#include "wx/iconbndl.h"
// the default names for various classs
-WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
+extern WXDLLEXPORT_DATA(const wxChar*) wxFrameNameStr;
class WXDLLEXPORT wxTopLevelWindowBase;
#elif defined(__WINCE_STANDARDSDK__)
#define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
#else
- #define wxDEFAULT_FRAME_STYLE (0)
+ #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER)
#endif
#else // !__WXWINCE__
#define wxDEFAULT_FRAME_STYLE \
virtual bool Destroy();
virtual bool IsTopLevel() const { return true; }
virtual wxSize GetMaxSize() const;
- virtual bool ProvidesBackground() const { return true; }
// event handlers
void OnCloseWindow(wxCloseEvent& event);
// do the window-specific processing after processing the update event
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
+ // Reserved for future use
+ virtual void ReservedTopLevelWindowFunc1() {}
+ virtual void ReservedTopLevelWindowFunc2() {}
+ virtual void ReservedTopLevelWindowFunc3() {}
+ virtual void ReservedTopLevelWindowFunc4() {}
+ virtual void ReservedTopLevelWindowFunc5() {}
+ virtual void ReservedTopLevelWindowFunc6() {}
+ virtual void ReservedTopLevelWindowFunc7() {}
+ virtual void ReservedTopLevelWindowFunc8() {}
+ virtual void ReservedTopLevelWindowFunc9() {}
+
protected:
// the frame client to screen translation should take account of the
// toolbar which may shift the origin of the client area