if ( old_width == width && old_height == height )
return *this;
- // resample the image using either the nearest neighbourhood, bilinear or
- // bicubic method as specified
- switch ( quality )
+ if (quality == wxIMAGE_QUALITY_HIGH)
{
- case wxIMAGE_QUALITY_BICUBIC:
- case wxIMAGE_QUALITY_BILINEAR:
- // both of these algorithms should be used for up-sampling the
- // image only, when down-sampling always use box averaging for best
- // results
- if ( width < old_width && height < old_height )
- image = ResampleBox(width, height);
- else if ( quality == wxIMAGE_QUALITY_BILINEAR )
- image = ResampleBilinear(width, height);
- else if ( quality == wxIMAGE_QUALITY_BICUBIC )
- image = ResampleBicubic(width, height);
- break;
+ quality = (width < old_width && height < old_height)
+ ? wxIMAGE_QUALITY_BOX_AVERAGE
+ : wxIMAGE_QUALITY_BICUBIC;
+ }
+ // Resample the image using the method as specified.
+ switch ( quality )
+ {
case wxIMAGE_QUALITY_NEAREST:
if ( old_width % width == 0 && old_width >= width &&
old_height % height == 0 && old_height >= height )
image = ResampleNearest(width, height);
break;
+
+ case wxIMAGE_QUALITY_BILINEAR:
+ image = ResampleBilinear(width, height);
+ break;
+
+ case wxIMAGE_QUALITY_BICUBIC:
+ image = ResampleBicubic(width, height);
+ break;
+
+ case wxIMAGE_QUALITY_BOX_AVERAGE:
+ image = ResampleBox(width, height);
+ break;
}
// If the original image has a mask, apply the mask to the new image