// Modified by:
// Created: 26.07.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "choicebase.h"
#endif
+#include "wx/defs.h"
+
#if wxUSE_CHOICE
#include "wx/ctrlsub.h" // the base class
// global data
// ----------------------------------------------------------------------------
-WXDLLEXPORT_DATA(extern const wxChar*) wxChoiceNameStr;
+extern WXDLLEXPORT_DATA(const wxChar*) wxChoiceNameStr;
// ----------------------------------------------------------------------------
// wxChoice allows to select one of a non-modifiable list of strings
class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
{
public:
- // all generic methods are in wxControlWithItems
+ wxChoiceBase() { }
virtual ~wxChoiceBase();
- // single selection logic
- virtual void SetSelection(int n) = 0;
- virtual bool SetStringSelection(const wxString& s);
-
- // don't override this
- virtual void Select(int n) { SetSelection(n); }
+ // all generic methods are in wxControlWithItems
// set/get the number of columns in the control (as they're not supported on
// most platforms, they do nothing by default)
// emulate selecting the item event.GetInt()
void Command(wxCommandEvent& event);
+
+private:
+ DECLARE_NO_COPY_CLASS(wxChoiceBase)
};
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/choice.h"
+#elif defined(__SMARTPHONE__) && defined(__WXWINCE__)
+ #include "wx/msw/wince/choicece.h"
#elif defined(__WXMSW__)
#include "wx/msw/choice.h"
#elif defined(__WXMOTIF__)