]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/ownerdrw.cpp
use one shot timers in wxAnimationCtrl (patch 1774535)
[wxWidgets.git] / src / os2 / ownerdrw.cpp
index c0fbe632fdd4c5d0ffc0aaf962e4a49fdca8d278..12790b51ceb709c55bece245e4f9b07bcc1d2e0c 100644 (file)
@@ -1,36 +1,32 @@
 ///////////////////////////////////////////////////////////////////////////////
-// Name:        msw/ownerdrw.cpp
+// Name:        src/os2/ownerdrw.cpp
 // Purpose:     implementation of wxOwnerDrawn class
 // Author:      David Webster
 // Modified by:
 // Created:     10/12/99
 // RCS-ID:      $Id$
 // Copyright:   (c) David Webster
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
+#if wxUSE_OWNER_DRAWN
+
 #ifndef WX_PRECOMP
-  #include "wx/window.h"
-  #include "wx/msw/private.h"
-  #include "wx/font.h"
-  #include "wx/bitmap.h"
-  #include "wx/dcmemory.h"
-  #include "wx/menu.h"
-  #include "wx/utils.h"
+    #include "wx/window.h"
+    #include "wx/os2/private.h"
+    #include "wx/font.h"
+    #include "wx/bitmap.h"
+    #include "wx/dcmemory.h"
+    #include "wx/menu.h"
+    #include "wx/utils.h"
+    #include "wx/settings.h"
+    #include "wx/menuitem.h"
 #endif
 
-#if wxUSE_OWNER_DRAWN
-
 #include "wx/ownerdrw.h"
-#include "wx/menuitem.h"
-
 
 // ============================================================================
 // implementation of wxOwnerDrawn class
 // ctor
 // ----
 //
-wxOwnerDrawn::wxOwnerDrawn(
-  const wxString&                   rsStr
-, bool                              bCheckable
-, bool                              bMenuItem
-)
+wxOwnerDrawn::wxOwnerDrawn( const wxString& rsStr,
+                            bool            bCheckable,
+                            bool            WXUNUSED(bMenuItem) )
 : m_strName(rsStr)
 {
     m_bCheckable   = bCheckable;
-    m_bOwnerDrawn  = FALSE;
+    m_bOwnerDrawn  = false;
     m_nHeight      = 0;
     m_nMarginWidth = ms_nLastMarginWidth;
     if (wxNORMAL_FONT)
         m_font = *wxNORMAL_FONT;
 } // end of wxOwnerDrawn::wxOwnerDrawn
 
+wxOwnerDrawn::~wxOwnerDrawn() { }
+
 size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15;
 
 size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth;
@@ -64,129 +60,228 @@ size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth;
 // -------
 //
 
-bool wxOwnerDrawn::OnMeasureItem(
-  size_t*                           pWidth
-, size_t*                           pHeight
-)
+bool wxOwnerDrawn::OnMeasureItem( size_t* pWidth,
+                                  size_t* pHeight )
 {
-    wxMemoryDC                      vDC;
-
-    vDC.SetFont(GetFont());
+    wxMemoryDC vDC;
 
-    wxString                        sStr = wxStripMenuCodes(m_strName);
+    wxString  sStr = wxStripMenuCodes(m_strName);
 
     //
-    // # without this menu items look too tightly packed (at least under Windows)
-    //
-    sStr += wxT('W'); // 'W' is typically the widest letter
+    // If we have a valid accel string, then pad out
+    // the menu string so that the menu and accel string are not
+    // placed on top of each other.
+    if (!m_strAccel.empty() )
+    {
+        sStr.Pad(sStr.length()%8);
+        sStr += m_strAccel;
+    }
+    vDC.SetFont(GetFont());
     vDC.GetTextExtent( sStr
                       ,(long *)pWidth
                       ,(long *)pHeight
                      );
-    // DEBUG
-    char                            zMsg[128];
-    sprintf(zMsg, "GetTextExtent for %s: Width: %ld, Height: %ld", m_strName.c_str(), *pWidth, *pHeight);
-    (void)wxMessageBox( "wxWindows Menu sample"
-                       ,zMsg
-                       ,wxICON_INFORMATION
-                      );
-    // end DEBUG
+    if (!m_strAccel.empty())
+    {
+        //
+        // Measure the accelerator string, and add its width to
+        // the total item width, plus 16 (Accelerators are right justified,
+        // with the right edge of the text rectangle 16 pixels left of
+        // the right edge of the menu)
+        //
+        int                         nAccelWidth;
+        int                         nAccelHeight;
+
+        vDC.GetTextExtent( m_strAccel
+                          ,&nAccelWidth
+                          ,&nAccelHeight
+                         );
+        *pWidth += nAccelWidth;
+    }
 
