]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/renderer.h
Fixed ReadLine missing last character from text files with no final newline.
[wxWidgets.git] / include / wx / renderer.h
index 271f19dcada8076cbd9ef5bb6a4140b32c52a891..0f603773e009615d4c495d9c42bd0c1841b02416 100644 (file)
@@ -31,7 +31,7 @@ class WXDLLEXPORT wxWindow;
 #include "wx/gdicmn.h" // for wxPoint
 
 // some platforms have their own renderers, others use the generic one
-#if (defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__)) && !defined(__PALMOS__)
+#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__)
     #define wxHAS_NATIVE_RENDERER
 #else
     #undef wxHAS_NATIVE_RENDERER
@@ -154,6 +154,49 @@ public:
                                   wxOrientation orient,
                                   int flags = 0) = 0;
 
+    // draw a combobox dropdown button
+    //
+    // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0) = 0;
+
+    // draw a dropdown arrow
+    //
+    // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
+    virtual void DrawDropArrow(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0) = 0;
+
+    // draw check button
+    //
+    // flags may use wxCONTROL_CHECKED, wxCONTROL_UNDETERMINED and wxCONTROL_CURRENT
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0) = 0;
+
+    // draw blank button
+    //
+    // flags may use wxCONTROL_PRESSED, wxCONTROL_CURRENT and wxCONTROL_ISDEFAULT
+    virtual void DrawPushButton(wxWindow *win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags = 0) = 0;
+
+    // draw rectangle indicating that an item in e.g. a list control
+    // has been selected or focused
+    //
+    // flags may use 
+    // wxCONTROL_SELECTED (item is selected, e.g. draw background)
+    // wxCONTROL_CURRENT (item is the current item, e.g. dotted border)
+    // wxCONTROL_FOCUSED (the whole control has focus, e.g. blue background vs. grey otherwise)
+    virtual void DrawItemSelectionRect(wxWindow *win,
+                                       wxDC& dc,
+                                       const wxRect& rect,
+                                       int flags = 0) = 0;
 
     // geometry functions
     // ------------------
@@ -245,6 +288,35 @@ public:
         { m_rendererNative.DrawSplitterSash(win, dc, size,
                                             position, orient, flags); }
 
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0)
+        { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); }
+
+    virtual void DrawDropArrow(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0)
+        { m_rendererNative.DrawDropArrow(win, dc, rect, flags); }
+
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0 )
+        { m_rendererNative.DrawCheckBox( win, dc, rect, flags ); }
+
+    virtual void DrawPushButton(wxWindow *win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags = 0 )
+        { m_rendererNative.DrawPushButton( win, dc, rect, flags ); }
+
+    virtual void DrawItemSelectionRect(wxWindow *win,
+                                       wxDC& dc,
+                                       const wxRect& rect,
+                                       int flags = 0 )
+        { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); }
 
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
         { return m_rendererNative.GetSplitterParams(win); }
@@ -274,4 +346,3 @@ wxRendererNative& wxRendererNative::GetDefault()
 #endif // !wxHAS_NATIVE_RENDERER
 
 #endif // _WX_RENDERER_H_
-