+#if wxMAC_USE_CORE_GRAPHICS
+
+class WXDLLEXPORT wxMacCGPath : public wxGraphicPath
+{
+ DECLARE_NO_COPY_CLASS(wxMacCGPath)
+public :
+ wxMacCGPath() ;
+ ~wxMacCGPath() ;
+
+ // Starts a new subpath at
+ void MoveToPoint( wxCoord x1 , wxCoord y1 ) ;
+ void AddLineToPoint( wxCoord x1 , wxCoord y1 ) ;
+ void AddQuadCurveToPoint( wxCoord cx1, wxCoord cy1, wxCoord x1, wxCoord y1 ) ;
+ void AddRectangle( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) ;
+ void AddCircle( wxCoord x, wxCoord y , wxCoord r ) ;
+
+ // closes the current subpath
+ void CloseSubpath() ;
+
+ CGPathRef GetPath() const ;
+private :
+ CGMutablePathRef m_path ;
+} ;
+
+class WXDLLEXPORT wxMacCGContext : public wxGraphicContext
+{
+ DECLARE_NO_COPY_CLASS(wxMacCGContext)
+
+public:
+ wxMacCGContext( CGrafPtr port ) ;
+ wxMacCGContext( CGContextRef cgcontext ) ;
+ wxMacCGContext() ;
+ ~wxMacCGContext() ;
+
+ virtual void Clip( const wxRegion ®ion ) ;
+ virtual void StrokePath( const wxGraphicPath *p ) ;
+ virtual void DrawPath( const wxGraphicPath *p , int fillStyle = wxWINDING_RULE ) ;
+ virtual void FillPath( const wxGraphicPath *p , const wxColor &fillColor , int fillStyle = wxWINDING_RULE ) ;
+
+ virtual wxGraphicPath* CreatePath() ;
+ virtual void SetPen( const wxPen &pen ) ;
+ virtual void SetBrush( const wxBrush &brush ) ;
+ CGContextRef GetNativeContext() ;
+ void SetNativeContext( CGContextRef cg ) ;
+ CGPathDrawingMode GetDrawingMode() const { return m_mode ; }
+private:
+ CGContextRef m_cgContext ;
+ CGrafPtr m_qdPort ;
+ CGPathDrawingMode m_mode ;
+ wxPen m_pen ;
+ wxBrush m_brush ;
+} ;
+
+#endif // wxMAC_USE_CORE_GRAPHICS
+
+#ifdef __WXMAC_OSX__
+
+CGColorSpaceRef wxMacGetGenericRGBColorSpace(void) ;
+void wxMacMemoryBufferReleaseProc(void *info, const void *data, size_t size) ;
+
+#endif
+
+class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
+{
+ DECLARE_NO_COPY_CLASS(wxBitmapRefData)
+
+ friend class WXDLLEXPORT wxIcon;
+ friend class WXDLLEXPORT wxCursor;
+public:
+ wxBitmapRefData(int width , int height , int depth);
+ wxBitmapRefData();
+ ~wxBitmapRefData();
+
+ void Free() ;
+ bool Ok() const { return m_ok ; }
+ void SetOk( bool isOk) { m_ok = isOk ; }
+
+ void SetWidth( int width ) { m_width = width ; }
+ void SetHeight( int height ) { m_height = height ; }
+ void SetDepth( int depth ) { m_depth = depth ; }
+
+ int GetWidth() const { return m_width ; }
+ int GetHeight() const { return m_height ; }
+ int GetDepth() const { return m_depth ; }
+
+ void *GetRawAccess() const ;
+ void *BeginRawAccess() ;
+ void EndRawAccess() ;
+
+ bool HasAlpha() const { return m_hasAlpha ; }
+ void UseAlpha( bool useAlpha ) ;
+
+public:
+#if wxUSE_PALETTE
+ wxPalette m_bitmapPalette;
+#endif // wxUSE_PALETTE
+
+ wxMask * m_bitmapMask; // Optional mask
+#ifdef __WXMAC_OSX__
+ CGImageRef CGImageCreate() const ;
+#endif
+
+ // returns true if the bitmap has a size that
+ // can be natively transferred into a true icon
+ // if no is returned GetIconRef will still produce
+ // an icon but it will be generated via a PICT and
+ // rescaled to 16 x 16
+ bool HasNativeSize() ;
+
+ // caller should increase ref count if needed longer
+ // than the bitmap exists
+ IconRef GetIconRef() ;
+
+ // returns a Pict from the bitmap content
+ PicHandle GetPictHandle() ;
+ GWorldPtr GetHBITMAP(GWorldPtr * mask = NULL ) const ;
+ void UpdateAlphaMask() const ;
+
+private :
+ bool Create(int width , int height , int depth) ;
+ void Init() ;
+
+ int m_width;
+ int m_height;
+ int m_bytesPerRow ;
+ int m_depth;
+ bool m_hasAlpha;
+ wxMemoryBuffer m_memBuf ;
+ int m_rawAccessCount ;
+ bool m_ok;
+#ifdef __WXMAC_OSX__
+ mutable CGImageRef m_cgImageRef ;
+#endif
+ IconRef m_iconRef ;
+ PicHandle m_pictHandle ;
+ GWorldPtr m_hBitmap;
+ GWorldPtr m_hMaskBitmap ;
+ wxMemoryBuffer m_maskMemBuf ;
+ int m_maskBytesPerRow ;
+};
+
+class WXDLLEXPORT wxIconRefData : public wxGDIRefData
+{
+public:
+ wxIconRefData() ;
+ wxIconRefData( WXHICON ) ;
+ virtual ~wxIconRefData() { Free(); }
+
+ void Init() ;
+ virtual void Free();
+
+ void SetWidth( int width ) { m_width = width ; }
+ void SetHeight( int height ) { m_height = height ; }
+
+ int GetWidth() const { return m_width ; }
+ int GetHeight() const { return m_height ; }
+
+ WXHICON GetHICON() const { return (WXHICON) m_iconRef ; }
+private :
+ IconRef m_iconRef ;
+ int m_width ;
+ int m_height ;
+};
+
+// toplevel.cpp
+
+ControlRef wxMacFindControlUnderMouse( wxTopLevelWindowMac* toplevelWindow, Point location , WindowRef window , ControlPartCode *outPart ) ;
+