]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/gtk/colour.h
allocate HPEN on demand instead of doing every time a pen property is modified; also...
[wxWidgets.git] / include / wx / gtk / colour.h
index 87004ed23a10626f84757a62e4e346439787994a..01b49c45aafcbb58361c0d1f97d52ccdd54e3930 100644 (file)
@@ -7,25 +7,8 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifndef __GTKCOLOURH__
-#define __GTKCOLOURH__
-
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/string.h"
-#include "wx/gdiobj.h"
-#include "wx/palette.h"
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxDC;
-class WXDLLIMPEXP_CORE wxPaintDC;
-class WXDLLIMPEXP_CORE wxBitmap;
-class WXDLLIMPEXP_CORE wxWindow;
-
-class WXDLLIMPEXP_CORE wxColour;
+#ifndef _WX_GTK_COLOUR_H_
+#define _WX_GTK_COLOUR_H_
 
 //-----------------------------------------------------------------------------
 // wxColour
@@ -40,12 +23,12 @@ public:
     // default
     wxColour() {}
     DEFINE_STD_WXCOLOUR_CONSTRUCTORS
+    wxColour(const GdkColor& gdkColor);
 
-    ~wxColour();
-
-    virtual bool FromString(const wxChar *str);
+    virtual ~wxColour();
 
-    bool Ok() const { return m_refData != NULL; }
+    bool Ok() const { return IsOk(); }
+    bool IsOk() const { return m_refData != NULL; }
 
     bool operator == ( const wxColour& col ) const;
     bool operator != ( const wxColour& col ) const { return !(*this == col); }
@@ -53,21 +36,27 @@ public:
     unsigned char Red() const;
     unsigned char Green() const;
     unsigned char Blue() const;
+    unsigned char Alpha() const;
 
     // Implementation part
     void CalcPixel( GdkColormap *cmap );
     int GetPixel() const;
+#ifdef __WXGTK24__
+    const GdkColor *GetColor() const;
+#else
+    // GDK functions from old gtk2 versions take non-const color parameters,
+    // too many uses to deal with individually
     GdkColor *GetColor() const;
+#endif
 
 protected:
-    // ref counting code
-    virtual wxObjectRefData *CreateRefData() const;
-    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+    virtual void
+    InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
 
-    virtual void InitWith( unsigned char red, unsigned char green, unsigned char blue );
+    virtual bool FromString(const wxChar *str);
 
 private:
     DECLARE_DYNAMIC_CLASS(wxColour)
 };
 
-#endif // __GTKCOLOURH__
+#endif // _WX_GTK_COLOUR_H_