
+wxMouseState wxGetMouseState()
+{
+ wxMouseState ms;
+ POINT pt;
+ GetCursorPos( &pt );
+
+ ms.SetX(pt.x);
+ ms.SetY(pt.y);
+ ms.SetLeftDown(wxIsKeyDown(VK_LBUTTON));
+ ms.SetMiddleDown(wxIsKeyDown(VK_MBUTTON));
+ ms.SetRightDown(wxIsKeyDown(VK_RBUTTON));
+
+ ms.SetControlDown(wxIsKeyDown(VK_CONTROL));
+ ms.SetShiftDown(wxIsKeyDown(VK_SHIFT));
+ ms.SetAltDown(wxIsKeyDown(VK_MENU));
+// ms.SetMetaDown();
+
+ return ms;
+}
+
+
wxWindow *wxGetActiveWindow()
{
HWND hWnd = GetActiveWindow();
POINT pt2;
pt2.x = pt.x;
pt2.y = pt.y;
- HWND hWndHit = ::WindowFromPoint(pt2);
- wxWindow* win = wxFindWinFromHandle((WXHWND) hWndHit) ;
- HWND hWnd = hWndHit;
+ HWND hWnd = ::WindowFromPoint(pt2);
- // Try to find a window with a wxWindow associated with it
- while (!win && (hWnd != 0))
- {
- hWnd = ::GetParent(hWnd);
- win = wxFindWinFromHandle((WXHWND) hWnd) ;
- }
- return win;
+ return wxGetWindowFromHWND((WXHWND)hWnd);
}
// Get the current mouse position.