wxButton *btnNext = new wxButton(this, wxID_NEXT_TIP, _("&Next Tip"));
wxStaticText *text = new wxStaticText(this, -1, _("Did you know..."), wxDefaultPosition, wxSize(-1,30) );
-#if defined(__WXMSW__)
+#if defined(__WXMSW__) || defined(__WXPM__)
text->SetFont(wxFont(16, wxSWISS, wxNORMAL, wxBOLD));
#else
text->SetFont(wxFont(18, wxSWISS, wxNORMAL, wxBOLD));
m_text->SetFont(wxFont(14, wxSWISS, wxNORMAL, wxNORMAL));
#endif
+#if defined(__WXPM__)
+ //
+ // The only way to get icons into an OS/2 static bitmap control
+ //
+ wxBitmap vBitmap;
+
+ vBitmap.SetId(wxICON_TIP); // OS/2 specific bitmap method--OS/2 wxBitmaps all have an ID.
+ // and for StatBmp's under OS/2 it MUST be a valid resource ID.
+
+ wxStaticBitmap* bmp = new wxStaticBitmap(this, -1, vBitmap);
+
+#else
+
wxIcon icon = wxArtProvider::GetIcon(wxART_TIP, wxART_CMN_DIALOG);
wxStaticBitmap *bmp = new wxStaticBitmap(this, -1, icon);
+#endif
+
// 2) put them in boxes
wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );