// Name: colour.h
// Purpose:
// Author: Robert Roebling
-// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Id: $Id$
+// Copyright: (c) 1998 Robert Roebling
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKCOLOURH__
#define __GTKCOLOURH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface
#endif
class wxColour: public wxGDIObject
{
- DECLARE_DYNAMIC_CLASS(wxColour)
-
- public:
-
- wxColour(void);
- wxColour( char red, char green, char blue );
- wxColour( const wxString &colourName );
- wxColour( const wxColour& col );
- wxColour( const wxColour* col );
- ~wxColour(void);
- wxColour& operator = ( const wxColour& col );
- wxColour& operator = ( const wxString& colourName );
- bool operator == ( const wxColour& col );
- bool operator != ( const wxColour& col );
- void Set( const unsigned char red, const unsigned char green, const unsigned char blue );
- unsigned char Red(void) const;
- unsigned char Green(void) const;
- unsigned char Blue(void) const;
- bool Ok(void) const;
-
- private:
- public:
+public:
+ wxColour() { }
- friend wxDC;
- friend wxPaintDC;
- friend wxBitmap;
- friend wxWindow;
-
+ // Construct from RGB
+ wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
+ // Implicit conversion from the colour name
+ wxColour( const wxString &colourName ) { InitFromName(colourName); }
+ wxColour( const char *colourName ) { InitFromName( wxString::FromAscii(colourName) ); }
+#if wxUSE_UNICODE
+ wxColour( const wxChar *colourName ) { InitFromName( wxString(colourName) ); }
+#endif
+
+
+ wxColour( const wxColour& col )
+ : wxGDIObject()
+ { Ref(col); }
+ wxColour& operator = ( const wxColour& col ) { Ref(col); return *this; }
+
+ ~wxColour();
+
+ bool Ok() const { return m_refData != NULL; }
+
+ bool operator == ( const wxColour& col ) const;
+ bool operator != ( const wxColour& col ) const { return !(*this == col); }
+
+ void Set( unsigned char red, unsigned char green, unsigned char blue );
+ void Set( unsigned long colRGB )
+ {
+ // We don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set((unsigned char)colRGB,
+ (unsigned char)(colRGB >> 8),
+ (unsigned char)(colRGB >> 16));
+ }
+
+ unsigned char Red() const;
+ unsigned char Green() const;
+ unsigned char Blue() const;
+
+
+ // Implementation part
void CalcPixel( GdkColormap *cmap );
- int GetPixel(void);
- GdkColor *GetColor(void);
+ int GetPixel() const;
+ GdkColor *GetColor() const;
+
+protected:
+ // ref counting code
+ virtual wxObjectRefData *CreateRefData() const;
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
- // no data :-)
+ // Helper functions
+ void InitFromName(const wxString& colourName);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxColour)
};
-
+
#endif // __GTKCOLOURH__