+        if (rect)
+        {
+            int rect_x, rect_y, rectWidth, rectHeight;
+            int width_label, width_cell, height_label, height_cell;
+            int x, y;
+
+            // Copy rectangle can get scroll offsets..
+            rect_x = rect->GetX();
+            rect_y = rect->GetY();
+            rectWidth = rect->GetWidth();
+            rectHeight = rect->GetHeight();
+
+            width_label = m_rowLabelWidth - rect_x;
+            if (width_label > rectWidth)
+                width_label = rectWidth;
+
+            height_label = m_colLabelHeight - rect_y;
+            if (height_label > rectHeight)
+                height_label = rectHeight;
+
+            if (rect_x > m_rowLabelWidth)
+            {
+                x = rect_x - m_rowLabelWidth;
+                width_cell = rectWidth;
+            }
+            else
+            {
+                x = 0;
+                width_cell = rectWidth - (m_rowLabelWidth - rect_x);
+            }
+
+            if (rect_y > m_colLabelHeight)
+            {
+                y = rect_y - m_colLabelHeight;
+                height_cell = rectHeight;
+            }
+            else
+            {
+                y = 0;
+                height_cell = rectHeight - (m_colLabelHeight - rect_y);
+            }
+
+            // Paint corner label part intersecting rect.
+            if ( width_label > 0 && height_label > 0 )
+            {
+                wxRect anotherrect(rect_x, rect_y, width_label, height_label);
+                m_cornerLabelWin->Refresh(eraseb, &anotherrect);
+            }
+
+            // Paint col labels part intersecting rect.
+            if ( width_cell > 0 && height_label > 0 )
+            {
+                wxRect anotherrect(x, rect_y, width_cell, height_label);
+                m_colLabelWin->Refresh(eraseb, &anotherrect);
+            }
+
+            // Paint row labels part intersecting rect.
+            if ( width_label > 0 && height_cell > 0 )
+            {
+                wxRect anotherrect(rect_x, y, width_label, height_cell);
+                m_rowLabelWin->Refresh(eraseb, &anotherrect);
+            }
+
+            // Paint cell area part intersecting rect.
+            if ( width_cell > 0 && height_cell > 0 )
+            {
+                wxRect anotherrect(x, y, width_cell, height_cell);
+                m_gridWin->Refresh(eraseb, &anotherrect);
+            }
+        }
+        else
+        {
+            m_cornerLabelWin->Refresh(eraseb, NULL);
+            m_colLabelWin->Refresh(eraseb, NULL);
+            m_rowLabelWin->Refresh(eraseb, NULL);
+            m_gridWin->Refresh(eraseb, NULL);
+        }
+    }