+ wxString buf2;
+ buf2 = buf + wxT(".UTF-8");
+ l = wxSetlocale(c, buf2.c_str());
+ if ( !l )
+ {
+ buf2 = buf + wxT(".utf-8");
+ l = wxSetlocale(c, buf2.c_str());
+ }
+ if ( !l )
+ {
+ buf2 = buf + wxT(".UTF8");
+ l = wxSetlocale(c, buf2.c_str());
+ }
+ if ( !l )
+ {
+ buf2 = buf + wxT(".utf8");
+ l = wxSetlocale(c, buf2.c_str());
+ }