#ifndef _WX_PROP_H_
#define _WX_PROP_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "prop.h"
#endif
+#if wxUSE_PROPSHEET
+
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/hash.h"
#include "wx/textctrl.h"
#include "wx/gdicmn.h"
#include "wx/layout.h"
+#include "wx/sizer.h"
class wxWindow;
class wxProperty;
// A storable sheet of values
class WXDLLEXPORT wxPropertySheet: public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxPropertySheet)
- public:
- wxPropertySheet(void);
- ~wxPropertySheet(void);
+public:
+ wxPropertySheet(const wxString& name = wxT(""));
+ ~wxPropertySheet();
- // Add a property
- virtual void AddProperty(wxProperty *property);
+ // Set the name of the sheet
+ inline virtual void SetName(const wxString& name) { m_name=name; }
+ inline virtual wxString GetName() const { return m_name; }
+
+ // Does this sheet contain a property with this name
+ virtual bool HasProperty(const wxString& name) const;
- // Get property by name
- virtual wxProperty *GetProperty(wxString name);
+ // Set property name to value
+ virtual bool SetProperty(const wxString& name, const wxPropertyValue& value);
- // Clear all properties
- virtual void Clear(void);
+ // Remove property from sheet by name, deleting it
+ virtual void RemoveProperty(const wxString& name);
- virtual bool Save(ostream& str);
- virtual bool Load(ostream& str);
+ // Get the name of the sheet
+ // Add a property
+ virtual void AddProperty(wxProperty *property);
- virtual void UpdateAllViews(wxPropertyView *thisView = NULL);
- inline virtual wxList& GetProperties(void) const { return (wxList&) m_properties; }
-
- // Sets/clears the modified flag for each property value
- virtual void SetAllModified(bool flag = TRUE);
+ // Get property by name
+ virtual wxProperty *GetProperty(const wxString& name) const;
- protected:
- wxObject* m_viewedObject;
- wxList m_properties;
- wxPropertyView* m_propertyView;
+ // Clear all properties
+ virtual void Clear();
+ virtual void UpdateAllViews(wxPropertyView *thisView = NULL);
+ inline virtual wxList& GetProperties() const { return (wxList&) m_properties; }
+
+ // Sets/clears the modified flag for each property value
+ virtual void SetAllModified(bool flag = TRUE);
+
+protected:
+ wxObject* m_viewedObject;
+ wxList m_properties;
+ wxPropertyView* m_propertyView;
+ wxString m_name;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxPropertySheet)
};
// classes: wxPropertyListView, and wxPropertyFormView.
class WXDLLEXPORT wxPropertyView: public wxEvtHandler
{
- DECLARE_DYNAMIC_CLASS(wxPropertyView)
- public:
- wxPropertyView(long flags = 0);
- ~wxPropertyView(void);
-
- // Associates and shows the view
- virtual void ShowView(wxPropertySheet *WXUNUSED(propertySheet), wxWindow *WXUNUSED(panel)) {}
-
- // Update this view of the viewed object, called e.g. by
- // the object itself.
- virtual bool OnUpdateView(void) {return FALSE;};
-
- // Override this to do something as soon as the property changed,
- // if the view and validators support it.
- virtual void OnPropertyChanged(wxProperty *WXUNUSED(property)) {}
-
- virtual void AddRegistry(wxPropertyValidatorRegistry *registry);
- inline virtual wxList& GetRegistryList(void) const
- { return (wxList&) m_validatorRegistryList; }
-
- virtual wxPropertyValidator *FindPropertyValidator(wxProperty *property);
- inline virtual void SetPropertySheet(wxPropertySheet *sheet) { m_propertySheet = sheet; }
- inline virtual wxPropertySheet *GetPropertySheet(void) const { return m_propertySheet; }
-
- virtual void OnOk(void) {};
- virtual void OnCancel(void) {};
- virtual void OnHelp(void) {};
-
- inline virtual bool OnClose(void) { return FALSE; }
- inline long GetFlags(void) { return m_buttonFlags; }
-
- protected:
- long m_buttonFlags;
- wxPropertySheet* m_propertySheet;
- wxProperty* m_currentProperty;
- wxList m_validatorRegistryList;
- wxPropertyValidator* m_currentValidator;
+public:
+ wxPropertyView(long flags = 0);
+ ~wxPropertyView();
+
+ // Associates and shows the view
+ virtual void ShowView(wxPropertySheet *WXUNUSED(propertySheet), wxWindow *WXUNUSED(panel)) {}
+
+ // Update this view of the viewed object, called e.g. by
+ // the object itself.
+ virtual bool OnUpdateView() {return FALSE;};
+
+ // Override this to do something as soon as the property changed,
+ // if the view and validators support it.
