// ---------------------------------------------------------------------------
// wxDC is the device context - object on which any drawing is done
// ---------------------------------------------------------------------------
// wxDC is the device context - object on which any drawing is done
* \param angle Rotating angle (counterclockwise, start at 3 o'clock, 360 is full circle).
* \param center Center of rotation.
*/
* \param angle Rotating angle (counterclockwise, start at 3 o'clock, 360 is full circle).
* \param center Center of rotation.
*/
- void Rotate( wxList* points, double angle, wxPoint center = wxPoint() );
+ void Rotate( wxList* points, double angle, wxPoint center = wxPoint(0,0) );