]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/control.cpp
Fixed bug that was giving the wrong size of wxCustomDataObjects to the receiver.
[wxWidgets.git] / src / msw / control.cpp
index 652b4929f78316da326e1e9bea2e7541d06ac083..1bea290c7e3b6466590f4049dee98025ba9bcd7e 100644 (file)
 #include "wx/event.h"
 #include "wx/app.h"
 #include "wx/dcclient.h"
+#include "wx/log.h"
 #endif
 
 #include "wx/control.h"
 
 #include "wx/msw/private.h"
 
-#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) || defined(wxUSE_NORLANDER_HEADERS)
-#include <commctrl.h>
+#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__))
+    #include <commctrl.h>
 #endif
 
-#if !USE_SHARED_LIBRARY
 IMPLEMENT_ABSTRACT_CLASS(wxControl, wxWindow)
 
 BEGIN_EVENT_TABLE(wxControl, wxWindow)
     EVT_ERASE_BACKGROUND(wxControl::OnEraseBackground)
 END_EVENT_TABLE()
-#endif
 
 // Item members
 wxControl::wxControl()
@@ -58,23 +57,53 @@ wxControl::~wxControl()
     m_isBeingDeleted = TRUE;
 }
 
-bool wxControl::MSWCreateControl(const wxChar *classname, WXDWORD style)
+
+bool wxControl::Create(wxWindow *parent, wxWindowID id,
+                       const wxPoint& pos,
+                       const wxSize& size, long style,
+                       const wxValidator& validator,
+                       const wxString& name)
 {
-    // VZ: if someone could put a comment here explaining what exactly this is
-    //     needed for, it would be nice...
-    bool want3D;
+    bool rval = wxWindow::Create(parent, id, pos, size, style, name);
+    if (rval) {
+#if wxUSE_VALIDATORS
+        SetValidator(validator);
+#endif
+    }
+    return rval;
+}
 
-    // all controls have these childs (wxWindows creates all controls visible
+bool wxControl::MSWCreateControl(const wxChar *classname,
+                                 WXDWORD style,
+                                 const wxPoint& pos,
+                                 const wxSize& size,
+                                 const wxString& label,
+                                 WXDWORD exstyle)
+{
+    // want3D tells us whether or not the style specified a 3D border.
+    // If so, under WIN16 we can use Ctl3D to give it an appropriate style.
+    // Sometimes want3D is used to indicate that the non-extended style should have
+    // WS_BORDER.
+    bool want3D = TRUE;
+
+    // if no extended style given, determine it ourselves
+    if ( exstyle == (WXDWORD)-1 )
+    {
+        exstyle = GetExStyle(style, &want3D);
+    }
+
+    // all controls have these styles (wxWindows creates all controls visible
     // by default)
     style |= WS_CHILD | WS_VISIBLE;
 
     m_hWnd = (WXHWND)::CreateWindowEx
                        (
-                        GetExStyle(style, &want3D), // extended style
+                        exstyle,            // extended style
                         classname,          // the kind of control to create
-                        NULL,               // the window name
+                        label,              // the window name
                         style,              // the window style
-                        0, 0, 0, 0,         // the window position and size
+                        pos.x, pos.y,       // the window position
+                        size.x, size.y,     //            and size
                         GetHwndOf(GetParent()),  // parent
                         (HMENU)GetId(),     // child id
                         wxGetInstance(),    // app instance
@@ -83,9 +112,8 @@ bool wxControl::MSWCreateControl(const wxChar *classname, WXDWORD style)
 
     if ( !m_hWnd )
     {
-#ifdef __WXDEBUG__
-        wxLogError(wxT("Failed to create a control of class '%s'"), classname);
-#endif // DEBUG
+        wxLogDebug(wxT("Failed to create a control of class '%s'"), classname);
+        wxFAIL_MSG(_T("something is very wrong"));
 
         return FALSE;
     }
@@ -107,7 +135,7 @@ bool wxControl::MSWCreateControl(const wxChar *classname, WXDWORD style)
     return TRUE;
 }
 
-wxSize wxControl::DoGetBestSize()
+wxSize wxControl::DoGetBestSize() const
 {
     return wxSize(DEFAULT_ITEM_WIDTH, DEFAULT_ITEM_HEIGHT);
 }
@@ -117,7 +145,7 @@ bool wxControl::ProcessCommand(wxCommandEvent& event)
 #if WXWIN_COMPATIBILITY
     if ( m_callback )
     {
-        (void)(*m_callback)(this, event);
+        (void)(*m_callback)(*this, event);
 
         return TRUE;
     }
@@ -178,10 +206,9 @@ bool wxControl::MSWOnNotify(int idCtrl,
 
 void wxControl::OnEraseBackground(wxEraseEvent& event)
 {
-    // In general, you don't want to erase the background of a control,
-    // or you'll get a flicker.
-    // TODO: move this 'null' function into each control that
-    // might flicker.
+    // notice that this 'dumb' implementation may cause flicker for some of the
+    // controls in which case they should intercept wxEraseEvent and process it
+    // themselves somehow
 
     RECT rect;
     ::GetClientRect(GetHwnd(), &rect);
@@ -196,6 +223,35 @@ void wxControl::OnEraseBackground(wxEraseEvent& event)
     ::SetMapMode(hdc, mode);
 }
 
+WXHBRUSH wxControl::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
+                               WXUINT message,
+                               WXWPARAM wParam,
+                               WXLPARAM lParam)
+{
+#if wxUSE_CTL3D
+    if ( m_useCtl3D )
+    {
+        HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
+        return (WXHBRUSH) hbrush;
+    }
+#endif // wxUSE_CTL3D
+
+    HDC hdc = (HDC)pDC;
+    if (GetParent()->GetTransparentBackground())
+        SetBkMode(hdc, TRANSPARENT);
+    else
+        SetBkMode(hdc, OPAQUE);
+
+    wxColour colBack = GetBackgroundColour();
+
+    ::SetBkColor(hdc, wxColourToRGB(colBack));
+    ::SetTextColor(hdc, wxColourToRGB(GetForegroundColour()));
+
+    wxBrush *brush = wxTheBrushList->FindOrCreateBrush(colBack, wxSOLID);
+
+    return (WXHBRUSH)brush->GetResourceHandle();
+}
+
 WXDWORD wxControl::GetExStyle(WXDWORD& style, bool *want3D) const
 {
     WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, want3D);