// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "textctrlbase.h"
#endif
#if wxUSE_TEXTCTRL
#include "wx/control.h" // the base class
+#include "wx/dynarray.h"
// 16-bit Borland 4.0 doesn't seem to allow multiple inheritance with wxWindow
// and streambuf: it complains about deriving a huge class from the huge class
#ifndef NO_TEXT_WINDOW_STREAM
#if wxUSE_STD_IOSTREAM
- #include "wx/ioswrap.h" // for iostream classes if we need them
+ #include "wx/ioswrap.h" // derivation: we need the full decls.
#else // !wxUSE_STD_IOSTREAM
// can't compile this feature in if we don't use streams at all
#define NO_TEXT_WINDOW_STREAM
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const wxChar*) wxTextCtrlNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
// ----------------------------------------------------------------------------
// wxTextCtrl style flags
// ----------------------------------------------------------------------------
-// the flag bits 0x0001, 2, 4 and 8 are free but should be used only for the
+// the flag bits 0x0001, and 0x0004 are free but should be used only for the
// things which don't make sense for a text control used by wxTextEntryDialog
// because they would otherwise conflict with wxOK, wxCANCEL, wxCENTRE
+
+#define wxTE_NO_VSCROLL 0x0002
+#define wxTE_AUTO_SCROLL 0x0008
+
#define wxTE_READONLY 0x0010
#define wxTE_MULTILINE 0x0020
#define wxTE_PROCESS_TAB 0x0040
+// alignment flags
+#define wxTE_LEFT 0x0000 // 0x0000
+#define wxTE_CENTER wxALIGN_CENTER_HORIZONTAL // 0x0100
+#define wxTE_RIGHT wxALIGN_RIGHT // 0x0200
+#define wxTE_CENTRE wxTE_CENTER
+
// this style means to use RICHEDIT control and does something only under wxMSW
// and Win32 and is silently ignored under all other platforms
#define wxTE_RICH 0x0080
-#define wxTE_NO_VSCROLL 0x0100
-#define wxTE_AUTO_SCROLL 0x0200
+
#define wxTE_PROCESS_ENTER 0x0400
#define wxTE_PASSWORD 0x0800
// wxTE_RICH controls - can be used together with or instead of wxTE_RICH
#define wxTE_RICH2 0x8000
+// ----------------------------------------------------------------------------
+// Types for wxTextAttr
+// ----------------------------------------------------------------------------
+
+// Alignment
+
+enum wxTextAttrAlignment
+{
+ wxTEXT_ALIGNMENT_DEFAULT,
+ wxTEXT_ALIGNMENT_LEFT,
+ wxTEXT_ALIGNMENT_CENTRE,
+ wxTEXT_ALIGNMENT_CENTER = wxTEXT_ALIGNMENT_CENTRE,
+ wxTEXT_ALIGNMENT_RIGHT,
+ wxTEXT_ALIGNMENT_JUSTIFIED
+};
+
+// Flags to indicate which attributes are being applied
+
+#define wxTEXT_ATTR_TEXT_COLOUR 0x0001
+#define wxTEXT_ATTR_BACKGROUND_COLOUR 0x0002
+#define wxTEXT_ATTR_FONT_FACE 0x0004
+#define wxTEXT_ATTR_FONT_SIZE 0x0008
+#define wxTEXT_ATTR_FONT_WEIGHT 0x0010
+#define wxTEXT_ATTR_FONT_ITALIC 0x0020
+#define wxTEXT_ATTR_FONT_UNDERLINE 0x0040
+#define wxTEXT_ATTR_FONT \
+ wxTEXT_ATTR_FONT_FACE | wxTEXT_ATTR_FONT_SIZE | wxTEXT_ATTR_FONT_WEIGHT | wxTEXT_ATTR_FONT_ITALIC | wxTEXT_ATTR_FONT_UNDERLINE
+#define wxTEXT_ATTR_ALIGNMENT 0x0080
+#define wxTEXT_ATTR_LEFT_INDENT 0x0100
+#define wxTEXT_ATTR_RIGHT_INDENT 0x0200
+#define wxTEXT_ATTR_TABS 0x0400
+
// ----------------------------------------------------------------------------
// wxTextAttr: a structure containing the visual attributes of a text
// ----------------------------------------------------------------------------
{
public:
// ctors
- wxTextAttr() { }
+ wxTextAttr() { Init(); }
wxTextAttr(const wxColour& colText,
const wxColour& colBack = wxNullColour,
- const wxFont& font = wxNullFont)
- : m_colText(colText), m_colBack(colBack), m_font(font) { }
+ const wxFont& font = wxNullFont,
+ wxTextAttrAlignment alignment = wxTEXT_ALIGNMENT_DEFAULT);
+
+ // operations
+ void Init();
+
+ // operators
+ void operator= (const wxTextAttr& attr);
// setters
- void SetTextColour(const wxColour& colText) { m_colText = colText; }
- void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; }
- void SetFont(const wxFont& font) { m_font = font; }
+ void SetTextColour(const wxColour& colText) { m_colText = colText; m_flags |= wxTEXT_ATTR_TEXT_COLOUR; }
+ void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR; }
+ void SetFont(const wxFont& font, long flags = wxTEXT_ATTR_FONT) { m_font = font; m_flags |= flags; }
+ void SetAlignment(wxTextAttrAlignment alignment) { m_textAlignment = alignment; m_flags |= wxTEXT_ATTR_ALIGNMENT; }
+ void SetTabs(const wxArrayInt& tabs) { m_tabs = tabs; m_flags |= wxTEXT_ATTR_TABS; }