     //
-    // JACS: items still look too tightly packed, so adding 2 pixels.
+    // Add space at the end of the menu for the submenu expansion arrow.
+    // This will also allow offsetting the accel string from the right edge
     //
-    (*pHeight) = (*pHeight) + 2;
-    m_nHeight = *pHeight;        // remember height for use in OnDrawItem
-    return TRUE;
-} // end of wxOwnerDrawn::OnMeasureItem
+    *pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5);
+
+    //
+    // JACS: items still look too tightly packed, so adding 5 pixels.
+    //
+    (*pHeight) += 5;
+
+    //
+    // Ray Gilbert's changes - Corrects the problem of a BMP
+    // being placed next to text in a menu item, and the BMP does
+    // not match the size expected by the system.  This will
+    // resize the space so the BMP will fit.  Without this, BMPs
+    // must be no larger or smaller than 16x16.
+    //
+    if (m_bmpChecked.Ok())
+    {
+        //
+        // Is BMP height larger then text height?
+        //
+        size_t                      nAdjustedHeight = m_bmpChecked.GetHeight() +
+                                                      wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
+        if (*pHeight < nAdjustedHeight)
+            *pHeight = nAdjustedHeight;
 
-// searching for this macro you'll find all the code where I'm using the native
-// Win32 GDI functions and not wxWindows ones. Might help to whoever decides to
-// port this code to X. (VZ)
+        //
+        // Does BMP encroach on default check menu position?
+        //
+        size_t                      nAdjustedWidth = m_bmpChecked.GetWidth() +
+                                                     (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
+
+        //
+        // Do we need to widen margin to fit BMP?
+        //
+        if ((size_t)GetMarginWidth() < nAdjustedWidth)
+            SetMarginWidth(nAdjustedWidth);
+
+        //
+        // Add the size of the bitmap to our total size...
+        //
+        *pWidth += GetMarginWidth();
+    }
 
-// JACS: TODO. Why does a disabled but highlighted item still
-// get drawn embossed? How can we tell DrawState that we don't want the
-// embossing?
+    //
+    // Add the size of the bitmap to our total size - even if we don't have
+    // a bitmap we leave room for one...
+    //
+    *pWidth += GetMarginWidth();
+
+    //
+    // Make sure that this item is at least as
+    // tall as the user's system settings specify
+    //
+    if (*pHeight < m_nMinHeight)
+        *pHeight = m_nMinHeight;
+    m_nHeight = *pHeight;                // remember height for use in OnDrawItem
+    return true;
+} // end of wxOwnerDrawn::OnMeasureItem
 
 // draw the item
-bool wxOwnerDrawn::OnDrawItem(
-  wxDC&                             rDC
-, const wxRect&                     rRect
-, wxODAction                        eAction
-, wxODStatus                        eStatus
-)
+bool wxOwnerDrawn::OnDrawItem( wxDC& rDC,
+                               const wxRect& rRect,
+                               wxODAction eAction,
+                               wxODStatus eStatus )
 {
     //
-    // For now we let PM deal with highlighting and framing and such in a
-    // default manner.  So we leave fsAttribute and fsOldAttribute ( or
-    // fsState and fsOldState ) the same and pass it on. We may want to add
-    // code later to draw theseattributes in a more custom manner.
+    // We do nothing on focus change
     //
+    if (eAction == wxODFocusChanged )
+        return true;
 
     //
-    // WxWinGdi_CColour <-> RGB
+    // Select the font and draw the text
+    // ---------------------------------
     //
-    #define   ToRGB(col)  OS2RGB(col.Red(), col.Green(), col.Blue())
-    #define   UnRGB(col)  GetRValue(col), GetGValue(col), GetBValue(col)
 
