* For conditions of distribution and use, see the accompanying README file.
*/
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "quantize.h"
#endif
//// Constructor
- wxQuantize() {};
+ wxQuantize() {}
+ ~wxQuantize() {}
//// Operations
// This palette may be passed to ConvertImageToBitmap, for example.
// If you pass a palette pointer, you must free the palette yourself.
- static bool Quantize(const wxImage& src, wxImage& dest, wxPalette** pPalette = NULL, int desiredNoColours = 236,
+ static bool Quantize(const wxImage& src, wxImage& dest, wxPalette** pPalette, int desiredNoColours = 236,
+ unsigned char** eightBitData = 0, int flags = wxQUANTIZE_INCLUDE_WINDOWS_COLOURS|wxQUANTIZE_FILL_DESTINATION_IMAGE|wxQUANTIZE_RETURN_8BIT_DATA);
+
+ // This version sets a palette in the destination image so you don't
+ // have to manage it yourself.
+
+ static bool Quantize(const wxImage& src, wxImage& dest, int desiredNoColours = 236,
unsigned char** eightBitData = 0, int flags = wxQUANTIZE_INCLUDE_WINDOWS_COLOURS|wxQUANTIZE_FILL_DESTINATION_IMAGE|wxQUANTIZE_RETURN_8BIT_DATA);
//// Helpers
// Converts input bitmap(s) into 8bit representation with custom palette
-
+
// in_rows and out_rows are arrays [0..h-1] of pointer to rows
// (in_rows contains w * 3 bytes per row, out_rows w bytes per row)
// fills out_rows with indexes into palette (which is also stored into palette variable)