// compatibility settings
// ----------------------------------------------------------------------------
-// This setting determines the compatibility with 2.4 API: set it to 1 to
-// enable it but please consider updating your code instead.
+// This setting determines the compatibility with 2.6 API: set it to 0 to
+// flag all cases of using deprecated functions.
//
-// Default is 0
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
//
// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_4 0
+#define WXWIN_COMPATIBILITY_2_6 0
-// This setting determines the compatibility with 2.6 API: set it to 0 to
+// This setting determines the compatibility with 2.8 API: set it to 0 to
// flag all cases of using deprecated functions.
//
// Default is 1 but please try building your code with 0 as the default will
// in the version after it completely.
//
// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_6 1
+#define WXWIN_COMPATIBILITY_2_8 1
// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
// default system font is used for wxWindow::GetCharWidth/Height() instead of
// Recommended setting: 1
#define wxUSE_AUI 1
+// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_STC 1
+
// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
// 2D drawing API. (Still somewhat experimental)
// Use wxHTML-based help controller?
#define wxUSE_WXHTML_HELP 1
-#define wxUSE_RESOURCES 0
- // 0 for no wxGetResource/wxWriteResource
#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system