-    CHARBUNDLE                      vCbndText;
-    CHARBUNDLE                      vCbndBack;
+    CHARBUNDLE                      vCbnd;
     HPS                             hPS= rDC.GetHPS();
-    ULONG                           lColBack;
-    ULONG                           lColText;
+    wxColour                        vColBack;
+    wxColour                        vColText;
+    COLORREF                        vRef;
+    RECTL                           vRect = {rRect.x + 4, rRect.y + 1, rRect.x + (rRect.width - 2), rRect.y + rRect.height};
+
+    memset(&vCbnd, 0, sizeof(CHARBUNDLE));
+
+    //
+    // Use default font if no font set
+    //
+    if (m_font.Ok())
+    {
+        m_font.RealizeResource();
+    }
+    else
+    {
+        ::GpiSetCharSet(hPS, LCID_DEFAULT);
+    }
 
+    //
+    // Based on the status of the menu item, pick the right colors
+    //
     if (eStatus & wxODSelected)
     {
-        lColBack = (DWORD)::WinQuerySysColor( HWND_DESKTOP
-                                             ,SYSCLR_MENUHILITEBGND // Light gray
-                                             ,0L
-                                            );
-        lColText = (DWORD)::WinQuerySysColor( HWND_DESKTOP
-                                             ,SYSCLR_MENUTEXT // Black
-                                             ,0L
-                                            );
+        vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
+                                         ,SYSCLR_MENUHILITEBGND
+                                         ,0L
+                                        );
+        vColBack.Set( GetRValue(vRef)
+                     ,GetGValue(vRef)
+                     ,GetBValue(vRef)
+                    );
+        vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
+                                         ,SYSCLR_MENUHILITE
+                                         ,0L
+                                        );
+        vColText.Set( GetRValue(vRef)
+                     ,GetGValue(vRef)
+                     ,GetBValue(vRef)
+                    );
     }
     else if (eStatus & wxODDisabled)
     {
-        lColBack = (DWORD)::WinQuerySysColor( HWND_DESKTOP
-                                             ,SYSCLR_MENU // Light gray
-                                             ,0L
-                                            );
-        lColText = (DWORD)::WinQuerySysColor( HWND_DESKTOP
-                                             ,SYSCLR_MENUDISABLEDTEXT // dark gray
-                                             ,0L
-                                            );
+        vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
+                                         ,SYSCLR_MENU // Light gray
+                                         ,0L
+                                        );
+        vColBack.Set( GetRValue(vRef)
+                     ,GetGValue(vRef)
+                     ,GetBValue(vRef)
+                    );
+        vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
+                                         ,SYSCLR_MENUDISABLEDTEXT // dark gray
+                                         ,0L
+                                        );
+        vColText.Set( GetRValue(vRef)
+                     ,GetGValue(vRef)
+                     ,GetBValue(vRef)
+                    );
     }
     else
     {
         //
         // Fall back to default colors if none explicitly specified
         //
-        lColBack = m_colBack.Ok() ? ToRGB(m_colBack) : ::WinQuerySysColor( HWND_DESKTOP
-                                                                          ,SYSCLR_MENU  // we are using gray for all our window backgrounds in wxWindows
-                                                                          ,0L
-                                                                         );
-        lColText = m_colText.Ok() ? ToRGB(m_colText) : ::WinQuerySysColor( HWND_DESKTOP
-                                                                          ,SYSCLR_WINDOWTEXT // Black
-                                                                          ,0L
-                                                                         );
+        vRef = ::WinQuerySysColor( HWND_DESKTOP
+                                  ,SYSCLR_MENU  // we are using gray for all our window backgrounds in wxWidgets
+                                  ,0L
+                                 );
+        vColBack.Set( GetRValue(vRef)
+                     ,GetGValue(vRef)
+                     ,GetBValue(vRef)
+                    );
+        vRef = ::WinQuerySysColor( HWND_DESKTOP
+                                  ,SYSCLR_WINDOWTEXT // Black
+                                  ,0L
+                                 );
+        vColText.Set( GetRValue(vRef)
+                     ,GetGValue(vRef)
+                     ,GetBValue(vRef)
+                    );
     }
-    vCbndText.lColor = (LONG)lColText;
-    vCbndBack.lColor = (LONG)lColBack;
 
