// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "containr.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#ifndef WX_PRECOMP
+ #include "wx/containr.h"
+#endif
+
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/event.h"
#include "wx/window.h"
-#endif //WX_PRECOMP
-
-#include "wx/containr.h"
-
-#ifdef __WXMAC__
#include "wx/scrolbar.h"
-#endif
-
-#ifdef __WXMSW__
#include "wx/radiobut.h"
-#endif
+#endif //WX_PRECOMP
+
+// trace mask for focus messages
+#define TRACE_FOCUS _T("focus")
// ============================================================================
// implementation
// ============================================================================
-wxControlContainer::wxControlContainer(wxWindow *winParent)
+// ----------------------------------------------------------------------------
+// wxControlContainerBase
+// ----------------------------------------------------------------------------
+
+void wxControlContainerBase::SetCanFocus(bool acceptsFocus)
{
- m_winParent = winParent;
+ if ( acceptsFocus == m_acceptsFocus )
+ return;
- m_winLastFocused =
- m_winTmpDefault =
- m_winDefault = NULL;
- m_inSetFocus = false;
+ m_acceptsFocus = acceptsFocus;
+
+ m_winParent->SetCanFocus(m_acceptsFocus);
}
-bool wxControlContainer::AcceptsFocus() const
+bool wxControlContainerBase::HasAnyFocusableChildren() const
{
- // if we're not shown or disabled, we can't accept focus
- if ( m_winParent->IsShown() && m_winParent->IsEnabled() )
+ const wxWindowList& children = m_winParent->GetChildren();
+ for ( wxWindowList::const_iterator i = children.begin(),
+ end = children.end();
+ i != end;
+ ++i )
{
- // otherwise we can accept focus either if we have no children at all
- // (in this case we're probably not used as a container) or only when
- // at least one child will accept focus
- wxWindowList::compatibility_iterator node = m_winParent->GetChildren().GetFirst();
- if ( !node )
+ const wxWindow * const child = *i;
+
+ if ( !m_winParent->IsClientAreaChild(child) )
+ continue;
+
+ if ( child->CanAcceptFocus() )
return true;
+ }
-#ifdef __WXMAC__
- // wxMac has eventually the two scrollbars as children, they don't count
- // as real children in the algorithm mentioned above
- bool hasRealChildren = false ;
-#endif
+ return false;
+}
- while ( node )
- {
- wxWindow *child = node->GetData();
+bool wxControlContainerBase::DoSetFocus()
+{
+ wxLogTrace(TRACE_FOCUS, _T("SetFocus on wxPanel 0x%p."),
+ m_winParent->GetHandle());
- if ( child->AcceptsFocus() )
- {
- return true;
- }
+ if (m_inSetFocus)
+ return true;
-#ifdef __WXMAC__
- wxScrollBar *sb = wxDynamicCast( child , wxScrollBar ) ;
- if ( sb == NULL || !m_winParent->MacIsWindowScrollbar( sb ) )
- hasRealChildren = true ;
-#endif
- node = node->GetNext();
+ // when the panel gets the focus we move the focus to either the last
+ // window that had the focus or the first one that can get it unless the
+ // focus had been already set to some other child
+
+ wxWindow *win = wxWindow::FindFocus();
+ while ( win )
+ {
+ if ( win == m_winParent )
+ {
+ // our child already has focus, don't take it away from it
+ return true;
}
-#ifdef __WXMAC__
- if ( !hasRealChildren )
- return true ;
-#endif
+ if ( win->IsTopLevel() )
+ {
+ // don't look beyond the first top level parent - useless and
+ // unnecessary
+ break;
+ }
+
+ win = win->GetParent();
}
- return false;
+ // protect against infinite recursion:
+ m_inSetFocus = true;
+
+ bool ret = SetFocusToChild();
+
+ m_inSetFocus = false;
+
+ return ret;
+}
+
+bool wxControlContainerBase::SetFocusToChild()
+{
+ return wxSetFocusToChild(m_winParent, &m_winLastFocused);
+}
+
+#ifndef wxHAS_NATIVE_TAB_TRAVERSAL
+
