]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/app.cpp
Added headers that didn't get installed.
[wxWidgets.git] / src / os2 / app.cpp
index 61d3cdc3c689cb1cae4c1a7ebb6b3ead8c89b26b..d0c2b5d7ed5f20611fb3638fb01a8e7694eb32fd 100644 (file)
@@ -9,6 +9,10 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
+#ifdef __GNUG__
+    #pragma implementation "app.h"
+#endif
+
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 
 #ifdef __EMX__
 
-#include <sys\ioctl.h>
-#include <sys\select.h>
+#include <sys/ioctl.h>
+#include <sys/select.h>
 
 #else
 
 #include <nerrno.h>
-#include <ioctl.h>
-#include <select.h>
+#include <sys/ioctl.h>
+#include <sys/select.h>
+#include <sys/time.h>
 
-#endif // ndef for __EMX__
+#endif //
 
 #ifndef __EMX__
 
 #define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
-int _System bsdselect(int,
-                      struct fd_set *,
-                      struct fd_set *,
-                      struct fd_set *,
-                      struct timeval *);
-
+extern "C" int _System bsdselect(int,
+                                 struct fd_set *,
+                                 struct fd_set *,
+                                 struct fd_set *,
+                                 struct timeval *);
 #endif
 
 #if wxUSE_THREADS
@@ -72,10 +76,6 @@ int _System bsdselect(int,
     WX_DEFINE_OBJARRAY(wxMsgArray);
 #endif // wxUSE_THREADS
 
-#if wxUSE_WX_RESOURCES
-    #include "wx/resource.h"
-#endif
-
 #if wxUSE_TOOLTIPS
     #include "wx/tooltip.h"
 #endif // wxUSE_TOOLTIPS
@@ -94,18 +94,7 @@ extern wxCursor*                    g_globalCursor;
 
 HAB                                 vHabmain = NULLHANDLE;
 QMSG                                svCurrentMsg;
-wxApp*                              wxTheApp = NULL;
-
-// NB: all "NoRedraw" classes must have the same names as the "normal" classes
-//     with NR suffix - wxWindow::OS2Create() supposes this
-wxChar wxFrameClassName[]                 = wxT("wxFrameClass");
-wxChar wxFrameClassNameNoRedraw[]         = wxT("wxFrameClassNR");
-wxChar wxMDIFrameClassName[]              = wxT("wxMDIFrameClass");
-wxChar wxMDIFrameClassNameNoRedraw[]      = wxT("wxMDIFrameClassNR");
-wxChar wxMDIChildFrameClassName[]         = wxT("wxMDIChildFrameClass");
-wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR");
-wxChar wxPanelClassName[]                 = wxT("wxPanelClass");
-wxChar wxCanvasClassName[]                = wxT("wxCanvasClass");
+
 
 HICON wxSTD_FRAME_ICON          = (HICON) NULL;
 HICON wxSTD_MDICHILDFRAME_ICON  = (HICON) NULL;
@@ -237,10 +226,11 @@ void wxApp::HandleSockets()
 //
 // Initialize
 //
-bool wxApp::Initialize(
-  HAB                               vHab
-)
+bool wxApp::Initialize(int& argc, wxChar **argv)
 {
+    if ( !wxAppBase::Initialize(argc, argv) )
+        return false;
+
 #if defined(wxUSE_CONSOLEDEBUG)
   #if wxUSE_CONSOLEDEBUG
 /***********************************************/
@@ -266,12 +256,17 @@ bool wxApp::Initialize(
     //
     // OS2 has to have an anchorblock
     //
-    vHab = WinInitialize(0);
+    vHabmain = WinInitialize(0);
+
+    if (!vHabmain)
+    {
+        // TODO: at least give some error message here...
+        wxAppBase::CleanUp();
 
-    if (!vHab)
         return FALSE;
-    else
-        vHabmain = vHab;
+    }
+
+    wxBuffer = new wxChar[1500]; // FIXME; why?
 