+    rDC.SetTextBackground(vColBack);
+    rDC.SetTextForeground(vColText);
+    rDC.SetBackgroundMode(wxTRANSPARENT);
+    vCbnd.lColor     = vColText.GetPixel();
+    vCbnd.lBackColor = vColBack.GetPixel();
     ::GpiSetAttrs( hPS
                   ,PRIM_CHAR
-                  ,CBB_BACK_COLOR
-                  ,0
-                  ,&vCbndBack
-                 );
-    ::GpiSetAttrs( hPS
-                  ,PRIM_CHAR
-                  ,CBB_COLOR
+                  ,CBB_BACK_COLOR | CBB_COLOR
                   ,0
-                  ,&vCbndText
+                  ,&vCbnd
                  );
+    ::GpiSetBackMix( hPS
+                    ,BM_LEAVEALONE
+                   );
 
+    //
+    // Paint the background
+    //
+    ::WinFillRect(hPS, &vRect, vColBack.GetPixel());
 
     //
     // Determine where to draw and leave space for a check-mark.
@@ -194,33 +289,109 @@ bool wxOwnerDrawn::OnDrawItem(
     int                             nX = rRect.x + GetMarginWidth();
 
     //
-    // Select the font and draw the text
-    // ---------------------------------
+    // Unfortunately, unlike Win32, PM has no owner drawn specific text
+    // drawing methods like ::DrawState that can cleanly handle accel
+    // mnemonics and deal, automatically, with various states, so we have
+    // to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn
+    // strings either.  We cannot handle mnemonics either.  We display
+    // them, though, in the hope we can figure them out some day.
     //
 
     //
-    // Use default font if no font set
+    // Display main text and accel text separately to align better
     //
-    if (m_font.Ok())
+    wxString sTgt = wxT("\t");
+    wxString sFullString = m_strName; // need to save the original text
+    wxString sAccel;
+    int      nIndex;
+    size_t   nWidth;
+    size_t   nCharWidth;
+    size_t   nHeight;
+    bool     bFoundMnemonic = false;
+    bool     bFoundAccel = false;
+
+    //
+    // Deal with the tab, extracting the Accel text
+    //
+    nIndex = sFullString.Find(sTgt);
+    if (nIndex != -1)
     {
-        m_font.RealizeResource();
+        bFoundAccel = true;
+        sAccel = sFullString.Mid(nIndex + 1);
+        sFullString.Remove(nIndex);
     }
-    else
+
+    //
+    // Deal with the mnemonic character
+    //
+    sTgt = wxT("~");
+    nIndex = sFullString.Find(sTgt);
+    if (nIndex != -1)
     {
-        ::GpiSetCharSet(hPS, LCID_DEFAULT);
+        wxString sTmp = sFullString;
+
+        bFoundMnemonic = true;
+        sTmp.Remove(nIndex);
+        rDC.GetTextExtent( sTmp
+                          ,(long *)&nWidth
+                          ,(long *)&nHeight
+                         );
+        sTmp = sFullString[(size_t)(nIndex + 1)];
+        rDC.GetTextExtent( sTmp
+                          ,(long *)&nCharWidth
+                          ,(long *)&nHeight
+                         );
+        sFullString.Replace(sTgt.c_str(), wxEmptyString, true);
     }
 
     //
-    // Unfortunately, unlike Win32, PM has no owner drawn specific text
-    // drawing methods like ::DrawState that can cleanly handle accel
-    // pneumonics and deal, automatically, with various states, so we have
-    // to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn
-    // strings either.
+    // Draw the main item text sans the accel text
+    //
+    POINTL                      vPntStart = {nX, rRect.y + 4};
+    ::GpiCharStringAt( rDC.GetHPS()
+                      ,&vPntStart
+                      ,sFullString.length()
+                      ,sFullString.char_str()
+                     );
+    if (bFoundMnemonic)
+    {
+        //
+        // Underline the mnemonic -- still won't work, but at least it "looks" right
+        //
+        wxPen                       vPen;
+        POINTL                      vPntEnd = {nX + nWidth + nCharWidth - 3, rRect.y + 2}; //CharWidth is bit wide
+
+        vPntStart.x = nX + nWidth - 1;
+        vPntStart.y = rRect.y + 2; // Make it look pretty!
+        vPen = wxPen(vColText, 1, wxSOLID); // Assuming we are always black
+        rDC.SetPen(vPen);
+        ::GpiMove(hPS, &vPntStart);
+        ::GpiLine(hPS, &vPntEnd);
+    }
+
+    //
+    // Now draw the accel text
+    //
+    if (bFoundAccel)
+    {
+        size_t                      nWidth;
+        size_t                      nHeight;
 
