+ if ( size.y >= 0 && size.y < rectCell.height )
+ {
+ if ( align & wxALIGN_CENTER_VERTICAL )
+ rectItem.y += (rectCell.height - size.y)/2;
+ else if ( align & wxALIGN_BOTTOM )
+ rectItem.y += rectCell.height - size.y;
+ // else: wxALIGN_TOP is the default
+
+ rectItem.height = size.y;