+ void SetLeftIndent(int indent) { m_leftIndent = indent; m_flags |= wxTEXT_ATTR_LEFT_INDENT; }
+ void SetRightIndent(int indent) { m_rightIndent = indent; m_flags |= wxTEXT_ATTR_RIGHT_INDENT; }
+ void SetFlags(long flags) { m_flags = flags; }
// accessors
- bool HasTextColour() const { return m_colText.Ok(); }
- bool HasBackgroundColour() const { return m_colBack.Ok(); }
- bool HasFont() const { return m_font.Ok(); }
+ bool HasTextColour() const { return m_colText.Ok() && HasFlag(wxTEXT_ATTR_TEXT_COLOUR) ; }
+ bool HasBackgroundColour() const { return m_colBack.Ok() && HasFlag(wxTEXT_ATTR_BACKGROUND_COLOUR) ; }
+ bool HasFont() const { return m_font.Ok() && HasFlag(wxTEXT_ATTR_FONT) ; }
+ bool HasAlignment() const { return (m_textAlignment != wxTEXT_ALIGNMENT_DEFAULT) || ((m_flags & wxTEXT_ATTR_ALIGNMENT) != 0) ; }
+ bool HasTabs() const { return (m_flags & wxTEXT_ATTR_TABS) != 0 ; }
+ bool HasLeftIndent() const { return (m_flags & wxTEXT_ATTR_LEFT_INDENT) != 0 ; }
+ bool HasRightIndent() const { return (m_flags & wxTEXT_ATTR_RIGHT_INDENT) != 0 ; }
+ bool HasFlag(long flag) const { return (m_flags & flag) != 0; }
- // setters
const wxColour& GetTextColour() const { return m_colText; }
const wxColour& GetBackgroundColour() const { return m_colBack; }
const wxFont& GetFont() const { return m_font; }
+ wxTextAttrAlignment GetAlignment() const { return m_textAlignment; }
+ const wxArrayInt& GetTabs() const { return m_tabs; }
+ long GetLeftIndent() const { return m_leftIndent; }
+ long GetRightIndent() const { return m_rightIndent; }
+ long GetFlags() const { return m_flags; }
// returns false if we have any attributes set, true otherwise
bool IsDefault() const
{
- return !HasTextColour() && !HasBackgroundColour() && !HasFont();
+ return !HasTextColour() && !HasBackgroundColour() && !HasFont() && !HasAlignment() &&
+ !HasTabs() && !HasLeftIndent() && !HasRightIndent() ;
}
// return the attribute having the valid font and colours: it uses the
const wxTextCtrlBase *text);
private:
- wxColour m_colText,
- m_colBack;
- wxFont m_font;
+ long m_flags;
+ wxColour m_colText,
+ m_colBack;
+ wxFont m_font;
+ wxTextAttrAlignment m_textAlignment;
+ wxArrayInt m_tabs; // array of int: tab stops in 1/10 mm
+ int m_leftIndent; // left indent in 1/10 mm
+ int m_rightIndent; // right indent in 1/10 mm
};
// ----------------------------------------------------------------------------
virtual bool IsModified() const = 0;
virtual bool IsEditable() const = 0;
+ // more readable flag testing methods
+ bool IsSingleLine() const { return !(GetWindowStyle() & wxTE_MULTILINE); }
+ bool IsMultiLine() const { return !IsSingleLine(); }
+
// If the return values from and to are the same, there is no selection.
virtual void GetSelection(long* from, long* to) const = 0;
virtual void WriteText(const wxString& text) = 0;
virtual void AppendText(const wxString& text) = 0;
+ // insert the character which would have resulted from this key event,
+ // return TRUE if anything has been inserted
+ virtual bool EmulateKeyPress(const wxKeyEvent& event);
+
// text control under some platforms supports the text styles: these
// methods allow to apply the given text style to the given selection or to
// set/get the style which will be used for all appended text
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool GetStyle(long position, wxTextAttr& style);
virtual bool SetDefaultStyle(const wxTextAttr& style);
virtual const wxTextAttr& GetDefaultStyle() const;
#include "wx/gtk/textctrl.h"
#elif defined(__WXMAC__)
#include "wx/mac/textctrl.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/textctrl.h"
#elif defined(__WXPM__)
#include "wx/os2/textctrl.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/textctrl.h"
#endif
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTextUrlEvent : public wxCommandEvent
{
public:
- wxTextUrlEvent(int id, const wxMouseEvent& evtMouse,
+ wxTextUrlEvent(int winid, const wxMouseEvent& evtMouse,
long start, long end)
- : wxCommandEvent(wxEVT_COMMAND_TEXT_URL, id),
- m_evtMouse(evtMouse)
- { m_start = start; m_end = end; }
+ : wxCommandEvent(wxEVT_COMMAND_TEXT_URL, winid)
+ , m_evtMouse(evtMouse), m_start(start), m_end(end)
+ { }
// get the mouse event which happend over the URL
const wxMouseEvent& GetMouseEvent() const { return m_evtMouse; }
public:
// for wxWin RTTI only, don't use
- wxTextUrlEvent() { }
+ wxTextUrlEvent() : m_evtMouse(), m_start(0), m_end(0) { }
};
typedef void (wxEvtHandler::*wxTextUrlEventFunction)(wxTextUrlEvent&);