// headers & declarations
// ============================================================================
+#include "wx/wxprec.h"
+
#include "wx/app.h"
#include "wx/menu.h"
#include "wx/menuitem.h"
if ( m_bitmap.Ok() )
{
ControlButtonContentInfo info ;
- wxMacCreateBitmapButton( &info , m_bitmap , kControlContentCIconHandle ) ;
+ wxMacCreateBitmapButton( &info , m_bitmap ) ;
if ( info.contentType != kControlNoContent )
{
- if ( info.contentType == kControlContentCIconHandle )
+ if ( info.contentType == kControlContentIconRef )
SetMenuItemIconHandle( mhandle , index ,
- kMenuColorIconType , (Handle) info.u.cIconHandle ) ;
+ kMenuIconRefType , (Handle) info.u.iconRef ) ;
}
+ wxMacReleaseBitmapButton( &info ) ;
}
}
void wxMenuItem::Enable(bool bDoEnable)
{
- if ( m_isEnabled != bDoEnable
+ if (( m_isEnabled != bDoEnable
#if TARGET_CARBON
- || GetId() == wxApp::s_macPreferencesMenuItemId
- || GetId() == wxApp::s_macExitMenuItemId
- || GetId() == wxApp::s_macAboutMenuItemId
+ // avoid changing menuitem state when menu is disabled
+ // eg. BeginAppModalStateForWindow() will disable menus and ignore this change
+ // which in turn causes m_isEnabled to become out of sync with real menuitem state
+ && !(m_parentMenu && !IsMenuItemEnabled(MAC_WXHMENU(m_parentMenu->GetHMenu()), 0)) )
+ // always update builtin menuitems
+ || ( GetId() == wxApp::s_macPreferencesMenuItemId
+ || GetId() == wxApp::s_macExitMenuItemId
+ || GetId() == wxApp::s_macAboutMenuItemId
#endif
- )
+ ))
{
wxMenuItemBase::Enable( bDoEnable ) ;
UpdateItemStatus() ;