/////////////////////////////////////////////////////////////////////////////
// Name: app.h
// Purpose: wxApp class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
+// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_APP_H_
#define _WX_APP_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "app.h"
#endif
virtual bool Initialized();
virtual bool Pending() ;
virtual void Dispatch() ;
+
+ virtual void Exit();
+
virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual bool ProcessIdle();
+ virtual void WakeUpIdle();
virtual void SetPrintMode(int mode) { m_printMode = mode; }
virtual int GetPrintMode() const { return m_printMode; }
+#if wxUSE_GUI
+ // setting up all MacOS Specific Event-Handlers etc
+ virtual bool OnInitGui();
+#endif // wxUSE_GUI
// implementation only
void OnIdle(wxIdleEvent& event);
void OnEndSession(wxCloseEvent& event);
void OnQueryEndSession(wxCloseEvent& event);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindowMac* win);
-
// Windows only, but for compatibility...
inline void SetAuto3D(bool flag) { m_auto3D = flag; }
inline bool GetAuto3D() const { return m_auto3D; }
public:
// Implementation
- static bool Initialize();
- static void CleanUp();
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
- virtual bool OnInit();
- void DeletePendingObjects();
bool IsExiting() { return !m_keepGoing ; }
-
+#if TARGET_CARBON
+ WXEVENTHANDLERREF MacGetEventHandler() { return m_macEventHandler ; }
+ WXEVENTHANDLERREF MacGetCurrentEventHandlerCallRef() { return m_macCurrentEventHandlerCallRef ; }
+#endif
+
public:
static long sm_lastMessageTime;
static wxWindow* s_captureWindow ;
static int s_lastMouseDown ; // 0 = none , 1 = left , 2 = right
static WXHRGN s_macCursorRgn ;
static long s_lastModifiers ;
- WXEVENTREF m_macCurrentEvent ;
int m_nCmdShow;
-protected:
+private:
bool m_keepGoing ;
// mac specifics
+#if TARGET_CARBON
+ WXEVENTHANDLERREF m_macEventHandler ;
+ WXEVENTHANDLERCALLREF m_macCurrentEventHandlerCallRef ;
+#endif
+ WXEVENTREF m_macCurrentEvent ;
public:
static bool s_macDefaultEncodingIsPC ;
static bool s_macSupportPCMenuShortcuts ;
static long s_macAboutMenuItemId ;
+ static long s_macPreferencesMenuItemId ;
+ static long s_macExitMenuItemId ;
static wxString s_macHelpMenuTitleName ;
static bool s_macHasAppearance ;
virtual void MacSuspend( bool convertClipboard ) ;
virtual void MacResume( bool convertClipboard ) ;
-
virtual void MacConvertPrivateToPublicScrap() ;
virtual void MacConvertPublicToPrivateScrap() ;
-
- // event main methods
-
+
void MacDoOneEvent() ;
- void MacHandleOneEvent( WXEVENTREF ev ) ;
- void MacHandleModifierEvents( WXEVENTREF ev ) ;
WXEVENTREF MacGetCurrentEvent() { return m_macCurrentEvent ; }
-
- // primary events
-
- virtual void MacHandleMouseDownEvent( WXEVENTREF ev ) ;
+ void MacHandleOneEvent( WXEVENTREF ev ) ;
+#if !TARGET_CARBON
+ virtual void MacHandleMenuSelect( int menuid , int menuitem ) ;
virtual void MacHandleMouseUpEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleOSEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleDiskEvent( WXEVENTREF ev ) ;
virtual void MacHandleActivateEvent( WXEVENTREF ev ) ;
virtual void MacHandleUpdateEvent( WXEVENTREF ev ) ;
+ virtual void MacHandleMouseDownEvent( WXEVENTREF ev ) ;
+
+ void MacHandleModifierEvents( WXEVENTREF ev ) ;
+
virtual void MacHandleKeyDownEvent( WXEVENTREF ev ) ;
virtual void MacHandleKeyUpEvent( WXEVENTREF ev ) ;
- virtual void MacHandleDiskEvent( WXEVENTREF ev ) ;
- virtual void MacHandleOSEvent( WXEVENTREF ev ) ;
virtual void MacHandleHighLevelEvent( WXEVENTREF ev ) ;
- virtual void MacHandleMenuSelect( int menuid , int menuitem ) ;
-
- virtual bool MacSendKeyDownEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
- virtual bool MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
+#endif
+
+ void MacHandleMenuCommand( wxUint32 command ) ;
+ bool MacSendKeyDownEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
+ bool MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
+
virtual short MacHandleAEODoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
virtual short MacHandleAEPDoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
virtual short MacHandleAEOApp(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
virtual short MacHandleAEQuit(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
+ // in response of an open-document apple event
+ virtual void MacOpenFile(const wxString &fileName) ;
+ // in response of a print-document apple event
+ virtual void MacPrintFile(const wxString &fileName) ;
+ // in response of a open-application apple event
+ virtual void MacNewFile() ;
+
DECLARE_EVENT_TABLE()
};
short m_currentRefNum ;
} ;
-// TODO: add platform-specific arguments
-int WXDLLEXPORT wxEntry( int argc, char *argv[] , bool enterLoop = TRUE);
-
-void wxMacConvertFromPCForControls( char * p ) ;
-
-void wxMacConvertToPC( const char *from , char *to , int len ) ;
-void wxMacConvertFromPC( const char *from , char *to , int len ) ;
-void wxMacConvertToPC( const char *from , char *to , int len ) ;
-void wxMacConvertFromPC( char * p ) ;
-void wxMacConvertFromPC( unsigned char *p ) ;
-wxString wxMacMakeMacStringFromPC( const char * p ) ;
-void wxMacConvertToPC( char * p ) ;
-void wxMacConvertToPC( unsigned char *p ) ;
-wxString wxMacMakePCStringFromMac( const char * p ) ;
-
-// converts this string into a pascal with optional pc 2 mac encoding
-void wxMacStringToPascal( const char * from , unsigned char* to , bool pc2macEncoding ) ;
-
-// converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC
-inline void wxMacStringToPascal( const char * from , unsigned char* to )
- { wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; }
-
-// converts this string into a pascal with optional mac 2 pc encoding
-wxString wxMacMakeStringFromPascal( unsigned char* from , bool mac2pcEncoding ) ;
-
-// converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
-inline wxString wxMacMakeStringFromPascal( unsigned char* from )
- { return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; }
-
-// converts this c string into a wxString with optional mac 2 pc encoding
-wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ;
-
-// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
-inline wxString wxMacMakeStringFromMacString( const char* from )
- { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
-
#endif
// _WX_APP_H_