+// ----------------------------------------------------------------------------
+// generic wxControlContainer
+// ----------------------------------------------------------------------------
+
+wxControlContainer::wxControlContainer()
+{
+ m_winLastFocused = NULL;
}
void wxControlContainer::SetLastFocus(wxWindow *win)
if ( win )
{
- wxLogTrace(_T("focus"), _T("Set last focus to %s(%s)"),
+ wxLogTrace(TRACE_FOCUS, _T("Set last focus to %s(%s)"),
win->GetClassInfo()->GetClassName(),
win->GetLabel().c_str());
}
else
{
- wxLogTrace(_T("focus"), _T("No more last focus"));
+ wxLogTrace(TRACE_FOCUS, _T("No more last focus"));
}
}
// propagate the last focus upwards so that our parent can set focus back
- // to us if it loses it now and regains later
- wxWindow *parent = m_winParent->GetParent();
- if ( parent )
+ // to us if it loses it now and regains later; do *not* do this if we are
+ // a toplevel window (e.g. wxDialog) that has another frame as its parent
+ if ( !m_winParent->IsTopLevel() )
{
- wxChildFocusEvent eventFocus(m_winParent);
- parent->GetEventHandler()->ProcessEvent(eventFocus);
+ wxWindow *parent = m_winParent->GetParent();
+ if ( parent )
+ {
+ wxChildFocusEvent eventFocus(m_winParent);
+ parent->GetEventHandler()->ProcessEvent(eventFocus);
+ }
+ }
+}
+
+// --------------------------------------------------------------------
+// The following four functions are used to find other radio buttons
+// within the same group. Used by wxSetFocusToChild on wxMSW
+// --------------------------------------------------------------------
+
+#if defined(__WXMSW__) && wxUSE_RADIOBTN
+
+wxRadioButton* wxGetPreviousButtonInGroup(wxRadioButton *btn)
+{
+ if ( btn->HasFlag(wxRB_GROUP) || btn->HasFlag(wxRB_SINGLE) )
+ return NULL;
+
+ const wxWindowList& siblings = btn->GetParent()->GetChildren();
+ wxWindowList::compatibility_iterator nodeThis = siblings.Find(btn);
+ wxCHECK_MSG( nodeThis, NULL, _T("radio button not a child of its parent?") );
+
+ // Iterate over all previous siblings until we find the next radio button
+ wxWindowList::compatibility_iterator nodeBefore = nodeThis->GetPrevious();
+ wxRadioButton *prevBtn = 0;
+ while (nodeBefore)
+ {
+ prevBtn = wxDynamicCast(nodeBefore->GetData(), wxRadioButton);
+ if (prevBtn)
+ break;
+
+ nodeBefore = nodeBefore->GetPrevious();
+ }
+
+ if (!prevBtn || prevBtn->HasFlag(wxRB_SINGLE))
+ {
+ // no more buttons in group
+ return NULL;
+ }
+
+ return prevBtn;
+}
+
+wxRadioButton* wxGetNextButtonInGroup(wxRadioButton *btn)
+{
+ if (btn->HasFlag(wxRB_SINGLE))
+ return NULL;
+
+ const wxWindowList& siblings = btn->GetParent()->GetChildren();
+ wxWindowList::compatibility_iterator nodeThis = siblings.Find(btn);
+ wxCHECK_MSG( nodeThis, NULL, _T("radio button not a child of its parent?") );
+
+ // Iterate over all previous siblings until we find the next radio button
+ wxWindowList::compatibility_iterator nodeNext = nodeThis->GetNext();
+ wxRadioButton *nextBtn = 0;
+ while (nodeNext)
+ {
+ nextBtn = wxDynamicCast(nodeNext->GetData(), wxRadioButton);
+ if (nextBtn)
+ break;
+
+ nodeNext = nodeNext->GetNext();
+ }
+
+ if ( !nextBtn || nextBtn->HasFlag(wxRB_GROUP) || nextBtn->HasFlag(wxRB_SINGLE) )
+ {
+ // no more buttons or the first button of the next group
+ return NULL;
+ }
+
+ return nextBtn;
+}
+
+wxRadioButton* wxGetFirstButtonInGroup(wxRadioButton *btn)
+{
+ while (true)
+ {
+ wxRadioButton* prevBtn = wxGetPreviousButtonInGroup(btn);
+ if (!prevBtn)
+ return btn;
+
+ btn = prevBtn;
+ }
+}
+
+wxRadioButton* wxGetLastButtonInGroup(wxRadioButton *btn)
+{
+ while (true)
+ {
+ wxRadioButton* nextBtn = wxGetNextButtonInGroup(btn);
+ if (!nextBtn)
+ return btn;
+
+ btn = nextBtn;
}
}
