+ int state;
+ if ( flags & wxCONTROL_PRESSED )
+ state = CBXS_PRESSED;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = CBXS_HOT;
+ else if ( flags & wxCONTROL_DISABLED )
+ state = CBXS_DISABLED;
+ else
+ state = CBXS_NORMAL;
+
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+ CP_DROPDOWNBUTTON,
+ state,
+ &r,
+ NULL
+ );
+
+}
+
+int
+wxRendererXP::DrawHeaderButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags,
+ wxHeaderSortIconType sortArrow,
+ wxHeaderButtonParams* params)
+{
+ wxUxThemeHandle hTheme(win, L"HEADER");
+ if ( !hTheme )
+ {
+ return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params);
+ }
+
+ RECT r;
+ wxCopyRectToRECT(rect, r);
+
+ int state;
+ if ( flags & wxCONTROL_PRESSED )
+ state = HIS_PRESSED;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = HIS_HOT;
+ else
+ state = HIS_NORMAL;
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+ HP_HEADERITEM,
+ state,
+ &r,
+ NULL
+ );
+
+ // NOTE: Using the theme to draw HP_HEADERSORTARROW doesn't do anything.
+ // Why? If this can be fixed then draw the sort arrows using the theme
+ // and then clear those flags before calling DrawHeaderButtonContents.
+
+ // Add any extras that are specified in flags and params
+ return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
+}
+
+
+void
+wxRendererXP::DrawTreeItemButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"TREEVIEW");
+ if ( !hTheme )
+ {
+ m_rendererNative.DrawTreeItemButton(win, dc, rect, flags);
+ return;
+ }
+
+ RECT r;
+ wxCopyRectToRECT(rect, r);
+
+ int state = flags & wxCONTROL_EXPANDED ? GLPS_OPENED : GLPS_CLOSED;
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+ TVP_GLYPH,
+ state,
+ &r,
+ NULL
+ );
+}
+
+void
+wxRendererXP::DrawCheckBox(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"BUTTON");
+ if ( !hTheme )
+ {
+ m_rendererNative.DrawCheckBox(win, dc, rect, flags);
+ return;
+ }
+
+ RECT r;
+ wxCopyRectToRECT(rect, r);
+
+ int state;
+ if ( flags & wxCONTROL_CHECKED )
+ state = CBS_CHECKEDNORMAL;
+ else if ( flags & wxCONTROL_UNDETERMINED )
+ state = CBS_MIXEDNORMAL;
+ else
+ state = CBS_UNCHECKEDNORMAL;
+
+ // CBS_XXX is followed by CBX_XXXHOT, then CBS_XXXPRESSED and DISABLED
+ enum
+ {
+ CBS_HOT_OFFSET = 1,
+ CBS_PRESSED_OFFSET = 2,
+ CBS_DISABLED_OFFSET = 3
+ };
+
+ if ( flags & wxCONTROL_DISABLED )
+ state += CBS_DISABLED_OFFSET;
+ else if ( flags & wxCONTROL_PRESSED )
+ state += CBS_PRESSED_OFFSET;
+ else if ( flags & wxCONTROL_CURRENT )
+ state += CBS_HOT_OFFSET;
+
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+ BP_CHECKBOX,
+ state,
+ &r,
+ NULL
+ );
+}
+
+void
+wxRendererXP::DrawPushButton(wxWindow * win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"BUTTON");
+ if ( !hTheme )
+ {
+ m_rendererNative.DrawPushButton(win, dc, rect, flags);
+ return;
+ }
+
+ RECT r;
+ wxCopyRectToRECT(rect, r);
+
+ int state;
+ if ( flags & wxCONTROL_PRESSED )
+ state = PBS_PRESSED;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = PBS_HOT;
+ else if ( flags & wxCONTROL_DISABLED )
+ state = PBS_DISABLED;
+ else if ( flags & wxCONTROL_ISDEFAULT )
+ state = PBS_DEFAULTED;
+ else
+ state = PBS_NORMAL;
+
+ wxUxThemeEngine::Get()->DrawThemeBackground
+ (
+ hTheme,
+ GetHdcOf(*((wxMSWDCImpl*)dc.GetImpl())),
+ BP_PUSHBUTTON,
+ state,
+ &r,
+ NULL
+ );
+
+}
+
+void
+wxRendererXP::DrawItemSelectionRect(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxBrush brush;
+ if ( flags & wxCONTROL_SELECTED )
+ {
+ if ( flags & wxCONTROL_FOCUSED )
+ {
+ brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
+ }
+ else // !focused
+ {
+ brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
+ }
+ }
+ else // !selected
+ {
+ brush = *wxTRANSPARENT_BRUSH;