+ int currentW, currentH;
+
+#if USE_DEFER_BUG_WORKAROUND
+ currentX = m_pendingPosition.x;
+ if (currentX == wxDefaultCoord)
+ GetPosition(¤tX, NULL);
+
+ currentY = m_pendingPosition.y;
+ if (currentY == wxDefaultCoord)
+ GetPosition(NULL, ¤tY);
+
+ currentW = m_pendingSize.x;
+ if (currentW == wxDefaultCoord)
+ GetSize(¤tW, NULL);
+
+ currentH = m_pendingSize.y;
+ if (currentH == wxDefaultCoord)
+ GetSize(NULL, ¤tH);
+#else