+wxRadioButton* wxGetSelectedButtonInGroup(wxRadioButton *btn)
+{
+ // Find currently selected button
+ if (btn->GetValue())
+ return btn;
+
+ if (btn->HasFlag(wxRB_SINGLE))
+ return NULL;
+
+ wxRadioButton *selBtn;
+
+ // First check all previous buttons
+ for (selBtn = wxGetPreviousButtonInGroup(btn); selBtn; selBtn = wxGetPreviousButtonInGroup(selBtn))
+ if (selBtn->GetValue())
+ return selBtn;
+
+ // Now all following buttons
+ for (selBtn = wxGetNextButtonInGroup(btn); selBtn; selBtn = wxGetNextButtonInGroup(selBtn))
+ if (selBtn->GetValue())
+ return selBtn;
+
+ return NULL;
+}
+
+#endif // __WXMSW__
+
// ----------------------------------------------------------------------------
// Keyboard handling - this is the place where the TAB traversal logic is
// implemented. As this code is common to all ports, this ensures consistent
const wxWindowList& children = m_winParent->GetChildren();
+ // if we have exactly one notebook-like child window (actually it could be
+ // any window that returns true from its HasMultiplePages()), then
+ // [Shift-]Ctrl-Tab and Ctrl-PageUp/Down keys should iterate over its pages
+ // even if the focus is outside of the control because this is how the
+ // standard MSW properties dialogs behave and we do it under other platforms
+ // as well because it seems like a good idea -- but we can always put this
+ // block inside "#ifdef __WXMSW__" if it's not suitable there
+ if ( event.IsWindowChange() && !goingDown )
+ {
+ // check if we have a unique notebook-like child
+ wxWindow *bookctrl = NULL;
+ for ( wxWindowList::const_iterator i = children.begin(),
+ end = children.end();
+ i != end;
+ ++i )
+ {
+ wxWindow * const window = *i;
+ if ( window->HasMultiplePages() )
+ {
+ if ( bookctrl )
+ {
+ // this is the second book-like control already so don't do
+ // anything as we don't know which one should have its page
+ // changed
+ bookctrl = NULL;
+ break;
+ }
+
+ bookctrl = window;
+ }
+ }
+
+ if ( bookctrl )
+ {
+ // make sure that we don't bubble up the event again from the book
+ // control resulting in infinite recursion
+ wxNavigationKeyEvent eventCopy(event);
+ eventCopy.SetEventObject(m_winParent);
+ if ( bookctrl->GetEventHandler()->ProcessEvent(eventCopy) )
+ return;
+ }
+ }
+
// there is not much to do if we don't have children and we're not
// interested in "notebook page change" events here
if ( !children.GetCount() || event.IsWindowChange() )
}
// where are we going?
- bool forward = event.GetDirection();
+ const bool forward = event.GetDirection();
// the node of the children list from which we should start looking for the
// next acceptable child
// start from first or last depending on where we're going
node = forward ? children.GetFirst() : children.GetLast();
-
- // we want to cycle over all nodes
- start_node = wxWindowList::compatibility_iterator();
}
- else
+ else // going up
{
// try to find the child which has the focus currently
if ( winFocus )
{
+#if defined(__WXMSW__) && wxUSE_RADIOBTN
+ // If we are in a radio button group, start from the first item in the
+ // group
+ if ( event.IsFromTab() && wxIsKindOf(winFocus, wxRadioButton ) )
+ winFocus = wxGetFirstButtonInGroup((wxRadioButton*)winFocus);
+#endif // __WXMSW__
// ok, we found the focus - now is it our child?
start_node = children.Find( winFocus );
}
- else
- {
- start_node = wxWindowList::compatibility_iterator();
- }
if ( !start_node && m_winLastFocused )
{
}
// we want to cycle over all elements passing by NULL
- while ( node != start_node )
+ for ( ;; )
{
+ // don't go into infinite loop
+ if ( start_node && node && node == start_node )
+ break;
+
// Have we come to the last or first item on the panel?
