#if wxUSE_CONSOLE_EVENTLOOP
+#include "wx/evtloop.h"
+
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/log.h"
#include <errno.h>
#include "wx/apptrait.h"
-#include "wx/evtloop.h"
#include "wx/thread.h"
#include "wx/module.h"
#include "wx/unix/pipe.h"
#include "wx/unix/private/epolldispatcher.h"
#include "wx/private/selectdispatcher.h"
-#define TRACE_EVENTS _T("events")
+#define TRACE_EVENTS wxT("events")
// ===========================================================================
// wxEventLoop::PipeIOHandler implementation
bool wxConsoleEventLoop::Dispatch()
{
- DispatchTimeout(wxFDIODispatcher::TIMEOUT_INFINITE);
+ DispatchTimeout(static_cast<unsigned long>(
+ wxFDIODispatcher::TIMEOUT_INFINITE));
return true;
}