     // Some people may wish to use this, but
     // probably it shouldn't be here by default.
@@ -279,27 +274,6 @@ bool wxApp::Initialize(
     //    wxRedirectIOToConsole();
 #endif
 
-    wxBuffer = new wxChar[1500]; // FIXME; why?
-
-    wxClassInfo::InitializeClasses();
-
-#if wxUSE_THREADS
-    wxPendingEventsLocker = new wxCriticalSection;
-#endif
-
-    wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
-    wxTheColourDatabase->Initialize();
-
-    wxInitializeStockLists();
-    wxInitializeStockObjects();
-
-#if wxUSE_WX_RESOURCES
-    wxInitializeResourceSystem();
-#endif
-
-    wxBitmap::InitStandardHandlers();
-
-    RegisterWindowClasses(vHab);
     wxWinHandleList = new wxList(wxKEY_INTEGER);
 
     // This is to foil optimizations in Visual C++ that throw out dummy.obj.
@@ -311,9 +285,8 @@ bool wxApp::Initialize(
 
     // wxSetKeyboardHook(TRUE);
 
-    wxModule::RegisterModules();
-    if (!wxModule::InitializeModules())
-        return FALSE;
+    RegisterWindowClasses(vHab);
+
     return TRUE;
 } // end of wxApp::Initialize
 
@@ -326,14 +299,13 @@ bool wxApp::RegisterWindowClasses(
   HAB                               vHab
 )
 {
-    APIRET                          rc;
     ERRORID                         vError = 0L;
     wxString                        sError;
 
     if (!::WinRegisterClass( vHab
                             ,wxFrameClassName
                             ,wxFrameWndProc
-                            ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT  | CS_CLIPCHILDREN
+                            ,CS_SIZEREDRAW | CS_SYNCPAINT
                             ,sizeof(ULONG)
                            ))
     {
@@ -424,7 +396,19 @@ bool wxApp::RegisterWindowClasses(
     if (!::WinRegisterClass( vHab
                             ,wxCanvasClassName
                             ,wxWndProc
-                            ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT | CS_CLIPCHILDREN
+                            ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT
+                            ,sizeof(ULONG)
+                           ))
+    {
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
+        return FALSE;
+    }
+    if (!::WinRegisterClass( vHab
+                            ,wxCanvasClassNameNR
+                            ,wxWndProc
+                            ,CS_HITTEST | CS_SYNCPAINT
                             ,sizeof(ULONG)
                            ))
     {
@@ -441,49 +425,6 @@ bool wxApp::RegisterWindowClasses(
 //
 void wxApp::CleanUp()
 {
-    //
-    // COMMON CLEANUP
-    //
-
-#if wxUSE_LOG
-
-    //
-    // Flush the logged messages if any and install a 'safer' log target: the
-    // default one (wxLogGui) can't be used after the resources are freed just
-    // below and the user suppliedo ne might be even more unsafe (using any
-    // wxWindows GUI function is unsafe starting from now)
-    //
-    wxLog::DontCreateOnDemand();
-
-    //
-    // This will flush the old messages if any
-    //
-    delete wxLog::SetActiveTarget(new wxLogStderr);
-#endif // wxUSE_LOG
-
-    //
-    // One last chance for pending objects to be cleaned up
-    //
-    wxTheApp->DeletePendingObjects();
-
-    wxModule::CleanUpModules();
-
-#if wxUSE_WX_RESOURCES
-    wxCleanUpResourceSystem();
-#endif
-
-    wxDeleteStockObjects();
-
-    //
-    // Destroy all GDI lists, etc.
-    //
-    wxDeleteStockLists();
-
-    delete wxTheColourDatabase;
-    wxTheColourDatabase = NULL;
-
-    wxBitmap::CleanUpHandlers();
-
     delete[] wxBuffer;
     wxBuffer = NULL;
 
@@ -522,138 +463,21 @@ void wxApp::CleanUp()
     ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
 #endif
 
-    wxClassInfo::CleanUpClasses();
-
     // Delete Message queue
     if (wxTheApp->m_hMq)
         ::WinDestroyMsgQueue(wxTheApp->m_hMq);
 
-    delete wxTheApp;
-    wxTheApp = NULL;
-
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
-    // At this point we want to check if there are any memory
-    // blocks that aren't part of the wxDebugContext itself,
-    // as a special case. Then when dumping we need to ignore
-    // wxDebugContext, too.
-    if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
-    {
-        wxLogDebug(wxT("There were memory leaks."));
-        wxDebugContext::Dump();
-        wxDebugContext::PrintStatistics();
-    }
-    //  wxDebugContext::SetStream(NULL, NULL);
-#endif
-
-#if wxUSE_LOG
-    // do it as the very last thing because everything else can log messages
-    delete wxLog::SetActiveTarget(NULL);
-#endif // wxUSE_LOG
+    wxAppBase::CleanUp();
 } // end of wxApp::CleanUp
 
