+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% Name: dialog.tex
+%% Purpose: wxDialog documentation
+%% Author: wxWidgets Team
+%% Modified by:
+%% Created:
+%% RCS-ID: $Id$
+%% Copyright: (c) wxWidgets Team
+%% License: wxWindows license
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
\section{\class{wxDialog}}\label{wxdialog}
A dialog box is a window with a title bar and sometimes a system menu, which
can be moved around the screen. It can contain controls and other windows and
-is usually used to allow the user to make some choice or to answer a question.
+is often used to allow the user to make some choice or to answer a question.
+
+
+\subsection{Dialog Buttons}
+
+The dialog usually contains either a single button allowing to close the
+dialog or two buttons, one accepting the changes and the other one discarding
+them (such button, if present, is automatically activated if the user presses
+the \texttt{"Esc"} key). By default, buttons with the standard \texttt{wxID\_OK}
+and \texttt{wxID\_CANCEL} identifiers behave as expected. Starting with
+wxWidgets 2.7 it is also possible to use a button with a different identifier
+instead, see \helpref{SetAffirmativeId}{wxdialogsetaffirmativeid} and
+\helpref{SetEscapeId}{wxdialogsetescapeid}.
+
+Also notice that the \helpref{CreateButtonSizer()}{wxdialogcreatebuttonsizer}
+should be used to create the buttons appropriate for the current platform and
+positioned correctly (including their order which is platform-dependent).
+
+
\wxheading{Derived from}
\twocolitem{\windowstyle{wxNO\_3D}}{Under Windows, specifies that the child controls
should not have 3D borders unless specified in the control.}
\twocolitem{\windowstyle{wxDIALOG\_NO\_PARENT}}{By default, a dialog created
-with a {\tt NULL} parent window will be given the
+with a {\tt NULL} parent window will be given the
\helpref{application's top level window}{wxappgettopwindow} as parent. Use this
style to prevent this from happening and create an orphan dialog. This is not recommended for modal dialogs.}
\twocolitem{\windowstyle{wxDIALOG\_EX\_CONTEXTHELP}}{Under Windows, puts a query button on the
\latexignore{\rtfignore{\wxheading{Members}}}
+
\membersection{wxDialog::wxDialog}\label{wxdialogctor}
\func{}{wxDialog}{\void}
\helpref{wxDialog::Create}{wxdialogcreate}
+
\membersection{wxDialog::\destruct{wxDialog}}\label{wxdialogdtor}
\func{}{\destruct{wxDialog}}{\void}
Destructor. Deletes any child windows before deleting the physical window.
+
\membersection{wxDialog::Centre}\label{wxdialogcentre}
\func{void}{Centre}{\param{int}{ direction = wxBOTH}}
\docparam{direction}{May be {\tt wxHORIZONTAL}, {\tt wxVERTICAL} or {\tt wxBOTH}.}
+
\membersection{wxDialog::Create}\label{wxdialogcreate}
\func{bool}{Create}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp
Used for two-step dialog box construction. See \helpref{wxDialog::wxDialog}{wxdialogctor}\rtfsp
for details.
+
\membersection{wxDialog::CreateButtonSizer}\label{wxdialogcreatebuttonsizer}
\func{wxSizer*}{CreateButtonSizer}{\param{long}{ flags}}
The sizer lays out the buttons in a manner appropriate to the platform.
-This function simply calls \helpref{CreateStdDialogButtonSizer}{wxdialogcreatestddialogbuttonsizer}.
+This function uses \helpref{CreateStdDialogButtonSizer}{wxdialogcreatestddialogbuttonsizer}
+internally for most platforms but doesn't create the sizer at all for the
+platforms with hardware buttons (such as smartphones) for which it sets up the
+hardware buttons appropriately and returns \NULL, so don't forget to test that
+the return value is valid before using it.
+
+
+\membersection{wxDialog::CreateSeparatedButtonSizer}\label{wxdialogcreateseparatedbuttonsizer}
+
+\func{wxSizer*}{CreateSeparatedButtonSizer}{\param{long}{ flags}}
+
+Creates a sizer with standard buttons using
+\helpref{CreateButtonSizer}{wxdialogcreatebuttonsizer} separated from the rest
+of the dialog contents by a horizontal \helpref{wxStaticLine}{wxstaticline}.
+
+Please notice that just like CreateButtonSizer() this function may return \NULL
+if no buttons were created.
