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1. wxShell fixes: now really uses shell (it wasn't different from wxExecute!)
[wxWidgets.git] / src / msw / dummy.cpp
index 807c6a8b0107941082a2d20715f7281951d9bb4b..ae232c15c761ab64b7770f33c04bd126e8324059 100644 (file)
  * This will produce a big PCH file.
  */
 
-#if defined(__BORLANDC__)
-#if !(defined(__WIN32__) || defined(__NT__) || defined(__WIN32__))
-#pragma hdrfile "c:\wx\src\msw\wx.pch"
-#endif
-
-#pragma hdrstart
-#endif
-
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
     #pragma hdrstop
 #endif
 
-#include <windows.h>
-
 #include "wx/msw/msvcrt.h"
 
 // Foils optimizations in Visual C++ (see also app.cpp). Without it,
     char wxDummyChar = 0;
 #endif
 
-// if wxWindows is in the DLL link our entry point with the application
-#if defined(WXUSINGDLL)
-
-// NT defines APIENTRY, 3.x not
-#if !defined(APIENTRY)
-    #define APIENTRY FAR PASCAL
-#endif
-
-int
-#ifdef __WATCOMC__
-    PASCAL
-#else
-    APIENTRY
-#endif
-WinMain(HINSTANCE hInstance,
-        HINSTANCE hPrevInstance,
-        LPSTR m_lpCmdLine,
-        int nCmdShow )
-{
-    wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
-
-    return wxEntry((WXHINSTANCE) hInstance, (WXHINSTANCE) hPrevInstance,
-                   m_lpCmdLine, nCmdShow);
-}
-#endif
-
-