+ virtual void OnPropertyChanged(wxProperty *WXUNUSED(property)) {}
+
+ virtual void AddRegistry(wxPropertyValidatorRegistry *registry);
+ inline virtual wxList& GetRegistryList() const
+ { return (wxList&) m_validatorRegistryList; }
+
+ virtual wxPropertyValidator *FindPropertyValidator(wxProperty *property);
+ inline virtual void SetPropertySheet(wxPropertySheet *sheet) { m_propertySheet = sheet; }
+ inline virtual wxPropertySheet *GetPropertySheet() const { return m_propertySheet; }
+
+ inline virtual bool OnClose() { return FALSE; }
+ inline long GetFlags(void) { return m_buttonFlags; }
+
+protected:
+ long m_buttonFlags;
+ wxPropertySheet* m_propertySheet;
+ wxProperty* m_currentProperty;
+ wxList m_validatorRegistryList;
+ wxPropertyValidator* m_currentValidator;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxPropertyView)
};
class WXDLLEXPORT wxPropertyValidator: public wxEvtHandler
{
- DECLARE_DYNAMIC_CLASS(wxPropertyValidator)
- public:
- wxPropertyValidator(long flags = 0);
- ~wxPropertyValidator(void);
-
- inline long GetFlags(void) const { return m_validatorFlags; }
- inline void SetValidatorProperty(wxProperty *prop) { m_validatorProperty = prop; }
- inline wxProperty *GetValidatorProperty(void) const { return m_validatorProperty; }
-
- virtual bool StringToFloat (char *s, float *number);
- virtual bool StringToDouble (char *s, double *number);
- virtual bool StringToInt (char *s, int *number);
- virtual bool StringToLong (char *s, long *number);
- virtual char *FloatToString (float number);
- virtual char *DoubleToString (double number);
- virtual char *IntToString (int number);
- virtual char *LongToString (long number);
-
- protected:
- long m_validatorFlags;
- wxProperty* m_validatorProperty;
+public:
+ wxPropertyValidator(long flags = 0);
+ ~wxPropertyValidator();
+
+ inline long GetFlags() const { return m_validatorFlags; }
+ inline void SetValidatorProperty(wxProperty *prop) { m_validatorProperty = prop; }
+ inline wxProperty *GetValidatorProperty(void) const { return m_validatorProperty; }
+
+ virtual bool StringToFloat (wxChar *s, float *number);
+ virtual bool StringToDouble (wxChar *s, double *number);
+ virtual bool StringToInt (wxChar *s, int *number);
+ virtual bool StringToLong (wxChar *s, long *number);
+ virtual wxChar *FloatToString (float number);
+ virtual wxChar *DoubleToString (double number);
+ virtual wxChar *IntToString (int number);
+ virtual wxChar *LongToString (long number);
+
+protected:
+ long m_validatorFlags;
+ wxProperty* m_validatorProperty;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxPropertyValidator)
};
class WXDLLEXPORT wxPropertyValidatorRegistry: public wxHashTable
{
- DECLARE_DYNAMIC_CLASS(wxPropertyValidatorRegistry)
- public:
- wxPropertyValidatorRegistry(void);
- ~wxPropertyValidatorRegistry(void);
+public:
+ wxPropertyValidatorRegistry();
+ ~wxPropertyValidatorRegistry();
- virtual void RegisterValidator(const wxString& roleName, wxPropertyValidator *validator);
- virtual wxPropertyValidator *GetValidator(const wxString& roleName);
- void ClearRegistry(void);
+ virtual void RegisterValidator(const wxString& roleName, wxPropertyValidator *validator);
+ virtual wxPropertyValidator *GetValidator(const wxString& roleName);
+ void ClearRegistry();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxPropertyValidatorRegistry)
};
/*
wxPropertyValue(void); // Unknown type
wxPropertyValue(const wxPropertyValue& copyFrom); // Copy constructor
- wxPropertyValue(const char *val);
+ wxPropertyValue(const wxChar *val);
wxPropertyValue(const wxString& val);
wxPropertyValue(long val);
wxPropertyValue(bool val);
wxPropertyValue(wxList *val);
wxPropertyValue(wxStringList *val);
// Pointer versions
- wxPropertyValue(char **val);
+ wxPropertyValue(wxChar **val);
wxPropertyValue(long *val);
wxPropertyValue(bool *val);
wxPropertyValue(float *val);
virtual long IntegerValue(void) const;
virtual float RealValue(void) const;
virtual bool BoolValue(void) const;
- virtual char *StringValue(void) const;
+ virtual wxChar *StringValue(void) const;
virtual long *IntegerValuePtr(void) const;
virtual float *RealValuePtr(void) const;
virtual bool *BoolValuePtr(void) const;
- virtual char **StringValuePtr(void) const;
+ virtual wxChar **StringValuePtr(void) const;
// Get nth arg of clause (starting from 1)
virtual wxPropertyValue *Arg(wxPropertyValueType type, int arg) const;
virtual wxPropertyValue *NewCopy(void) const;
virtual void Copy(wxPropertyValue& copyFrom);
- virtual void WritePropertyClause(ostream& stream); // Write this expression as a top-level clause
- virtual void WritePropertyType(ostream& stream); // Write as any other subexpression
+ virtual void WritePropertyClause(wxString &stream); // Write this expression as a top-level clause
+ virtual void WritePropertyType(wxString &stream); // Write as any other subexpression
// Append an expression to a list
virtual void Append(wxPropertyValue *expr);
void operator=(const long val);
void operator=(const bool val);
void operator=(const float val);
- void operator=(const char **val);
+ void operator=(const wxChar **val);
void operator=(const long *val);
void operator=(const bool *val);
void operator=(const float *val);
union {
long integer; // Also doubles as bool
- char *string;
+ wxChar *string;
float real;
long *integerPtr;
bool *boolPtr;
- char **stringPtr;
+ wxChar **stringPtr;
float *realPtr;
wxPropertyValue *first; // If is a list expr, points to the first node
} m_value;
inline bool IsEnabled(void) const { return m_enabled; }
};
+#endif
+ // wxUSE_PROPSHEET
+
#endif
// _WX_PROP_H_