// ignore commands from the menu title
if ( id != idMenuTitle )
{
+ // Default value for uncheckable items.
+ int checked = -1;
+
// update the check item when it's clicked
wxMenuItem * const item = FindItem(id);
if ( item && item->IsCheckable() )
+ {
item->Toggle();
- // get the status of the menu item: note that it has been just changed
- // by Toggle() above so here we already get the new state of the item
- //
- // Also notice that we must pass unsigned id_ and not sign-extended id
- // to ::GetMenuState() as this is what it expects.
- UINT menuState = ::GetMenuState(GetHmenu(), id_, MF_BYCOMMAND);
- SendEvent(id, menuState & MF_CHECKED);
+ // Get the status of the menu item: note that it has been just changed
+ // by Toggle() above so here we already get the new state of the item.
+ //
+ // Also notice that we must pass unsigned id_ and not sign-extended id
+ // to ::GetMenuState() as this is what it expects.
+ UINT menuState = ::GetMenuState(GetHmenu(), id_, MF_BYCOMMAND);
+ checked = (menuState & MF_CHECKED) != 0;
+ }
+
+ SendEvent(id, checked);
}
return true;