typedef wxTextInputStream& (*__wxTextInputManip)(wxTextInputStream&);
typedef wxTextOutputStream& (*__wxTextOutputManip)(wxTextOutputStream&);
typedef wxTextInputStream& (*__wxTextInputManip)(wxTextInputStream&);
typedef wxTextOutputStream& (*__wxTextOutputManip)(wxTextOutputStream&);
wxTextOutputStream& operator<<(const wxString& string);
wxTextOutputStream& operator<<(char c);
#if wxUSE_UNICODE && wxWCHAR_T_IS_REAL_TYPE
wxTextOutputStream& operator<<(const wxString& string);
wxTextOutputStream& operator<<(char c);
#if wxUSE_UNICODE && wxWCHAR_T_IS_REAL_TYPE