-//----------------------------------------------------------------------
-// Main wxWindows entry point
-//----------------------------------------------------------------------
-int wxEntry(
-  int                               argc
-, char*                             argv[]
-)
-{
-    HAB                             vHab = 0;
-
-    if (!wxApp::Initialize(vHab))
-        return 0;
-
-    //
-    // create the application object or ensure that one already exists
-    //
-    if (!wxTheApp)
-    {
-        // The app may have declared a global application object, but we recommend
-        // the IMPLEMENT_APP macro is used instead, which sets an initializer
-        // function for delayed, dynamic app object construction.
-        wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
-                     wxT("No initializer - use IMPLEMENT_APP macro.") );
-        wxTheApp = (*wxApp::GetInitializerFunction()) ();
-    }
-    wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
-    wxTheApp->argc = argc;
-
-#if wxUSE_UNICODE
-    wxTheApp->argv = new wxChar*[argc+1];
-
-    int                             nArgc = 0;
-
-    while (nArgc < argc)
-    {
-          wxTheApp->argv[nArgc] = wxStrdup(wxConvLibc.cMB2WX(argv[nArgc]));
-          nArgc++;
-    }
-    wxTheApp->argv[nArgc] = (wxChar *)NULL;
-#else
-    wxTheApp->argv = argv;
-#endif
-
-    wxString                        sName(wxFileNameFromPath(argv[0]));
-
-    wxStripExtension(sName);
-    wxTheApp->SetAppName(sName);
-
-    int                             nRetValue = 0;
-
-    if (!wxTheApp->OnInitGui())
-        nRetValue = -1;
-
-    if (nRetValue == 0)
-    {
-        if (wxTheApp->OnInit())
-        {
-            nRetValue = wxTheApp->OnRun();
-        }
-        // Normal exit
-        wxWindow*                   pTopWindow = wxTheApp->GetTopWindow();
-        if (pTopWindow)
-        {
-            // Forcibly delete the window.
-            if (pTopWindow->IsKindOf(CLASSINFO(wxFrame)) ||
-                pTopWindow->IsKindOf(CLASSINFO(wxDialog)) )
-            {
-                pTopWindow->Close(TRUE);
-                wxTheApp->DeletePendingObjects();
-            }
-            else
-            {
-                delete pTopWindow;
-                wxTheApp->SetTopWindow(NULL);
-            }
-        }
-    }
-    else // app initialization failed
-    {
-        wxLogLastError(" Gui initialization failed, exitting");
-    }
-#if wxUSE_CONSOLEDEBUG
-    printf("wxTheApp->OnExit ");
-    fflush(stdout);
-#endif
-    wxTheApp->OnExit();
-#if wxUSE_CONSOLEDEBUG
-    printf("wxApp::CleanUp ");
-    fflush(stdout);
-#endif
-    wxApp::CleanUp();
-#if wxUSE_CONSOLEDEBUG
-    printf("return %i ", nRetValue);
-    fflush(stdout);
-#endif
-    return(nRetValue);
-} // end of wxEntry
-
 bool wxApp::OnInitGui()
 {
     ERRORID                         vError;
     wxString                        sError;
 
+    if (!wxAppBase::OnInitGui())
+        return FALSE;
+
     m_hMq = ::WinCreateMsgQueue(vHabmain, 0);
     if (!m_hMq)
     {
@@ -662,25 +486,18 @@ bool wxApp::OnInitGui()
         wxLogDebug(sError);
         return FALSE;
     }
+
     return TRUE;
 } // end of wxApp::OnInitGui
 
-//
-// Static member initialization
-//
-wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
-
 wxApp::wxApp()
 {
     m_topWindow = NULL;
     wxTheApp = this;
-    m_wantDebugOutput = TRUE;
 
     argc = 0;
     argv = NULL;
     m_nPrintMode = wxPRINT_WINDOWS;
-    m_exitOnFrameDelete = TRUE;
-    m_bAuto3D = TRUE;
     m_hMq = 0;
     m_maxSocketHandles = 0;
     m_maxSocketNr = 0;
@@ -777,10 +594,7 @@ bool wxApp::DoMessage()
                 {
                     QMSG            vMsg = svSavedMessages[n];
 
-                    if ( !ProcessMessage((WXMSG *)&vMsg) )
-                    {
-                        ::WinDispatchMsg(vHabmain, &vMsg);
-                    }
+                    DoMessage((WXMSG*)&vMsg);
                 }
                 svSavedMessages.Empty();
             }
@@ -844,27 +658,15 @@ int wxApp::MainLoop()
     return (int)svCurrentMsg.mp1;
 } // end of wxApp::MainLoop
 