if ( !node )
{
+ if ( !start_node )
+ {
+ // exit now as otherwise we'd loop forever
+ break;
+ }
+
if ( !goingDown )
{
- // Check if our (may be grand) parent is another panel: if this
+ // Check if our (maybe grand) parent is another panel: if this
// is the case, they will know what to do with this navigation
// key and so give them the chance to process it instead of
// looping inside this panel (normally, the focus will go to
wxWindow *child = node->GetData();
-#if defined(__WXMSW__) && !defined(__WXPALMOS__)
- bool is_not_msw_rb = !m_winLastFocused ||
- !wxIsKindOf(m_winLastFocused,wxRadioButton);
-#else
- static const bool is_not_msw_rb = true;
-#endif
+#if defined(__WXMSW__) && wxUSE_RADIOBTN
+ if ( event.IsFromTab() )
+ {
+ if ( wxIsKindOf(child, wxRadioButton) )
+ {
+ // only radio buttons with either wxRB_GROUP or wxRB_SINGLE
+ // can be tabbed to
+ if ( child->HasFlag(wxRB_GROUP) )
+ {
+ // need to tab into the active button within a group
+ wxRadioButton *rb = wxGetSelectedButtonInGroup((wxRadioButton*)child);
+ if ( rb )
+ child = rb;
+ }
+ else if ( !child->HasFlag(wxRB_SINGLE) )
+ {
+ node = forward ? node->GetNext() : node->GetPrevious();
+ continue;
+ }
+ }
+ }
+ else if ( m_winLastFocused &&
+ wxIsKindOf(m_winLastFocused, wxRadioButton) &&
+ !m_winLastFocused->HasFlag(wxRB_SINGLE) )
+ {
+ // cursor keys don't navigate out of a radio button group so
+ // find the correct radio button to focus
+ if ( forward )
+ {
+ child = wxGetNextButtonInGroup((wxRadioButton*)m_winLastFocused);
+ if ( !child )
+ {
+ // no next button in group, set it to the first button
+ child = wxGetFirstButtonInGroup((wxRadioButton*)m_winLastFocused);
+ }
+ }
+ else
+ {
+ child = wxGetPreviousButtonInGroup((wxRadioButton*)m_winLastFocused);
+ if ( !child )
+ {
+ // no previous button in group, set it to the last button
+ child = wxGetLastButtonInGroup((wxRadioButton*)m_winLastFocused);
+ }
+ }
- if ( child->AcceptsFocusFromKeyboard() && is_not_msw_rb )
+ if ( child == m_winLastFocused )
+ {
+ // must be a group consisting of only one button therefore
+ // no need to send a navigation event
+ event.Skip(false);
+ return;
+ }
+ }
+#endif // __WXMSW__
+
+ if ( child->CanAcceptFocusFromKeyboard() )
{
// if we're setting the focus to a child panel we should prevent it
// from giving it to the child which had the focus the last time
// direction we're coming
event.SetEventObject(m_winParent);
-#if defined(__WXMSW__) && !defined(__WXPALMOS__)
- // we need to hop to the next activated
- // radio button, not just the next radio
- // button under MSW
- if (wxIsKindOf(child,wxRadioButton))
- {
- wxRadioButton *rb = (wxRadioButton*) child;
- if (!rb->GetValue())
- {
- for (;;)
- {
- wxWindowList::compatibility_iterator node = children.Find( child );
- if (forward)
- node = node->GetNext();
- else
- node = node->GetPrevious();
- if (!node)
- return; // this would probably an error
- child = node->GetData();
- if (!wxIsKindOf(child,wxRadioButton))
- continue;
- rb = (wxRadioButton*) child;
- if (rb->GetValue())
- break;
- }
- }
- }
-#endif // __WXMSW__
-
// disable propagation for this call as otherwise the event might
// bounce back to us.