-    rDC.DrawText( m_strName
-                 ,nX
-                 ,rRect.y
-                );
+        rDC.GetTextExtent( sAccel
+                          ,(long *)&nWidth
+                          ,(long *)&nHeight
+                         );
+        //
+        // Back off the starting position from the right edge
+        //
+        vPntStart.x = rRect.width - (nWidth + 7);
+        vPntStart.y = rRect.y + 4;
+        ::GpiCharStringAt( rDC.GetHPS()
+                          ,&vPntStart
+                          ,sAccel.length()
+                          ,sAccel.char_str()
+                         );
+    }
 
     //
     // Draw the bitmap
@@ -236,7 +407,7 @@ bool wxOwnerDrawn::OnDrawItem(
             vRect.xLeft   = rRect.x;
             vRect.xRight  = rRect.x + GetMarginWidth();
             vRect.yBottom = rRect.y;
-            vRect.yTop    = rRect.y + m_nHeight;
+            vRect.yTop    = rRect.y + m_nHeight - 3;
 
             ::WinDrawBitmap( hPS             // PS for this menuitem
                             ,hBmpCheck       // system checkmark
@@ -253,12 +424,18 @@ bool wxOwnerDrawn::OnDrawItem(
         //
         // For uncheckable item we use only the 'checked' bitmap
         //
-        wxBitmap                    vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE));
+        wxBitmap vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE));
 
         if (vBmp.Ok())
         {
+
             wxMemoryDC              vDCMem(&rDC);
+            wxMemoryDC*             pOldDC = (wxMemoryDC*)vBmp.GetSelectedInto();
 
+            if(pOldDC != NULL)
+            {
+                vBmp.SetSelectedInto(NULL);
+            }
             vDCMem.SelectObject(vBmp);
 
             //
@@ -272,47 +449,45 @@ bool wxOwnerDrawn::OnDrawItem(
             //
             wxASSERT((nBmpWidth <= rRect.width) && (nBmpHeight <= rRect.height));
 
-            //
-            //MT: blit with mask enabled.
-            //
+            int                     nHeightDiff = m_nHeight - nBmpHeight;
+
             rDC.Blit( rRect.x + (GetMarginWidth() - nBmpWidth) / 2
-                     ,rRect.y + (m_nHeight - nBmpHeight) /2
+                     ,rRect.y + nHeightDiff / 2
                      ,nBmpWidth
                      ,nBmpHeight
                      ,&vDCMem
                      ,0
                      ,0
                      ,wxCOPY
-                     ,TRUE
+                     ,true
                     );
 
             if (eStatus & wxODSelected)
             {
-                RECT                vRectBmp = { rRect.x
-                                                ,rRect.y
-                                                ,rRect.x + GetMarginWidth()
-                                                ,rRect.y + m_nHeight
-                                               };
+                POINTL              vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border
+                POINTL              vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};
+
                 LINEBUNDLE          vLine;
 
-                vLine.lColor = lColBack;
+                vLine.lColor = vColBack.GetPixel();
                 ::GpiSetAttrs( hPS
                               ,PRIM_LINE
                               ,LBB_COLOR
                               ,0
                               ,&vLine
                              );
+                ::GpiMove(hPS, &vPnt1);
                 ::GpiBox( hPS
                          ,DRO_OUTLINE
-                         ,(PPOINTL)&vRectBmp
+                         ,&vPnt2
                          ,0L
                          ,0L
                         );
             }
+            vBmp.SetSelectedInto(NULL);
         }
     }
-
-  return TRUE;
-}
+    return true;
+} // end of wxOwnerDrawn::OnDrawItem
 
 #endif //wxUSE_OWNER_DRAWN