-//
-// Returns TRUE if more time is needed.
-//
-bool wxApp::ProcessIdle()
-{
-    wxIdleEvent                     vEvent;
-
-    vEvent.SetEventObject(this);
-    ProcessEvent(vEvent);
-    return vEvent.MoreRequested();
-} // end of wxApp::ProcessIdle
-
 void wxApp::ExitMainLoop()
 {
-    m_bKeepGoing = FALSE;
-}
+    ::WinPostMsg(NULL, WM_QUIT, 0, 0);
+} // end of wxApp::ExitMainLoop
 
 bool wxApp::Pending()
 {
     return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0);
-}
+} // end of wxApp::Pending
 
 void wxApp::Dispatch()
 {
@@ -887,26 +689,26 @@ bool wxApp::ProcessMessage(
     wxWindow*                       pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
     wxWindow*                       pWnd;
 
-#if wxUSE_TOOLTIPS
     //
-    // We must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
-    // popup the tooltip bubbles
+    // Pass non-system timer messages to the wxTimerProc
     //
-    if (pWndThis && (pMsg->msg == WM_MOUSEMOVE))
-    {
-        wxToolTip*                  pToolTip = pWndThis->GetToolTip();
-        if (pToolTip)
-        {
-            pToolTip->RelayEvent(pWxmsg);
-        }
-    }
-#endif // wxUSE_TOOLTIPS
+    if (pMsg->msg == WM_TIMER &&
+        (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR &&
+         SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW &&
+         SHORT1FROMMP(pMsg->mp1) != TID_SCROLL &&
+         SHORT1FROMMP(pMsg->mp1) != 0x0000
+        ))
+        wxTimerProc(NULL, 0, (int)pMsg->mp1, 0);
 
     //
-    // We must relay Timer events to wxTimer's processing function
+    // Allow the window to prevent certain messages from being
+    // translated/processed (this is currently used by wxTextCtrl to always
+    // grab Ctrl-C/V/X, even if they are also accelerators in some parent)
     //
-    if (pMsg->msg == WM_TIMER)
-        wxTimerProc(NULL, 0, (int)pMsg->mp1, 0);
+    if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg))
+    {
+        return FALSE;
+    }
 
     //
     // For some composite controls (like a combobox), wndThis might be NULL
@@ -961,120 +763,36 @@ bool wxApp::ProcessMessage(
     return FALSE;
 } // end of wxApp::ProcessMessage
 
+bool                                gbInOnIdle = FALSE;
+
 void wxApp::OnIdle(
   wxIdleEvent&                      rEvent
 )
 {
-    static bool                     sbInOnIdle = FALSE;
 
     //
     // Avoid recursion (via ProcessEvent default case)
     //
-    if (sbInOnIdle)
+    if (gbInOnIdle)
         return;
 
-    sbInOnIdle = TRUE;
-
-    //
-    // If there are pending events, we must process them: pending events
-    // are either events to the threads other than main or events posted
-    // with wxPostEvent() functions
-    //
-    ProcessPendingEvents();
-
-    //
-    // 'Garbage' collection of windows deleted with Close().
-    //
-    DeletePendingObjects();
-
-#if wxUSE_LOG
-    //
-    // Flush the logged messages if any
-    //
-    wxLog::FlushActive();
-#endif // wxUSE_LOG
-
-    //
-    // Send OnIdle events to all windows
-    //
-    if (SendIdleEvents())
-    {
-        //
-        // SendIdleEvents() returns TRUE if at least one window requested more
-        // idle events
-        //
-        rEvent.RequestMore(TRUE);
-    }
-    sbInOnIdle = FALSE;
+    gbInOnIdle = TRUE;
+    
+    wxAppBase::OnIdle(event);
+
+#if wxUSE_DC_CACHEING
+    // automated DC cache management: clear the cached DCs and bitmap
+    // if it's likely that the app has finished with them, that is, we
+    // get an idle event and we're not dragging anything.
+    if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &&
+        !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) &&
+        !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2))
+        wxDC::ClearCache();
+#endif // wxUSE_DC_CACHEING
+
+    gbInOnIdle = FALSE;
 } // end of wxApp::OnIdle
 