wxPropagationDisabler disableProp(event);
{
if ( child == m_winLastFocused )
m_winLastFocused = NULL;
-
- if ( child == m_winDefault )
- m_winDefault = NULL;
-
- if ( child == m_winTmpDefault )
- m_winTmpDefault = NULL;
}
// ----------------------------------------------------------------------------
// focus handling
// ----------------------------------------------------------------------------
-bool wxControlContainer::DoSetFocus()
-{
- wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08lx."),
- (unsigned long)m_winParent->GetHandle());
-
- if (m_inSetFocus)
- return true;
-
- // when the panel gets the focus we move the focus to either the last
- // window that had the focus or the first one that can get it unless the
- // focus had been already set to some other child
-
- wxWindow *win = wxWindow::FindFocus();
- while ( win )
- {
- if ( win == m_winParent )
- {
- // our child already has focus, don't take it away from it
- return true;
- }
-
- if ( win->IsTopLevel() )
- {
- // don't look beyond the first top level parent - useless and
- // unnecessary
- break;
- }
-
- win = win->GetParent();
- }
-
- // protect against infinite recursion:
- m_inSetFocus = true;
-
- bool ret = SetFocusToChild();
-
- m_inSetFocus = false;
-
- return ret;
-}
-
void wxControlContainer::HandleOnFocus(wxFocusEvent& event)
{
- wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08lx, name: %s"),
- (unsigned long)m_winParent->GetHandle(),
+ wxLogTrace(TRACE_FOCUS, _T("OnFocus on wxPanel 0x%p, name: %s"),
+ m_winParent->GetHandle(),
m_winParent->GetName().c_str() );
DoSetFocus();
event.Skip();
}
+
+#else
+ // wxHAS_NATIVE_TAB_TRAVERSAL
+
bool wxControlContainer::SetFocusToChild()
{
- return wxSetFocusToChild(m_winParent, &m_winLastFocused);
+ return wxSetFocusToChild(m_winParent, NULL);
}
+
+#endif // !wxHAS_NATIVE_TAB_TRAVERSAL
+
// ----------------------------------------------------------------------------
// SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
// wxMSW, this is why it is outside of wxControlContainer class
bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
{
wxCHECK_MSG( win, false, _T("wxSetFocusToChild(): invalid window") );
- wxCHECK_MSG( childLastFocused, false,
- _T("wxSetFocusToChild(): NULL child poonter") );
+ // wxCHECK_MSG( childLastFocused, false,
+ // _T("wxSetFocusToChild(): NULL child poonter") );
- if ( *childLastFocused )
+ if ( childLastFocused && *childLastFocused )
{
// It might happen that the window got reparented
if ( (*childLastFocused)->GetParent() == win )
{
- wxLogTrace(_T("focus"),
- _T("SetFocusToChild() => last child (0x%08lx)."),
- (unsigned long)(*childLastFocused)->GetHandle());
+ wxLogTrace(TRACE_FOCUS,
+ _T("SetFocusToChild() => last child (0x%p)."),
+ (*childLastFocused)->GetHandle());
// not SetFocusFromKbd(): we're restoring focus back to the old
// window and not setting it as the result of a kbd action
while ( node )
{
wxWindow *child = node->GetData();
+ node = node->GetNext();
+
+ // skip special windows:
+ if ( !win->IsClientAreaChild(child) )
+ continue;
- if ( child->AcceptsFocusFromKeyboard() && !child->IsTopLevel() )
+ if ( child->CanAcceptFocusFromKeyboard() && !child->IsTopLevel() )
{
- wxLogTrace(_T("focus"),
- _T("SetFocusToChild() => first child (0x%08lx)."),
- (unsigned long)child->GetHandle());
+#if defined(__WXMSW__) && wxUSE_RADIOBTN
+ // If a radiobutton is the first focusable child, search for the
+ // selected radiobutton in the same group
+ wxRadioButton* btn = wxDynamicCast(child, wxRadioButton);
+ if (btn)
+ {
+ wxRadioButton* selected = wxGetSelectedButtonInGroup(btn);
+ if (selected)
+ child = selected;
+ }
+#endif // __WXMSW__
- *childLastFocused = child;
+ wxLogTrace(TRACE_FOCUS,
+ _T("SetFocusToChild() => first child (0x%p)."),
+ child->GetHandle());
+
+ if (childLastFocused)
+ *childLastFocused = child;
child->SetFocusFromKbd();
return true;
}
-
- node = node->GetNext();
}
return false;