+
\membersection{wxDialog::CreateStdDialogButtonSizer}\label{wxdialogcreatestddialogbuttonsizer}
The sizer lays out the buttons in a manner appropriate to the platform.
+
\membersection{wxDialog::DoOK}\label{wxdialogdook}
\func{virtual bool}{DoOK}{\void}
default. You can override this function. If the function returns false, wxWidgets
will call Close() for the dialog.
+
\membersection{wxDialog::EndModal}\label{wxdialogendmodal}
\func{void}{EndModal}{\param{int }{retCode}}
\helpref{wxDialog::GetReturnCode}{wxdialoggetreturncode},\rtfsp
\helpref{wxDialog::SetReturnCode}{wxdialogsetreturncode}
+
\membersection{wxDialog::GetAffirmativeId}\label{wxdialoggetaffirmativeid}
\constfunc{int}{GetAffirmativeId}{\void}
-Gets the identifier to be used when the user presses an OK button in a PocketPC titlebar.
+Gets the identifier of the button which works like standard OK button in this
+dialog.
\wxheading{See also}
\helpref{wxDialog::SetAffirmativeId}{wxdialogsetaffirmativeid}
+
+\membersection{wxDialog::GetEscapeId}\label{wxdialoggetescapeid}
+
+\constfunc{int}{GetEscapeId}{\void}
+
+Gets the identifier of the button to map presses of \texttt{\textsc{ESC}}
+button to.
+
+\wxheading{See also}
+
+\helpref{wxDialog::SetEscapeId}{wxdialogsetescapeid}
+
+
\membersection{wxDialog::GetReturnCode}\label{wxdialoggetreturncode}
\func{int}{GetReturnCode}{\void}
\helpref{wxDialog::SetReturnCode}{wxdialogsetreturncode}, \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp
\helpref{wxDialog::EndModal}{wxdialogendmodal}
-\membersection{wxDialog::GetTitle}\label{wxdialoggettitle}
-
-\constfunc{wxString}{GetTitle}{\void}
-
-Returns the title of the dialog box.
\membersection{wxDialog::GetToolBar}\label{wxdialoggettoolbar}
This function is not available on any other platform.
+
\membersection{wxDialog::Iconize}\label{wxdialogiconized}
\func{void}{Iconize}{\param{const bool}{ iconize}}
calling {\tt Iconize(false)} will bring the window to the front, as does
\rtfsp{\tt Show(true)}.
+
\membersection{wxDialog::IsIconized}\label{wxdialogisiconized}
\constfunc{bool}{IsIconized}{\void}
Always returns false under Windows since dialogs cannot be iconized.
+
\membersection{wxDialog::IsModal}\label{wxdialogismodal}
\constfunc{bool}{IsModal}{\void}
Returns true if the dialog box is modal, false otherwise.
-\membersection{wxDialog::OnApply}\label{wxdialogonapply}
-
-\func{void}{OnApply}{\param{wxCommandEvent\& }{event}}
-The default handler for the wxID\_APPLY identifier.
-
-\wxheading{Remarks}
-
-This function calls \helpref{wxWindow::Validate}{wxwindowvalidate} and \helpref{wxWindow::TransferDataToWindow}{wxwindowtransferdatatowindow}.
-
-\wxheading{See also}
-
-\helpref{wxDialog::OnOK}{wxdialogonok}, \helpref{wxDialog::OnCancel}{wxdialogoncancel}
-
-\membersection{wxDialog::OnCancel}\label{wxdialogoncancel}
-
-\func{void}{OnCancel}{\param{wxCommandEvent\& }{event}}
-
-The default handler for the wxID\_CANCEL identifier.
-
-\wxheading{Remarks}
-
-The function either calls {\bf EndModal(wxID\_CANCEL)} if the dialog is modal, or
-sets the return value to wxID\_CANCEL and calls {\bf Show(false)} if the dialog is modeless.
-
-\wxheading{See also}
-
-\helpref{wxDialog::OnOK}{wxdialogonok}, \helpref{wxDialog::OnApply}{wxdialogonapply}
-
-\membersection{wxDialog::OnOK}\label{wxdialogonok}
-
-\func{void}{OnOK}{\param{wxCommandEvent\& }{event}}
-
-The default handler for the wxID\_OK identifier.
-
-\wxheading{Remarks}
-
-The function calls
-\rtfsp\helpref{wxWindow::Validate}{wxwindowvalidate}, then \helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow}.