-// Send idle event to all top-level windows
-bool wxApp::SendIdleEvents()
-{
-    bool                            bNeedMore = FALSE;
-    wxWindowList::Node*             pNode = wxTopLevelWindows.GetFirst();
-
-    while (pNode)
-    {
-        wxWindow*                   pWin = pNode->GetData();
-
-        if (SendIdleEvents(pWin))
-            bNeedMore = TRUE;
-        pNode = pNode->GetNext();
-    }
-    return bNeedMore;
-} // end of wxApp::SendIdleEvents
-
-//
-// Send idle event to window and all subwindows
-//
-bool wxApp::SendIdleEvents(
-  wxWindow*                         pWin
-)
-{
-    bool                            bNeedMore = FALSE;
-    wxIdleEvent                     vEvent;
-
-    vEvent.SetEventObject(pWin);
-    pWin->GetEventHandler()->ProcessEvent(vEvent);
-
-    if (vEvent.MoreRequested())
-        bNeedMore = TRUE;
-
-    wxNode*                         pNode = pWin->GetChildren().First();
-
-    while (pNode)
-    {
-        wxWindow*                   pWin = (wxWindow*) pNode->Data();
-
-        if (SendIdleEvents(pWin))
-            bNeedMore = TRUE;
-        pNode = pNode->Next();
-    }
-    return bNeedMore;
-} // end of wxApp::SendIdleEvents
-
-void wxApp::DeletePendingObjects()
-{
-    wxNode*                         pNode = wxPendingDelete.First();
-
-    while (pNode)
-    {
-        wxObject*                   pObj = (wxObject *)pNode->Data();
-
-        delete pObj;
-
-        if (wxPendingDelete.Member(pObj))
-            delete pNode;
-
-        //
-        // Deleting one object may have deleted other pending
-        // objects, so start from beginning of list again.
-        //
-        pNode = wxPendingDelete.First();
-    }
-} // end of wxApp::DeletePendingObjects
-
 void wxApp::OnEndSession(
   wxCloseEvent&                     WXUNUSED(rEvent))
 {
@@ -1097,20 +815,31 @@ void wxApp::OnQueryEndSession(
     }
 } // end of wxApp::OnQueryEndSession
 
-void wxExit()
+void wxApp::Exit()
 {
-    wxLogError(_("Fatal error: exiting"));
-
     wxApp::CleanUp();
-} // end of wxExit
 
-static bool gs_inYield = FALSE;
+    // VZ: must really exit somehow, insert appropriate OS/2 syscall (FIXME)
+    wxAppConsole::Exit();
+} // end of wxExit
 
 //
 // Yield to incoming messages
 //
-bool wxYield()
+bool wxApp::Yield(bool onlyIfNeeded)
 {
+    static bool s_inYield = FALSE;
+
+    if ( s_inYield )
+    {
+        if ( !onlyIfNeeded )
+        {
+            wxFAIL_MSG( _T("wxYield() called recursively") );
+        }
+
+        return FALSE;
+    }
+
     HAB                             vHab = 0;
     QMSG                            vMsg;
 
@@ -1120,7 +849,7 @@ bool wxYield()
     //
     wxLog::Suspend();
 
-    gs_inYield = TRUE;
+    s_inYield = TRUE;
 
     //
     // We want to go back to the main message loop
@@ -1144,44 +873,10 @@ bool wxYield()
     // Let the logs be flashed again
     //
     wxLog::Resume();
-    gs_inYield = FALSE;
+    s_inYield = FALSE;
     return TRUE;
 } // end of wxYield
 
-// Yield to incoming messages; but fail silently if recursion is detected.
-bool wxYieldIfNeeded()
-{
-    if (gs_inYield)
-        return FALSE;
-
-    return wxYield();
-}
-
-wxIcon wxApp::GetStdIcon(
-  int                               nWhich
-) const
-{
-    switch(nWhich)
-    {
-        case wxICON_INFORMATION:
-            return wxIcon("wxICON_INFO");
-
-        case wxICON_QUESTION:
-            return wxIcon("wxICON_QUESTION");
-
-        case wxICON_EXCLAMATION:
-            return wxIcon("wxICON_WARNING");
-
-        default:
-            wxFAIL_MSG(wxT("requested non existent standard icon"));
-            // still fall through
-
-        case wxICON_HAND:
-            return wxIcon("wxICON_ERROR");
-    }
-    return wxIcon("wxICON_ERROR");
-} // end of wxApp::GetStdIcon
-
 int wxApp::AddSocketHandler(int handle, int mask,
                             void (*callback)(void*), void * gsock)
 {
@@ -1234,7 +929,7 @@ void wxApp::RemoveSocketHandler(int handle)
 // wxWakeUpIdle
 //-----------------------------------------------------------------------------
 
-void wxWakeUpIdle()
+void wxApp::WakeUpIdle()
 {
     //
     // Send the top window a dummy message so idle handler processing will