#include "wx/button.h"
-#ifndef __WXGTK20__
+#if !defined(__WXGTK20__) || defined(__WXUNIVERSAL__)
bool wxButtonBase::CreateStock(wxWindow *parent,
wxWindowID id,
wxStockItemID stock,
const wxString& name)
{
wxString label;
-#if defined(__WXMAC__) || defined(__WXCOCOA__)
+#if !defined(__WXMAC__) && !defined(__WXCOCOA__)
+ wxUnusedVar(descriptiveLabel);
+#else // defined(__WXMAC__) || defined(__WXCOCOA__)
if (!descriptiveLabel.empty())
{
label = descriptiveLabel;