-If this returns true, the function either calls {\bf EndModal(wxID\_OK)} if the dialog is modal, or
-sets the return value to wxID\_OK and calls {\bf Show(false)} if the dialog is modeless.
-
-\wxheading{See also}
-
-\helpref{wxDialog::OnCancel}{wxdialogoncancel}, \helpref{wxDialog::OnApply}{wxdialogonapply}
\membersection{wxDialog::OnSysColourChanged}\label{wxdialogonsyscolourchanged}
\helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent}
+
\membersection{wxDialog::SetAffirmativeId}\label{wxdialogsetaffirmativeid}
\func{void}{SetAffirmativeId}{\param{int }{id}}
-Sets the identifier to be used when the user presses an OK button in a PocketPC titlebar.
-By default, this is wxID\_OK.
+Sets the identifier to be used as OK button. When the button with this
+identifier is pressed, the dialog calls \helpref{Validate}{wxwindowvalidate}
+and \helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow}
+and, if they both return \true, closes the dialog with \texttt{wxID\_OK} return
+code.
+
+Also, when the user presses a hardware OK button on the devices having one or
+the special OK button in the PocketPC title bar, an event with this id is
+generated.
+
+By default, the affirmative id is wxID\_OK.
\wxheading{See also}
-\helpref{wxDialog::GetAffirmativeId}{wxdialoggetaffirmativeid}
+\helpref{wxDialog::GetAffirmativeId}{wxdialoggetaffirmativeid}, \helpref{wxDialog::SetEscapeId}{wxdialogsetescapeid}
+
+
+\membersection{wxDialog::SetEscapeId}\label{wxdialogsetescapeid}
+
+\func{void}{SetEscapeId}{\param{int }{id}}
+
+Sets the identifier of the button which should work like the standard
+\texttt{\textsc{Cancel}} button in this dialog. When the button with this id is
+clicked, the dialog is closed. Also, when the user presses \texttt{\textsc{ESC}}
+key in the dialog or closes the dialog using the close button in the title bar,
+this is mapped to the click of the button with the specified id.
+
+By default, the escape id is the special value \texttt{wxID\_ANY} meaning that
+\texttt{wxID\_CANCEL} button is used if it's present in the dialog and
+otherwise the button with \helpref{GetAffirmativeId()}{wxdialoggetaffirmativeid}
+is used. Another special value for \arg{id} is \texttt{wxID\_NONE} meaning that
+\texttt{\textsc{ESC}} presses should be ignored. If any other value is given, it
+is interpreted as the id of the button to map the escape key to.
+
\membersection{wxDialog::SetIcon}\label{wxdialogseticon}
See also \helpref{wxIcon}{wxicon}.
+
\membersection{wxDialog::SetIcons}\label{wxdialogseticons}
\func{void}{SetIcons}{\param{const wxIconBundle\& }{icons}}
See also \helpref{wxIconBundle}{wxiconbundle}.
+
\membersection{wxDialog::SetModal}\label{wxdialogsetmodal}
\func{void}{SetModal}{\param{const bool}{ flag}}
-{\bf NB:} This function is deprecated and doesn't work for all ports, just use
+{\bf NB:} This function is deprecated and doesn't work for all ports, just use
\helpref{ShowModal}{wxdialogshowmodal} to show a modal dialog instead.
Allows the programmer to specify whether the dialog box is modal (wxDialog::Show blocks control
\docparam{flag}{If true, the dialog will be modal, otherwise it will be modeless.}
+
\membersection{wxDialog::SetReturnCode}\label{wxdialogsetreturncode}
\func{void}{SetReturnCode}{\param{int }{retCode}}
\helpref{wxDialog::GetReturnCode}{wxdialoggetreturncode}, \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp
\helpref{wxDialog::EndModal}{wxdialogendmodal}
-\membersection{wxDialog::SetTitle}\label{wxdialogsettitle}
-
-\func{void}{SetTitle}{\param{const wxString\& }{ title}}
-
-Sets the title of the dialog box.
-
-\wxheading{Parameters}
-
-\docparam{title}{The dialog box title.}
\membersection{wxDialog::Show}\label{wxdialogshow}
The preferred way of dismissing a modal dialog is to use \helpref{wxDialog::EndModal}{wxdialogendmodal}.
+
\membersection{wxDialog::ShowModal}\label{wxdialogshowmodal}
\func{int}{ShowModal}{\void}